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Codex: Death Guard Inexorable Advance 

This opus uses the special rules and wargear lists * This unit counts as having remained stationary if it
found in Codex: Death Guard. If a rule differs from the did not Fall Back or Advance in your previous
Movement phase.
Codex, it will be clearly stated.

The points are intended for the model WITHOUT the * If this unit has the Infantry keyword, it can ignore
equipment listed​, you need to add the costs of the any or all modifiers to its Move characteristic,
wargear you can find in the points value section of the Advance rolls and charge rolls.
Death Guard Codex.
Contagions of Nurgle 
Faction Keywords While an enemy model is within the Contagion Range
of this unit (see below), subtract 1 from the
All models have the ​Chaos, Nurgle, Death Guard,
Toughness characteristic of that enemy model.
Heretic Astartes​ and ​<Plague Company>​ keywords,
unless their datasheet indicates other faction
keywords, and all Leaders have the​ Character Battle Round Number Contagion Range
keyword. 1 1”
2 3”
3 6”
Model Availability
4+ 9”
You must adhere to the following model requirements
when building your Warband:
 
Remorseless 
● 1 Leader model Each time a Nerve test is taken for this unit, ignore
● 1-20 Core models any or all modifiers to its Leadership and/or the roll
● 0-3 Special models made for the test.

 
 
 

2
Death Guard Companies 
You may decide that your Warband hails from, or follows the doctrines of, one of the Seven Plague Companies. If so,
it benefits from the appropriate rule below.

Primary Traits DESCRIPTION


Harbingers Poxwalkers ​in a Harbingers Warband are able to be Inspired.
(1​st​ Company)
The Inexorable You may choose a ​Noxious Blightbringer ​as your Warband’s ​Leader.
(2​nd​ company)
Mortarion’s Anvil You may choose a ​Plague Surgeon ​as your Warband’s ​Leader.
(3​rd​ company)
Nurglings ​in a Wretched Warband may deploy normally, ignoring their ​Play in the Garden
The Wretched ability. In addition, up to one Chaos Spawn may be included in your Warband without
(4​th​ Company) taking up a Special slot.

Death Guard Possessed ​in a Poxmongers Warband may be taken as ​Core​ models.
The Poxmongers
(5​th​ Company)
The Ferrymen
Up to one ​Blightlord Terminator ​and up to one ​Deathshroud Terminator ​may be included
(6​th​ Company) in your Warband without taking up a Special slot.
Mortarion’s Chosen
You may choose a ​Biologus Putrifier ​as your Warband’s​ Leader.
Sons
th​
(7​ Company)

Philosophies 
Leaders of Death Guard warbands follow doctrines of war honed over ten millennia, and are stubborn to the point of
obsession about the most effective path to victory. You can choose to use a philosophy from below, or from ones
found in the Heralds of Ruin Rule book (remember warbands are limited to one Philosophy per game).

++ Philosophies ++
Gain 1CP in your command phase if the number of models in your Warband is a
The Blessed Number
multiple of 7. If it is exactly 7, gain 2 CP instead.
+1 CP If your Warband includes at least one model with the Plague Follower
Vectors Innumerable keyword, at least one with the Bubonic Astartes keyword and at least one with
the Daemon keyword.
 
 
 
 
 
 
 
 
 
 
 
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Stratagems 
Death Guard Warbands employ attrition warfare tactics honed during the Great Crusade alongside sickening
applications of biological warp-fare. They have access to the following Stratagems in addition to the ones found in
the Heralds of Ruin rule book.

Stratagem Cost Description


Use this stratagem when a friendly ​Bubonic Astartes​ model is chosen to attack using a
Inevitable Fate 1CP
Plague Weapon. You may re-roll any of the Hit rolls when making those attacks.

Use this stratagem during your Shooting phase. Until the end of the phase, all friendly
Blight
3CP models equipped with Blight Grenades may use one, ignoring the Limited Supply rule from
Bombardment
the Shooting Phase chapter of the Heralds of Ruin rulebook.

Mired in Use this stratagem at the beginning of the Fight phase. Until the end of the phase, the
2CP Attacks characteristic of all enemy models on the battlefield is reduced by 1, to a
Despair
minimum of 1.

Use this stratagem when a friendly ​Death Guard​ model is slain. Do not remove the model
Putrid immediately. After the enemy model has finished making all its attacks, the model can
1CP immediately attack using a Blight Grenade, even if it isn’t equipped with one. Its Type is
Detonation
Pistol D6 for the purposes of this attack. Hit rolls for that attack are automatically
successful. Then remove the model as a casualty.

Use this Stratagem in your opponent’s Shooting phase when a ​Bubonic Astartes Infantry
model is targeted for an attack.. Until the end of the phase, when an attack is made
Buzzing Cloud 2CP
against that model from within 12”, a Hit roll of 1-3 fails, irrespective of any abilities that
the weapon or model making the attack may have.

Use this Stratagem at the start of any phase. Pick a friendly ​Death Guard ​model with the
Windblown
1CP Contagions of Nurgle​ ​ability. Increase that model’s Contagion Range by 3” until the end of
Pathogens
the phase.

 
Inspiring Presence 
Death Guard leaders have access to several exclusive Inspiring Presence auras that you can select from, in addition
to those presented in the Heralds of Ruin rulebook.

++ Inspiring Presence ++
Fevered Lockstep Increase the Move characteristic of Inspired models by 1”.
Inspired models can attempt to Deny one psychic power per phase as though they were a
Grandfather’s Mirth
Psyker, but must be within 12” of the Psyker attempting to manifest the power to do so.
In each phase you may select an Inspired model. That model treats the current Battle Round
Plague Incubator number as 1 higher than it is for the purpose of its Contagion Range until the end of the phase.
At the end of the phase, that model suffers a mortal wound.

 
 
 
 
 
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Secondary Missions 
The Death Guard have access to several exclusive Secondary Missions that you can select from instead of the ones
presented in the main rulebook.

++ Secondary Missions ++
Gain 2VP each time a friendly ​Bubonic Astartes​ model completes the ​Seed Pestilence​ action.
Seed Pestilence​: Up to one ​Bubonic Astartes​ model from your Warband can start to perform this
Sower of Corpses action in your Shooting phase, and up to one other ​Bubonic Astartes​ model from your Warband
can start to perform this action in your Fight phase, if an enemy model was slain within 3” of that
model, by any other model, during that phase. The action is completed at the end of your next
Command phase if the model performing it is still on the battlefield.
Gifts Most Gain 2VP each time an enemy model with a Wounds characteristic of 2 or more is slain by an
Generous attack whilst within the Contagion Range of the friendly model that made the attack.
Gain 5VP at the end of the game if at least 7 ​Plague Follower​ models were destroyed while within
Sacrificial Vectors
1” of an objective marker.

5
Death Guard Chaos Liege 75 pts
M WS BS S T W A Ld Sv
6” 2+ 2+ 4 5 4 4 9 3+
WARGEAR ● Bolt Pistol, Astartes chainsword, Blight grenades, Krak grenades
SKILLS ● Inspiring Presence​,​ Malicious Volleys​, ​Disgustingly Resilient, Contagions of Nurgle
● Sigil of Corruption, Lord of the Death Guard [Aura]
OPTIONS ● May replace its Bolt pistol with a Balesword, Chainaxe, Combi-bolter, Combi-flamer,
Combi-melta, Combi-plasma, Lightning claw, Plasma pistol, Power axe, Power fist, Power
maul or Power sword.
● May replace its Astartes chainsword with a Balesword, Chainaxe, lightning claw, power axe,
power fist, power maul or power sword.
● May take items from the Death Guard Armoury.
KEYWORDS ● Infantry​, ​Character​, ​Bubonic​ ​Astartes​, ​Lord​ ​of​ ​the​ ​Death​ G
​ uard​, ​Chaos​ ​Lord

Terminator Death Guard Chaos Liege 95 pts


M WS BS S T W A Ld Sv
5” 2+ 2+ 4 5 5 4 9 2+
WARGEAR ● Combi-bolter, Power Axe
SKILLS ● Inspiring Presence​,​ Disgustingly Resilient, Contagions of Nurgle
● Sigil of Corruption, Lord of the Death Guard [Aura]
OPTIONS ● May replace its Combi-bolter with a Combi-melta or Lightning claw.
● May replace its power axe with a chainfist, lightning claw or power fist.
● May take items from the Death Guard Armoury.
● You may take ​Deathshroud Terminators​ as Core models.
KEYWORDS ● Infantry​, ​Character​, ​Bubonic​ ​Astartes​, ​Terminator​, ​Lord​ ​of​ ​the​ ​Death​ G
​ uard​, ​Chaos Lord

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Virulent One 110 pts
M WS BS S T W A Ld Sv
5” 2+ 2+ 4 5 5 4 9 2+
WARGEAR ● Twin Plague Spewer, Plague Claw, Blight Grenades, Krak Grenades.
SKILLS ● Inspiring Presence​,​ Disgustingly Resilient, Contagions of Nurgle
● Diseased terminator Armour, Lord of the Death Guard [Aura], Master of Destruction
[Aura]
OPTIONS ● May take items from the Death Guard Armoury.
KEYWORDS ● Infantry​, ​Character​, ​Bubonic​ ​Astartes​, ​Terminator​, ​Lord​ ​of​ ​the​ ​Death​ G
​ uard

Master of Contagion 110 pts


M WS BS S T W A Ld Sv
5” 2+ 2+ 4 5 5 4 9 2+
WARGEAR ● Plaguereaper
SKILLS ● Inspiring Presence, Disgustingly Resilient, Contagions of Nurgle, Teleport Strike
● Vector of Disease, Diseased terminator Armour, Lord of the Death Guard [Aura]
OPTIONS ● May replace its Plaguereaper with a Manreaper.
● May take an Orb of Dessication for 5 points.
● May take items from the Death Guard Armoury.
KEYWORDS ● Infantry​, ​Character​, ​Bubonic​ ​Astartes​, ​Terminator​, ​Lord​ ​of​ ​the​ ​Death​ G
​ uard

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Terminator Death Guard Sorcerer 80 pts
M WS BS S T W A Ld Sv
5” 3+ 3+ 4 5 4 3 9 2+
WARGEAR ● Combi-bolter, Force Stave
SKILLS ● Inspiring Presence, Malicious Volleys​, ​Disgustingly Resilient, Contagions of Nurgle
● Teleport Strike, Terminator
OPTIONS ● May replace its Combi-bolter with a Combi-melta or Lightning Claw.
● May replace its power axe with a Chainfist, Lightning Claw or Power Fist.
● May take items from the Death Guard Armoury.
PSYKER ● This model can attempt to manifest one psychic power in your Psychic phase and attempt to
deny one psychic power in your opponent’s psychic phase. It knows ​Smite​ and two psychic
powers from the Contagion discipline.
KEYWORDS ● Infantry​,​ Character​, ​Psyker​, ​Bubonic​ ​Astartes​, ​Terminator​, ​Sorcerer

Malignant Plaguecaster 85 pts


M WS BS S T W A Ld Sv
5” 3+ 3+ 4 5 4 3 8 3+
WARGEAR ● Corrupted Staff, Blight Grenades, Krak Grenades.
SKILLS ● Inspiring Presence​, ​Disgustingly Resilient, Contagions of Nurgle, Pestilential Fallout.
OPTIONS ● May take a Bolt Pistol.
● May take items from the Death Guard Armoury.
PSYKER ● This model can attempt to manifest two psychic powers in your Psychic phase and attempt
to deny one psychic power in your opponent’s psychic phase. It knows ​Smite​ and two
psychic powers from the Contagion discipline.
KEYWORDS ● Infantry​,​ Character​, ​Psyker​, ​Bubonic​ ​Astartes

8
Plague Champion 30 pts
M WS BS S T W A Ld Sv
5” 3+ 3+ 4 5 3 3 8 3+
WARGEAR ● Boltgun, Plague Knife, Blight Grenades, Krak Grenades
SKILLS ● Inspiring Presence, Malicious Volleys​, ​Remorseless​, ​Disgustingly Resilient
● Contagions of Nurgle, Vectors of Death
OPTIONS ● May replace its Plague Knife with a Daemonic Plague Blade.
● May replace its Boltgun with a Plague Knife, Bolt Pistol, Plasma Gun or Plasma Pistol.
● May take a Power Fist.
● May take items from the Death Guard Armoury.
KEYWORDS ● Infantry​,​ Character​, ​Bubonic Astartes, Plague Marine

Blightlord Champion 47 pts


M WS BS S T W A Ld Sv
5” 3+ 3+ 4 5 4 4 9 2+
WARGEAR ● Combi-bolter, Balesword
ABILITIES ● Inspiring Presence, Malicious Volleys​, ​Remorseless​, ​Disgustingly Resilient
● Contagions of Nurgle, Teleport Strike, Diseased Terminator Armour
● Show of Force: A Warband led by a Blightlord Champion may select Blightlord Terminators
as Core choices.
OPTIONS ● May replace its Balesword with a Bubotic Axe.
● May replace its Combi-bolter with one of the following: Combi-flamer, Combi-melta,
Combi-plasma.
● May take items from the Death Guard Armoury.
KEYWORDS ● Infantry, Core, Bubonic Astartes, Terminator, Blightlord Terminator

9
Deathshroud Champion 57 pts
M WS BS S T W A Ld Sv
5” 2+ 3+ 4 5 4 4 8 2+
WARGEAR ● Plaguespurt Gauntlet, Manreaper
ABILITIES ● ​ isgustingly Resilient, Contagions of Nurgle, Teleport Strike
Remorseless​, D
● Diseased Terminator Armour, Bodyguard [Aura]
● The Bodyguard Aura only affects friendly Bubonic Astartes characters. The Deathshroud
Champion cannot benefit from its own Bodyguard ability, but does benefit from
Bodyguard abilities of other models.
● The Primarch’s Will: A Warband led by a Deathshroud Champion may select Deathshroud
Terminators as Core choices.
OPTIONS ● May take an additional Plaguespurt Gauntlet and/or Chimes of Contagion.
● May take items from the Death Guard Armoury.
KEYWORDS ● Infantry, Core, Bubonic Astartes, Terminator, Deathshroud Terminator

10
Plague Marine 21 pts
M WS BS S T W A Ld Sv
5” 3+ 3+ 4 5 2 2 7 3+
WARGEAR ● Boltgun, Plague Knife, Blight Grenades, Krak Grenades
ABILITIES ● ​ emorseless​, ​Disgustingly Resilient, Contagions of Nurgle
Malicious Volleys​, R
● Vectors of Death
OPTIONS ● One Plague Marine per 5 may replace its Boltgun with a Blight Launcher
● One Plague Marine per 5 may replace its Boltgun with a Plague Spewer
● One Plague Marine per 5 may replace its Boltgun with either a Plasma Gun or Melta Gun
● One Plague Marine per 5 may replace its Boltgun for one of the following: Bubotic Axe,
Mace of Contagion and Bubotic Axe, Flail of Corruption, Great Plague Cleaver.
● Any Plague Marine may replace its Boltgun with a Plague Knife.
● 1 Plague Marine with a Boltgun may take an Icon of Despair, and cannot replace the
Boltgun.
● 1 Plague Marine with a Boltgun may take an Icon of Decay, and cannot replace the Boltgun.
● For every 3 Plague Marines in your Warband you may select a single item from the Armoury,
which must be used to upgrade a Plague Marine.
● Amendment: Replace references to “the bearer’s unit” with “the bearer” for abilities of
Icons.
KEYWORDS ● Infantry, Core, Bubonic Astartes

Death Guard Cultist 5 pts


M WS BS S T W A Ld Sv
6” 4+ 4+ 3 3 1 1 5 6+
WARGEAR ● Autogun
OPTIONS ● May replace the Autogun with an Autopistol and Brutal Assault Weapon.
● For every 10 Death Guard Cultist models in the Warband, one Death Guard cultist may
replace the autogun with a Flamer or a Heavy Stubber.
● For every 10 Death Guard Cultist models in the Warband, one Death Guard cultist may be
upgraded to a Cultist Champion for 5 points, increasing its Wounds and Attacks
characteristics by 1. A Cultist Champion is a Character, and may take ​Plague Followers Items
from the Death Guard Armoury
FACTION ● Chaos, Nurgle, Death Guard
KEYWORDS ● Infantry, Plague followers, Cultists

11
Poxwalkers 5 pts
M WS BS S T W A Ld Sv
4” 4+ - 3 4 1 2 4 7+
WARGEAR ● Improvised Weapon
ABILITIES ● Contagions of Nurgle
● Curse of the Walking Pox - Each time this model makes a melee attack, if an enemy model
is destroyed, you can set up a previously destroyed Poxwalker within 1” of this model. It
may be set up within the Engagement Range of enemy models.
● Mindless Horde - This model cannot perform Actions or be Inspired
● Fodder - This model automatically passes Nerve tests and is not counted towards a
Warband’s starting models for Rout Test purposes
● Unending Horde
OPTIONS ● None
FACTION ● Chaos, Nurgle, Death Guard, <Plague Company>
KEYWORDS ● Infantry

Nurglings 22 pts
M WS BS S T W A Ld Sv
5” 4+ 4+ 2 2 4 4 7 6+
WARGEAR ● None
ABILITIES ● Play in the Garden - ​When setting up this model, it cannot be placed on the battlefield, but
must be set up in the Garden of Nurgle. During the reinforcement steps of any of your
Movement phases, set up the model more than 9” from any enemy models and within the
Contagion Range of a friendly model.
● Daemonic - This model has a 5+ invulnerable save
● Squishy Resilience - Each time this model loses a wound as a result of an attack from a
weapon with a Damage Characteristic of 1, roll a D6. On a 5+ that wound is not lost.
● Plague Daemon - You may re-roll Wound rolls of 1 for this model’s attacks.
OPTIONS ● None
FACTION ● Chaos, Nurgle, Death Guard
KEYWORDS ● Swarm

12
Noxious Blightbringer 50 pts
M WS BS S T W A Ld Sv
5” 3+ 3+ 4 5 3 3 8 3+
WARGEAR ● Plasma Pistol, Cursed Plague Bell, Blight Grenades, Krak Grenades
ABILITIES ● Disgustingly Resilient, Contagions of Nurgle, Sickening Vitality [Aura]
● Tocsin of Misery [Aura] - ​Whilst at least one enemy model is within 6” of at least one
friendly Noxious Blightbringer in your Warband, one additional model flees in the Morale
phase if your opponent fails their Warband’s morale test.
● Empyric Malaise [Aura]
OPTIONS ● May take items from the Death Guard Armoury.
KEYWORDS ● Infantry, Character, Bubonic Astartes, Foetid Virion

Foul Blightspawn 65 pts


M WS BS S T W A Ld Sv
5” 3+ 3+ 4 5 3 3 8 3+
WARGEAR ● Plague Sprayer, Blight Grenades, Krak Grenades, Unholy Death’s Head Grenade
ABILITIES ● Disgustingly Resilient, Contagions of Nurgle, Putrefying Stink
OPTIONS ● May take items from the Death Guard Armoury.
KEYWORDS ● Infantry, Character, Bubonic Astartes, Foetid Virion

Biologus Putrifier 55 pts


M WS BS S T W A Ld Sv
5” 3+ 3+ 4 5 3 3 8 3+
WARGEAR ● Injector Pistol, Plague Knife, Hyper Blight Grenades, Krak Grenades
ABILITIES ● Disgustingly Resilient, Contagions of Nurgle, Putrid Explosion, Foul Infusion
OPTIONS ● May take items from the Death Guard Armoury.
KEYWORDS ● Infantry​, ​Character, Bubonic Astartes, Foetid Virion

13
Tallyman 60 pts
M WS BS S T W A Ld Sv
5” 3+ 3+ 4 5 3 3 8 3+
WARGEAR ● Plasma Pistol, Blight Grenades, Krak Grenades
ABILITIES ● Disgustingly Resilient, Contagions of Nurgle, Malicious Calculation, The Seven-fold Chant
OPTIONS ● May take items from the Death Guard Armoury.
KEYWORDS ● Infantry​, ​Character, Bubonic Astartes, Foetid Virion

Plague Surgeon 65 pts


M WS BS S T W A Ld Sv
5” 3+ 3+ 4 5 3 3 8 3+
WARGEAR ● Bolt Pistol, Balesword, Blight Grenades, Krak Grenades
RULES ● Disgustingly Resilient, Contagions of Nurgle
● Revitalizing malignancy, Tainted Narthecium [Aura]
KEYWORDS ● Infantry​, ​Character, Bubonic Astartes, Foetid Virion

Blightlord Terminator 40 pts


M WS BS S T W A Ld Sv
5” 3+ 3+ 4 5 3 3 8 2+
WARGEAR ● Combi-bolter, Balesword
ABILITIES ● ​ emorseless​, ​Disgustingly Resilient, Contagions of Nurgle, Teleport
Malicious Volleys​, R
Strike
● Diseased Terminator Armour
OPTIONS ● May replace its Balesword with a Bubotic Axe.
● One Blightlord Terminator per 3 may replace its Combi-bolter for one of the following:
Combi-flamer, Combi-melta, Combi-plasma and Plague Spewer.
● One Blightlord Terminator per 3 may replace its Combi-bolter with a Blight Launcher or a
Reaper Autocannon.
● One Blightlord Terminator per 3 may replace its Combi-bolter and Balesword with a Flail of
Corruption.
● May take items from the Death Guard Armoury.
KEYWORDS ● Infantry, Core, Bubonic Astartes, Terminator

14
Deathshroud Terminator 50 pts
M WS BS S T W A Ld Sv
5” 2+ 3+ 4 5 3 4 8 2+
WARGEAR ● Plaguespurt Gauntlet, Manreaper
ABILITIES ● ​ isgustingly Resilient, Contagions of Nurgle, Teleport Strike
Remorseless​, D
● Diseased Terminator Armour, Bodyguard [Aura]
OPTIONS ● May take items from the Death Guard Armoury.
KEYWORDS ● Infantry, Core, Bubonic Astartes, Terminator

Death Guard Possessed 24 pts


M WS BS S T W A Ld Sv
7” 3+ 3+ 5 5 2 4 8 3+
WARGEAR ● Horrifying Mutations
ABILITIES ● ​ isgustingly Resilient, Contagions of Nurgle, Daemonic
Remorseless​, D
OPTIONS ● May take items from the Death Guard Armoury.
KEYWORDS ● Infantry, Core, Daemon, Bubonic Astartes

Chaos Spawn 23 pts


M WS BS S T W A Ld Sv
7” 4+ - 5 5 4 2D3 9 5+
WARGEAR ● Hideous Mutations
ABILITIES ● Contagions of Nurgle, Fearsome [Aura], Mutated Beyond Reason
OPTIONS ● None
KEYWORDS ● Beast

15
++ Plague Follower Items ++
These items may only be taken to by a Plague Follower model.
Plague Touched
4 pts You may re-roll Wound rolls of 1 when resolving attacks made by this model.
Weapons
Sickly Censer 5 pts The equipped model gains the ​Contagions of Nurgle​ ability.

Bountiful Buboes 2 pts Each time the bearer is hit by a melee attack, roll a D6. On a 6, the attacking model
suffers an automatic wound with AP - and Damage 1 after resolving all its attacks.

Papa’s Prodigy 8 pts Before deployment begins, choose an Inspiring Presence aura for the bearer. Its range
is increased to 7”, but only friendly ​Death Guard Cultists​ may be Inspired by it.
Nauseating Enemy models within 1” of this model cannot be chosen to fight until all other eligible
8 pts
Flesh-Rot models have fought.

Carrionfly Haze 3 pts Enemy models may not fire Overwatch against the bearer.

++Terminator-Only Items ++
When this model is selected to make a Normal Move in your Movement phase, it may
make a teleport move instead. If it does so, remove the model from the battlefield,
Personal
7 pts then set it up anywhere on the battlefield that is within 3D3+3” of its original location
Teleporter
and not within engagement range of enemy models. It may not charge in the following
Charge phase.
Until the end of the turn in which this model is set up using its Teleport Strike ability,
Breaker of Will 5 pts enemy models that are selected as the target of a charge by this model cannot be
selected to fire Overwatch, Hold Steady, or Set to Defend.
Subtract 1 from Invulnerable saving throws made for the bearer. In addition, when
Malevolent
5 pts resolving an attack against the bearer that has an AP characteristic of -1, treat that
Rust-Spirit
attack as though it had an AP characteristic of 0 instead.

16
++ Nurgling Bestiary ++
No more than one of each Nurgling can be taken in your Warband. They represent an upgrade to a model,
rather than being a unit in their own right, and should be represented on the model!
Sassy 5 You can re-roll the first failed Armour Save made for the model accompanied by this
Nurgling sensible helmeted Nurgling.
During the first Fight phase in which attacks are made against the model accompanied by
Buttling 5 this cheeky handstanding Nurgling, unmodified Hit rolls of of 6 for attacks that target the
model must be re-rolled.

10 Hit rolls for attacks made in the Shooting phase by the model accompanied by this
Droneling
fly-riding Nurgling Eye in the sky can never be negatively modified by terrain.
Leader only. Once per battle, the model accompanied by this Sword- and Cape-wearing
Princeling 7 prince among Nurglings may select two Inspiring Presence auras rather than one. Both are
active until your next Command phase.

5 The first time the model accompanied by this grenade-carrying Nurgling throws a Blight
Bombling
Grenade, change its type to Grenade 2D6.

5 If the model accompanied by this literature-hauling Nurgling is on the battlefield at the


Scroll-ling
start of your Command phase, roll a D6. On a 6, you gain a Command Point.

5 If the model accompanied by this paper-gnawing Nurgling is on the battlefield at the end
Shredling
of your opponent’s Command phase, roll a D6. On a 6, they lose a Command Point.
The first time you make an unmodified charge roll of 7 for the model accompanied by this
Pukeling 3 motion-sick Nurgling, one enemy model that this model successfully charged this phase
suffers 1 mortal wound at the end of the charge phase.
Once per battle, during your Shooting phase, if the model accompanied by this
Danceling 3 happy-go-lucky Nurgling is performing an Action, it can make ranged attacks during that
phase without the Action failing.
This Nurgling plays in the entrails of the model it accompanies, throwing filthy effluvia
Tugling 7 around the battlefield. This model treats the battle round as 1 higher than it is for the
purpose of calculating its Contagion Range.

17
 
++ The Armoury ++
Bloodrot Bolt Weapons used by the bearer are Plague Weapons. A Bolt Weapon is any weapon
7
Rounds with the word Bolt or Bolter in its name.
Leader Only. ​ When a friendly Death Guard Cultist is destroyed within the Contagion
Crown of the
15 Range of the bearer, roll a D6. On a 5+, you may set up a friendly ​Poxwalker model
Poxplague
within 1” of the Cultist’s location and not within Engagement Range of enemy models.

Leader Only. ​At the beginning of any phase, you may have the bearer suffer one Mortal
Covenant of Wound which cannot be negated. If you do so, your opponent must subtract 1 from Hit
7
Plague rolls made for attacks that target the bearer and friendly models within 3” of it until the
end of the phase.

Icon of
5 When a friendly model within the Contagion Range of the bearer makes a melee attack,
Seeping
if the unmodified roll to Wound for that attack is 6, improve its AP characteristicby 1.
Decay
Cauldron of Foul Blightspawn only. ​When this model shoots with its Plague Sprayer, you can re-roll
8
Boils the number of shots.

Biologus Putrifier Only. ​Each time this model fights, it may make one of its attacks using
Plague Claw 7
the Injector Pistol profile as if it had the Melee type.

Plague Surgeon Only. ​Once per battle, at the start of a Battle Round, the bearer can
Scab Worms 5 release the scab worms. Until the end of the Battle Round, when attempting to ignore
wounds using the bearer’s Tainted Narthecium ability, a roll of 5 or 6 succeeds.
Noxious Blightbringer Only. ​At the beginning of the charge phase, you can say that the
bearer will toll the Carillon. If you do so in your opponent’s charge phase, subtract 1”
Cursed from charge rolls made for enemy models within 12” of the bearer until the end of the
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Carillon phase. If you do so in your charge phase, add 1” to charge rolls for attacks made by
friendly models within 12” of the bearer until the end of the phase. In either case, the
bearer cannot make any attacks in the following Fight phase.
Crusted Non-Terminator model only. ​The bearer gains a 6+ Invulnerable save. Increase its
7
Adamantium Toughness characteristic by 1.

This dull grey maul is covered in etched runes. WIth each bloody impact the maul
The Bone becomes cleaner and brighter until it gleams like polished ivory, before slowly tarnishing
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Maul back to dullness between kills. This weapon may be chosen in place of any melee
weapon available to the bearer. Its profile can be found below.

A Legion chainsword that contains the bound essence of several Nurglings, An’Garrach
exists to spread illness and is too stupid an entity to realise the indignity of its situation.
An’garrach 10
This weapon may be chosen in place of any melee weapon available to the bearer. Its
profile can be found below.

This gun riddles its opponent with plague-touched bacteria that debilitate and decrepify
Epidemia 10 its victims. This weapon may be chosen in place of any ranged weapon available to the
bearer. Its profile can be found below.
Scythe of the This Scythe draws on the life essence of its wielder as it waxes and wanes in Nurgle’s
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Death Rattle blessed cycle of decay and regrowth. This weapon replaces all the bearer’s weapons

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except Grenades. Its profile can be found below.

Aleynikov’s Enemy models within the Contagion Range of this model cannot benefit from any Aura
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Bane abilities of other models in their Warband.

Flyblown Enemy models within the Contagion Range of this model can only Pile In, Heroically
5
Palsy Intervene and Consolidate up to 1”.
Subtract 1 from Psychic Tests and Deny the Witch tests made for enemy models within the
Brain Fever 5
Contagion Range of this model.
Soul Leech When this model slays an enemy model in the Fight phase, roll a D6. On a 4+, the bearer
7
Pseudopod regains a wound lost earlier in the game.
Daemonic When this model is chosen as a target of a charge, reduce the result of the charge roll by
5
Visage 1.

Reroll Hit rolls of 1 for attacks made with ranged weapons by the bearer if it did not move
Targeter 5 in the previous Movement phase and is not within Engagement Range of any enemy
models.
When declaring targets for attacks made with any of the bearer’s weapons, if you target
Compound
5 three or more enemy models with that weapon, add 1 to Hit rolls for attacks with that
Eyes
weapon until the end of the phase.
Wound rolls for Melee attacks made by the bearer always succeed on an unmodified
Toxin Quills 5
result of 4, 5, or 6, regardless of the bearer’s Strength or the target’s Toughness.

When you make an unmodified invulnerable save roll of 6 for this model against an attack
Spite-Cysts 7 made by an enemy model within this model’s Contagion Range, the attacking model
suffers a mortal wound after all its attacks have been resolved.
If this model is held in Strategic Reserves or a Teleportarium, you may set it up at the end
Pathogenic of the Reinforcement Step of your opponent’s Movement phase, following the usual rules
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Insertion for doing so, provided at least one enemy model was set up during that Reinforcement
step.
Sickening Enemy models cannot be set up on the battlefield within the bearer’s Contagion Range,
3
Miasma regardless of any abilities they may have.
Enemy models cannot Hide while within 12” of the bearer. A Hidden enemy model is
Choking
3 immediately revealed if the bearer ends any phase within 12” of it. In addition, the bearer
Sporecloud
cannot Hide.
Enemy models do not receive any of the benefits of cover while wholly within 12” of the
Corrosive
5 bearer’s location at the start of the battle, or the location where the bearer was first set
Influence
up on the battlefield if it did not start the battle on the battlefield.
During the first battle round, add 2, instead of 1, to armour saving throws made for the
Meldun
7 bearer and friendly ​Bubonic Astartes​ models within 6” of it, provided those models are
Trencher
wholly within your Deployment Zone.
Cauldron When the bearer attacks with a weapon whose Type includes a D6, if you roll a 6 on the
Blessed 7 dice to determine the number of attacks the weapon makes, add 1 to Wound rolls when
Effluvia resolving that weapon’s attacks until the end of the phase.

10 Subtract 1 from Hit rolls for attacks made by the bearer. The bearer may move a number
Bloated
of inches up to its Move characteristic in your Charge phase, but may not move into
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Juggernaut Engagement range of any enemy models.

 
Stats are provided here for the Weapons listed in the Death Guard Armoury.

Name Range Type S AP D Abilities Cost


At the end of each battle round, if any
models were slain using this weapon during
that round, improve its AP and Damage by 1
until the end of the battle.
The Bone Maul Melee Melee +2 -1 1 If no models were slain using this weapon 10
during that round, decrease its AP and
Damage by 1 until the end of the battle. Its
AP can never be worse than 0 and its
Damage can never be less than 1.
U The bearer’s Contagion Range is increased
An’Garrach Melee Melee se -2 1 by 1”. Each time the bearer fights, it makes 10
r 1 additional attack with this weapon.
Plague Weapon. When an enemy model
Rapid suffers an unsaved wound from an attack
Epidemia 18” 5 -1 1 made with this weapon, subtract 1 from Hit 10
Fire 2
rolls made for that model until your next
Command phase.
Scythe of the
When attacking with this weapon, choose from one of the profiles below. 20
Death Rattle

Each time the bearer fights, it makes additional Attacks


● Melee Melee Melee +1 -3 2 with this weapon equal to the number of Wounds it has
lost.
Assault When attacking with this weapon, make a Hit roll for
● Ranged 12” 5 -1 1
* each of the bearer’s remaining Wounds.

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CHANGE LOG 

v1 published 14th March 2021

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