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One use only.

When the This model’s Unarmed Melee


HUSH 85 REP Exhaustive Planner: Reinforced Gloves:
opponent plays an Objective card as a Resource, this Attacks inflict Damage RR.
THOMAS ELLIOT / 40MM 350$ model can cancel that card’s effect. The opponent must Scheming (2): During the Raise the Plan phase, if
immediately Discard the card. this model is in play and not KO, you can move up to
Gunman : After activating this trait, if this model (X) Suspect markers 4”, ignoring the minimum range

8 7
S

performs a Ranged Attack, it gains an extra Ranged between Suspect markers.


Attack action.
Hidden Boss: When its crew’s Boss becomes a
Casualty, this model immediately becomes the new Boss,
4 4 taking the Crown marker. Increase this model’s Willpower
by +1 for the rest of the game. In addition, this model

4 10 3
does not halve the range of the Inspire trait when taking
over as Boss. If more than one model in the crew has
this trait, or another trait with the same effect (such as
AUTOMATIC GUN 3 3 Chain of Command) the controlling player must choose
SR FIREARM / LIGHT / S. RANGE
between them.
Martial Artist: This model ignores the penalty for
AUTOMATIC GUN SR 3 3 FIREARM / LIGHT / S. RANGE
being Outnumbered in combat.
EXHAUSTIVE PLANNER MARTIAL ARTIST REINFORCED GLOVES Master Marksman: This model can reroll failed
GUNMAN S
MASTER MARKSMAN SCHEMING (2) attack dice rolls when performing Ranged Attacks.
HIDDEN BOSS MASTERMIND Mastermind: If this model is in play and not KO, its
v.220414 controlling player gains +1 to the Take the Lead roll.

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