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Faction Doctrines
A Tembrithil player may choose one, and only one, of the doctrines below. The player gains all of the benefits of the chosen doctrine.
Nature Doctrine
Environmental Tactics
Models with the Ranger SA may perform a Move Action as a Free Action during the Initiative Phase of any one Game Turn other than the
first Game Turn. All models performing this movement must do so simultaneously. All normal B2B and movement rules apply.
Elusive
All non-elf models gain the Raider SA.
Nature's Storm
Any Chain Lightning spell cast by a Tembrithil model can affect 6 models instead of 5, and each target model may be within 3" of previous
targets, rather than the normal 2".
Woodstrider
All Tembrithil models may move through light and heavy woods as if they had the Hover SA.
Forest Doctrine
Summer Blossom
Any Leader model may use a single Free Action during its own Activation to create a CD/DVD-sized area of either light or heavy woods on
the game board (declare which when created). The center of the woods must be anywhere within 12" of the Leader, but no LOS is
required to this center point. Only one of these Summer Blossom woods may be summoned per Game Turn, and no more than three
Summer Blossom woods may be summoned per game.
All Shoot Actions performed by Tembrithil models ignore the Summer Blossom woods for purposes of LOS and enemy cover.
It is suggested that players use a CD/DVD (painted green or flocked for aesthetics) to represent the summoned woods. When summoning
woods where models currently stand, simply slip the CD/DVD under them.
Woodstrider
All Tembrithil models may move through light and heavy woods as if they had the Hover SA.
Warlord Benefits
Warlords bring a certain presence with them to the battlefield. When fielding a Warlord, the following benefits are gained:
Equipment
Equipment for Leaders, Elites, and Solitaires:
Spells
Any Tembrithil Spellcasters with access to the appropriate Tomes may chose from these spells, as well.
Open
Open
Name: Entangle
Cost: 4
Type: Attack
Range: 12"
AoE: 3"
# Affected: All
Affect: Models become Held.
Open
Name: Thorns
Cost: 2
Type: Non-Attack
Range: N/A
AoE: N/A
# Affected: All models in the Spellcaster's Troop
Affect: All models in the Spellcaster's Troop gain the Spiked SA until the end of the next Game Turn.