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THE MARIUS PROJECT H 50mm C 150

GRUESOME GOLEM BRUTAL: The Parry special ability may not be used against this attack.
EXTREME DAMAGE: Models that fail an AR Save caused by this attack lose 2 HP.
AG#1 AS RF� PW RN MAL HORRIFIC VISAGE: Enemies within 4” may not remove Panic Counters. Enemies with
[1] False Repenter 7 8 RE 20 Panic Counters activating within 4” must make a PS Check. On a failure they lose 1 AP.
3 •Brutal
IRRADIATED: Enemy models in contact with this model suffer -1AS and -1PW when
•Extreme Damage
•Sunder Armor performing melee attacks.
NON-LIVING: This model may never gain Panic Counters. This model’s PS may never be
6 AG#2 AS RF� PW RN MAL modified by enemy effects.
[2] Dart Projector 4 1 4 8 19 ROT: Living Models hit by this attack gain 1 Rot Counter.
•Rot Rot Counter: This model suffers -2 AR per Rot Counter. During the Lingering Effects
18 Phase, roll 1 d20 for each Rot Counter, removing it on a roll of 10 or less.
SUNDER ARMOR: Models hit by this attack gain 1 Sunder Counter.
Sunder Counter: This model suffers -2 AR. A model may only have 1 Sunder Counter at
Special Abilities any time.
4 •Horrific Visage UNSTOPPABLE: Each time this model would be reduced to 0 HP, it may make a PS Check.
•Irradiated On a success, this model remains at 1 HP, but gains 1 Weakened Resolve Counter.
•Non-Living Weakened Resolve Counter: This model suffers -4 PS (Weakened Resolve Counters are
10 •Unstoppable cumulative).

4 2017

MOTHER BLAZON M 30mm C 150


CULT OF DECAY MATRIARCH COMMANDER: This model counts as having all Squadlink Keywords.
IRRADIATED: Enemy models in contact with this model suffer -1AS and -1PW when
AG#1 AS RF� PW RN MAL performing melee attacks.
[1] Mother’s Blade 8 8 0 -
4 •Rot MIND LINK(x): All friendly (x) models use this model’s PS in place of their own PS for all
PS Checks, taking into effect all current modifiers on both models.
NEVER PANIC: This model may never gain Panic Counters.
4
PARRY: When this model is targeted by melee attacks, after attack rolls are made, this
“She has the power of death model may make an AS Check. If the check is successful it may discard 1 non-critical
hidden in her madness.” hit from those attacks.
18
-Father Johann PSYCHOGENIC MASTER: Twice per turn, this model may spend 1 AP to cast one of its
psychogenics.
Special Abilities
3 •Commander •Parry
ROT: Living Models hit by this attack gain 1 Rot Counter.
Rot Counter: This model suffers -2 AR per Rot Counter. During the Lingering Effects
•Irradiated •Psychogenic Master Phase, roll 1 d20 for each Rot Counter, removing it on a roll of 10 or less.
•Mind Link •Unstoppable
14 (friendly Non-Living models) UNSTOPPABLE: Each time this model would be reduced to 0 HP, it may make a PS Check.
On a success, this model remains at 1 HP, but gains 1 Weakened Resolve Counter.
•Never Panic
3 2017
Commander*(6)

G 80mm [1]500 200


DECAY ABOMINATION BLEED: Living Models hit by this attack gain 1 Bleed Counter.
Bleed Counter: During the Lingering Effects Phase roll a d20. On a result of 11+ this
AG#1 AS RF� PW RN MAL model loses 1 HP, otherwise, remove the Bleed Counter. A model may only have 1
[1] Scythe 8 7 RE 19 Bleed Counter at any time.
4 •Bleed
CRITICAL STRIKE(x): This attack Critically Hits on attack rolls of (x) or less.
•Critical Strike(3)
HORRIBLE DEATH: If an enemy is killed by this attack, all enemies within 4” of the model
killed receive 1 Panic Counter.
8 AG#2 AS RF� PW RN MAL
[1] Rad Cannon 6 1 6 10 18 IRRADIATED: Enemy models in contact with this model suffer -1AS and -1PW when
•BL(2) performing melee attacks.
20 •Horrible Death
NON-LIVING: This model may never gain Panic Counters. This model’s PS may never be
•Rot
modified by enemy effects.
Special Abilities ROT: Living Models hit by this attack gain 1 Rot Counter.
3 •Irradiated Rot Counter: This model suffers -2 AR per Rot Counter. During the Lingering Effects
Phase, roll 1 d20 for each Rot Counter, removing it on a roll of 10 or less.
•Non-Living
•Tough as Nails TOUGH AS NAILS: This model ignores Critical AR Failure.
8

6 2017

H 50mm [2]500 100


DISHONOR BRUTAL: The Parry special ability may not be used against this attack.

AG#1 AS RF� PW RN MAL EXTREME DAMAGE: Models that fail an AR Save caused by this attack lose 2 HP.
[2] Crystal Claws 8 6 RE - FINISHING BLOW: This attack gains an additional power multiplier and Extreme
3 •Knockdown(10) Damage when targeting models that are prone.
KNOCKDOWN(x): When this attack hits a model, after AR Saves are made, roll a d20. If the
number rolled is equal to or under (x) then the target is Knocked Prone. Melee attacks suffer
8 AG#2 AS RF� PW RN MAL -2 to the TN for every size smaller the attacking model is than the target and +2 to the TN for
[1] Hammerblow 6 1 8 0 20 every size larger the attacking model is than the target.
•Brutal
NON-LIVING: This model may never gain Panic Counters. This model’s PS may never be
18 •Finishing Blow
modified by enemy effects.
TOUGH AS NAILS: This model ignores Critical AR Failure.
Special Abilities
3 •Non-Living
UNSTOPPABLE: Each time this model would be reduced to 0 HP, it may make a PS Check.
On a success, this model remains at 1 HP, but gains 1 Weakened Resolve Counter.
•Tough as Nails Weakened Resolve Counter: This model suffers -4 PS (Weakened Resolve Counters are
•Unstoppable cumulative).
10

3 2017
Dishonor (2)
M 30mm [4]500 75
FALLOUT ENHANCE(x)(y): When this model is deployed, choose up to 6 (x). Those models gain (y).
IRRADIATED: Enemy models in contact with this model suffer -1AS and -1PW when
AG#1 AS RF� PW RN MAL performing melee attacks.
[2] Tainted Blades 7 5 0 -
3 •Rend PSYCHOGENIC NEOPHYTE(x): This model may spend 1 AP to cast the (x) psychogenic.
REND: If all attacks from this assault group hit the same target, they gain 1 additional
power multiplier for this attack.
4
TOUGH AS NAILS: This model ignores Critical AR Failure.
“We rise from our own ashes...”
16

Special Abilities
3 •Enhance (Buzzblade)(Irradiated)
•Irradiated
•Psychogenic Neophyte (Unearthly Glow)
14 •Tough as Nails

2 2017
Fallout (2)

M 30mm [2]500 75
REAPER CRITICAL STRIKE(x): This attack Critically Hits on attack rolls of (x) or less.
INFILTRATE: This model is only deployed after all non-Infiltrating models have been
AG#1 AS RF� PW RN MAL deployed. This model may be deployed anywhere on the battlefield that is at least 12”
[1] Gravescythe 7 6 RE - from an enemy deployment zone.
3 •Critical Strike(2)
NEVER PANIC: This model may never gain Panic Counters.
AG#2 AS RF� PW RN MAL PARALYSIS: Models hit by this attack gain 1 Paralyzed Counter.
4 [1] Alchemy 6 1 - 6 19 Paralyzed Counter: When this model activates, roll a d20. On a 11 or greater it loses
•BL(1) 1 AP and must roll again, continuing until a 10 or less is rolled, or it runs out of AP.
[*] Embalming Gel Once this is complete, remove all Paralyzed Counters.
•Paralysis
14 PSYCHOGENIC INVOKER: Once per turn, this model may spend 1 AP to cast one of its
[*] Necrotic Bile
•Rot psychogenics.
•Victimize
ROT: Living Models hit by this attack gain 1 Rot Counter.
3 Special Abilities Rot Counter: This model suffers -2 AR per Rot Counter. During the Lingering Effects
Phase, roll 1 d20 for each Rot Counter, removing it on a roll of 10 or less.
•Infiltrate
12 •Never Panic VICTIMIZE: Models hit by this attack gain 1 Panic Counter.
•Psychogenic Invoker

2 2017

L 40mm [4]500 50
MACABRE FRENZIED: At the start of each activation, this model must make a PS Check. On a
failure it does not activate as normal, but instead uses its activation to immediately
move directly toward the nearest model with a different model name and use any
AG#1 AS RF� PW RN MAL remaining AP to perform melee attacks on that model.
3 [2] Butcher’s Tools 6 4 0 -
FUELED BY COMBAT: Once per round, when this model kills an enemy, it may make a PS
Check. On a success, it may heal 1 HP.
TOUGH AS NAILS: This model ignores Critical AR Failure.
6
“I smell meat! Dead meat!”
16

Special Abilities
3 •Frenzied
•Fueled by Combat
•Tough As Nails
12

2 2017
Macabre (3)

M 30mm [6]500 25
FLESH ECHO EXPLOSIVE END(x): When this model is killed, place a Blast(2) template with the center
hole anywhere completely over this model’s base. Each model under the template suffers
an automatic hit from (x), and then this model is removed (this is a Template Attack).
AG#1 AS RF� PW RN MAL
3 [1] Mauling Limbs 4 2 0 - NON-LIVING: This model may never gain Panic Counters. This model’s PS may never be
modified by enemy effects.
ROT: Living Models hit by this attack gain 1 Rot Counter.
6 Rot Counter: This model suffers -2 AR per Rot Counter. During the Lingering Effects
Phase, roll 1 d20 for each Rot Counter, removing it on a roll of 10 or less.

“Our past sins return to haunt us...”


12

Special Abilities
3 •Explosive End (Rot)
•Non-Living
6

1 2017
Flesh Echo (3)
FEAST ON DEATH UNHOLY SURGE
GIFT OF EVOLUTION

TN RF� RN MAL
Description
�Cult of Decay models may do 1 of the following, once per activation: 16 1 8 18
1. Remove all Rot Counters from 1 model within 4”; target model then suffers an
automatic PW 3 hit. Description
Place a BL (2) over a friendly model with the Non-Living special ability. All friendly
2. When reducing a model with a Rot Counter to 0HP with a Melee Attack, this model models touched by the template that have the Non-Living special ability immediately
may pass a PS Check to heal 1 HP.
move their MV toward the nearest enemy model as per a Charge movement.
3. Automatically remove 1 Dying Counter from any one model within 6”.

MALFUNCTION: Caster takes 1 automatic PW 6 hit.

Gift of Evolution (Decay) Psychogenic (Decay)

VIGOROUS FLESH UNEARTHLY GLOW


TN RF� RN MAL TN RF� RN MAL
16 1 8 18 14 1 - 17

Description Description
This model or a friendly model in range with the Non-Living special ability immediately Caster’s melee attacks gain Blind and Rot until the end of their activation.
heals 1 HP.
BLIND: Models hit by this attack gain 1 Blind Counter.
BLIND COUNTER: This model suffers -4 AS. Remove the Blind Counter at the end of this
model’s activation. A model may only have 1 Blind Counter at any time.
ROT: Living Models hit by this attack gain 1 Rot Counter.
ROT COUNTER: This model suffers -2 AR per Rot Counter. During the Lingering Effects
Phase, roll 1 d20 for each Rot Counter, removing it on a roll of 10 or less.
MALFUNCTION: Caster takes 1 automatic PW 6 hit. MALFUNCTION: Caster takes 1 automatic PW 6 hit.

Psychogenic (Decay) Psychogenic (Decay)

RIGOR MORTIS WINDS OF DECAY


AG#1 AS RF� PW RN MAL AG#1 AS RF� PW RN MAL
[2] Rigor Mortis 8 1 - 8 18 [1] Decaying Blast 8 1 4 SP 18
•Rot
•Paralysis

Description Description
PARALYSIS: Models hit by this attack gain 1 Paralyzed Counter. ROT: Living Models hit by this attack gain 1 Rot Counter.
Paralyzed Counter: When this model activates, roll a d20. On a 11 or greater it loses 1 AP Rot Counter: This model suffers -2 AR per Rot Counter. During the Lingering Effects
and must roll again, continuing until a 10 or less is rolled, or it runs out of AP. Once this is Phase, roll 1 d20 for each Rot Counter, removing it on a roll of 10 or less.
complete, remove all Paralyzed Counters.

MALFUNCTION: Caster takes 1 automatic PW 6 hit. MALFUNCTION: Caster takes 1 automatic PW 6 hit.

Psychogenic (Decay) Psychogenic (Decay)

BLOAT AND BURST


AG#1 AS RF� PW RN MAL
[1] Putrification Gas 8 1 6 8 17
•Horrible Death
•Rot

Description
If targeting a model with a Dying Counter, this attack gains BL(3).
HORRIBLE DEATH: If an enemy is killed by this attack, all enemies within 4” of the
model killed receive 1 Panic Counter.
ROT: Living Models hit by this attack gain 1 Rot Counter.
Rot Counter: This model suffers -2 AR per Rot Counter. During the Lingering Effects
Phase, roll 1 d20 for each Rot Counter, removing it on a roll of 10 or less.
MALFUNCTION: Caster takes 1 automatic PW 6 hit.

Psychogenic (Decay)

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