You are on page 1of 6

THE PROGENY THE PROGENY

SUBFACTION BONUS

Description Description
The following models are available for use in a The Progeny Brood force: A Brood force from The Progeny sub-faction has the Father is Watching unique
bonus. Models from The Progeny sub-faction that possess the Never Panic special
• Progeny Prime, • Basilisk
ability grant its effects to all friendly models within 8”. Additionally, a Progeny model
Avatar of the Progenitor • Berserker
that possesses a Panic Counter that comes within 8” of a friendly Progeny model with
• MJB-4, Prodigal Spawn • Gorgon
Never Panic may discard the counter immediately.
• Death Harvester • Marsh Leaper
• Twilight Stalker • Scavenger Leech

The Progeny Rules Brood Subfaction Bonus

PROGENY PRIME H 50mm C 200


AVATAR OF THE PROGENITOR COMMANDER: This model counts as having all Squadlink Keywords.
CONSUME BROOD: Once per activation, this model may spend 1 AP to automatically
AG#1 AS RF� PW RN MAL remove a friendly model in contact with it from play as a casualty. If it does so, this
[2] Chitin Spurs 9 8 0 - model heals 1 HP.
4
MENTAL LINK(x): All friendly (x) models use this model’s PS in place of their own PS for
all PS Checks, taking into effect all current modifiers on both models.
4 AG#2 AS RF� PW RN MAL NEVER PANIC: This model may never gain Panic Counters.
[1] Psionic Blast 10 1 5x2 10 20 PSYCHOGENIC MASTER: Twice per turn, this model may spend 1 AP to cast one of its
•Stun psychogenics.
18
REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
Special Abilities Regeneration Counter: This model is prone, and may not perform attacks. If this model
3 •Commander •Regeneration would ever lose HP, it is killed. Remove this Counter if this model is ever healed.
•Consume Brood STUN: Models hit by this attack gain 1 Stun Counter.
•Mental Link (Progeny within 12”) Stun Counter: The next time this model activates, it immediately loses 1 AP, and then
16 •Never Panic removes 1 Stun Counter. A model may only have 1 Stun Counter at any time.
•Psychogenic Master
4 2018
Commander*(5)

MJB-4 L 40mm C 150


PRODIGAL SPAWN BIO-GEN(x): This model possesses (x) Brood Bio-Gens, chosen before the beginning of
the game. Some models will have specific Bio-Gens named as the (x).
AG#1 AS RF� PW RN MAL BRUTAL: The Parry special ability may not be used against this attack.
[1] Chigg Staff 8 7 RE - COMMANDER: This model counts as having all Squadlink Keywords.
4 •Brutal
CONSUME BROOD: Once per activation, this model may spend 1 AP to automatically
•Devastating Charge
remove a friendly model in contact with it from play as a casualty. If it does so, this
model heals 1 HP.
4 DEVASTATING CHARGE: This attack gains Extreme Damage when used as a charge attack.
EXTREME DAMAGE: Models that fail an AR Save caused by this attack lose 2 HP.
“I can hear the Father…
FURIOUS CHARGE: This model gains an additional +1 AS and +1 PW to charge attacks.
17 I hear Him in my blood…”
INCITE: When this model Squadlinks, all other non-Character models in that link gain +2
AS to melee attacks this activation.
Special Abilities NEVER PANIC: This model may never gain Panic Counters.
3 •Bio-Gen (1) •Incite REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
•Commander •Never Panic reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
•Consume Brood •Regeneration Regeneration Counter: This model is prone, and may not perform attacks. If this model
15 •Furious Charge would ever lose HP, it is killed. Remove this Counter if this model is ever healed.

3 2018
Commander*(4)

G 80mm [1]500 200


DEATH HARVESTER BIO-GEN(x): This model possesses (x) Brood Bio-Gens, chosen before the beginning of the game. Some
models will have specific Bio-Gens named as the (x).
BURROW: For 1 AP this model may gain 1 Burrow Counter.
AG#1 AS RF� PW RN MAL Burrow Counter: This model has -4 DF and +2 AR, but cannot make attacks. You may remove all
[2] Pincers 7 8 RE - Burrow Counters at the start of this model’s activation. A model may only have 1 Burrow Counter at
4 •Rend any time.
KNOCKDOWN(x): When this attack hits a model, after AR Saves are made, roll a d20. If the number rolled
is equal to or under (x) then the target is Knocked Prone. Melee attacks suffer -2 to the TN for every size
smaller the attacking model is than the target and +2 to the TN for every size larger the attacking model
7 AG#2 AS RF� PW RN MAL is than the target.
METABOLIZE: Whenever this model’s attack(s) inflicts 1 or more HP of damage upon an enemy model it is
[1] Deathroll 8 1 6x2 Arc - engaged with, it may attempt a PS Check. If successful, it may heal 1HP OR gain 1 Energize Counter.
•Knockback (10) Energize Counter is automatically discarded at the beginning of a model’s activation to give it +1 AP.
20 •Stun
NEVER PANIC: This model may never gain Panic Counters.
REND: If all attacks from this assault group hit the same target, they gain 1 additional power multiplier
for this attack.
Special Abilities
3 •Bio-Gen (Resin Spinneret)
STONESKIN: When this model is hit by a non-critical attack, roll a d20. On a 10 or less the model suffers
one less HP of damage from the attack, but could still be affected by any weapon abilities triggered by the
•Burrow hit (Knockdown, Sunder Armor, etc.)
•Metabolize STUN: Models hit by this attack gain 1 Stun Counter.
14 •Never Panic
Stun Counter: The next time this model activates, it immediately loses 1 AP, and then removes 1 Stun
Counter. A model may only have 1 Stun Counter at any time.
•Stoneskin
5 2018
Commander*(4)
H 50mm [1]500 125
TWILIGHT STALKER ASSASSINATION: This model does not deploy at the start of the game. During any Preparation Phase
after round 1 this model may be deployed. When deployed, choose any point on the battlefield and
place this model on that point.
AG#1 AS RF� PW RN MAL
[1] Mandibles 8 8 0 - BACKSTAB: This model gains +2 AS and +2 PW to all attacks made against a model that has not
3 •Crush activated this round.
•Paralyze
BURROW: For 1 AP this model may gain 1 Burrow Counter.
Burrow Counter: This model has -4 DF and +2 AR, but cannot make attacks. You may remove
all Burrow Counters at the start of this model’s activation. A model may only have 1 Burrow
4 Counter at any time.
“It came up from out of the ground CRUSH: If this attack hits, all further attacks this model makes against the target automatically
hit this activation unless a malfunction is rolled. These hits may not be Parried.
18 and BAM… Jones was gone!”
METABOLIZE: Whenever this model’s attack(s) inflicts 1 or more HP of damage upon an enemy
model it is engaged with, it may attempt a PS Check. If successful, it may heal 1HP OR gain 1
Special Abilities Energize Counter.
4 •Assassination Energize Counter is automatically discarded at the beginning of a model’s activation to give
it +1 AP.
•Backstab
•Burrow PARALYSIS: Models hit by this attack gain 1 Paralyzed Counter.
14 •Metabolize
Paralyzed Counter: When this model activates, roll a d20. On a 11 or greater it loses 1 AP
and must roll again, continuing until a 10 or less is rolled, or it runs out of AP. Once this is
complete, remove all Paralyzed Counters.
2 2018
Commander*(4)

H 50mm [2]500 100


BASILISK IMMUNE(x): This model may never be affected by (x).
REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
AG#1 AS RF� PW RN MAL reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
[2] Bite and Tear 7 6 0 - Regeneration Counter: This model is prone, and may not perform attacks. If this model
3 •Rend would ever lose HP, it is killed. Remove this Counter if this model is ever healed.
•Toxic
REND: If all attacks from this assault group hit the same target, they gain 1 additional
power multiplier for this attack.
5 AG#2 AS RF� PW RN MAL STRIDER: This model ignores the Rough keyword of terrain pieces. This model may
[1] Quill Shower 8 1 4x2 SP 20 stand up from prone for no AP cost.
•Toxic
16 TOXIC: Models hit by this attack gain 1 Toxic Counter.
Toxic Counter: This model suffers penalties based on the number of Toxic Counters
on it. All Toxic Counters are removed at the end of this model’s activation.
Special Abilities All negatives are cumulative.
3 •Immune (Toxic) 1+ Counters: -2 AS to all attacks
•Regeneration 2+ Counters: -2 PW to all attacks
3+ Counters: Each time this model spends AP on attacks, it suffers 1 automatic
•Strider PW: 2 hit before resolving those attacks.
12

2 2018
Commander*(4)

L 40mm [3]500 75
BERSERKER BERSERK: This model may spend 1 AP to gain 1 Berserk Counter. A model may only have 1
Berserk Counter at any time.
AG#1 AS RF� PW RN MAL BERSERK COUNTER: This model gains +1 AS, +1 PW, an additional power multiplier to
melee attacks, and the Never Panic special ability. After any activation in which this
[2] Talons 5 6 RE - model did not make a melee attack they gain an Exhaustion Counter.
3 •Rend
EXHAUSTION COUNTER: This model suffers -1 AP per Exhaustion Counter. If this
model activates with 0 AP due to Exhaustion Counters, remove all Berserk and
Exhaustion Counters and end their activation.
4 FUELED BY COMBAT: Once per round, when this model kills an enemy, it may make a
“I have not seen such beautiful savagery PS Check. On a success, it may heal 1 HP.
in nature ever before. I want one.” FURIOUS CHARGE: This model gains an additional +1 AS and +1 PW to charge attacks.
16
– Dexus, Mad Grafter
MASOCHIST(x): At the start of this activation, this model may gain (x). If it does so,
it loses 1 HP at the end of this activation.
Special Abilities
3 •Berserk REND: If all attacks from this assault group hit the same target, they gain 1 additional
•Fueled by Combat power multiplier for this attack.
•Furious Charge
10 •Masochist (Discard All
Exhaustion Counters)
2 2018
Berserker (2)

H 50mm [2]500 75
GORGON CRACK SHOT: This model ignores Light Cover, and treats Heavy Cover as Light Cover.
ENVIRO FILTERS: This model ignores Smoke Clouds.
AG#1 AS RF� PW RN MAL
[1] Psi-Stare 4 4x2 8 20 INFILTRATE: This model is only deployed after all non-Infiltrating models have been
3 •Point-Blank deployed. This model may be deployed anywhere on the battlefield that is at least 12”
•Stun from an enemy deployment zone.
POINT BLANK: This ranged attack may be used while engaged. If used while engaged,
5 this attack must target an enemy this model is engaged with.

“I… I can’t feel my legs! QUICK DRAW: This model may spend 1 AP to make an Aimed ranged attack, or move up to
their MV value and make a ranged attack.
14 What did it do to me!?!”
REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
Special Abilities Regeneration Counter: This model is prone, and may not perform attacks. If this model
3 •Enviro Filters would ever lose HP, it is killed. Remove this Counter if this model is ever healed.
•Crack Shot STUN: Models hit by this attack gain 1 Stun Counter.
•Infiltrate Stun Counter: The next time this model activates, it immediately loses 1 AP, and then
12 •Quick Draw removes 1 Stun Counter. A model may only have 1 Stun Counter at any time.
•Regeneration
2 2018
Gorgon (2)
M 30mm [4]500 50
MARSH LEAPER LATCH ON(AG#x): Attacks from this assault group cannot be selected as normal. If all
attacks from (AG#x) hit the same target with the same attack action then Latch On is
AG#1 AS RF� PW RN MAL triggered. When Latch On is triggered, the target immediately suffers an automatic hit
from this attack. Until the end of this model’s activation, it may spend 1 AP to cause
[2] Claws 4 3 0 - additional automatic hits to the target with this attack.
3
REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
Regeneration Counter: This model is prone, and may not perform attacks. If this model
3 AG#2 AS RF� PW RN MAL would ever lose HP, it is killed. Remove this Counter if this model is ever healed.
[1] Bite - 6 0 - TOXIC: Models hit by this attack gain 1 Toxic Counter.
•Latch On (AG#1)
Toxic Counter: This model suffers penalties based on the number of Toxic Counters
13 •Toxic
on it. All Toxic Counters are removed at the end of this model’s activation.
All negatives are cumulative.
1+ Counters: -2 AS to all attacks
Special Abilities 2+ Counters: -2 PW to all attacks
3 •Regeneration 3+ Counters: Each time this model spends AP on attacks, it suffers 1 automatic
•Vault PW: 2 hit before resolving those attacks.

10 VAULT: Once per activation, this model may spend 1 AP to immediately move their MV
value, ignoring terrain as well as intervening models. If this move results in a charge,
this model gains and additional +1 AS and +1 PW to the charge attack.
1 2018
Marsh Leaper (4)

M 40mm [6]500 25
SCAVENGER LEECH SCAVENGE: While a model with Scavenge is in play, whenever a model is killed or
removed from play, place 1 Scavege Counter in contact before it is removed. Any model
AG#1 AS RF� PW RN MAL with Scavenge may automatically pick up Scavenge Counters by moving over them.
Scavenge Counter: This model gains +1 AR , and +1 AS and +1 PW to all attacks,for
[1] Spiny Probes 4 3 0 - each Scavenge Counter. If this model is killed or removed from play, place all
3 Scavenge Counters it has in contact with it before it is removed.
A model may have up to 3 Scavenge Counters at any time.

5
“Oh, come on! Bad enough
it killed him, but now it’s
15
wearing Jax’s helmet!”

Special Abilities
3 •Scavenge

1 2018
Scavenger Leech (4)
ACID BLOOD ACID GLANDS
Description AG#1 AS RF� PW RN MAL
[1] Acid Globule 6 1 2x2 8 20
Whenever this model takes 1 or more HP in damage from an attack, all models in base •BL(1)
contact with it suffer 1 automatic PW 3 hit (count this hit as a Ranged Attack). •Sunder Armor

Description
SUNDER ARMOR: Models hit by this attack gain 1 Sunder Counter.
Sunder Counter: This model suffers -2 AR. A model may only have 1 Sunder Counter
at any time.

Bio-Gen (Brood) Bio-Gen (Brood)

CALCIFYING BLOOD CHAMELEONIC FLESH


Description Description
Whenever this model does not currently possess its maximum number of HP, its AR During regular deployment, this model may deploy up to 8” beyond its normal
stat is considered +2 higher (to a maximum of ARM 20) deployment zone, but it must be placed in contact with a marker or piece of terrain
feature possessing at least one Terrain Keyword.

Bio-Gen (Brood) Bio-Gen (Brood)

FOG OF VAPORS LASHER TENDRIL


Description AG#1 AS RF� PW RN MAL
[1] Lasher Tendril 8 1 3 8 -
All ranged attacks targeting this model are considered to be made through Light Cover •Pull (10)
if not already modified for cover. If a ranged attack targeting this model is already •Toxic
modified by terrain with the Light Cover keyword, the Heavy Cover keyword is applied
instead.
Description
PULL(x): When this attack hits a model, after AR Saves are made, roll a d20. If the number rolled is equal to or under (x)
then the model hit is moved directly toward this model until it is in base contact, or comes in contact with another model
or a terrain piece it cannot cross. Reduce (x) by 2 for every size smaller the attacking model is than the target and increase
(x) by 2 for every size larger the attacking model is than the target.
TOXIC: Models hit by this attack gain 1 Toxic Counter.
Toxic Counter: This model suffers penalties based on the number of Toxic Counters on it.
All Toxic Counters are removed at the end of this model’s activation. All negatives are cumulative.
1+ Counters: -2 AS to all attacks
2+ Counters: -2 PW to all attacks
3+ Counters: Each time this model spends AP on attacks, it suffers 1 automatic
PW: 2 hit before resolving those attacks.

Bio-Gen (Brood) Bio-Gen (Brood)

METABOLIC HUNGER PATAGIAL GLIDER


Description Description
This model possesses the Fueled by Combat special ability at all times. This model possesses the Ambush special ability at all times.

FUELED BY COMBAT: Once per round, when this model kills an enemy, it may make a AMBUSH: Do not deploy this model as normal. During any Preparation Phase
PS Check. On a success, it may heal 1 HP. after Round 1 you may deploy this model by choose a point on the battlefield and
performing a scatter roll from that point. Placing this model as close as as possible
to the location of the scatter. Models with Ambush that share a squadlink value may
deploy using 1 Scatter Roll, placing the first model on the point and the rest within 4”.

Bio-Gen (Brood) Bio-Gen (Brood)


PUD HATCHERY RESIN SPINNERET
Description AG#1 AS RF� PW RN MAL
[1] Resin Spinneret 8 1 - 8 -
This model possesses the Swarm (3) special ability at all times. •Immobilize
If this model already possesses the Swarm(x) special ability, this Bio-Gen adds +1 to •Proximity Strike (2)
its listed (x) total.

SWARM(x): When deployed, (x) Pud Roamer models are also deployed for free within Description
6” of this model. IMMOBILIZE: Models hit by this attack gain 1 Immobilized Counter.
Immobilized Counter: This model suffers -1 MV per Immobilized Counter.
Remove all Immobilized Counters at the end of a model’s activation.
PROXIMITY STRIKE(x): When this attack is selected, place the Blast(x) Template
anywhere completely in range of this attack. Make 1 separate attack roll against
each enemy model under the template. Only the initial attack roll may suffer
Malfunction or gain the benefits of Aiming.

Bio-Gen (Brood) Bio-Gen (Brood)

SYNAPTIC SHIELDING VASCULAR ADAPTABILITY


Description Description
This model possesses the Defi ance special ability at all times. This model possesses the Immune(Bleed, Rot, and Toxic) special ability at all times.

DEFIANCE: This model may not be targeted or affected by Psychogenics. IMMUNE(x): This model may never be affected by (x).

Bio-Gen (Brood) Bio-Gen (Brood)

MIND BLAST MIND CONTROL


AG#1 AS RF� PW RN MAL AG#1 AS RF� PW RN MAL
[1] Mind Blast 8 1 6 10 18 [1] Mind Control 8 1 - 6 17
•Stun •Point Blank

Description Description
STUN: Models hit by this attack gain 1 Stun Counter. Enemies hit by this attack must make a PS Check. On a failure, gain control of that model
Stun Counter: The next time this model activates, it immediately loses 1 AP, and and force it to perform 1 action. It may target friendly models with attacks during this
then removes 1 Stun Counter. A model may only have 1 Stun Counter at any time. action, and may Charge friendly models. This action does not count toward that model’s
activation for the round.
POINT BLANK: This ranged attack may be used while engaged. If used while engaged, this
attack must target an enemy this model is engaged with.
MALFUNCTION: As normal.
MALFUNCTION: Caster suffers an automatic PW 6 hit.

Brood Psychogenic Brood Psychogenic

PSYCHIC SHIELD TELEKINESIS


TN RF� RN MAL AG#1 AS RF� PW RN MAL
14 1 - 18 [1] Telekinetic Strike 8 1 - 8 19
•Point Blank

Description
Until this model’s next activation, all hits upon this model that were generated from a
source not currently in base contact with it suffer -3PW (minimum PW 1). Description
If this attack hits, you may move the target in any single direction a number of inches based on its
Size. Size S models are moved up to 8”, Size M models are moved up to 6”, Size L models are moved
up to 4”, Size H models are moved up to 2”, and Size G models are immune to this attack. This
movement stops if the model touches terrain or other models of an equal or larger Size rating.
POINT BLANK: This ranged attack may be used while engaged. If used while engaged, this attack
MALFUNCTION: Caster suffers an automatic PW 6 hit. must target an enemy this model is engaged with.

MALFUNCTION: Caster suffers an automatic PW 6 hit.

Brood Psychogenic Brood Psychogenic


TELEKINETIC SHOCKWAVE
TN RF� RN MAL
16 1 * 19

Description
When successful, give all enemies within 2” 1 Stun Counter. In addition, enemies with a
smaller size are also knocked prone. Enemies at least two sizes smaller are automatically
pushed directly away 6” as well.
Stun Counter: The next time this model activates, it immediately loses 1 AP, and then
removes 1 Stun Counter. A model may only have 1 Stun Counter at any time.

MALFUNCTION: Caster suffers an automatic PW 6 hit.

Brood Psychogenic

You might also like