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2 Temple-3
2 Temple-3
Monk, Master
At the start of each melee exchange, before
Melee 4**
Initiative is determined, you may choose one
Ranged 4
of the following options to use this profile
Move 4**
instead of Master Koju. Wounds are still
Ki 3/10**
inflicted to Master Koju in the melee exchange.
Adept [Melee, Ki](1), Fearless, Immune
Effects and States on Master Koju are ignored
(Prone), Kata, Lightning Reflexes, Sixth
while using these profiles.
Sense, Unblockable (1)
Melee Sp
Tiger:
Side Step Defence (0)
Melee 3 <<USE MELEE STAT SYMBOL>>
Push Attack (0)
Aggressive, Bleed (1/1), Sharp
Sweep Defence (0)
MWS +2
6 Wounds
Unique Effects:
This model’s Melee pool cannot be reduced by
“Foresight” I Pu 3” - ****
States.
After the dice for a melee exchange in the pulse
have been rolled and final results determined, you
Deer:
may reallocate melee dice, choose a different
special attack or defence and both players reroll. Melee 3 <<USE MELEE STAT SYMBOL>>
The opponent must keep the same dice allocation Defensive, Impenetrable Defence, Spirit Block
and special attack or defence. Any Ki Feats used MWS -1
are still in effect. Side Step Defence (0)
“Time's Favour” A Pu3” - *** This model’s Melee pool cannot be reduced by
Enemy models in the Pulse gain Slow until the States.
current action is resolved.
Restriction: Master Koju
Unique Effects: 5 Rice
In the starting phase this model gains an additional
activation token.
This model is not affected by enemy Ki Feats or
unique effects that remove activation tokens.
Unique Effects
-1 MwS -2 MwS
Ki Block Reach
Combo Attack (0) Combo Attack (0)
Side Step Defence (0) Side Step Defence (0)
Gokusatsu Attack (0) Counterstrike Defence (0)
5 Wounds 4 Wounds
22 Rice
Kenko Suchiro
Monk E M Monk M
Melee 4** Melee 4**
Ranged 4 Ranged 4
Move 4** Move 4
Ki 2/8** Ki 2/8**
Adept [Melee](1), Bravery, Courage (1), Adept [Melee](1), Bravery, Immovable,
Indomitable (1), Jump Up, Kata, Ranged Indomitable (1), Kata, Ranged Defence (1),
Defence (1), Split Attack, Tough (1) Resistance (1), Tough (1)
+1 MwS +2 MwS
Combo Attack (1) Combo Attack (1)
Slam Attack (1) Slam Attack (1)
Side Step Defence (0) Push Defence (0)
7 Wounds 7 Wounds
“Fists of Iron” A P - X
This model’s melee weapons gain +X Melee “Stubbornness of Steel” A P - ***
Strength until the current melee exchange is This model gains Rise (3) until the end phase.
resolved. X cannot be greater than 3. This
Model may use this Ki Feat only once per “Resolve of Rock” A P - ***
activation. This model gains Tireless until the end phase.
20 Rice
Yumi Riku
Monk W A Monk W
Melee 4** Melee 4**
Ranged 4** Ranged 4
Move 4** Move 4**
Ki 2/8** Ki 2/6**
Adept [Melee](1), Bravery, Jump Up, Kata, Adept [Melee](1), Bravery, Jump Up, Kata,
Parry (1), Ranged Defence (2) Parry (1)
+0 MwS +1 MwS
Throw Defence (1) Counterstrike Defence (1)
Sweep Attack (1) Push Attack (0)
Side Step Defence (0) Push Defence (0)
6 Wounds 6 Wounds
“Flow Like Water” I P - ** “Wall of Water” [No Melee] A A
u3” - *
This model gains Dodge(1) and CounterStrike Enemy Models treat the aura as Obscuring -
Defence (0) until the end of the current melee Difficult terrain and must pass a Size
exchange. Challenge Test (6) to enter the aura.
+0 MwS +0 MwS
Counterstrike Defence (1)
Counterstrike Defence (1) Side Step Defence (0)
Side Step Defence (0) Force Back Attack (0)
6 Wounds 6 Wounds
“Rain of Blows” I P - *** “Binding Roots” – [no melee] S Pu3 – (X+*)
This model gains Combo Attack (0) and Choose up to X Enemy models within the
Lightning Reflexes until the end of the current Pulse’s area of effect. Each model chosen
Melee exchange. becomes Immobilised.
16 Rice
Tsutsumi Kira
Monk V A Monk A
Melee 3** Melee 3**
Ranged 3** Ranged 4
Move 4** Move 4**
Ki 2/6** Ki 2/6**
Adept [Melee,Ki](2), Fearless, Immune Adept [Melee](1), Bravery, Jump Up, Kata
(Prone), Kata, Mantra, Sixth Sense.
+0 MwS
+0 MwS Push Defence (0)
Push Defence (0) Throw Attack (1)
Unique Effects:
While this model is in play, when a monk
model spends a Virtue token you may choose
one of the following effects:
● This model may Focus as a Simple Action
rather than a Complex Action.
15 Rice
Hotaru Koji
Monk F Unsui Monk A
Melee 3** Melee 2**
Ranged 3 Ranged 3
Move 4** Move 5**
Ki 2/6** Ki 2/4**
Adept [Melee](1), Banzai!, Bravery, Impetuous Coordinated Attack [Monkey], Jump Up,
(1), Jump Up Leadership [Monkey](2/6“) Scout (1/4”), Tiny.
+0 MwS +0 MwS
Combo Attack (1) Side Step Defence (0)
Side Step Defence (0)
Push Attack (0) 4 Wounds
11 Rice
Ume Haru
Unsui Monk W Unsui Monk E
Melee 3** Melee 3**
Ranged 3 Ranged 3
Move 4** Move 4**
Ki 2/4** Ki 2/4**
Jump Up Immune [Prone]
-1 MwS -1 MwS
Side Step Defence (0) Side Step Defence (0)
5 Wounds 5 Wounds
3 Wounds 5 Wounds
10 Rice
Kaito Kintaru
Villager, Rice Farmer Villager, Fisherman
Melee 3*** Melee 2***
Ranged 3 Ranged 3
Move 4 Move 4
Ki 1/6 Ki 1/6
Light Footed Aware, Light Footed
11 Rice
Atsuko Rice Farmer of the Rokan
Villager, Rice Farmer Villager
Melee 2*** Melee 2***
Ranged 2 Ranged 2
Move 4 Move 4
Ki 1/6 Ki 1/6
Cowardly, Heal (2), Lightfooted Bodyguard [Monk](2”), Cowardly, Light Footed
-1 MwS -1 MwS
5 Wounds 5 Wounds
5 Wounds
“Prayer of Purification” A P - **
When this model uses its Heal trait instead of “Faith” A Ta6” - **
Healing wounds it may instead remove an Target Villager model reduces the cost of all Ki
equal number of Berserk, Blind, Controlled, feats by 1 until the current action is resolved.
Diseased, Fire, Poison, Spirit Block or
Stunned markers from the Target. Unique Effects
If this model begins its activation within 3” of a
Unique Effects Monk, it loses Cowardly for the rest of the
If this model begins its activation within 3” of a activation.
Monk, it loses Cowardly for the rest of the 5 Rice
activation.
6 Rice
Fisherman of the Rokan Kyuubi
Villager Yokai - Kitsune
Melee 2 Melee 3***
Ranged 2 Ranged 2
Move 4 Move 4
Ki 1/6 Ki 3/9**
Aware, Cowardly, Light Footed, Self Bravery, Elusive, Feint (1), Parry (1), Sixth
Sacrifice[Villager](3”) Sense, Vengeance [Shugenja, Shisai]
7 Rice
Kota Kota
Yokai - Kitsune - Human Form Yokai - Kitsune - Fox Form
Melee 3*** Melee 1***
Ranged 2 Ranged 1
Move 4 Move 7**
Ki 3/9** Ki 3/9**
Bravery, Dodge(1), Feint (1), Sixth Sense Agile, Bravery, Dodge(2), Evasive, Light
Footed, Sixth Sense, Spirit (1), Tiny, Weak
+1 MwS
Side Step Defence (0) -2
Combo Attack (0) Side Step Defence (0)
6 Wounds 6 Wounds
23 Rice
Kawa No Rojin Koji’s Pack
Villager, Animal, Buffalo Animal, Monkey
Melee 3 Melee 1
Ranged 1 Ranged 1
Move 4 Move 5
Ki 2/0 Ki 1/0
Bravery, Cavalry (2”), Charging Bonus [Fear Aloof, Coordinated Attack [Monkey, Koji],
(6), Slam Attack (0)], Immovable, Steadfast, Dodge(1), Group, Insignificant, Lightfooted,
Tireless, Tough (1) Self Sacrifice [Monkey, Koji](3”), Scout (0/4”),
Tiny, Weak
Horns: +2 MwS
Brutal(1), Sharp (1) Paw: -2 MwS
Throw Attack (1) Side Step Defence (0)
8 Wounds 2 Wounds
8 Wounds 2 Wounds
2 Wounds
Unique Effects:
During the start phase one friendly Villager Unique Effects:
within 6” gains a Virtue Token. Friendly models within 2” of this model gain
Sixth Sense.
While this model is in play, when a Villager
model spends a Virtue token you may choose Koji’s Pack models may be included in any
one of the following effects until the end Themed Warband that permits Koji.
phase: 1 Rice ea
● The model gains Tireless
● The model gains Last Stand
● The model gains Fearless
● The model gains Tough (+1)
14 Rice
Roadside Idol
Special Cards
Terrain 30mm Base
Gorinto Once per turn a Friendly Monk in BtB with this
Terrain 30mm base terrain can perform a Focus action as a
During ki generation choose one friendly simple, rather than complex action. This
model within 6” to gain one additional ki token. terrain must be deployed within 6” of the
This terrain must be deployed within 6” of the centreline.
centreline. [Impassable, Blocking, Small] [Destructible]
[Impassable, Blocking, Small] [Destructible] 1 Rice
Cost 1
Student of Master Ekusa
Spiritual Harmony Enhancement
Event The attached model gains the following
Play during Ki Generation, you may transfer ki Unique Effect:
tokens between friendly faction, non-soulless When this model performs a Focus action it
models until the end of the ki generation step. gains Channel (6/6”) until the end of its
Cost 1 rice activation.
Cost: 1 Rice
Student of Master Enos Traits: Required [Monk], Exclusion [Master]
Enhancement
Attached monk gains<<V>>. The attached Foot-Trapping Counter
model’s melee weapon gains Ki Block unless it Event
declares a Combo Attack. When an enemy model in BtB with a friendly
Cost: 1 Rice Monk model would move or place, it may not
Required [Monk] move or be placed except to change face this
Exclusion [Master] turn. If activated, the model must declare an
action permitted while in BtB.
Prayer Beads Cost: 1 Rice
Enhancement - Equipment An ancient technique to prevent opponents from moving
Attached model generates one additional Ki beyond a Monk’s ability to punch and kick them, the
opponent's foot is trapped against the ground but using
Token during Ki generation.
their mastery of Ki, the monks of Ro-Kan can prevent
1 Rice escape even using supernatural means.
Exclusion [Monk]
Prayer Beads are used by laymen who wish to honour the
ways of The Temple but do not have the mental focus of a Pungi Pit Trap
Monk. Event - Trap
Play when an enemy model without the
Patient Crane Stance Intangible or cloudwalk traits declares any
Enhancement action in which it will move.
When attached model performs a Wait action, That model makes a Move Challenge Test (8).
it gains Unblockable Strike until the End If unsuccessful, the current activation ends,
Phase. the model suffers a success level 2 Damage
Required [Monk <<A>>] Roll and its action is considered resolved.
1 Rice Multiple (2)
Cost 2 Rice
Wind Kick Required (Warbands with at least one Villager
Enhancement model.)
Attached model gains
Charging Bonus [Slam Attack (0), Cloudwalk]
Cost 1
Required [Monk <<A>>]
Rope Trap Student of Master Po
Event - Trap Enhancement
Play when an enemy model without the Attached model gains the following feat:
Intangible trait declares any action in which it “Wasp Punch” I P
- **
will move. This model gains Strong until the End of the
That model makes a Size Challenge Test (6). current melee exchange.
If unsuccessful, the current activation ends, Cost 1
the model gains an Immobilised marker, and Traits: Required [Monk <<M>>], Exclusion
its action is considered resolved. [Master]
Multiple (2)
Cost 1 Rice Student of Master Akari
Required (Warbands with at least one Villager Enhancement
model.) Attached model gains the following feat:
“Mantis Stance” A P - **
Moment of Enlightenment This model gains Parry (+1) until the End of
Event the current melee exchange.
Play during Ki Generation. Immediately Cost 1
distribute 4 additional Ki Tokens to Traits: Required [Monk], Exclusion (Master)
non-soulless models in the warband.
2 Rice Student of Master Koju
Enhancement
Healing Balm Attached model gains the following feat:
Equipment - Enhancement “Asp Strike” – I P – **
Attached model gains Heal (2) This model gains Lightning Reflexes until the
Required [Villager] current action is resolved.
1 Rice Cost 1
Traits: Required [Monk], Exclusion [Master]
Theme Lists
Righteous Warriors
Theme
● While within 3” of a friendly Monk, Monk models gain Resistance (+1).
● Each Starting phase one Monk gains Channel (3/3”) and Leech (3/3”).
● Before Deployment you may swap any Lesser Kami model for any other permitted Lesser
Kami model (Including Ronin Lesser Kami).
Permitted [Monks, Up to one Sōhei, Construct, Kami, Ronin Kami]