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Season II

Background By Mat Hart and Rich Loxam


Background
By Mat Hart and Rich Loxam
Guild Ball was designed Steamforged Team Play Testing Graphic Design
and created by Gerry Brawley Benedikt Bliestle Todd Thorhauer & Layout
Mat Hart & Matt Elliott Henry Clark Tyler Webb Tom Hutchings,
Richard Loxam Jay Finnegan William Cruickshanks Gord Weppler Thorn Graphic Design
Jamie Giblin Jay Finnegan
Published by Mat Hart Jamie Giblin Lead Writer Vassal Development
Steamforged Games Ltd. James Hasker David Harbord Sherwin Matthews Alex Cairns
Rich Jennings Chris Hay
Design Team Ronan Kelly Kevin Hendricks Editing And special thanks
Mat Hart Rich Loxam Gerry Hodgson Bryce Johnston & Andrea, Tom,
Richard Loxam Daisy May Alexander Horn Michael Rivero Katherine and Jake
Jamie Perkins Scott Mitchell Kevin Horseman
Blake Noden Bryce Johnston Illustrations Claire, Steve,
Lawyers Guild Paul North Louise Kelly Doug Telford & Lorraine and Blue
Trent Denison Byron Orde Ryan King Marc Molnar
Alexander Hall Greg Plail Daniel Knauss John Snape
Bryce Johnston Kris Raynes Ben Leeper Sculpting
Steve Newton Adam Tudor Phil Manwaring Russ Charles, ...& all of the amazing
Tim Wyatt Marc Williams Fraser McFetridge Clockwork Goblin Pundits and the rest
James Moorhouse of the Guild Ball
Jordan Murphy Studio Painter community around
Geoff Porritt Sebastien Lavigne, the world.
Kris Raynes Dark Iron Studio
Werner Schosser

Copyright 2016 Steamforged Games Ltd. All rights reserved. First hardback edition printed 2016 in the United Kingdom.

A catalogue record for this book is available from the British Library. ISBN 978-0-9932036-1-9

No part of this book shall be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information
retrieval system without written permission of the publisher.

Although every precaution has been taken in the preparation of this book, the publisher and author assume no responsibility for errors or omissions. Neither is any liability
assumed for damages resulting from the use of this information contained herein.

2 - Guild Ball
Contents
The Hunter's Guild . . . . . . . . . . . . . . . . . . . . . 73 The Engineer's Guild . . . . . . . . . . . . . . . . . . 98
Theron . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 Pin Vice. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
Fahad. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Mother . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
Jaecar. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Hoist. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
Zarola . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 Velocity. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102
Egret . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
Hearne . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 The Fisherman's Guild. . . . . . . . . . . . . . . . . 103
Chaska . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Corsair . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
Seenah. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Tentacles. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
Sakana. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
The Alchemist's Guild . . . . . . . . . . . . . . . . . 82 Siren. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Smoke. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
Naja. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 The Mason's Guild. . . . . . . . . . . . . . . . . . . . . 108
Venin. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Hammer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109
Katalyst. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 Wrecker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
Compound. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Chisel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
Harmony . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112
The Brewer's Guild. . . . . . . . . . . . . . . . . . . . . 88
Esters. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 The Mortician's Guild . . . . . . . . . . . . . . . . . 113
Quaff. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Scalpel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114
Mash . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 Vileswarm . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
Spigot. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 Bonesaw. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116
Graves. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
The Butcher's Guild. . . . . . . . . . . . . . . . . . . . . 93
Fillet. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 The Union. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118
Truffles. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 Rage. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119
Tenderiser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 Strongbox. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120
Brisket. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 Harry The Hat' Hallahan. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121

Season II - 3
Calculus watched the pair of narwhal as they crashed in and They were embarked for the Frontier's Cup, a two week
out of the water, completely at ease with their surroundings. tournament on the edges of civilisation. Every Guild was
The odd looking creatures completely ignored the caravel invited to compete. The tournament was at the end of the
she and her Alchemist Guild teammates rode on. Even at a summer, but before the elements could become too prohibitive
distance, she could see the fine spray of water that burst into the and the days too short. It was a hard, often brutal tournament in
air every time they broke the surface or plunged into the waves a harsh and unrelenting land, with little obvious material gain.
again. Sparkling droplets of water coated the massive creatures The land was sparsely settled this far north, especially in remote
leathery grey skin and the current reacted to their movements, Eisnor. The entire population of the Sovereign State barely
creating a foamy white lather that crested the dashed waves. exceeded that of some of the larger southern cities. To an outside
observer it was a costly, useless and pointless exercise. However
Idly, she wondered at the creatures activity. Presumably this those within the Guilds knew what was really being played for.
was mating behaviour, with one animal courting the other; or
possibly a case of one male attempting to establish its dominance Power.
over another. She was no Apothecarium Scholar with an
interest in studying them or their behaviour; her scientific Power, reputation, and a statement of intent to their rivals.
concerns lay elsewhere. The animals mattered little to her Early on in the calendar, the Frontier's Cup was a new
beyond a source of diversion to break the tedium of the long, beginning or a means to continue an established dominance.
blue horizon. It was a beautiful, cloudless day, and Calculus For years, each of the Guilds had invested just as much time,
had awoken early; shed been prowling the deck restlessly since money, and personnel in the event as they would for any of the
dawn. Surrounding her, the ocean stretched endlessly into other tournaments and exhibitions on the calendar and, on
the distance, the sunlight making jagged, white shapes on the occasion, more. And of course, for some Guilds, the event had
waters surface. broken them for the rest of the season. The Blacksmiths Guild
and the Messengers Guild were two examples from Calculus
At the ships prow, Vitriol nestled lazily in a crook made by the playing lifetime, but an old veteran like Mallet or Greyscales
caravels hard, stained wood figurehead and the raised timber could likely remember many more.
decking. The suns glare shone brightly from the womans fiery
red hair, near as bright as the blinding light from the water far This year, the Alchemists Guild had decided to invest far
below. Calculus was surprised by how at peace her comrade more heavily than their rivals in a bid to gain an early foothold
looked; the predictable tortured stare that generally marked as an established team, something that had eluded them so
Vitriols features was entirely absent for once. far. The team was travelling up early in preparation, almost
immediately after their last game of the pre-season exhibitions,
In a rare moment of compassion and understanding, Calculus and had gone to considerable lengths to conceal this fact from
decided to leave Vitriol to her peace. their rivals. The ship they travelled on was chartered to a
private Ethraynnian shipwright, and the craft sailed far off the
The whipping of the wind in the sails above was the only sound coast of Raedland; far enough as to be almost absurd by Calculus
that cut through the relentless drum of the waves, and the ships estimation. However, she could not fault the logic behind the
creaking as it bludgeoned its way through them. The handful of bid, nor the advantage afforded to the Guild by allowing their
crewmen who were visible were quiet as they went about their team to acclimatise and prepare ahead of schedule.
duties. Most were, by now, content to leave the Guild Ball team
alone. When the Alchemists first came aboard there had been a And then there was Hemlocke.
mad press from the sailors to meet their heroes. The throng had
been quickly forced back by Mercury, who had threatened to Calculus was not alone in her loathing for the eldritch woman.
set the ship alight unless they were allowed about their business. Her damned witchcraft was fundamentally opposed to the
Terrified, and crossing themselves with signs of warding, the very principles the Alchemists Guild was founded upon.
crew had complied, although those threats seemed empty now. Even more than the absurd superstitions of the sailors aboard
Mercury had been struck by crippling sea sickness almost as soon this ship, Calculus found the empty wisdom and haphazard
as the ship left port in Delenni, and he was quickly a subject of approach of the Union womans work contemptible. Without
ridicule for the entire crew. proper recording, each of Hemlockes potions and vials were as
variable and as risky as the last, and they afforded no logical
As if to underscore this thought, Calculus heard stirring in the progression whatsoever. And these feelings were engendered
hold below. Mercury would soon be making his way up to the before even talking to the woman.
deck to resume his daily routine of hurling his guts into the sea.
Unlike the others, Calculus found no mirth in the situation; his Hemlocke was, in all scientific probability, quite literally
illness could easily take him off of active duty. Such an outcome insane. She was happy to ramble extensively about the old gods
would put their team at a distinct disadvantage. It was of long forgotten pantheons, societies, and cultures that had
hopelessly nave of the other players to ignore this possibility and, been destroyed by the ravages of war. Her lengthy diatribes
not for the first time, she wondered how such brilliant scientific about obscure minor deities of extremely dubious existence left
minds could be so short-sighted. With a frustrated sigh, she Calculus filled with seething fury. Half patronising lecturer,
returned to gazing out over the ocean, and contemplating the half overly verbose preacher, Hemlocke stared at the world
path that lay before them on their northward travels. with yellowed eyes that could only hint at the madness within.

4 - Guild Ball
Calculus found no worth in Hemlockes potential contribution. There was definitely something different about this place. Off
She found herself wondering for somewhere near the the age-old beaten mud track, the trees of the dark forest loomed
thousandth time how someone within the Guilds High Council tall, their forms menacing and sinister, swaying threateningly
had won the argument for hiring the woman. as though they were sentient. Not for the first time, Silence
vowed to himself not to leave the path or the relative safety of
Look at the blessings of the Deep, woman! Hemlocke had the carriage train. He was reminded of an old map he had
silently slithered her way across the deck to stand next to once seen with Here be dragons scrawled at the edges. An old
Calculus, surprising the Alchemist, and causing Calculus to term for the unknown, for those unsafe places from which men
lose her train of thought. We are sent a sign by the children! were unlikely to return. Silence did not think the description
Hemlocke thrust out a grubby hand with an outstretched should be limited to the ocean.
finger, capped by a ragged, talon-like nail, towards the two
narwhal still playing in the sun. It was the same every year when the Morticians Guild
travelled north for the Frontier's Cup. If any of the others
Calculus turned to regard her companion, upper lip and shared his perspective, they remained quiet, as usual. That fact
eyebrow twitching in disgust. Hemlockes face was painted alone made Silence consider the wisdom of his observations' in
with a thick layer of chalky, off-white dust. The woman had the face of their blind stupidity. Even Obulus seemed content,
coated herself with the stuff each morning of the voyage thus although Silence had as much faith in his captain as he did in
far, and would likely continue to do so for the remainder of Casket's ability to engage in a meaning ful conversation.
their time at sea.
She was proof, anyways. The woman, that feral savage
Why do you daub yourself in that? Calculus ignored Hemlockes someone had named Minx.
nonsense words, directly addressing the Union woman instead.
Hemlocke turned her manic gaze directly to Calculus. Where she came from was a complete mystery, but Silence had
his suspicions. She knew those places where the dragons were,
You know nothing of the old ways or the North, do you, child? the places unknown to civilised man. Even now, he watched
When Hemlocke spoke, the dust around her mouth cracked her as she hunched, knuckles clenched tight around the iron
and showered onto her shirt, staining the already dirty material bars of her cage, staring into the gloom of the tree line. At night
cream. I don the salt to show fealty to the Deep. We are only she screeched while she thought the Morticians surrounding her
permitted passage by the good graces of the Old Ones. Hemlocke slept. The sound was harrowing, a banshee wail that called to
leaned in conspiratorially close. No matter how proud you are something primal, something old that watched them all. Minx
of this ship, the bones of the lands children are not meant to called all through the night, over and over, desperate, hoping for
form a vessel for passage. We are not meant to be here. release. None of the others noticed, somehow sleeping through
her cries.
Calculus snorted. Hemlockes breath stank of old vegetables,
and her words were empty ranting. But Silence knew. Very little escaped his attention. It
was another reason why he deserved to be above Obulus,
Have you ever seen a storm at sea, child? When the lords of air commanding the team, a champion of his Guild. He awoke
decide to speak, to walk across the water, and the Deep rises up each morning bleary from lack of sleep, and swore that once he
to greet them? Then men can only watch fearfully until they took power from the Ferryman, he would execute the howling
are dragged below, claimed by the Deep. bitch if it was ever within his power to do so.

Calculus waved a dismissive hand. The extent of the womans For now, however, Minx was beyond Silences reach. She was
delusions were quite inspired. Hemlocke continued on, unabashed. caged and captive, but under Obulus protection. Silence was
at least content that when they reached their destination, her
I can feel the old ones stirring, child. We are travelling to a Union handlers would ensure the Morticians Guild would
place where the space between our realm and theirs is gossamer be able to exploit the woman to gain an advantage. Otherwise,
thin. They can reach through much, much more easily, child. Silence cared little for her involvement or actions.
Hemlocke shook her arms around her in an exaggerated sweep.
Can you feel it too? They are all around us! Their energ y Of more pressing interest was their guide.
pervades our souls this day!
Every morning when they awoke he was standing nearby,
A sullen Calculus returned her gaze to the horizon. Nonsense, at the edge of camp, watching silently as they broke their fasts
all of it. The elements were an easily understood natural and readied themselves for the day ahead. The man was of
phenomena, nothing more. enormous height and bulky build, large enough to rival Ghast
or Casket. His appearance was almost entirely nondescript.
He wore the same flowing dark robes each day, covering him
almost entirely from head to toe. His thick moustache was shot
with grey and white streaks, yet the man somehow radiated
vitality. He carried himself with the air of one much younger
than his appearance would suggest.

Season II - 5
The man never spoke when Obulus approached him, at least It was a morning like any of the others, the tree tops bending in
not that Silence ever heard. His only interaction with the the wind, their rustling branches foreboding. They looked like
Mortician was to nod intently once Obulus passed a coin to him, jagged ribs on a skeleton, stark against the sky. On the horizon,
and to gesture ever northwards. As the caravan passed him, the suns first light had begun to paint the trees in dirty shades
Silence would openly stare at the figure only to be met with an of green and grey. It was growing considerably colder this
impassive stare back. An irritatingly superior aura of serenity close to Eisnor, where temperatures at the height of summer
permanently emanated from the huge man. rarely reached that of the cool autumn in the south. The path
did not look familiar, but to be fair, it never once had, across all
Today, as the last of the carriages rumbled by, the man remained the years Silence had made this journey. It was as though the
still, watching them on their way. Silence knew he would do unwelcoming forest warped and altered with each passing year.
so, the Mortician looking back at the man, as he did every day,
until eventually distance or darkness claimed the figure. Silence slid his robes around him closer, one hand clutching
at the heavy, recently appropriated furs draped across his
Yet each morning, and later at crossings or where the path shoulders. Quietly, ears straining to hear any potential
split, the man would once again be waiting in front of them, exchange, he stared at Obulus and the masked man. As usual,
ready to direct them. He certainly never once passed them on there was a brief, dull sparkle of reflected sunlight as the
the road, and clearly knew of a more direct route, one which he Ferryman handed over a large silver coin. It was the same
kept secret from the Morticians. Silence could not abide secrets, sight he had witnessed a hundred times before.
other than his own. It was frustrating that this agonisingly long
journey could apparently be both considerably faster and more Suddenly, there was a familiar screech. The scathing, keening
direct, but Silence held his tongue. Long experience of the inner note of rage torn from Minxs throat, the same one Silence had
workings of the Morticians Guild had taught him that he to listen to each night. He glanced quickly at the caged woman
would learn more though observation than by direct action. and was surprised to see her standing almost at full height,
head scraping the top of her prison. She normally crouched onto
The backwards Northfolk kept their petty secrets well, and all fours or curled up when exposed to the suns light, but now
had done so for years during this pointless charade. Silence she stood tall and proud. She howled again as he looked at her;
could wait. And oddly enough, one day, it was Minx who gave another long, screeching note that tore uncomfortably at his ears.
Silence his next piece of information.
Their guides calm had suddenly broken, and he was
approaching Minx with a sense of urgency, his pact with
Obulus quite forgotten. His long, smooth strides made him glide
across the uneven ground with ease, a gaggle of Morticians
Guild officials following him, awkwardly trying to look
dignified as they barely kept pace. Obulus himself followed,
although at some distance, as if he too awaited what exchange
might happen next.

When the man reached the cage he stopped so close that he


could reach up to touch Minx. He did so, fearlessly snaking a
hand towards her through the bars. The caged woman leapt
backwards.

Maggot! She spat, viciously.

The masked man slowly shook his head from side to side,
humming under his breath. The sound was a low, deep rumble
that Silence would not have heard but for his close proximity,
only a handful of paces from the cart. The mans hand remained
inside the cage, reaching out to Minx. A Union official, a woman
in a long grey coat and an Erskirii cap, made to step forward.
She was stopped in her tracks by one look from the large man,
his tranquil eyes now somehow sinister and threatening.

Minxs eyes narrowed. Not Maggot. Cautiously, she shuffled


over to the offered hand, sniffing the air. When she finally
reached it, she gently stroked their guides bare fingers as
though offering fealty. After a moment the man withdrew his
hand, satisfied, and his expression returned to something more
neutral. From within her prison, Minx waited, gazing at him.

6 - Guild Ball
Silence suddenly realised hed been holding his breath and Hearne? So, the masked man had a name at last. Silence
gulped in some air, earning a condescending smirk from decided that it suited him. An anonymous, bland name for
Obulus, who had finally reached the carriage. a man who lived deep in the shadows of the forest. And he
belonged to a Guild? Silence wondered at which one, and once
What do you want for this ones release, Ghost Man? The again where this man was from. The only clues did not point
voice was a deep rumble as from the depths of the earth. It was to any of the Sovereign States or Guilds that he could name.
rich and powerful, not, as Silence had expected, the halting It would have to be a poor Guild, Silence decided. The mans
rasp of one unused to speaking. The accent was unfamiliar, rough brown robes and furs, stained with dark dirt, were just
elongating the middle of some words, and flattening the ends of as unremarkable as the man wearing them. There was no
others. It was unlike any accent Silence had heard before. sense of affluence here.

By way of reply, Obulus stroked his beard, head cocked to one Hearnes unreadable expression betrayed none of the thoughts
side. The same Union official made to step forward once again that might be playing through his mind. He slowly closed his
in protest, before the Ferryman waved her back. At a barely eyes and tilted his head back, as though in communion with
perceptible nod, she was led away by the towering Ghast, something. He seemed to listen raptly for a moment, before opening
his large hand firmly planted on her right shoulder. Silence his eyes again. He turned to regard Minx, smiled soothingly at
couldnt suppress a chuckle. To cross the Ferryman in such a her, and then returned his gaze to the Morticians captain.
manner was foolish; likely shed be banished to the forgotten
crypts of an obscure Guild House for the rest of her days. She Very well. We shall enter an agreement with you, as has
must be new, to have made such an error. been willed by the Sun Father. But be aware, my brothers
and sisters will still likely seek recompense for this act of
It would be a gesture of some goodwill if we could count on your imprisonment.
Guilds support in the coming trials. Obulus paused, playing his
pantomime. It might be a gesture that would merit the release Silence bristled. To his ears, the man had just made a
of your sister, Hearne. barefaced threat, undisguised and cold. But Obulus merely
chuckled, as though he had just won a small wager. Whoever
this new Guild was, they obviously were of little direct threat to
the Ferryman. For the time being, at least.

Very well, Hearne. Obulus eyes found Silence. With a raised


eyebrow, he nodded at the feral Minx, coiled inside her cage as
though ready to pounce.

 Unleash the Hunter.

Season II - 7
Large, irregular snowflakes circled lazily past Obulus field of Out on the pitch, the snow was rapidly becoming slush as
vision from underneath the rickety stand. It was different to the players ran over it, their footsteps skidding through the
the newer types of stand in the southern States; just an arched increasingly treacherous mess. The slush was getting pushed
triangular roof pointing upwards with posts driven into the into small piles at the edges of the field of play, or forming
ground as support. The sides were completely open and allowed isolated pockets of dense whiteness. As the pair followed the
for no shelter from the elements; errant grey flakes constantly progress of the game, it became evident that the lacklustre
drifted under the protective ceiling. The wooden beams that crowd would not be forthcoming without either an injury or a
supported the stand were ancient and looked dangerously goal to cheer for. Eventually, the Butcher could bear the silence
brittle. Age had discoloured them to a dull, lifeless grey, as no longer and spoke in a soft voice.
though all colour had been bleached out of them. Even so, the
few spectators in attendance huddled together under the four This weather is unexpected. I mean to say, that is, the snow
matching stands, each as grim as this one. was not meant to fall here for another few weeks at least.

Obulus and the Butcher stood far to the side, as far apart as Obulus, a man unaccustomed to indulging in small talk, looked
was possible from the nearest group of fans. They were almost around and raised an eyebrow by way of response. The Butcher
out from under the paltry protection of the stand; one of the continued unabashed.
Butchers boots was slowly being covered in a thin layer of snow.
They had watched the game in silence thus far, neither willing Its miserable. And these people care nothing for us. The last
to break the soundless calm until the crowd made enough noise word was laced with venom. Why are any of us even here
to mask the conversation. in this desolate wasteland? Honestly, this piss poor cup really
means nothing to anyone.

Obulus kept his thoughts quiet and looked back to the game,
leaving the man to continue his rant.

I know there is no money here, for a certainty! No wealth! No


purpose for the expenditure of coin travelling here, no power
to be gained by any party! The whole thing is entirely pointless!
What is a battered old piece of dented tin worth to anyone?

Obulus didnt need to look to know that some of those near them
would be staring by now, angered by the Butchers ridiculous
outburst. The Ferryman kept his gaze straight ahead,
watching the state of play. The Brewers would score soon, that
much was obvious. They were building impressive momentum;
at least two of the Butcher players were flat on their backs that
he could see, and the others were all heavily marked.

You are a fool, Lundt. Although his expression remained


passive, Obulus stern tone caused the Butcher to flinch
nonetheless. I am loathe to admit that I agree with Abendroth
on anything, but he is right at least regarding you. You are a
cretin, a child who plays in a world you do not understand.

Out on the pitch the Brewer girl, Friday, easily skipped past
the last defender and hammered the ball into the Butchers
goal. The crowd cheered her as she ran back up the pitch, one
delicate hand held aloft in salute. The Brewers Guild was
one of the most popular teams amongst the northern peasantry,
and the crowd raised a reasonably impressive cheer considering
their small numbers. This finally afforded Obulus an
opportunity to speak and not be overheard.

He turned to glare at his companion, the full force of his


dissatisfaction cowing the magister. I am not here to educate you
or make small talk. I can make you a rich man, Lundt, if you
can guarantee that the Butchers Guild will not proceed into the
finals today. That is my only interest in meeting with you.

44 - Guild Ball
He turned his attention back to the game. The ball had been He smoothly turned to face Lundt, taking a step into the
kicked back into play, and the new Butcher captain, Fillet, was shadows towards the Magister, and shook the pitiful mans
trying to marshal her side back into position. The Morticians hand. Obulus gripped the mans hand in an unflinching
experienced eye could see the divisions within the team. While grasp as the Butchers pale digits trembled from the cold. The
Shank and Tenderiser seemed attentive to the captains orders, Ferrymans eyes bored into the Butchers, conveying a warning
Brisket and Boar both ignored the slight woman and jogged more viscerally than any words could. Lundt nervously nodded
away on an entirely different play. The bloody pig, Truffles, once. Obulus released his grip and in doing so, discretely palmed
grunted contentedly and followed Tenderisers lead, but the a coin into the Butchers hand.
team was clearly working against itself. Fillet shook her head,
staring at her feet for a second, before lifting it again and You know what this means? His voice was even, measured,
barking out fresh instructions to those players who would listen. asking two questions at once.

That was interesting. Perhaps the current Butcher side Magister Lundt nodded again. Obulus detected fear at the
was not as formidable as Obulus had previously thought. By edges of the Butchers eyes and in the tremble of his lip, and
comparison, the Brewers Guild looked hungry, and they allowed himself to feel a measure of satisfaction.
appeared quite at home in this wintery weather. They were
keen, sharp, ready to overturn the drive and press their Excellent. Your obedience is noted. Enjoy the rest of the
advantage. Already Hooper and the hulking Mash were game, Magister. Ensure that your team begins the long trip
sprinting forward, closing the gap with their adversaries. homewards immediately after it concludes.

Dont worry. Lundts voice was quiet, suitably chastised. The


division within will prevent the team from advancing farther
along the campaign trail. Our pact will be an easy one to uphold.

Underscoring his point, a bewildered Shank suddenly found


himself facing off against both Hooper and Mash. Boar was
following his own mad urges and bearing down on Stave, totally Venin had decided, not for the first time, that Midas was
out of position from where he could have offered protection for nothing but a self-centred fool. It was the only conclusion he
his teammate. Shank was one of the lither and more nimble could reach whenever the young Alchemist turned his thoughts
players on his team, but even so he was quickly tripped and to his team captain. Even to his own inexperienced eye, it was
felled by a forceful swing of Hoopers staff. With savage finality, obvious that the strands of power and influence which held
Mash swung his own weapon round in a brutal arc and brought Midas in place were beginning to unravel. Calculus had gained
it down heavily onto the downed Butcher. The impact was so significant influence recently, and the rumour was that Smoke
forceful that even at this distance Obulus heard the crunch, was already being considered as Midas replacement. Venin
followed by Shanks screams as he clutched his ribs in agony. didnt care much for Smoke either, but at least she seemed
Spigot and Friday skipped past, easily collecting the ball and aware of the machinations taking place.
pushing forward. Fillets voice was raised as she viciously spat
orders at her team, desperately trying to reorganise her players Guild life was all about politics. Midas had initially lost some
into a defensive line. The ones that would listen, at least. of his control over the team when it was announced that
Compound was joining the side. Although he had to admit,
Good. Obulus was pleased. His initial concern had been that the large mans identity and why this caused the laughably
Lundt would not be able to see to Obulus request, and would named Chosen One so much consternation was a mystery to
lack the initiative to take it to a more capable individual. Venin. Midas reaction was to have promoted Venin to the
From what he could see before him however, it was obvious team, although this in itself seemed folly. If Midas hoped to gain
that the team would fail without need for the Magisters a young apprentice or support from within, then he would be
intervention. Additionally, the Morticians Guild could likely sadly disappointed. Venins own politics and motivations were
buy Lundt off to keep him quiet about this meeting, forgoing his own. He did not care at all for Midas and his oblivious
the need to offer their rivals a bond of debt. Finally, if the rift self involvement, watching the Alchemists Guild captaincy
caused by the Master Butchers disappearance ran as deeply as slip away from the man entirely impassively. Venin was out
it seemed, then the Butchers Guild would likely cease to be a for himself, the same as he had always been. His instincts had
threat for some time. Although the latter was not a direct part been forged and shaped by a hard life in the slums; other people
of his immediate plans, it was a satisfying turn of events. It were at best a distraction and at worst a threat. He might have
was something the Morticians Guild, and more importantly, respected that same selfish motivation in Midas, but for the
Obulus himself, could capitalise on. fact Midas had been born into privilege. Midas had possessed
everything a position within the nobility, a title, inherited
wealth, an education and the man had thrown it all away.

Season II - 45
Such a life was beyond the means of most and especially beyond The entire project, as far as Venin could tell, had stagnated.
the dreams of an insignificant orphan child like Venin. And
so, he could only ever think of Midas as a fool. A fool who gave Venins poison would advance it, at least from a certain point of
away the world for the life of a commoner. view. The chemicals he had combined would attack Katalysts
blood and infect his organs with their peculiar stain. Once
Venin closed his eyes and let the sounds of the world outside the imbibed it would lurk forever in Katalysts body, never to be
covered cart wash over him, trying to reclaim his composure. passed out like a lesser infection or poison. Yet, it was also not
It was raining, a light early morning drizzle making the directly lethal enough to kill the host either. As soon as it came
canvas vibrate as the water hit the tanned cloth above. The into contact with Katalysts elixir, however, the results would
wheels slowly splashed their way forward through puddles or be... well, Venin was immensely looking forward to observing
crunched as they ground the dirt into trenches on either side of the exact results. He suspected at the very least that the meeting
them. Ahead, there were shouts between the men and women of the two would result in widespread mutations and rejections
who led the supply caravans northward. Friendly greetings throughout his fellow Alchemists system. What would be of
were hollered to other travellers, and drawn out conversations more interest would be the brains reaction at a cortical level.
were bellowed across the length and breadth of the convoy. Likely, the poison would send Katalyst irredeemably insane.
Possibly it would render him incapable of discerning friend
Inside the cart, in a large sack next to where Venin sat, Naja from foe; or even burn his mind entirely blank. Certainly, the
hissed its dissatisfaction. Absent-mindedly and without opening request that his intervention would disrupt the Alchemists
his eyes, Venin raised his hand and petted the creature. It had Guild and remove Katalyst from active duty would be achieved.
been necessary to smuggle the snake onto the cart this way, to
avoid spooking the horses. Naja was just about the only constant In spite of himself, the rebellious young Alchemist grinned at his
in Venins life. Their connection was not one born of affection own genius. Once he arrived and found the team, it would be
though, despite the petting. Rather than the bond that usually relatively simple to sneak into the dugout ahead of the game and
grew between a master and his pet, their relationship was one administer the poison to Katalysts elixir canisters; it would be
of mutual convenience. They regarded each other with a wary all too easy for an Alchemist to achieve, especially for a rookie
respect, each understanding the boundaries of the pact. Naja who most of the team barely paid any attention to.
was afforded regular feeding, and careful maintenance via
Venin. In turn, Venin used Najas poison as a base to create his Word had reached him that, so far, the Alchemists Guild was
many vials of lethal acids and alchemical salves. tipped to win the cup. Excited Guild officials had been talking
of the early round victories against the Farmers Guild, and
One such vial was the true reason that he was travelling to even the Fishermans Guild, for the entire journey. Their next
the Frontier's Cup. It was not love of the game that brought scheduled match was against the Engineers Guild. Rumour
Venin; leave that to the simpletons who thought Guild Ball had it the Engineers had entered into a treaty, and they would
was anything beyond a means to control the masses. allow the Alchemists to advance further in the tournament
No, Venin travelled north to complete a contract with his without much difficulty.
nameless benefactor.
Venin might have been proud or pleased to hear about his
The individual kept his identity secret, but he was likely a high teams chances. He certainly would have been if hed cared,
ranking official from a rival Guild, Venin had long established or indeed, if hed held any sort of emotional investment in
potentially a chamberlain or magister looking to make a name Guild Ball at all. But as with most things, his only interest
for themselves. It mattered little. Venin had long since moved was in using the game as a vehicle for his own advancement.
past self-satisfaction that his underworld contacts were finally Pretending at interest was as far as he ever went, and even
known outside of his peers. He had begun his mission. that was only to better manipulate events and circumstances to
his own benefit. Faking enthusiasm for the next few days, much
He reached into his shirt pocket and withdrew the concoction, like the poisoning of Katalyst, would be simplicity itself.
turning it between his fingers as he watched it flow. It seemed
so innocent behind the glass, a pale, milky mixture that shone in All too easy, he thought to himself, sickly smile growing ever
the low light. larger in the low light.

Looks could be deceiving. All too easy.

Venin felt no compassion for Katalyst, the victim in this


scheme. The man was another imbecile. He was on the cusp
of creating an elixir that could cure any illness, enhance the
body permanently to near superhuman levels, and even hint at
immortality. And instead of researching it properly, Katalyst
had let his need for recognition and his lust for fame overtake
his sense. His arrogance meant he had damaged his own body
by consuming the imperfect mixture in large doses, thereby
stalling any further development of his research.

46 - Guild Ball
The dirty grey skies seemed huge and empty above, even the Calculus forced her thoughts aside as, to her left, Katalyst
shrill wind unable to shift the overlapping walls of cloud that convulsed and screamed, his whole body shaking. While such
blocked all trace of the sun. The people standing around the things were not a rare occurrence for the man, the alarming
pitch wore tired, sullen expressions as they huddled together frequency and severity of the attacks was of concern to her. This
against the bitter cold, wrapped tightly in the huge animal was an unusual variable, an unknown element. He had been
pelts they all wore. There were no stands or stalls here, the only unable to focus at all during the game, lashing out wildly while
markings were age-old, crusty dirt stains to demarcate the failing to follow instructions or plays at all.
edge of the pitch. The tundra underneath their feet stretched
on as far as the eye could see, frozen and hard, the flat plains Calculus could not abide the unknown, random, or
continuing unbroken into the distance. Looming behind the unpredictable. They led to failure.
opposition end of the pitch a vast mountain range blocked the
horizon, the peaks lost amidst the dreary, murky skyline. Ahead of her there was another deep throated roar of cogs
grinding together, followed by the percussive thump of iron
It was a bleak place, and it matched Calculus state of mind. shod feet puncturing the earth as the Colossus charged forward
again. The driver was pushing the engine to its limits, looking to
She didnt know where it had all gone wrong. Their erstwhile build up ramming momentum in an effort to force Midas and
allies of convenience, the Engineers Guild, were supposed to Calculus back down the pitch. Behind the relative safety of the
throw this match. Their captain, Ballista, had been extensively Colossus massive frame, Salvo and Ballista jogged forward,
briefed about the arrangement. She and her backers within bows loaded and ready.
the High Council had called in every favour at their disposal,
had made every overture possible to placate and compensate the Salvo quickly ducked out and fired a snapshot from his left
Engineers for the loss of face during the game. glaive at Katalyst, who was just clambering back to his feet
after being knocked down by one of Ballistas heavy bolts. Salvos
So why were they being so aggressive? Why were they playing shot took the big man in the shoulder, forcing him back down on
such a tight game, surgically taking down the Alchemist one knee. A moment later Katalyst toppled onto his back again,
players from afar with their ranged weapons? Why were they a violent spasm causing him to slip on the frost.
constantly pushing the play downfield, forcing the Alchemists
onto the defensive? Punching his other hand forward, Salvo quickly fired a second
bolt. The agile Engineer didnt wait to see the result, already
She had been told that Ballista had understood the agreement. dodging back alongside his captain.
That he would follow the plan.

So what had gone wrong?

Season II - 47
The steel tipped arrowhead struck one of the many tubes The generally moribund crowd roused and gave a ragged,
that crisscrossed Katalysts skin, tearing it open in a gout of uncharacteristic cheer as Mercury leapt into a tackle against
amber. Katalyst roared into his mask, teeth biting savagely Velocity. The nimble automaton leapt out of the path of his
into his tongue, tearing the end of it clean off. His mouth steel-capped boot and dragged the ball with it, although it could
filled with thick coppery blood and, for a moment, he couldnt not dodge the spray of fire that the wily Ethraynnian launched
breathe. Thrashing violently, tearing at his mask, broken nails after it. There was a chorus of jeers from the spectators as the
drawing red welts over the inflamed skin of his neck, the large creature caught light, flames hungrily lapping at the soft and
Alchemist tried desperately to free his face from the hoods already charring wood.
confines. Finally, he tore it free and spat a crimson stream of
blood onto the pitch, nostrils flaring as his body sought to draw Velocity didnt stop, despite the blaze that was consuming it,
in as much precious, life sustaining air as it could. instead sprinting forward obliviously. Soon, blackened embers
and thin ash fell to the pitch below as it moved. Where they struck
Katalysts body was suddenly wracked by a wild, explosive the turf, they snuffed out immediately, but terrible damage was
spasm; his eyes rolled back in his head and his limbs splayed out wrought on the automaton as the flames spread unchecked.
unbidden from his body. He collapsed into the pool of congealing
blood he had just spewed, and was still. Calculus skidded into the burning figure from its right, toes
outstretched for the ball, shielding her face from the flames
Midas joined the fray, leaping forward, right arm already that leapt from the rapidly blackening Engineer. Legs
sheathed in a dull beaten metal, shot with glowing red veins. creaking, Velocity kept control initially, but couldnt prevent
He watched for his moment, hoping to slip in under the guard the Alchemist from deftly tackling it again. Calculus dodged
of the Colossus pilot, where the bludgeoning arms couldnt backwards and the creature turned to follow, but it stumbled
effectively swing towards him. Axel saw the advance, and as a cracking noise came from one leg. Velocity tripped as a
parried with a lazy swing of his arms, the alchemical metal second crack echoed out across the pitch, and then, suddenly,
striking the metal banding on the guard with a sharp chime. fell. There was an explosion of darkened metal gears, cogs, and
He mistimed the sidestep, however, and Midas dodged splinters of burning wood as the creature dropped, flailing arms
underneath the outstretched limbs. Sucking in a quick breath, unable to halt the heavy impact.
the Alchemist Guild captain delivered a solid left hand
haymaker to the Engineer, connecting firmly with Axels An anguished howl was torn from the throat of the
bearded jaw. The Colossus reared back, legs tottering unsteadily approaching Salvo, who ignored Calculus as she skipped away
as its pilot recoiled, before slamming forward again, Midas with the ball, and ran towards the effig y of his lost sister.
blow unable to halt the crushing drive. Midas was dragged He knelt beside Velocitys remains, desperate to cradle the
underneath the machine and trampled as the Colossus ran automaton in his arms, but unable to do so without being burnt.
roughshod over him. The Alchemists Guild captain was left Eyes reddened and tearful from a combination of smoke and
lying in a crumpled heap in the machines wake. anguish, he wailed a keening note as his sister was torn away
from him again.
Calculus reacted faster, diving to the side. She took advantage
of the Engineers distraction to toss a bubbling vial of corrosive Even the most hardened members of the crowd stared
acid at his exposed torso. Axel bellowed as the vial struck and dumbfounded as the young Engineer rose on unsteady feet, eyes
instantly shattered, shards of glass gouging lines through his once again fixed on Calculus. She was sprinting back up the
flesh, leaving thin red ribbons of blood. Where the corrosive pitch towards the Engineer goal, keeping the ball rolling out
acid sprayed onto his skin it immediately began to scorch him. before her.
The acid caused a terrible burning smell, painfully akin to
cooking meat, making the Engineer to scream in agony. The
Colossus swung a wild left arm after the retreating Alchemist,
but Calculus had already dodged away. She sprinted to safety, The ball ricocheted off of the Engineer goal, a tall clockwork
away towards where Velocity dribbled the ball forwards, column which belched smoke into the air as it revolved around
unmarked. As she ran on, Calculus tried to fathom just how a central gear shaft. If it damaged any of the robust looking cogs
this game had turned into the disaster it had rapidly become. or dials, it certainly didnt show. To be fair, behind the wreath
She didnt dare look back at Midas mangled form, or where of smog, Calculus couldnt see anything much of the goal at all
Katalyst lay in a heap of twisted limbs. beyond a rough silhouette. As she turned about face and began
to jog back up the pitch, she conceded that the idea of a goal that
Behind the engines bulk, Ballista stopped to fire a hasty bolt in could protect itself was a good one. Of course, that led her to
her direction, looking to keep the momentum. At a nod from his wondering just how far the laws of the game might go towards
captain, Salvo ducked his head and stalked after her, eyes fixed prohibiting the practice.
on her retreating back.
The miserable locals were cheering for a change. Unusual, that.
Theyd been quiet for both of the goals prior to hers and had only
shown some glimmer of interest when violence erupted. It took
Calculus about a second too long to process what that meant.

48 - Guild Ball
Suddenly, her whole frame shook from the impact of a blow Half blinded eyes streaming dirty vermillion blood down his
to her lower back. A crossbow bolt easily pierced her shirt and stained shirt, Katalyst staggered to his feet, one muscled arm
the skin beneath, hammering a flash of pain up her spine. She clutched to his ribs. He squeezed as though the pressure would
was staggering, her legs were faltering, tripping, and then she somehow stop the agonising spears of pain stabbing through him.
was falling facedown towards the cold pitch. Calculus head Animalistic instinct drove him forwards; a powerful urge to
bounced and her vision went hazy; the hard packed, frozen forge a path that his blank mind could no longer even attempt
earth didnt cushion her fall in the slightest. to rationalise. With each step, another dial on his apparatus
redlined. The needles were spinning wildly in circles, or just
A smirking Salvo bounded over, long smock trailing behind twisting and snapping off. Cables and tubes burst free from his
him, eyes still red and full of murderous intent. He leapt, both veins, spewing the elixir that gave him life and power in a slick,
boots smashing his full weight onto the lithe Alchemists back, wasted trail behind him.
driving the air from her lungs. She gasped and desperately tried
to draw breath, but he pressed his advantage, rabbit punching His mouth gaped open, jaw slack, heavy drool running over
her as she struggled to throw him off her back. his chin. Katalyst let loose one final, pathetic sob, strangled and
twisted, before he crashed broken into the mud below, a puppet
Time to die, bitch! Salvo spat the words, his voice emerging as with its strings cut. Silence spread around his still carcass.
a bestial growl. He slammed a hard knee into her back, driving The onlookers watched in perverse fascination, even the
out any precious air shed managed to grab, before clambering apothecaries that had been keeping a safe distance were rooted
to his feet. He clamped one fist in her hair, hooked the other to the spot. A child wept openly at the horrific sight, and was
underneath her arm, and dragged her towards a nearby dirty quickly and mercifully ushered away by their concerned parent.
puddle.
There was little doubt among those present that they had
This is for Quistis! The boys words were an anguished cry, witnessed the death of Katalyst.
barely coherent.
The body twitched. A muscle somewhere beneath the
Calculus eyes grew wide as she realised that the bastard meant mountain of exposed, raw flesh moved of its own accord.
to drown her. He broke the ice on top of the puddle with a
sharp crack of his boot, and dragged her close. Arms waving Then again, another movement, where there should have been
frantically for purchase, she managed to take in a single gulp only stillness.
of air before Salvo pushed her face first into the icy cold water.
Calculus was stunned by the sharp cold, stunned too badly to The Physicians slowly began to tiptoe towards Katalyst,
even panic. She tasted fine grains of dirt in her mouth, and unsure of how to proceed. The closest of them reached out one
she could see nothing in the murky water. Another blow struck trembling hand towards the body.
her, this time in the temple, disorientating her even more. She
felt another punch hit her side, but that was distant, far away, A bone-spike shot out of Katalysts back, covered in gore.
unimportant compared to the throbbing agony in her lungs. Three feet long, with an impaled lump of stretched muscle,
the spike was grotesquely inhuman; an image torn from the
In a horrifying moment of clarity, she knew that she was about pages of Solthecian scriptures portraying devils. The terrified
to die. All her plans, schemes and visions ended with her being apothecaries took to their heels and ran for the side-line as
drowned like a rat in this desolate tundra. She screamed, a another spike burst free from Katalysts shoulder. Then
raw, naked, instinctive action which only rewarded her with another, this one from between his shoulder blades. A horrific
another mouthful of dirty water. The pressure of Salvos hand browny-reddish liquid bled out over the tundra below, staining
holding her head in the water increased, pushing downwards the frost into a dark mush.
with terrible finality. She tried with the last of her strength
to rise up and free herself, lungs blazing, but her head was An explosion of fresh purple skin grew out of Katalysts chest,
growing fogg y. forcing him to his knees. His chest, heaving with deep, rasping
breaths was revealed; shards of bone and hardened tendons
There was muffled shouting from somewhere above her. She jutting forth like broken teeth. His head rolled uncontrollably to
couldnt make it out, her mind beginning to shut down. It one side and a monstrous tongue forced his jaw open, writhing
sounded like Salvos voice, triumphant. as it fought its way clear of the Alchemists mouth.

The necrotic, blistered flesh on his back shook with rippling


movement as slowly, with horrific certainty, this new, terrible
form of Katalyst stood. It was hunched over like a ghoul, a
faerytale demon of legend, as it lurched its first faltering step
forward. All trace of humanity lost, the thing that had once
been Katalyst let loose a titanic bellow, and began running,
sprinting, towards the enemy.

Salvo.

Season II - 49
The boy heard the thunderous steps, felt the ground shake, saw Suddenly, the pressure stopped. Calculus lifted herself, barely,
the stones around him jump into the air. He looked up just in with numb limbs that felt like a strangers. Her ears didnt
time to see the monster bearing down on him. He scrabbled work correctly, the surrounding sounds hazy, as if she were still
away on his knees, letting Calculus go as he fled in terror to underwater. Rolling over onto her side, Calculus opened her
escape the beast. mouth, gagging on a stream of muddy slime, before desperately
gulping a deep lung ful of air. The air burned in her chest,
He wasnt quick enough; one of Katalysts huge, flailing hands painful but sweet.
caught him, snapping his head back and knocking the Engineer
unconscious. Panting, vulnerable, she lay for an eternity trying to regain
her strength, spitting out dirty water between sharp, ragged
The Colossus came out of nowhere, slamming whatever breaths. As her eyesight slowly improved from a hazy,
Katalyst had become away, even as one massive, mutated unfocused stare, she pushed herself painfully up on one forearm
hand swept down at the unconscious Salvo. The machine was and saw the game had left her struggle behind. She and Salvo
obviously damaged from its earlier acid bath, but it clearly still were alone; the young Engineer laid out unconscious on the
held significant power in its central drive. Sadly, its fractured other side of the puddle.
arm could no longer take as much punishment; there was a
loud crack, and one mechanical limb shattered upon impact She was, she realised, in no condition to carry on. She closed her
with Katalyst. Splinters rained around the two figures as they eyes and allowed herself to slump back down onto the ground.
collided.
The Alchemists Guild's hopes for the Frontier's Cup
The creature clawed at Axel, forcing him to parry with his faded alongside her consciousness; her heavy eyes
remaining arm. The Engineer was only able to ineffectually unable to focus on the white-robed apothecaries
strike back at his assailant with the machines forelegs. He from the Physicians Guild sprinting towards
knew that this was a losing battle. Already, the protective her. Calculus had time for one last, clear thought
wooden frame had been ripped away from one limb, and the before darkness claimed her, the same thought
rest of the machine was starting to shatter under the ferocious which had plagued her throughout the game.
assault. Katalysts new form battered the Colossus with a
terrible fury unlike any Axel had witnessed before. Behind Where had it all gone wrong?
him, he could hear gears grinding under the strain, and
mechanical whirring as teeth on the cogs bent out of place. The
Colossus was seconds away from spluttering and failing under
this mad, impossible, inhuman assault.

Katalysts new claws wrapped around the remaining arm and


tore it mercilessly from the Colossus, breaking the leather straps
and harnesses. The monstrosity grinned at Axel with a mouth
full of jagged, feral teeth as it carelessly threw the limb behind
it with a casual flick of its wrist. It reached back one meaty
arm for a killing blow, one which Axel knew he was powerless
to prevent. The strength was staggering, too immense, too
colossal, too inhuman. The engineer closed his eyes, unable to
free himself from the Colossus in time.

Katalyst suddenly staggered backwards, relinquishing his grip as


he was once again overcome by spasms. Shrinking, diminishing,
failing, his system rejected his resurrection and his body returned
to a more human form. For a brief moment, the Alchemist
looked as he had before he had begun administering his serum,
many years previously. Scrawny and weeping, he looked up
through milky eyes at the battered Colossus towering form,
before Axel delivered a vicious kick to his head. The Alchemist
was knocked unconscious, his body already beginning to mutate
again and take on a new form, now forever in a state of flux.

50 - Guild Ball
The forgotten gods of this forsaken place raged; a heavy rain Ghast was already listing heavily, a huge hand clasped to one
was battering down from the immense storm clouds darkening flank, white knuckled fingers clasped tightly to the soft skin just
the sky. The clouds were murky, bottomless, slate grey. Snow below his ribcage. Rich crimson blood stained his pale skin as
left on the pitch from the previous day was rapidly melting into it ran from the deep wound beneath, the initial bright liquid
a slimy mush, and the hard dirt was quickly turning into a thin now replaced by a much darker colour, betraying the severity
layer of slippery mud. The Morticians were carefully watching of his injury. Clumsy, unsteady on his feet, the Mortician looked
their step, lest they lose their footing and crash down onto the around himself sluggishly as he tried to detect further threat.
sludge. If the Hunters even noticed the treacherous ground
beneath their feet, it didnt show. Each of them glided across the The first blow, received in a brutal exchange with the one
pitch with easy, smooth, confident steps, expertly picking a path they called Jaecar, had been enough to force him off the pitch
regardless of the howling rain and mud. and into the apothecaries waiting hands. The sawbones had
frantically worked to stitch his skin back together and halt
Something new had been unleashed, something which changed the bleeding from the deep puncture wound, but the Hunters
the rules of Guild Ball entirely. Power was already beginning pressed the player advantage viciously. They scored their first
to shift as this new team made their mark. In Guild houses goal to equalise at 1-1 while Ghast was still being sewn back
across the Empire of the Free Cities, Chamberlains and Magisters together.
huddled together to discuss how best to both exploit this new
entity and how to avoid retribution for that exploitation. They scored again just as Ghast limped back onto the pitch,
this time the lithe girl and her shadowy lynx outpacing both
The Hunters Guild didnt play the game like any other team. Cosset and Graves. The Spooks were unable to do anything
Other players and teams had long since developed established but vent their frustration in angry howls as the ball hit home,
playbooks, and their movements and positions were dictated by and the Morticians Guild found themselves trailing their
years of experience and training. The Hunters, by comparison, opponents 2-1.
had never undergone such indoctrination. Instead, they stalked
their opponents across the pitch, the game itself yet a curiosity to Since then, the game had been a delicate dance of parry
them. Those observers of their games in the Frontier's Cup so and thrust, the Morticians cautious and attempting to keep
far were thoroughly weary of their idiosyncratic playstyle. possession, unwilling to give up the game. It was not long
before the assassin returned to Ghast once more to prey
on the weakened Mortician.

As thunder rolled above and huge drops of rain lashed the


pitch, Jaecars wicked knives flashed back and forth, each
strike rebounding from Ghasts hurried parries. The pair of
them circled each other in the centre of the pitch, the game quite
forgotten. A sense of foreboding hung heavily over the scene,
and the spectators watched keenly, squinting through the murky
darkness. Jaecar thrust forwards, left knife aimed in a lethal
strike at Ghasts uninjured side. His blow was deflected by a
heavy swing of the saw, which drew blood as it bit shallowly
into the assassins fingers. Jaecar skipped back in two smooth
steps, out of reach of the larger man. A wicked, feral smile
split his face, betraying the darkness behind it.

I was always told to never underestimate a


wounded animal, Spook.

Ghast maintained his silence, as ever, eyes fixed on the assassin.

Ive never known that to be the truth though. Jaecar flexed


the fingers on his damaged hand, the tanned leather on that
knifes grip sticky with blood. The smile never left his face, a
grim line of pinched skin that held no humour, only the promise
of pain.

Even now, youre bleeding inside, Spook. You can feel the cut
my knives made, feel the pain ebbing and pulsing with each
heartbeat. You know youre damaged inside, that you need to be
laid up by the sawbones.

70 - Guild Ball
Behind his expressionless mask, Ghasts eyes narrowed, the only was a dull, aching throb in his skull, and Ghast was aware
reply he would offer. of sharp, stinging pains lancing through his body, betraying his
other injuries. Without moving from his crumpled position
Did you think I wouldnt poison my knives, Spook? That I on top of Jaecar, he slowly reached around his head with a
would be like the rest? Hunting clean? I am not like the rest of trembling hand. He felt matted, wet hair, and slowly untied
them. I have no delusions about their Sun Father or their Moon the clasps that kept his mask in place. The rain made the task
Goddess, about the purity of the world and its cycle. nearly impossible as his uncertain, trembling fingers slipped
over the buckles, but eventually the mask slid off, falling down
Jaecars body tensed, ready to strike, his voice dropping to a across his chest.
sinister, snakelike hiss.
Ghast felt rain upon his face. It plastered stray hair to his skin,
I bring down my mark however I can. I know murder for washed away the blood on his face, and stung as it fell into
what it is. a cut on his forehead. He didnt dare open his eyes properly.
It had been a long time since he had felt the rain on his face.
Jaecar lunged forwards, left hand held out and trailing. Somewhere within, some bitter, angry spark of rage began to
Ghasts eyes followed the movement, unsure of where the attack flare. Ghast tried to push it down, drive it away, as he always
might come from. The larger Mortician shuffled backwards, did. The rage gnawed at him, whispering to him over and
conceding ground, making extra space between the combatants. over, telling him that the others would laugh at his face, would
spit, tease, point.
Jaecars strike was from the knife in his right hand, held
downwards, a swift slash at Ghasts lower belly. The Point and laugh at the ugly, damaged face of the orphan child.
Mortician reacted quickly, both hands sweeping his own
weapon down to block the attack, knife blade skidding across Ghast tried desperately to force away the images that came
the flat steel of the saw. Ghast was prepared for the other knife, unbidden, the flames, the screaming, and the smell; gods,
too; as it swept in towards him, he drove a heavy boot into the smell! The sickly, revolting stench of his family burning.
Jaecars gut, kicking the Hunter backwards. He tried to breathe deeply, tried to fight it down, to swallow
the fear, the angst, the flashes of baleful, spiteful thoughts.
Quickly reversing the attack, Ghast dropped low into a fighting Anything, anything would do. Anything he could focus on to
stance and barrelled forwards, ignoring his wounds. He held avoid the rage again, the darkness that he could not control.
the saw one-handed now, and attacked in a long whistling
sweep through the air. It struck the dazed Hunter on one The world shrank around him until there was nothing except
vambrace, slashing a chunk of the boiled leather free and his battle with himself.
crushing the bone underneath with a sickening crack. Jaecar
yelped and dropped his knife as the momentum of the blow The pain washing through him was immense now, tearing
drove him into the mud. at him, pulsing through his veins with every ragged breath.
Ghast kept his right hand clamped over the wound in his side as
Ghast stepped backwards, trying to move his exposed legs away though squeezing it might force the pain out. His left hand tried
from where the Hunter had fallen, but was too slow. Jaecar, unsuccessfully to cover his face. He bellowed into his own skin,
far from finished, struck once again with his good hand, tearing the sound muffled.
a ragged hole in Ghasts trousers, drawing blood. The sharp
flash of pain staggered Ghast, who slipped and fell to one knee. The rain washed all away. Unrelentingly it pummelled him,
heavier now that it had been earlier, cleansing Ghast as though
Jaecar slithered towards him, half standing, half crouching, the gods willed it. His mind quieted, his breathing slowed
teeth pulled back in that murderer's smile as he propelled down, became more regular. The sensation of the water on his
himself forwards. This time, Ghast was unable to parry a body replaced all but the dull agony embedded in his side. For
thrust from the skinning knife into the same place as before, several long moments, he relished the feeling of calm, of inner
right beneath the ribs. He roared as agony lanced through peace; something which he had long thought unattainable.
him, but swept his hand up, grabbed Jaecar by the throat
and delivered a brutal headbutt in retaliation. The impact Ghast knew enough to thank the old gods of this place for
of his mask into the Hunters face buckled the metal even delivering him from his turmoil. The weakling deities men
as it knocked out a spray of teeth, saliva, and blood from now worshipped in the south held no power beyond pomp
Jaecars mouth. Both men toppled in a heap, wounds bleeding, and circumstance, but something else dwelled here. Ancient
breathing ragged. mysticism, deep rooted into mans core.

Time passed. The game wore on around them. Ghast forced his eyes open at last, a man freed from himself.
Opened them truly, for the first time in years, since the fires.
Ghast opened his eyes. Or at least, he tried to. The mask had He had never been able to fight the rage before. With this
dented so severely at the point of impact that it forced one eye revelation, he could be free. Free to escape from his shadow,
shut, a shard of thin metal pressing into his eyelid. The other eye from his own mind, the prison which had held him for most of
was shot with blood, rendering his vision a crimson blur. There his life. Free!

Season II - 71
His eyes, revealed as a rich, deep blue, focused on what was Slowly he shook his head. Scalpel understood. She tore her eyes
standing in front of him, and his hope turned to ash. away from Obulus, and back to the bear, straining and snarling
at its supernatural captivity.
Before him stood an avatar of the old gods. The great bear,
a creature of feral, indomitable nature, a symbol of strength, Scalpel released the control she held over the summoned spirits.
and primordial hostility. Behind the creature, a fresh peal of
thunder rumbled across the skies as the gods mirth tumbled With a deafening, bestial roar which for a second blocked out
forth into the world. the thunder, the creature lurched forwards, free from the
restraining spell. Ghast, broken, shattered, didnt run. He stood,
proud and alone in the pounding rain as death approached.
Scalpel forced herself to watch as the animal smashed into the
Storm raging around her, Scalpel crept towards the bear from Mortician, huge claws gouging his torso, releasing a tide of blood.
behind, her cautious approach disguised by the thunder and Ghast made a single, defiant strike, his saw smashing into the
slashing rain. After having being forced to watch Ghasts struggle bears side before he went down, but the creature barely reacted.
from afar, shed finally managed to down the redheaded Hunter The spirits surrounding Scalpel shrieked with glee and flooded
girl and come to Ghasts aid. According to the Ferrymans towards Ghast as his vitality spilled over the ground. The great
instructions, she had purposefully left the play to the less capable bear roared then, its savage snarl illuminated by a strike of
members of her team, those she knew the Hunters Guild lightning, revealing the bloody slaver within its maw. The beast
would easily take the ball from and end the game. clamped down on Ghasts throat, sharp teeth breaking the skin
and tearing a great chunk of meat away with a fine red spray.
Q uietly, with as much stealth as she could muster, she began to Ghast died instantly. There was a loud sigh as the spirits rushed
intone the enchantment to summon the spirits. They would enable to the most potent source of life: his released essence. She felt him
her to restrain the great bear long enough for her to slit its throat, burst free from his mortal restraint, the connection of body and
and be done with the beast. Before her, the creature remained spirit severed entirely and irrevocably.
oblivious, pawing at the ground as it readied itself to charge
Ghast. The bloodletting of the day had made the spirits hungry, Scalpel made the sign of banishing before the spirits could drink
and they came across the ether easily. The spirits of this primal too deeply of Ghast as his soul departed. She might not have
land were different and more powerful than their southern cared for him particularly, but none deserved such a fate. Even
counterparts, they surged forward eagerly at her command. as she did so, she heard the horn blow that signified the end of
the match; a long, deep note that seemed more appropriate now
A moment later, the necessary supplication rites performed, than ever for its mournful tone. The Ferrymans will had been
Scalpel gestured towards the creature and wisp-like, ethereal satisfied and, as he had instructed her to ensure, the Hunters
tendrils from beyond the mortal realm reached for the beast. Guild would advance to the finals.
They entangled themselves around the bears limbs and throat,
strangling and binding it just as the creature began to charge at As though summoned, the bear ceased feeding on the mutilated
Ghast. The large Mortician, oddly unmasked, struggled to rise body and padded away to rejoin its teammates.
to his feet, hindered by the shattering injuries hed taken.
Scalpel walked over and stood above Ghasts corpse, watching
Something stopped her even as she readied a vicious hooked what little colour there was to the pale mans skin quickly
knife in one hand, ready to slip it through the thick fur on the draining away. He was utterly still, not even the wind moving
animals neck and spill its lifeblood. Scalpel looked around her his hair, clamped to his skin as it was by the slick rain and gore.
as the ravenous spirits bayed and howled their frustration at His eyes, wide open, were a deep, radiant blue, something
the delay to their feast. Scalpel had never noticed before. She knew that in years to
come, when people remembered Ghast, it would be told that his
She saw him then, the Ferryman. She had known that he eyes betrayed the truth. That he had found peace, had at last
would be watching, ever vigilant, ensuring his will was defeated his demons at the moment of his death.
enacted. He stood apart from all others, his silhouette somehow
darker and more foreboding than all around him; darker than Scalpel knew otherwise. The weak, excitable peasants liked to
the storm itself. Not even the spirits held such an ominous aura weave stories that told of great humanity and hope. Let them,
as Obulus. for all the difference it made to her. She was here, now, and
she knew that Ghast died as he had lived. Bloodily, violently,
He stared, his eyes boring into hers even at that distance. and ultimately pointlessly. She, at least, would not forget this
sacrifice for what it was.
For a second, Scalpel was confused, before she broke eye contact
and looked around. Against all the odds she saw Cosset and The crowds and officials began to disperse, leaving her alone
Silence had managed to get the ball, escape from the Hunters, with the mutilated body. Scalpel could only hope that whatever
and were heading towards the opposition goal. A strange, puppet strings Obulus was pulling, the outcome was worth the
fleeting sense of pride filled her before, almost involuntarily, events of this dark day.
she turned her eyes back to the Ferryman.

72 - Guild Ball
The Hunter's Guild
You think the Hunters Guild is a new Guild, just sprung up? You must be greener than I thought, young blood. The Hunters
Guild is one of the oldest Guilds out there, been plying their trade for hundreds of years. Really, ever since man started to build
walls around himself and his kin. I guess you could be forgiven though nowadays you could live a whole lifetime without ever
seeing or hearing of a Hunter. They dont have Guild houses like anyone else, nor trade their services in the cities.

And until now, theyve never had a Guild Ball team neither.

Your average Hunter is a real strange individual. Best give up any hope of ever understanding them, even if you live to the age of
an old veteran like me. Theirs is a lonely life for the most part, mostly spent out in the darkness of the huge, sprawling forests to the
north. Thats the only place youll generally find them anymore. Since the Sovereign States grew into towns, and the towns grew
into huge cities with standing armies, the beasts that they prey on have retreated. Theyve fled back into the primordial forests man
has yet to conquer and so the Hunters followed, stalking their bounties there too, away from civilised folks like you and I.

Most of them are pagans. They believe in the old gods, the Moon Goddess and Sun Father. The whole Guild is built around their
worship. The Moon Goddess is the mistress o the hunt, the one they all offer their praises to for their work. She blesses them to steal
from the Sun Father, who nurtures the world. Everything is about the endless cycle of the moon and the sun for them. I dont really
care for it, to be honest. Im a child o the Lords of the Deep, and my soul belongs to them. Gods of the forest and the hunt have no
hold over me.

O course, that brings us to the big questions, the ones I can tell youre itchin to ask...why have they turned up now, and what are
their intentions?

Ill be damned if I know. Half the folks out there think the Hunters are an old-fashioned joke, something left behind from an
age long since past. They dont believe in the great beasts that roam the old forests in the north and the blasted deserts to the south.
To those people, the Hunters are a backwards Guild, vaguely amusing, covered in their furs and tooth fetishes like actors in a
mummers play. Those people are fools.

The Hunters Guild is dangerous. Every single one of them bears respecting, from
the wily old hands to the most fresh-faced child amongst them. Each has
lived a life of tracking, pursuing, and killing beasts far more feral
and dangerous than you or I have ever seen. The Hunters are
more untamed than Ive known another man or woman to be
even old Boar. They bring a different set o skills to the game,
something weve never seen before. Those of us who see them
for what they are know to avoid crossing them. I wont say
that any of us were looking in their direction and dreading
this day, because we werent. Out of sight, out of mind.

But believe me; we should have remembered them and


their old ways, young blood, because now theyre here to stay.

 - Greyscales, Fisherman's Guild Vice Captain

The Hunter's Guild - 73


Theron, Champion of the Sun Father
Hunters Guild Team Captain
When the Century Wars finally exhausted themselves, not all
soldiers welcomed the end of the conflict. For some the alliance Theron Size: 30mm
Melee Zone: 1

as well as the subsequent political unions of the Sovereign


MOV TAC KICK DEF ARM INF
States with their former adversaries was a betrayal; a forced
5/8 6 3/6 4+ 1 4/6
pretence which dishonoured their fallen comrades and military
2 Character Traits
traditions. For those men and women, their armies and 1 T Hunters Prey
regiments didnt lose the war the nobles and monarchs did. 2 2
KD 3 When damaged by this model
enemy models suffer the snared
condition.
Character Plays COST RNG ZONE SUSTAIN
Peacetime did not sit easily on such individuals, including Forest Sight
Pinned 3 8" - Yes
Theron. While the conscripted men and women might rejoice Target enemy model suffers [2] DMG. While this
This model ignores forest
terrain while drawing LOS.
at the prospect of survival and a return home, the career model is on the Pitch, the target enemy model can
only move directly towards this model during its
soldiers could not. With their regiments, their wartime Advance. This Character Play may only be used
once per turn.
Natures Growth
Once per turn during this
families, disbanded, civilian life offered little. In the short Arrow to the Knee 2 8" - Yes models activation, the
Controlling Player may place
weeks and months following unification, Theron would find Target enemy model suffers [-2/-2] KICK and [2]
DMG. This Character Play may only be used once a [3] AOE within [8] of this
himself a loner, his outspoken opinions and beliefs ostracising per turn. model. This AOE may not be
placed within [3] of another
him from the communities he travelled through. He spent years Sun Strike 1 4" - Yes
terrain piece. This AOE is forest
Once during its activation, target friendly Guild
fruitlessly trying to find a place in which he could settle and model may generate [1] MP from a successful
Character Play that targets an enemy model.
terrain. This AOE is removed in
the End Phase.
find a purpose.
Heroic Play
Blessing of the Sun Father
Frequently forced from any place in which he tried to make Target other friendly model
within [6]. Once during its
a home, he found himself brawling in taverns with those men activation that model may use a
COST [3] or less Character Play
and women who he would have once fought on the battlefield. without spending Influence.
Eventually, pursued by guardsmen seeking his arrest, Theron
1
found himself at the fringes of the civilised world, staring into Figeon, Human, Male, Captain,
the wilderness. 2 18 Defensive Midfielder

With a bitter heart, Theron turned his back on the final,


northernmost settlement, and stalked into the wilds where it
seemed he belonged.

It was not long before he first encountered an emissary of


the Hunters Guild, although a more curious meeting would be
hard to imagine. For the first time in living memory, the Scion
of the Sun Father was the one to offer welcome. In Hearne,
Theron at last found indifference to his existence the old man
offering neither pitied apology for Theron, nor condemnation.
In the wilds, the political divides of Sovereign States ceased
to be of relevance. The petty rivalries of nations became
insignificant and the veteran at last found acceptance.

It was not long before his martial skills adapted to the doctrines
and pragmatic needs of the Hunters, under the careful tutelage
of Hearne. With such a powerful benefactor, Therons own
position within the Guild ascended accordingly. When Obulus
first made contact with the Hunters Guild, it was Theron
who the Sun Father elected to send to meet with the Mortician
and help fulfil their pact. Accordingly, the mantle of captaincy
would fall upon Therons shoulders.

Now, as part of his Guilds new foray into the world of Guild
Ball, Theron travels amongst the kingdoms of man once again;
unrecognisable as the rebellious young soldier who left them.
With the wisdom and teachings of the Sun Father in his heart,
tempering his steel to a fine point, he is more dangerous and
focused than ever before.

74 - Guild Ball
Fahad, Midnight Devil
Hunter's Guild Team Mascot
Midnight Devils they call em, up in the north. You dont see
the bastard things unless you go into the deep forest, mind you, Fahad Size: 40mm
Melee Zone: 1

into those places where no man has any right to be. At least,
MOV TAC KICK DEF ARM INF
you didnt, until this lot started bringing them to games. How
6/8 3 1/4 5+ 0 1/2
they can rightly claim to control them is beyond me. Look one of
Character Traits
them in the eyes next time you have the chance, those big yellow T Linked [ Zarola ]
pools with the little black slits. 1 1 2 When this models activation
ends, the named friendly model
may take its activation next if
Character Plays COST RNG ZONE SUSTAIN able to do so.
You know what youll see there?
Nimble 1 S - Yes
Furious
This model gains [+1] DEF. This model may Charge
Hunger. without spending Influence.

Isolated Target
Thats it. Hunger. The sort of hunger that will only be sated This model gains [+1] DMG to
Playbook damage results while
when they catch their mark and tear its throat out. You know targeting an enemy model
what they hunger for? suffering the snared condition.

Eisnoran, Animal,
Prey. 8 Mascot

And on the pitch, thats us.

 - Spigot, Brewers Guild

The Hunter's Guild - 75


Jaecar, Shadowborn
Hunter's Guild Vice Captain
What can you hunt with knives like that? Anything.
Anything that moves. Theyre not made for skinning, or cutting, Jaecar Size: 30mm
Melee Zone: 1

or carving. Theyre made for murder, pure and simple.


MOV TAC KICK DEF ARM INF
Much like the man who wields them. Pray you never have
7/9 6 2/6 4+ 0 2/4
occasion to stare into those cold, dead eyes. I heard he used to
2 3 Character Traits
be an assassin once. T Anatomical Precision
1 2 2 2 During an Attack from this model
3 4 enemy models suffer [-1] ARM.
I dont know he isnt still.
Character Plays COST RNG ZONE SUSTAIN Back to the Shadows
At the end of its activation, if this
Blood P - -
 - Flint, Masons Guild Vice Captain Target enemy model suffers the bleed condition.
model caused damage to an enemy
model during the activation, this
model may make a [4] Dodge.
Gut & String P - Yes
Target enemy model suffers [-4/-4] MOV Light Footed
and [-1] DEF.
When this model makes an
Advance it ignores the MOV
penalty for rough-ground.

Pit Fall
Once per turn during this
models activation, the
Controlling Player may place a
friendly 40mm pitfall-marker
within [2] of this model. A Player
may only have [1] friendly pitfall-
marker on the Pitch. When an
enemy model moves within [1]
of a friendly pitfall-marker, that
model immediately suffers the
snared and bleed conditions and
the pitfall-marker is removed.

1 2
Erskirii, Human, Male,
14 Winger

76 - Guild Ball
Zarola, Wild Mistress
They waited in the shadows under the trees where the
moonlight held no sway. She knew that the animals she and Zarola Size: 30mm
Melee Zone: 1

her kin hunted did not always use their eyes to look for danger,
MOV TAC KICK DEF ARM INF
but all the same, she had no intention of giving herself away.
5/8 4 2/6 5+ 0 2/3
Ahead, their prey, a magnificent stag silver in the light of
Character Traits
the moon goddess, full antlered, proud of heart. Her brother 1 T Unpredictable Movement
hidden next to her growled in hunger, a low purr, a warning 2
Once per turn when an enemy
model ends an Advance in this
that soon he would need to feed. models melee zone, this model
Character Plays COST RNG ZONE SUSTAIN may immediately make a [2]
Dodge.
Chain Bolas 2 8 - -
She knew that same insatiable sensation herself. That urge Target enemy model suffers [2] DMG and the Light Footed
which she could only hold at bay by sinking her teeth into flesh, snared condition. This Character Play may only be
used once per turn. When this model makes an
tearing through warm, bloody meat. Although she patted his Midnight Offering 2 6 - -
Advance it ignores the MOV
penalty for rough-ground.
head softly with a hand caked in mud, she also growled her Target friendly model may immediately make a
Jog. This Character Play may only be used once
own low affirmative. per turn.
Linked [Fahad]
When this models activation
ends, the named friendly model
The stag raised its head suddenly, looking off to the side, away may take its activation next if
from her. She held her breath. All was still. She waited for able to do so.

a sign that the creature had sensed the sister who was silently 1 2
stalking around from that direction, ready to strike. 12
Eisnoran, Human, Female,
Winger

A rustling noise came from the undergrowth and a small


rabbit ran out, darting across the clearing. She released her
breath, exhaling slowly. The stag lowered its head, content
enough that it was in no danger.

Two shadows, midnight black with a hint of deep purple,


slashed at the preys flanks as the clearing filled with snarled
murderous intent. Behind her, her brother darted forwards,
becoming another dark purple slash against the light.

A beautiful arc of arterial lifeblood spent itself over the ground,


soaking into and discolouring the frost. Beneath the prey the same
colour began to spread in a rapidly expanding pool. She knew it
was red, a dark, vermillion red: the colour of spilled life.

She was running too, loping forwards, hands over feet on all
fours. Once upon a time she had cursed her strange body with
its soft, furless skin, and elongated limbs and paws. It meant her
brothers and sisters were always much faster and more agile
than she. She had sensed their sympathy for her. She had found
other advantages though.

Her brothers and sisters backed away from the dying animal
as she approached, warily eyeing the prey, in case in one last
feat of strength it would attempt to gore her. Sliding around to
the right, she reached into her belt and withdrew the long, cold
knife. It was unnatural, devil sharp, made of the witchcraft
human material that gleamed in the light. Carefully, using
her misshapen paws to grasp the tool, she slit the beasts throat,
putting it down for good before beginning to carve equally sized
strips of meat away for her pack.

The Hunter's Guild - 77


Egret, Promised of the Moon
Neither abandoned orphan, nor a forgotten or despised exile,
Egret is unlike any of her fellows in the Hunters Guild. Egret Size: 30mm
Melee Zone: 1

Indeed, to the contrary, Egret is from an old Castellyian noble


MOV TAC KICK DEF ARM INF
family, a well-educated child born of privilege. Raised to the
6/8 4 3/8 4+ 1 2/4
exacting standards of court life and carefully tutored in the
1 Character Traits
concerns of state and heritage, she does not resent her upbringing 1 T Swift Strikes
in the slightest, unlike other individuals who have made the T 2
This model may make a [1]
Dodge after causing damage to
transition from noble to Guild member. But for Egret, a noble one or more enemy models.
Character Plays COST RNG ZONE SUSTAIN
existence could only ever feel like a suffocating noose around her Back to the Shadows
Snap Fire 1 6 - -
neck, no matter the love she might bear for her family. Target enemy model suffers [1] DMG.
At the end of its activation, if
this model caused damage to
an enemy model during the
Flurry 2 8 Pulse 2 -
Initially she escaped to the cities, where she quickly began to long Target enemy model suffers [2] DMG. All other
activation, this model may
make a [4] Dodge.
models within the pulse suffer [2] DMG. This
for the relative calm of the quiet libraries and palace corridors Character Play may only be used once per turn.
Venomous Strike
of her childhood. The bustle of the overcrowded cities, loud When damaged by this model
and fraught with danger at all hours, grated on her. Whereas enemy models suffer the poison
condition.
another might have found such a place vibrant or exhilarating,
Egret quickly knew to move on again. She spent years driven to
search for the missing sense of freedom she needed. 1 2
Castellyian, Human, Female,
12 Striker
Sating her sense of wanderlust and unable to explain why,
beyond an ingrained sense of belonging, Egret travelled ever
northwards to the great forests. These remote lands separate
the civilized States from the wilderness of western Erskirad
and remote Eisnor. It was there, finally, that she would find
her peace, lost to the eyes of mankind. Here, Egret was content
to cease her travels among the rocky ravines, primordial forests,
and majestic waterfalls that make up that untamed land.

It was not long before she came to the attention of the Hunters
Guild, as she was living wild in their territory. Under
orders from their leaders, trackers watched Egret for a full
lunar cycle to assess her. As the moon at last waxed full, they
approached to guide her to the Hunters Guild House, and an
audience with the Lord Huntress.

Although for many this had meant either death or banishment


from Hunters Guild territory, Egret was not afraid or
intimidated. Upon her arrival, she strode in with her head
held high and met the steely stare of the Lord Huntress with
her own unflinching glare. As the moments passed, a slow
smile broke out on the Huntress face, for in Egret she sensed
a kindred spirit - and beyond that, a potential successor. Her
verdict was swift. From that day Egret was adopted by the
Hunters Guild, and passed beyond the realms of civilisation
for evermore.

78 - Guild Ball
Hearne, Scion of the Sun Father
Oldest amongst his fellows, no living soul remembers anything
of Hearnes life prior to his existence within the Hunters Hearne Size: 40mm
Melee Zone: 2

Guild. None can tell how it is that he came to adopt the mantle
MOV TAC KICK DEF ARM INF
of the spiritual conduit of the Sun Father. All that is known is
4/6 5 3/4 3+ 1 1/3
that through him, the wisdom and serenity of the benevolent
Character Traits
deity shines brightly. Unlike the Moon Goddess, the Sun Father 1 T Natures Blessing
is not only a hunter, but also the patriarch that watches over his 2 KD 3
Once per turn during its
activation, this model may
children. This is something which echoes strongly in Hearne. choose a piece of forest terrain
Character Plays COST RNG ZONE SUSTAIN within [4]. This model may be
placed anywhere within the
Singled Out P - Yes
For many years, Hearne has been present at the initiation of all Friendly models gain [+2] TAC against target
chosen forest terrain.

new novitiates into the Hunters Guild; he occupies a unique enemy model.
Light Footed
Skewered 2/ 6 - -
position in the religious ceremonies of the devout Hunters. The Target enemy model suffers [3] DMG and the
When this model makes an
Advance it ignores the MOV
Lord Huntress, ceremonial and political head of the Guild, snared condition. This Character Play may only be
used once per turn.
penalty for rough-ground.

occupies her seat as the chosen of the Moon Goddess. She must Heroic Play
ever have her opposite in the Scion of the Sun Father, symbolic Blessing of the Sun Father
Target other friendly model
of the two deities chasing each other across the heavens. Whilst within [6]. Once during its
activation that model may use a
Hearne is a much trusted advisor to the Lord Huntress, he is COST [3] or less Character Play
also a rival for her position, wielding as much power as she in without spending Influence.

Guild affairs.

Yet Hearne has chosen the humble existence of a hermit, in


keeping with his predecessors before him. Even amongst his
disciples he is an enigma; a seldom-seen figure often lost among
the wilds for many weeks on end, feasting and sleeping alone, or 1
with the beasts that roam the forests. 2 20
Unknown, Human, Male,
Centre Back

When the Hunters Guild were to take to the field and play
Guild Ball, it was of great significance, and a surprise to
many, that the most venerable and spiritual member of their
order would join the new team. Hearne emerged entirely
unannounced from the depths of the wilds to join his fellows.
Only time will tell what his motivations or agenda might be for
doing so. In the far north the Lord Huntress watches carefully,
scheming and planning in the event of Hearne overturning her
mantle, and resuming the chase of the sun after the moon.

The Hunter's Guild - 79


Chaska, Ironheart
Travel throughout all the Empire of the Free Cities, and never
will you find a more stubborn, intractable, or coldhearted Chaska Size: 30mm
Melee Zone: 1

individual than Chaska. The man isnt one for bravado or


MOV TAC KICK DEF ARM INF
ceremony, nor for making claims he cant back up. No one that
5/8 5 3/6 3+ 1 2/4
has ever spent any time with him would say that hes the strong
2 Character Traits
silent type, oh no. He has none o that theatrical mummers 1 T 3 Big Game Traps
farce to him. 1
KD
Once per turn during this
models activation, the
Controlling Player may place
Character Plays COST RNG ZONE SUSTAIN a friendly 30mm trap-marker
Actually, hes exactly what youd expect a lifetime in the within [2] of this model.
Tough Skin 1 4" - Yes
wretched and frozen north would turn a man into. Hes Target friendly model gains [+1] ARM. This
A Player may have up to [3]
friendly trap-markers on the
just a tough, miserable bastard, as foul mouthed as they come, Character Play may only be used once per turn.
Pitch at once. When an enemy
Boom Box 2 4" - -
pragmatic to the core. In short, a real man, not one of the posers Target enemy model suffers [4] DMG and a [4]
model moves within [1] of
a friendly trap-marker, that
you see trying to play up to the crowds. Push directly away from this model model immediately suffers the
snared condition and the trap-
marker is removed.
And the worst of it is that hes probably one of the more friendly
Mud Concealer
Hunters, despite it all. If any o the rest of them have sat down While within rough-ground
at another Guilds campfire and shared mead as he has, it this model gains [+1] ARM.

would be news to this old seadog. One real man, amongst the Light Footed
When this model makes an
whole lot of them; but never forget, hes just as ruthless as they Advance it ignores the MOV
are. Those traps of his will cut you right down to the bone, you penalty for rough-ground.

mark my words. See the knives at his belt? In his Guild, hes a 1
skinner. Know what that is? It means hes used to the screams. 2 16
Raed, Human, Male,
Defensive Midfielder
They dont bother him much as he works his grim trade,
cutting one strip of flesh away after another.

Dont get me wrong, hes no lunatic berserker like the Boar, or


some twisted, pain fuelled freak like Cosset. Hes just doing his
job. Damned good he is at it, too.

 - Greyscales, Fishermans Guild Vice Captain

80 - Guild Ball
Seenah, the Great Bear
Perhaps the most remarkable member of the Hunters Guild
team is the great bear that bellows defiantly during their games. Seenah Size: 50mm
Melee Zone: 2

Such a creature is far beyond the ability of normal men to tame


MOV TAC KICK DEF ARM INF
or condition; yet somehow, despite this, the Hunters Guild have
4/7 7 1/4 2+ 1 0/2
seemingly done so. This only serves to add to their mysterious
2 4 Character Traits
spiritualistic reputation. Their ways seem wholly unlike any other 1 T
Tough Hide
known religion throughout the Empire of the Free Cities; somehow KD
T
1 3
3
KD
KD Enemy Plays that cause damage
to, or Playbook damage results
their gods allow them to harness the monsters of the wilds. that hit this model are reduced
Character Plays COST RNG ZONE SUSTAIN by [-1] DMG.

Bear Hug P - -
However, those that have come close enough to the creature Target enemy model suffers [4] DMG and the bleed
Furious
This model may Charge
to see its eyes and live tell some odd tales. They wonder if they condition.
without spending Influence.
have not seen the trapped soul of a man made into the skin Isolated Target
of a beast, akin to the ancient tales of lycanthropy that once This model gains [+1] DMG to
Playbook damage results while
prevailed across the land. targeting an enemy model
suffering the snared condition.

Surely such a secret is known only to the Hunters Guild Mob Favourite
themselves, and even then only amongst the priests and druids If this model uses a Character
Play to inflict the taken-out
such as Hearne. But such figures do not, of course, talk of the condition on an enemy model,
the friendly team gains an
great beast to outsiders. They talk of it little enough amongst additional [+1] VP.
their own. 1
2
On the fields of Guild Ball, the great bear known as Seenah 21
Eisnoran, Animal,
Attacking Midfielder
is a terrifying giant, a lethal creature that has no place among
civilised men. Even the most formidable opponents tread
carefully in its presence, and the creatures horrific potential for
carnage is fast becoming legendary.

The Hunter's Guild - 81


The Alchemist's Guild
I know those boys are looking to trade up this coming season. Oh, every Guild has plans like that; no one goes into the season looking to
lose, and anyone who doesnt push hard enough will get chucked out in no time, but the Alchemists seem to have a real fire lit under
them this time around.

Listen to them talk and theyll tell you its high time they demonstrated their worth to the world. Personally, Im not convinced.
Nor will anyone be who used to live in that Ethraynnian district Midas last failed experiment burned to the ground. Alchemy
sure made life better for those poor people; incinerated their homes and belongings just in time for winter. But then, those unlucky
bastards likely froze to death anyways, so the Alchemists Guild probably doesnt have to worry too much about bad publicity there.

Theres your liability, truth be told: Midas. Always puts himself over the Guild and their interests. Doesnt play the political
game either, not at all. You can bet hes being watched very carefully by his own people right now. Theyre just waiting for the first
mistake so they can knock him down a peg or two. Not how it would work for us, obviously. Any dead weight we have gets cut from
the bone. But thats a difficult sell; the man is damned good at what he does. I dont care enough to waste any time thinking about
that bastard further, Im just repeating the word on the inside.

I hear theyre heading up to the Frontiers early this year to get in some training before the event. Thats a gamble in itself though. If
they dont do well itll look really bad, with everyone aware of how much investment theyve put into it. Expectations are high, but
that could backfire like one of their experiments. They could end up being a real scalp for someone out there looking to make their
own mark...

 - Shank, Butcher's Guild Vice Captain

82 - Guild Ball
Smoke, the Breakthrough
Alchemists Guild Team Captain
Candles burned low and cast the cluttered room in a fiery hue.
The Guild was silent but for the measured scratching of quill Smoke Size: 30mm
Melee Zone: 1
over parchment in Calculus quarters. She worked through
MOV TAC KICK DEF ARM INF
the evenings on most days, and tonight was no different, except
4/6 4 4/6 4+ 1 4/6
perhaps in the import of her notes.
Character Traits
T 2 Cloud Jumper
She is as brilliant as Midas, although as compliant, obedient, and 1 T
Once per turn during its
activation, this model may
efficient as Midas is wilful, cantankerous, and wasteful. In her choose an ongoing-effect AOE
Character Plays COST RNG ZONE SUSTAIN within [4]. This model may be
I see the future of our endeavours, applied scientific principle and placed anywhere within the
Smoke Bomb 1 8" AOE 3" -
practical application, and not someone seeking to prove the impossible. Models within this ongoing-effect AOE benefit
chosen ongoing-effect AOE.

To clarify the point, I have no doubt whatsoever of the sound logic in from cover. This Character Play may only be used
once per turn. Momentous Inspiration [4 Aura]
Smokes promotion within the Guild to Team Captain. Alchemy Mix 1 8" - -
While within this aura, friendly
models that generate one or more
Choose an ongoing-effect AOE that was successful hits when using a
positioned by a friendly model. Position a new [3] Character Play that causes damage,
The young woman smiled to herself as she applied the final ongoing-effect AOE in contact with the chosen
AOE. The new AOE is a duplicate of the chosen additionally generate [1] MP.
touches to her lettering. Her new benefactor and subsequent ongoing-effect AOE. This Character Play may only
be used once per turn. Unpredictable Movement
promotion within the Guild had afforded her a great deal of Chemical Breeze 1 6" - - Once per turn when an enemy
new influence. She sensed that, at last, she would be able to help Choose an ongoing-effect AOE that was
positioned by a friendly model. The chosen
model ends an Advance in this
models melee zone, this model may
steer the Alchemists Guild team along the path she knew they AOE may be positioned within [4] of its current
location. Models within the AOE when it is
immediately make a [2] Dodge.

must travel. Smoke was but one ingredient in a much larger positioned are considered to have entered the
AOE. This Character Play may only be used once
Legendary Play
formula, albeit one forming the base for her plans. on each ongoing-effect AOE per turn. Chemical Shower
Position two [3] AOEs within
[8] of this model. Models
within one or more of these
Behind her, something stirred in her bed. AOEs immediately suffer [3]
condition-damage. Models
entering or ending their
Still awake? Smoke swung her lean, naked body off the cot where activation in either of these
she had been resting and silently padded her way towards the desk. ongoing-effect AOEs suffer the
poison condition.

1
Calculus hurriedly but carefully folded the parchment she Ethraynnian, Human, Female,
had been writing on and hid it beneath a pile of notes from 2 16 Captain, Defensive Midfielder

her latest experimentations. She succeeded in hiding it just


seconds before her lovers slender, wiry, and well-muscled arms
wrapped around her neck and draped down across her chest.
Smoke was always hungry for her, a desire Calculus took great
delight in indulging.

As Smoke kissed along her neck, teeth nipping and biting into
her soft skin, she sighed and sank further back.

How long until dawn? Smoke whispered softly, her lips


brushing Calculus ear.

Maybe three hours. Calculus own voice was a murmur. You


must be gone within the hour, if I am to get any sleep at all.

Both knew that their illicit visitations were entirely prohibited


by Guild law. At this early hour running into guards,
Magisters, and clerks would be an unlikely occurrence. If
Smoke delayed for longer she risked being caught as the Guild
house awoke to begin another day.

So soon? I will count the hours until we can be together again.


Still a whisper in that deliciously accented voice, but warmer,
with a longing sentiment Calculus fancied was new. For now,
come to bed so I may enjoy you again whilst I can.

Calculus let herself be lifted and carried to her cot where, even
for her scientific mind, rational thought drifted away.

The Alchemist's Guild - 83


Naja, Venomous Viper
Alchemists Guild Team Mascot
You ever wonder where Venin gets the base for his poisons
and corrosive acids from? Look no further than that thrice- Naja Size: 30mm
Melee Zone: 2

damned snake. Worse than that, his Guild even let him drag
MOV TAC KICK DEF ARM INF
it onto the field of play. Im used to the inelegant creatures
6/8 3 1/4 5+ 0 1/3
that the Butchers Guild have introduced, or the pointless
Character Traits
creatures like the sea-otter and the cat; but this is entirely 1 2 Venomous Strike
different. In my homeland, men and women are killed every T
When damaged by this model
enemy models suffer the poison
day by such creatures. They are rightly treated as vermin and condition.
Character Plays COST RNG ZONE SUSTAIN
exterminated whenever found. Therefore, its very presence in Unpredictable Movement
Hypnosis 1/ 6" - Yes
the sport of Guild Ball is abhorrent to me. The first time target enemy model spends
Once per turn when an enemy
model ends an Advance
Influence on an Attack or Character Play this
turn, the cost of the Attack or Character Play is in this models melee zone, this
 - Ratchet, Engineers Guild increased by [1] Influence. This Character Play
may only be used once per turn.
model may immediately make a
[2] Dodge.

Assist [Venin]
When making an Attack
against an enemy model that is
engaged by the named model,
this model gains [+1] TAC and
[+1] DMG to Playbook damage
results.

Indar, Animal,
7 Mascot

84 - Guild Ball
Venin, the R ebel
Venin? He is a useful tool. His petty inner turmoil and
spiteful rebellion against those around him make him easy to Venin Size: 30mm
Melee Zone: 1

manipulate and control. It has proven remarkably simple to


MOV TAC KICK DEF ARM INF
direct his energies in a manner beneficial to my own agenda
6/8 5 2/8 4+ 1 2/4
whilst simultaneously leaving him with the impression that he
T Character Traits
is acting in his own best interests. 1 2 3 Poisonous Fumes [1 Aura]
T 2 2 Enemy models entering or
1 starting their activation in
It is refreshing to see one acting with such little regard for this aura suffer the poison
Character Plays COST RNG ZONE SUSTAIN condition.
the constraints enforced upon him, especially one so young.
Melting Body 0 S - Yes
Undoubtedly it stems from his orphan upbringing, but it This model suffers the poison condition and gains
Venomous Strike
When damaged by this model
reminds me of the first soldiers that returned from the war. [+1] ARM.
enemy models suffer the poison
Sacrifical Puppet 1 / 6" - Yes
The returning soldiers could not fit within society, nor tolerate This model suffers [1] DMG. The next time this
condition.

those around them who were happy to follow the lies fed to model would suffer damage from a Playbook
damage result, target enemy model suffers the
Heroic Play
Coagulation [3 Pulse]
them by their rulers. damage instead. This Character Play may only be
used once per turn.
Enemy models within the pulse
suffering the poison condition
additionally suffer the bleed
Venin is fortunate at least in one regard: he was adopted by condition.

the Alchemists Guild rather than left adrift as those forgotten


1
souls were. Venins voracious intelligence was harnessed and Figeon, Human, Male,
channelled but, for all of their refinements and teachings, his 2 16 Attacking Midfielder

spirit was not. He seeks to follow his base instincts however may
suit him best. Still, in my opinion the man wants nothing more
than to see the world burn.

Venin is a true rebel, an individual with no conscience or


moral compass to interfere with his activities. If he was not so
useful in his current place, I would take him for my own team.
I predict he will be a useful asset in the years to come.

- Obulus, Morticians Guild Team Captain

The Alchemist's Guild - 85


Katalyst, the Lost
Alchemists Guild Veteran Player
Katalyst has become a lost soul, his body wracked with almost
constant mutagenesis. The life enhancing serum of his elixir Veteran Katalyst Size: 50mm
Melee Zone: 2

constantly wrestles with the vicious poison now embedded in


MOV TAC KICK DEF ARM INF
his veins, his mind trapped within a prison of rebellious and
5/8 8 1/4 2+ 1 2/2
mutable flesh. If his teammates viewed him and his addiction
2 Character Traits
to powerful, body augmenting drugs with sympathy before, now 2 KD T Furious
surely they know nothing but dismay. He has been slowly and 1 1
3 3 3 3
KD
This model may Charge
without spending Influence.
completely conquered by his sickening dependency.
Character Plays COST RNG ZONE SUSTAIN Chemical Frenzy
This model gains [+1] DMG to
Intensify 2/ S Pulse 3" -
His bulk is now an ever-changing mass of raw, pink flesh, Enemy models that are suffering conditions and
Playbook damage results when
targeting an enemy model
bone-like spines, and dark, swollen musculature that strains are within the pulse suffer [2] DMG.
suffering at least one condition.
in flux with every passing moment. Various acids, fluids, and Deteriorating [4]
alchemical solutions are secreted by his body in involuntary At the end of this models
activation this model suffers
spurts, and Katalyst is incapable of any kind of communication. the stated DMG.
He has become an enraged monster, seeking the destruction of
Heroic Play
everything before him. Glorious Achievement
If this model inflicts the
taken-out condition on an
Katalysts sense of paranoia and deep mistrust of those around enemy model, this model may
immediately suffer the taken-
him meant that he left very few notes or papers regarding the out condition and reduce its HP
exact chemical mix of the elixir. He is the only man to ever to [0]. The friendly team gains
an additional [+2] VP.
truly know his lifes work, meaning that his Guild offering any
1
assistance in reversing his current condition is nigh impossible. Erskirii, Human, Male,
Even if such a thing were possible, there are darker forces at 2 29 Veteran, Attacking Midfielder

work within the Alchemists Guild who would likely obstruct


such assistance.

While some would see what Katalyst has become as a tragedy,


some see the unstoppable and horrific juggernaut that he has
become as the perfect tool. He is an unnatural beast, a weapon to
unleash upon his opponents as a living instrument of terror. Those
pragmatic enough to feel this way are not shy in making their
intentions known; they vehemently demand that Guild officials
drag Katalysts resisting form onto the pitch before each game.

Those same shadowy figures delight in the horrific sight of


Katalyst savagely pulling at chains wrapped around his
bulging, wildly mutated limbs. They take great joy
in seeing the terror he inspires in his opponents and
have no qualms about abandoning him to wreak
as much devastation as possible before his body
inevitably gives out again.

Somewhere, deep within, Katalysts


mind screams at his incarceration and
attempts to break free from his prison.
He seeks to master the changes to his
form, and to force out the venom that
has polluted his body but so far without
success. Until the day that Katalyst
succeeds, he is left as a lost, broken
man. He is a creature unlike his
fellows, and closer to the great beasts of
myth and legend than humanity.

86 - Guild Ball
Compound, the R at Catcher
Lost in the darkness, he was awoken by his own nightmares.
Every day they came to torment his rest, the words always in Compound Size: 40mm
Melee Zone: 2

the singsong voices of children, phantoms. Echoes of the past.


MOV TAC KICK DEF ARM INF
5/7 5 2/6 3+ 1 2/4
Rat Catcher! Rat Catcher! Beware the Rat Catcher!
T Character Traits
1 2 Rush Keeper
T 2 While this model is within [4]
1 KD KD of a friendly goal-post, when an
enemy model ends its Advance
Him?! The Rat Catcher? Midas face had lost its smooth, Character Plays COST RNG ZONE SUSTAIN within [6] of this model and
assured composure. I thought he was dead! Chemical Resist 1 4" - Yes
this model is not engaged, this
model may immediately make
Target friendly model ignores the first poison or a Charge targeting the enemy
burning condition it receives this turn.
model.
Apparently not, it seems. The Engineers Guild in Svardlett held Horrific Odour 1 S Aura 6" Yes
him all this time. Ever since... Calculus let the words trail off. While within this aura, enemy models must pay an
additional [1] Influence to make a KICK.
Noxious Death [3 Pulse]
When this model suffers the
taken-out condition during
Erskirii? How in the hell did he wind up there, of all places? Midas the Activation Phase, all
other models within the pulse
rounded on his teammate, spitting with barely suppressed, inarticulate suffer [3] DMG and the poison
condition.
rage. And what use could he ever be to us, to any of us, maimed as he is?
Gluttonous Mass
The first time each turn this
The Artificer Queen took an interest in him, I heard, and model is hit by an enemy
rebuilt him - crafted new limbs, and some sort of oculus to Attack or Character Play that
targets this model, except
replace those burned orbs in his empty sockets. And now, it Compound will play for the while advancing, the Attack or
Alchemist's Guild and the Engineer's Guild. Character Play is ignored.
seems, the Engineers Guild are offering him back to us. It suits
1
both parties, a gesture of goodwill to help seal our allegiance. Skaldic, Human, Male,
2 20 Goalkeeper

Midas spat on the ground. The Rat Catcher had darkened the name
of the Alchemists Guild forever with his actions during the Century
Wars. He had earned his name by using vast canisters of lethal gas
to break castle sieges; to drive the defenders out onto the swords and
arrows of the enemy. He had earned his name by herding men,
women, and children to their death like cattle to the slaughter.

The man was finally caught by some of the vast number of


enemies he had made amongst the grieving survivors. He was
horribly disfigured by them; forced to watch both his arms
melted down to the bone by the very chemicals that were the
tools of his trade. Then they used those chemicals to burn out his
eyes, ensuring his last sight was his own disfigurement.

After that, it hadnt seemed possible that he couldve survived.


Most folks were more than content to turn that twisted, sadistic
page of the history book, and move on.

How do you know all this? Midas tone was suspicious.


He didnt appreciate sharing any knowledge, no
matter how trivial. It deeply offended him even
more to find out information second-hand.

Calculus smile was frustratingly passive, although


Midas thought he detected a faint sparkle in her eyes.

There was a slither of light suddenly, breaking the darkness.


Childish singsong words echoed from the walls.

Rat Catcher! Rat Catcher! Beware the Rat Catcher!

As the light fell on his ravaged face, it revealed him smiling at


his own nightmares.

The Alchemist's Guild - 87


The Brewer's Guild
You know, those lads are a constant you can always rely on. No matter how turbulent the times may be, or what might be happenin
in the world, the Drunks are still the Drunks. These days, I hear the Grand Brewer has his hands full contending with a new
rival from Eisnor. Shes a sight to behold if the tales be true; feisty, with a set of pipes on her that could tame a dragon.

I dont know how that sets them up for the season ahead, mind you, probably more infighting though. There always is with the
Brewers Guild. Still, that only makes our life easier. I dont know why youre grinning, young blood. If theres one thing that never
fails to unite them, its an arrogant young pup like you taking liberties. I said makes our life easier, not easy. Theres a difference
there that youre missing.

One thing I do see is Spigot cleaning up his act. That puts a smile on this old seadogs face, I can tell you. Oh, I know hes a player on
the other side, but the man can play Guild Ball! Truth be told, I like watching a legend like him in action whenever I can. Fair
reaffirms my love for the game, every time. Men and women like that are too few and far between. Shame only Friday seems to be
paying attention amongst his teammates, but you cant have everything I guess.

Lets see where this season gets them, eh? I have a feeling that the Brewers Guild has something big coming in the pipeline, like the
pieces are falling right into place for them.

 - Greyscales, Fisherman's Guild Vice Captain

88 - Guild Ball
Esters, Ferocious Matriarch
Brewers Guild Team Captain
Mash stood outside the large stone Guild house, a long wooden
pipe dangling from somewhere inside his bushy crop of facial Esters Size: 40mm
Melee Zone: 1

hair, plumes of grey smoke spiralling up into the cold air. This
MOV TAC KICK DEF ARM INF
far north the snows had come early, covering everything in a
4/6 5 3/6 3+ 1 4/5
thick layer of unbroken whiteness. Mash was reminded of his
3 Character Traits
early life, stationed with the old Raedland Army in distant 1 2 T
Gluttonous Mass
Erskirad. Those had been good days. 1
KD
2
KD
The first time each turn this
model is hit by an enemy
Attack or Character Play that
Character Plays COST RNG ZONE SUSTAIN targets this model, except
His train of thought was broken as the heavy oaken door behind while advancing, the Attack or
Blast Earth 2 10" AOE 3" -
him opened, breaking the serenity and spilling noise and warmth All models hit suffer [2] DMG. This ongoing-effect
Character Play is ignored.

into the world outside. Spigot strode through and joined Mash. AOE is rough-ground.
Empowered Voice
Fire Blast 2 8" AOE 3" - Once per turn during this
All models hit suffer [2] DMG and the burning models activation, choose a
Your womans got some pair of stones, eh? condition. Models entering or ending their
activation in this ongoing-effect AOE suffer the
friendly guild model within
[6] to benefit from one of the
burning condition. This Character Play may only
be used once per turn. following Empowered Voice
Mash grunted his assent. He was long accustomed to Esters effects. The chosen effect lasts
until the end of the turn:
ferocious outbursts. Speed: gain [+2/+2] MOV.
Strength: gain [+1] DMG to
Playbook damage results.
Aye, that she does. Still arguing with the Grand Brewer, is she? Agility: gain [+1] DEF.

He didnt need to hear the words from Spigot to know it was the Heroic Play
truth. Odds were, hed hear all about it later. He sighed. Soothing Voice [3 Pulse]
Friendly models within
the pulse recover [2] HP
and remove any conditions
Thats about the size of it. Spigot was silent for a moment, currently on them.
staring at the far off, snow covered trees as they shook gently in Legendary Play
the wind. Are they all that way, Eisnoran women? Its not over until
This model may use Empowered
Voice three times this turn.
1
Mash chuckled. Mostly. But Esters has her own particular
2
brand of fire. Shes more of a handful than most. Eisnoran, Human, Female,
22 Captain, Central Midfielder

As if to punctuate his point, there was a sudden loud smash


as a bottle was shattered. Esters muffled voice followed the
sound, her powerful lungs bellowing at Tapper. Quaff, who
had been contentedly slumbering in a heap of fur next to his
masters feet, rolled over and growled softly.

You must be making amends for some devilry in a previous


life to be lumbered with her. Spigot offered Mash a toothy
grin. Mash typically didnt tolerate that sort of language about
Esters, but he decided to let it pass this once.

He knew hed have to return inside soon, before his extended


absence was noted. No sense in burning two bridges this
day. Dealing with Esters would be enough of a challenge.
Chances were, after the fight she was having, hed be bedding
down next to Q uaff again anyhow. What was this fight with
Tapper even about? The last had been over a simple jest about
brandy that had gotten way out of hand.

This one was more than likely to be about something just as trivial.

The heavy door slammed open this time, the force blowing ash
from the torches into the icy air in clouds of tiny black dust.

MASH! The sound of her voice was like the roar of a mountain lion.

Inwardly, he cursed himself for not returning to her sooner.


Hed definitely be bedding down with the dog tonight for
warmth; there would be none in the marital bed.

The Brewer's Guild - 89


Quaff, Faithful
Brewers Guild Team Mascot
In times past, the huge wolves of the Maldriven countryside
were tamed and domesticated in an effort to create working Quaff Size: 40mm
Melee Zone: 1

animals. The ancient Mald sought to breed beasts which could


MOV TAC KICK DEF ARM INF
be integrated into communities, rather than feared. Over time
6/8 3 1/4 4+ 1 1/3
the adoption and training of the wolves was successful, leading
Character Traits
to such creatures as Q uaff. This massive dog accompanies 1 T Loved Creature
Mash at all times. When this model suffers the
taken-out condition as a result
of an enemy Attack or Play,
Character Plays COST RNG ZONE SUSTAIN the friendly team immediately
Although physically intimidating, Q uaff is a gentle giant, gains [2] MP and for the
Second Wind 2 4" - Yes
as far apart from the Butchers mascot Princess in terms of Target friendly model may make a Jog at the end
remainder of the turn friendly
models gain [+2] TAC and
disposition as he is in size. Universally loved by both teammates of its activation. This Character Play may only be
used once per turn. [+2/+2] MOV.
and fans alike, the Brewers have found the most success in Bag of Quaffers
employing him to carry around a barrel of their strong ale, thus Once per turn target friendly
non-[Captain] guild model
serving to both invigorate and inspire them on and off the pitch. within [4] gains [+1] TAC.

Eisnoran, Animal,
10 Mascot

90 - Guild Ball
Mash, Demented Batsman
The huge man sank another dark ale into his immense frame,
seemingly with little effect. He grinned across the table at Tapper Mash Size: 40mm
Melee Zone: 2
and belched his appreciation for the thick beer. Behind them, a
MOV TAC KICK DEF ARM INF
thickset man and his cronies grumbled in response at the gesture.
4/6 5 3/6 3+ 1 2/3
3 Character Traits
Whats that game of yours again? Guild Ball? Pah! Its no real 1 2 T Volley Threat
game. Cricket! Now theres a game played by real men, not T KD 2
KD
While within [8] of the enemy
goal-post, this model spends
pretty boys like your lads! Theyre more worried about their hair [1] less Momentum to make a
Character Plays COST RNG ZONE SUSTAIN Snap Shot!
coming untied and keeping their tiny beards trim!
Super Shot 1 S - Yes
Unpredictable Movement
This model gains [+1/+2] KICK. Once per turn, when an enemy
A tired Tapper had heard all this from Mash before. It was Long Bomb 1 12" - - model ends an Advance in this
always the same diatribe. Never mind that the Grand Brewer If this model is in possession of the ball-marker,
choose a target-spot and scatter the ball from that
models melee zone, this model
may immediately make a [2]
couldnt think of a single man among his boys who cared much location using the standard-scatter. Dodge.

about trimming their beard or what their hair looked like, or Protected [Esters]
that in his estimation, cricket would send a man to sleep far While within [4] of the named
model, this model gains [+1]
sooner than make his heart race. ARM.

1
This time though, he was too tired of hearing the abuse. 2 17
Eisnoran, Human, Male,
Striker

That may be, lad, but I hear youre too poor at the game to play
it much. Why are you spending another night in here with me,
instead of with your teammates? Drowning your sorrows, eh?
Gods, that felt good to get off his chest!

What little of Mashs face that was visible underneath the heavy
helm and thick beard turned angry red.

What!? You dare say such a thing to me!? Mash lurched up,
unsteady feet betraying how drunk he actually was, and closed a
meaty hand around the hilt of his cricket bat. Beside him Q uaff
raised his head, roused from slumber at his masters tone, and
barked his own defiance.

Brandishing the weapon in a two-handed grip, Mash swung his


bat at Tapper, his thick arms bulging. The Brewer barely ducked
out of the way, falling backwards in his chair. Roaring, Mash
grabbed the round table edge and with one easy movement
threw it to one side, ready to swing again as Tapper
frantically pushed himself to his feet.

Oi! My whisky! The voice was from the large man


sitting behind them, now standing almost as tall as
Mash. His eyes flashed with anger as whisky dripped
from his shirt, rapidly staining it a yellowy brown.
With a drunken swagger, he hurled a half empty bottle
at Mash.

Go cry to someone who cares! Mash spun around and


struck the bottle with his bat, back towards the man
who had thrown it, smashing it into his chin. The man
flew through the air and crashed into the wreckage of
the table.

Tapper looked on in wonderment, mind calculating. He


held up his hands in a placatory gesture, smiling. Mash!
If you want to play games, I think Ive an offer for you.
Bring the dog, too.

The Brewer's Guild - 91


Spigot, Football Legend
Brewers Guild Veteran Player
Spigot knew from previous experience the practice grounds
were always empty this early in the morning. Still, every day Veteran Spigot Size: 30mm
Melee Zone: 1

he willed one of his teammates to be here when he arrived. He


MOV TAC KICK DEF ARM INF
hoped against all the odds that at least one of them would join
5/8 5 4/8 3+ 1 2/4
him. But this morning, like all the others, he was alone once
1 T Character Traits
again. His only company was an empty, deep green bottle that 1 Match Fit
had been discarded by someone last night. T 1
KD
While in possession of the
ball-marker, this model gains
[+2/+2] MOV.
Character Plays COST RNG ZONE SUSTAIN
Spigot stooped to pick it up, the surface slippery from the dew Close Control
Goad 1 6" - Yes
that had formed on the surface of the glass. Gingerly lifting the While this model is on the Pitch, the target enemy
Once per turn this model may
ignore the first Tackle Playbook
neck to his eye level, he pinched one eye shut and stared through model can only move directly towards this model
during its Advance. This Character Play may only result against it.
the bottle like a telescope. be used once per turn.
Paint on your Boots
Ball's Gone! P - -
While within 8 of the edge
Tackle the target enemy model. The ball-marker of the Pitch this model gains
Murky, ruddy green gloom; the light from the bright sun may then be placed in possession of a friendly
model within [4] of this model. Poised. (Once per turn, this
overhead was unable to penetrate far through the thick glass. model may make a Counter-
Attack without spending MP.)

Heroic Play
He moved his head two inches to the right, away from the bottle. Back to His Best
This model gains [+1] DEF.
While in possession of the
Clean, clear vision of the low practice ground walls, and the ball-marker, this model may
leafy trees around him. The trees rustled slightly in the gentle make a Kick without spending
Influence.
wind, gleaming in the bright sunlight.
1
Raed, Human, Male, Veteran,
Back to the bottle. No vision, just blurs, vague shapes, and 2 16 Striker
warped shadows.

Away, shaking his closed eye open and seeing everything clearly.
Smiling, he threw the bottle away.

With a practiced step of his left foot, he flicked the ball at his
feet up into the air slightly, catching it on the top of his boot. The
Brewer rolled it forwards and skipped a step, punting the ball up
into the air and bouncing it on one knee. As it passed overhead he
hopped forward, bringing his right heel up sharply to kick the ball
back over his head again. As it passed by his face, Spigot pivoted
at the waist and then drove his left foot forward, smashing
the ball in a sharp volley. It flew straight and true, striking the
goalpost firmly in the centre. The ball ricocheted away to join
the other balls he had already fired at the goal this morning.

Being free of his demons tasted sweeter than anything he


had ever known. True, he couldnt admit to the team he was
completely clean; that was deeply frowned upon in the Brewers
Guild, but he was privately at peace for the first time in a long
while. Reaching underneath the cloth of his shirt, he gently
tugged free the Solthecian seal he kept on a chain around his
neck. Spigot brought it to his lips and kissed the cold metal.

Praise be to divine Solthecious and his noble legacy, for he has


led this child to the light.

92 - Guild Ball
The Butcher's Guild
The Butchers, you say? Oh theyre pretty bust up all right. They used to be tight, a single minded, bloody beast. If you got in their way
they left you in the dirt spittin out teeth, or worse, lying bleeding out on a sawboness table.

Its not like that anymore.

Dont misunderstand me lad, almost any of them will still beat the tar out of you as soon as look at you. They wont be none too
gentle about it either. For some of them, thats actually more likely these days the beast is wild now, and thats their big problem.

See, the thing is, the glue that held those lads together was Ox, the Master Butcher. Now hes gone, its all coming apart. Even worse
is that sense of violence they carry with them. Everyone and their dog knows that the Master Butcher and his lads took it upon
themselves to gut ol Laurentis. And Laurentis was a big player, a Lord Chamberlain no less. If he wasnt safe from them, then
who is? What happened that night has everyone looking over their shoulder. Folks trust the other Guilds even less than before and
most of us werent exactly overflowing with love in the first place. How long before someone else decides to take matters into their
own hands?

This game cant carry on this way. The tension will ramp up the violence before long, and thats good for no one.

The Butchers themselves have tried to calm things down, of course. Their new Captain, Fillet, shes a sensible lass. Got a good head
on her shoulders, especially for a Meathead. That said, shes still one of them at heart, and they only know one thing; plain, old
butchery. Worse than that though, she cant control half the team. All of Oxs old guard dont pay her any more attention than they
would you or I.

The nasty one is Boar. Rumour has it that he was there with the Master Butcher at the
end, when whoever-it-was finally shanked the tough old bastard. Been leading
the clique on a rampage ever since, out for blood and vengeance. Hes got
Brisket, Boiler, and a bunch of inner Guild types on his side, and that gives
him power enough to get away with going feral, at least for the moment.

None of that is good news for us, young blood. Best we can hope for is
that Fillet can tough it out long enough to drag some of his support away
from him. Then maybe she can send her own monster, that big bastard
Tenderiser, to take care of her wild Boar problem once and for all.

 - Greyscales, Fisherman's Guild Vice Captain

The Butcher's Guild - 93


Fillet, Flashing Blade
Butchers Guild Team Captain
I am aware of the magnitude of the task ahead of me. I know
what they say about me, and I know the challenges I face. What Fillet Size: 30mm
Melee Zone: 1
they do not know is that I am resolute. The gods will damn
MOV TAC KICK DEF ARM INF
them if they think they can stop me. My life has been a battle
7/9 8 3/6 5+ 0 4/6
from the day I dragged myself out of the slums. Thats when I
Character Traits
started fighting for my place in the world, on my own, no help 1 Blood Dance
from anyone. T 1 2 2
T
3
KD 4 When this model damages
one or more enemy models
suffering the bleed condition,
Character Plays COST RNG ZONE SUSTAIN with an Attack or Character
Im still fighting, and Ill be damned if Ill back down now. Play, it may make a [1] Dodge.
Quick Foot 2 4" - Yes
Target friendly model gains [+2/+2] MOV. Smell Blood
The Boar is all bent out of shape, and he can go to hell. I know Pain Circle 2 8" AOE 3" - This model gains [+0/+2]
he wants to be captain. Damned if thats happening. I wouldnt All models hit suffer [1] DMG and the bleed
condition. Models entering or ending their
MOV when it performs a
Charge against an enemy
care if hed tearfully carried Oxs body to the slab himself after activation in this ongoing-effect AOE suffer the
bleed condition. This Character Play may only be
model suffering the bleed
condition. When this model
gutting the bastards that killed him. Even that wouldnt give used once per turn.
makes an Attack against an
him the legitimacy to take over. Ill break him, or if it comes to it, Blood Rain P Pulse 3" - enemy model suffering the
Target enemy model suffers [2] DMG. Enemy bleed condition, it gains [+1]
see him done for. Him and all his cronies: Brisket, Boiler, Shank. models within the pulse suffer the bleed
condition.
DMG to Playbook damage
results against that model.

The last one is already done. I didnt think the Master Cutter Haemophilia [6 Aura]
While within this aura enemy
would've had the initiative, truth be told, but it seems whatever models do not remove the
secrets hes hiding are enough that his loyalty can be flexible. bleed condition during the
Maintenance Phase.
I heard the Master Butcher never trusted him, and I cant say
Legendary Play
I will either. I saw plenty like him in the gutter; hes out for Exsanguinate [6 Pulse]
himself over everyone else, happy to sell anything and anyone Enemy models suffering the
bleed condition within the
out to keep his own skin safe. pulse immediately suffer bleed
damage.

The boy is the secret to getting that bitch Brisket onside, Im 1


sure. She pretends to be tough, but I know that shes sweet on 2 16
Valentian, Human, Female,
Captain, Striker
him, like an older sister. Once she works through her current
resentment, Im confident shell toe the line. The boy just needs
a little pressure to come onside, and shell follow him in time.

Still, I wish that they were all like Meathook. I took her to my
bed, and so bought her loyalty. Pleasures of the flesh will always
hold sway over some. I wont deny, though, that Ive grown fond
of my little Erskirii. Woe betide whoever holds the weapon that
breaks that perfect, porcelain skin.

Didnt even have to resort to that with Tenderiser; the man


just soldiers and keeps his mouth shut. All I could ever ask him
for - well, that and his pig. The bloody mutt was never going to
be any use to me, but the pig could be. The damned thing tries to
bite anybody other than Tenderiser that goes near it. I like that
kind of fire.

The Master Butchers era is over; the Butchers Guild team is


mine now. Thats all there is to say. We wont lift the cup this
season, nor the next. But we will after that, Im damned sure
of it. Under me, the Butchers Guild will become unstoppable.
Sure as hell, nothings going to stand in my way.

94 - Guild Ball
Truffles, Cantankerous Swine
Butchers Guild Team Mascot
Every so often you find an animal in the litter so ornery, and
so vicious, that everyone gives the damn bastard a wide berth. Truffles Size: 40mm
Melee Zone: 1

Aint no-one but the meanest, toughest Butcher going to be


MOV TAC KICK DEF ARM INF
stupid enough to try and cut that swine up for bacon. But you
4/6 3 1/4 4+ 0 1/2
know what? The only guys that might have the stones to do it
Character Traits
wouldnt anyways. You know why? Because they look at that T Smell Blood
pig, and see one o their own. A mean spirited, dangerous, 1 KD 2
This model gains [+0/+2]
MOV when it performs a
spiteful creature thatll gore you as soon as look at you. Thats Charge against an enemy
Character Plays COST RNG ZONE SUSTAIN model suffering the bleed
why the damn thing fits in so well on their team. condition. When this model
Hog Wild 1 S - Yes
makes an Attack against an
The first time this model suffers damage this turn enemy model suffering the
 - Corsair, Fishermans Guild Team Captain from an enemy Attack or Character Play, it may
immediately make a Jog. bleed condition, it gains [+1]
DMG to Playbook damage
results against that model.

Tough Hide
Enemy Plays that cause damage
to, or Playbook damage results
that hit this model are reduced
by [-1] DMG.

Sturdy
Once per turn this model may
ignore the first knocked-down
condition placed upon it.

Skaldic, Animal,
11 Mascot

The Butcher's Guild - 95


Tenderiser, Indomitable Giant
A rabid, snarling Boar picked up Shank and bodily threw the
smaller man away like rag doll. Tenderiser Size: 40mm
Melee Zone: 2

MOV TAC KICK DEF ARM INF


Weakling! You dont deserve to be on the same pitch as me. I
4/6 5 1/8 3+ 1 1/4
should gut you for daring to even look in my direction!
Character Traits
T KD Rush Keeper
Boar started towards the prone Master Cutter, dark eyes full 1 2
3 3
KD
While this model is within [4]
of a friendly goal-post, when an
of a deep, murderous intent. His right hand deftly pulled a long enemy model ends its Advance
Character Plays COST RNG ZONE SUSTAIN within [6] of this model and
skinning knife from his belt; it was the sort of sharp, wicked this model is not engaged, this
Seismic Kick 1 S - Yes
blade that might be used to cut away the pelt of a dead animal. When this model makes a KICK action it cannot
model may immediately make
a Charge targeting the enemy
be intercepted. All other models, except the
receiving model, on the ball-path from this KICK model.
You know what? Maybe I will, you snivelling little shit. action suffer the knocked-down condition.
Goal Defence
Ground Pound 4/ S Pulse 3" -
Enemy models suffer [+1] TN to
All other models within the pulse suffer a [2] Shot attempts while this model
Boar! What in the name of the gods are you doing?! Fillets Push directly away from this model, [2] DMG and
the knocked-down condition. is within [4] of a friendly
voice was loud, piercing, almost painful. goal-post.

1
Boar turned to her. You dare cross me, woman? His mad eyes were 2 19
Erskirii, Human, Male
Goalkeeper
lit like burning wildfire. You? The weak little girl playing at Captain?
I should lead! You are nothing, an off-cut, worthless meat! He was
roaring at the top of his voice now, gobbets of spit spraying the ground.
Forget the coward. Think Ill carve you into pieces instead. Boar took
a step towards Fillet, brow lowered and a dangerous grin spreading
across his face. For a second, an expression crossed her face he couldnt
quite identify, almost eagerness? Her hands gripped two of her
many knives as she responded with a predatory smile of her own.

Suddenly, a long shadow was cast over Boar as a huge figure


stepped between the two Butchers, stopping Boar in his tracks.
Rivalling the Beast in height and bulk, Tenderiser stared
impassively at the monster before him.

Forget it. Back off. Dont make me hurt you. Tenderisers


voice was deep and measured, but no less sinister for it.

Boar offered the newcomer an ugly glare. You could try. Ive always
said men who hide their faces behind masks are cowards, or fools.
His nose pinched and his expression became an even more dangerous
scowl. Which are you? Do I have to cut out your spleen and find out?

Tenderisers only reaction was to reach for the massive cleaver


strapped to his back.

Look at yourself, you murderous bastard. Your days in this


team are numbered. You either play nicely, and that number
gets higher, or you take one more step forward, and that
number gets lower. Much lower.

Boar laughed, suddenly. Long, hard, throaty. Have it your


way, for now. Soon, though, you and I will cross paths for the
last time, mark my words. He abruptly walked away, turning
his back on the rest of the team.

Tenderiser watched the Beast go with cold eyes behind his


mask; a thousand yard stare of barely harnessed rage.

And on that day, Boar, I will cut you from this world like a
lump of spoiled meat.

96 - Guild Ball
Brisket, the Survivor
Butchers Guild Veteran Player
Brisket was once one of the games most charismatic stars, not
only marked for greatness, but already beginning to earn her Veteran Brisket Size: 30mm
Melee Zone: 1

glory. Shed started early on what would surely develop into an


MOV TAC KICK DEF ARM INF
illustrious, famous career. That momentum suddenly came to
6/8 5 3/8 4+ 1 2/4
a brutal, bloody stop one summer afternoon when Brisket was
2 T 2 3 Character Traits
attacked and left bleeding out in the dirt by one of the Unions T Above and Beyond
hatchet men. 1 1
2 3
Each time this model scores a
goal, this model gains [+1/+0]
INF for the remainder of the
Character Plays COST RNG ZONE SUSTAIN game.
But Brisket would not fade into obscure nothingness. She
Ball's Gone! P - -
refused to become a footnote in the Guild Ball annals of lost Tackle the target enemy model. The ball-marker
Support from the Wing
While within [8] of the edge
players and broken careers. She was altogether too stubborn may then be placed in possession of a friendly
model within [4] of this model. of the Pitch, this model pays [1]
to give up the will to live, some deep determination keeping Quick Time 2 4" - -
less Influence to Charge.

a spark of life within her broken body as it was desperately Target friendly model may make a [2] Dodge.
This Character Play may only be used once per
Unpredictable Movement
Once per turn when an enemy
patched by the Physicians Guild. Brisket lived. turn.
model ends an Advance in this
models melee zone, this model
may immediately make a [2]
However, no individual can survive the kiss of death without a Dodge.
change, some shift in their personality and outlook. The Brisket 1 2
that emerged from her near assassination is almost physically 13
Skaldic, Human, Female,
Veteran, Winger
unchanged, but is leaner, harder, and much more vicious. No
longer does Brisket wear an easy, approachable smile, nor is
she as openly alluring as she was before. Previously she would
manipulate others into fighting her battles for her; now she
embraces conflict with a savage cry and a spiteful mean streak.
She often not only takes players to the ground, but keeps them
out of the game for good with dangerous cuts from her dirty
knives. The only time this mood eases is when she is with Boiler,
when a hazily comfortable familiarity settles - albeit one she
seems deeply uncomfortable with.

This is one of the sports most violent eras since the game began
and, untrusting of most, Brisket only has one true loyalty left to
her the memory of the Master Butcher. He started on a path
of retribution for the attack on her. While others might offer
simple words and meaningless gestures of comfort, Oxs actions
were the proof of true family: something now entirely absent in
her life. Since his death, she allies herself with Boar, the man
who fought with the Master Butcher until the end. She believes
that he was chosen in those last moments by Ox to succeed the
captaincy. She is not alone. As Boar has told these stories, many
have seen the truth in them.

Brisket has a new keenness for leaving the opposition spilling


their blood on the pitch, forcing them to feel the same weakness
she once felt. She writes a new legacy, one on an entirely
different path to the one she was on before her wounding.
Only time will tell whether her icy heart will eventually melt,
or if warmth will never again reach her smile.

The Butcher's Guild - 97


The Engineer's Guild
Everything is a secret within these walls, my apprentice. You will learn that soon enough. Each Lord Artificer carefully guards
their own knowledge, hallowed techniques, inventions, and experimentations. Each furtively hides away his or her true aspirations
and motives, even from those they would nominally call friends in the light of day.

Secrets within secrets. Its a cornerstone of the Guild. For every truth told by one Lord Artificer to another, there are two half
truths or lies, made to deflect attention. All of us do this, mistrusting one another, second-guessing and searching for the hidden
meanings in empty words.

Did you ever wonder what happens to those who do not play this game, my apprentice? The poor, misguided fools who cannot
comprehend that this is how our Guild naturally operates? Those idealists who do not understand that power trickles through the
organisation from above?
They are cut loose from the machine, their cog no longer necessary in the great workings of the Guild.

Take Ballista, for example.


Prideful, wilful, stubborn. He is possessed of an unfortunate sense of empathy and weak sentimentality for those around him.
A flawed part, set to fail.

If nothing else, the events of recent times teach us that not only can such an individual not exist within the greater mechanism,
but also that they are easily exploited and removed. Ballistas betrayal of our Guild, his refusal to grant the Alchemists bond and
ensure their fealty in times to come, is unforgivable. He has been removed from office, stripped of the role he held so precious.

Now I am captain. I am in the position of power. I am not as weak, and will not be as transient as Ballista.

I will redesign this team and forcibly realign it to be an unstoppable


extension of my will. For years to come I will consolidate power, then
I shall employ it to further my own ends. Our revolution will crush
those who cannot see past the pathetic masquerade that our mantle
has become. For those sympathetic to our cause, we will make a call to
arms, a call to return to the natural state between nations.

But until then, as the wheels and gears of our grand machine turn,
there are secrets. Secrets within secrets, words that must only be spoken
carefully, and only in the ears of select individuals. This revelation is
years in the undertaking.

I see now that your pitiful little mind is at last starting to put the pieces
together. Yes, you must surely realise that you are not one that I can trust
with such sensitive information. In a way this is a shame, uncomfortable
as I am with that word. As my apprentice you have been a useful tool
on occasion, and I had considered indoctrinating you further. The
unexpected acceleration of my agenda has unfortunately rendered this
impossible in the timeframe available. The actions of that fool Ballista
have given me the opportunity to take control ahead of schedule.

You should not cry. I appreciate that it is an involuntary biological


reaction, but you surely must be aware that such a display will only
serve to sicken me. Please rest assured that, despite this display of
weakness, I will put the parts of you I plan to remove to good use
in my laboratory.

 - Pin Vice, Engineers Guild Team Captain

98 - Guild Ball
Pin Vice, Artificer Queen
Engineers Guild Team Captain
Some are attracted to Guild Ball by the love of the game. They
come for the glory, for the praise that is heaped upon them, Pin Vice Size: 30mm
Melee Zone: 1

and for the adrenalin rush of pitting themselves against their


MOV TAC KICK DEF ARM INF
opposite number. Others are only interested in the game as a
7/9 6 4/6 4+ 1 4/6
tool; a method of furthering their own interests or agenda.
1 Character Traits
Generally they see the game as a way to make a power play of 1 2 KD Close Control
some sort either within their own Guild, or against another. T 1 2
3 3 Once per turn this model may
ignore the first Tackle Playbook
Most players fall into the first category, and most Guild officials result against it
Character Plays COST RNG ZONE SUSTAIN
the second. Heroic Play
Controller 3 6" - Yes Mechanical Heart
Target friendly [Mechanica] model. When this While this model is on the
Unusually, Pin Vice is most certainly of the latter mindset. models activation ends, if the target model has
not activated this turn it may take its activation
Pitch, other friendly guild
next, if able to do so. At the end of target model's models gain the [Mechanica]
activation it suffers [3] DMG. This Character Play Character Type.
Enigmatic, only spoken of in hushed speculation, not much may only be used once per turn.
Legendary Play
Alternator 1 6" - Yes
is known about the past of the mysterious individual known Target friendly [Mechanica] model gains [+2/+2]
Well Oiled Machine
Place an oil-token on each
as the Artificer Queen. She has recently come to wield MOV. At the end of target model's activation it
suffers [3] DMG. friendly [Mechanica] model.
significant influence within the Engineers Guild, far beyond Deletion 1 6" - Yes
When a friendly [Mechanica]
model receives a successful Pass,
that granted by her Lord Artificer rank. Most of her time is Target friendly [Mechanica] model gains [+1] DMG
to Character Plays and Playbook damage results
it may remove its oil-token to
spent in a huge mechanica tower named the Spire of Gears, and may use Bonus Time! once without spending
MP. At the end of target model's activation it
immediately make a Pass action
without spending Influence. A
a vast clockwork construction of her own specification. The suffers [3] DMG. model may not remove an oil-
token after using a Teamwork
whole tower turns as the day progresses, the reasoning entirely Momentous action. Each
unknown to all but Pin Vice herself. Rumour has it that her unspent oil-token is removed
at the end of the turn.
bodys many mechanical augmentations are the product of her
1
own experimentation; she is dedicated to the cold pursuit of Indar, Human, Female,
overcoming her biological limitations. 2 16 Mechanica, Captain, Striker

The truth is that Pin Vice is part of an influential sect within


the Engineers Guild, a sect which has existed since the last
days of the Century Wars. This secret association affords her
a direct link to the Lord Chamberlain of the Guild, who is at
the very least sympathetic to the goals of the sect. This bodys
ultimate goal is to aggressively reignite the animosity between
Sovereign States. This will re-establish the Guilds place as
the preeminent suppliers of weaponry, fortifications, and
monstrous siege engines, making the Guild uniquely
powerful once again.

Guild Ball is the long term vehicle of this plan


and, for the moment, the captaincy allows
Pin Vice to easily contact her fellows
throughout the Empire of the Free Cities.
It also allows her to have dealings with an unexpected ally
the Union. Rages ascension has drastically changed that
groups trajectory and role within the game, and Pin Vice
sees in them an opportunity to exploit.

For now, the Artificer Queen bides her time, slowly


consolidating power while replacing problematic individuals
on the team with those who are easier to control. One day,
possibly sooner than any would think, she will reach the next
stage of exerting her will, when she plans on unleashing a
terrorist attack upon the Guilds and their petty game.

The Engineer's Guild - 99


Mother, Arachnid Queen
Engineers Guild Team Mascot
Another bloody mechanica? This one must be someones
sick idea of a joke, surely? I mean, come on... what possible Mother Size: 40mm
Melee Zone: 1

advantage could that thing ever bring to the pitch? Just keep it
MOV TAC KICK DEF ARM INF
and its vile little hatchlings away from me, and we wont have
5/7 3 2/4 4+ 1 1/3
a problem.
Character Traits
T 2 Spider Nests
 - Harmony, Masons Guild 1
Once per turn during this
models activation, the
Controlling Player may place
Character Plays COST RNG ZONE SUSTAIN a friendly 30mm nest-marker
within [6] of this model.
Burrow 1 4" - -
A Player may have up to [3]
Choose a friendly nest-marker. Place this model friendly nest-markers on the
in base contact with the nest-marker then remove
the nest-marker from the Pitch. This model Pitch at once.
may then immediately make an Attack without
spending Influence. This Character Play may only Proximity Mine
be used once per turn. When an enemy model moves
within [1] of a friendly
nest-marker, that model
immediately suffers the
burning condition and the
nest-marker is removed.
Indar, Mechanica,
9 Mascot

100 - Guild Ball


Hoist, R eplicator
The Artificer Queen has discovered the secret of forging semi-
sentient mechanica from close study and reconstruction of the Hoist Size: 30mm
Melee Zone: 1
Velocity manikin. She has not been slow to apply the knowledge
MOV TAC KICK DEF ARM INF
to crafting her own creation, the manikin known as Hoist.
6/8 5 4/6 4+ 1 2/4
Character Traits
Pin Vice was delighted with the ability to replace 2 Tough Hide
argumentative and emotive humans with responsive and easily 1 T 1 2 Enemy Plays that cause damage
to, or Playbook damage results
controllable mechanica, as she has done with the new Velocity. that hit this model are reduced
Character Plays COST RNG ZONE SUSTAIN by [-1] DMG.
However, she had been unsatisfied that she did not have the
True Replication 5 8" - -
same tools at her disposal for further replacements, leading to Choose a Character Play on target enemy [Human]
Reanimate
Once per turn when this
the development of Hoist. Furthermore, she saw in this project non-[Captain] models card and replace this
Character Play with it for the rest of the game. model is reduced to [0] HP,
the perfect way to surmount an existing limitation of other before suffering the taken-out
condition, recover [3] HP and
Guilds unpredictability. Often, that grey area was intolerable remove all conditions.

to an individual who would like nothing more than to reduce Sturdy


the world to simple mathematical and scientific principles. Once per turn this model may
ignore the first knocked-down
condition placed upon it.
As a result, Hoist has been built foremost as a replicator. The Drained [True Replication]
automaton is entirely divorced from the absurd sentiment While this model has the
named Character Play
that limited the first Velocity chassis. He has been constructed its INF is increased by [+0/+1].
to adapt to the opposing team during games, and to learn to
1 2
imitate their abilities. His mechanical body is also designed to Indar, Mechanica,
be strong, robust and dependable. 11 Attacking Midfielder

Causing as much controversy amongst the faithful of all


religions throughout the Empire of the Free Cities as Velocity
before him, Hoist is the Artificer Q ueens vision of the future.
In her perfect world, the Engineers Guild will eventually
utilise a series of mechanica chassis, each ideally suited for
whatever role is required of them. Only time will tell whether
this will come to pass. The alternative, which Pin Vice
seems to be steadfastly ignoring, is that the mechanica will
eventually develop a fuller sentience and challenge the
will of their creators.

The Engineer's Guild - 101


Velocity, the Mechanica R evolution
Engineers Guild Veteran Player
The reconstructed manikin stood before the three figures,
delicate limbs revolving slowly as it performed movements Veteran Velocity Size: 30mm
Melee Zone: 1

designed to test articulation. Pin Vice smiled as the upper set of


MOV TAC KICK DEF ARM INF
arms smoothly cut the air in circular motions while the lower
6/8 5 4/6 4+ 1 2/4
pair slid back and forth, entirely independent of each other.
T Character Traits
That had been quite the challenge to design. Of the original 2 3 Goal Defence
Velocity, only the barest minimum remained. The charred 1 T T Enemy models suffer [+1] TN
to Shots while this model
black metal was now polished to a shine again, and the charcoal is within [4] of a friendly
Character Plays COST RNG ZONE SUSTAIN goal-post.
black wood had been stripped and replaced entirely.
Aggressive Defence 1 S - Yes
Hundred Hand Stance
This model gains [+2] TAC. While this model is within
What have you done to her?! Salvos shrill, childlike voice [4] of the friendly goal-post,
Smashed Shins P - Yes
echoed throughout the chamber. Each reverberation came back Target enemy model suffers [-4/-4] KICK.
immediately after an enemy
model fails a Shot, this model
an octave lower than the last, eventually reducing the pitch to a may gain possession of the
ball-marker.
far less annoying level.
Fly Keeper
During the Maintenance
Well? Answer him, you cold bitch! Ballistas gruff voice was Phase, this model may
far more sensible, although it too betrayed a deplorable level of choose to lose Goal Defence
and Hundred Hand Stance
weak, human emotion. It was tiring to see that one with such a and gain [+1/+1] MOV and
Unpredictable Movement for
brilliant mind could be so ruled by his biological limitations. the remainder of the turn.
(Unpredictable Movement: Once
per turn when an enemy model
Pin Vice offered no words of excuse or defence, only a simple ends an Advance in this models
statement of fact. melee zone, this model may
immediately make a [2] Dodge.)

1 2
I have improved the manikin tenfold. Before, your Ethraynnian, Mechanica,
achievement was limited by a petty desire to give 14 Veteran, Goalkeeper

tribute to a fallen comrade. I have ignored this and


recreated the chassis in a form much more adaptable
and practical in application. Her words were
spoken cleanly, without inflection, precise and
unmistakable.

This... this... is not her! This is not my sister, not


anymore! This is a betrayal!

Pin Vice raised an eyebrow at the last words.


Clearly the boy was deluded. Truly a pity. Shed hoped that
he would be more agreeable. Shed seen him as someone she
could potentially manipulate and command, once he was
isolated from Ballistas protection. Now she saw him as
painfully transient in her team.

This is not the last you have heard of this, Pin Vice.
They may have taken the captaincy away from me, but
I will do everything in my power to wrest control back from
you. And when I do, I will make this team great once again!
Ballista spat through clenched teeth, clearly furious.

The sentiment Ballista held for the manikin was entirely


alien to her way of thinking. The Artificer Queen knew about
those emotions, but she would struggle to articulate them.
She watched impassively as he stomped away from her out of
her workshop. Salvo waited a moment longer, staring at the
Velocity chassis, tears running down his face, lips pinched in a
tight, painful line. Then he turned and ran after his master,
leaving Pin Vice alone with her creation.

102 - Guild Ball


The Fisherman's Guild
Well, looks like Corsair is back. I guess only time will tell whether thats a good thing for them, or for us. Before the Master Butcher
took him out of the game, that bastard pirate was the real driving force behind the team. Wasnt like last season, where you could
see ol Greyscales pulling Sharks strings behind the scenes. Oh aye, Corsair didnt take nothing from nobody, and thats the right way
to lead a Guild Ball team if you ask me.

Admittedly, that was before the Master Butcher hacked Corsairs leg off, and before the Guild sent him packing. I reckon a man
can only take so much trauma, so much despair in his life, before he snaps. Might be the case that this pirate got pushed too far.

I heard that he went out east, way beyond all of the mainland states, all the way to Indar and Numa. Thats a whole other world
out there. You wont find many round here whove even seen the place, let alone spent much time on the islands. Im not even sure
they have Guilds to speak of out there. Oh, I know they must do, but theyre probably nothing compared to what we have in the
western states. Travelling out that far? Thats running away in my eyes. Not what Id have expected to see from the man I used to
see leading the charge up the pitch.

I mean, look at him drunk, overweight, a shadow of his old self. Personally, Id keep Shark.

But the Fishermans Guild is in a real sorry state right now; I think theyre looking for stability more than anything else, a familiar
hand at the tiller. When Laurentis was killed under their noses, right after they lost the championship, Ill bet that was a real
sobering moment. Thing is, a Lord Chamberlain? Theyve got to replace him, but suddenly no one wants the job. Got to be the first
time thats happened. Usually the bodys still warm when the lads upstairs start vying for the spot.
Sometimes the bodys still walking around and breathing, if you take my meaning. This time
though, whos going to take that job? No one can be sure whatever caught up with Laurentis
wont wind up losing them their head, too.

Knock on effect, the ship is drifting directionless, at least until that gets resolved. Everything
else, including their Guild Ball team, floats along in limbo like a ship becalmed. I see
Greyscales tearing what little hair he has left out over it. Call me a cruel bastard, but that
makes me laugh my arse off. About time the old boy fell off his high horse.

Still, maybe Corsair can turn it around for them, eh?


Well see lad, but I wouldnt bet a pint on it...

 - Tapper, Brewer's Guild Team Captain

The Fisherman's Guild - 103


Corsair, the R eturning Exile
Fishermans Guild Team Captain
Corsair could hear the chattering of the gulls overhead,
communicating in whatever language it was the birds had. Corsair Size: 40mm
Melee Zone: 2
His skin burned, warm to the touch from what was probably
MOV TAC KICK DEF ARM INF
another blasted, cloudless sky in these unfamiliar seas. The
4/6 6 3/6 3+ 1 4/6
hungover pirate sensed that hed probably been passed out for
2 Character Traits
several hours. It had been dark last he remembered, if that was 1 2 3 Tough Hide
any help. That said, Corsair had no idea if the last memories T KD
2 3 Enemy Plays that cause damage
to, or Playbook damage results
he could recall had been at the end of his clearly mammoth that hit this model are reduced
Character Plays COST RNG ZONE SUSTAIN by [-1] DMG.
drinking session.
Rough Seas 2 6" - -
Sturdy
Target enemy model loses the ball-marker and the Once per turn this model may
Corsairs bloodshot eyes slowly opened a fraction, letting in the ball-marker is placed in possession of this model.
ignore the first knocked-down
Harpoon 2/ 6" - -
least light possible. It was no use. As soon as the first crack in his Target enemy model suffers a [6] Push directly
condition placed upon it.

eyelids appeared, the bright light from the overhead sun seared towards this model. Close Control
Once per turn this model may
into his vision, blinding him. He hurriedly shut them again, Stand Firm 1 4" - Yes
ignore the first Tackle Playbook
Target friendly model gains Sturdy (Once per
but it was no use. Adding to his plight, the headache hed been turn this model may ignore the first knocked-down result against it.
condition placed upon it). This Character Play may
quietly ignoring chose that moment to explode like cannon fire only be used once per turn. Legendary Play
One Leg Stance [6 Aura]
in his head. While within this aura friendly
models gain [+1/+2] KICK and
Close Control.
It was that damned Numasai firewater that Sakana had
1
insisted they drank together. Hed spouted some bollocks about it Indar, Human, Male, Captain,
being a traditional bond of fellowship. Corsair put no faith in that 2 18 Defensive Midfielder

whatsoever, but hed agreed to drink it primarily because hed run


out of rum. Rolling onto his back and bearing an uncomfortable
resemblance to a beached whale, Corsair offered an inventive
selection of curses to the gods in a variety of languages.

How had he let it get this way? The cutthroat chuckled at


himself. How had he let it get this way again? That was a
much more accurate way of saying it.

Corsair thought of the long, open oceans he had seen on his travels,
and the strange and varied creatures that lived within them. He
inhaled, and caught the scent of salt in the air. The smell brought with
it the sense of freedom, and he remembered the sensation of the winds
caressing him as they swept along the vessel, streaming out behind him.

And now there was the news. Laurentis was dead. Corsairs
forced exile was over, if he wanted it to be.

He had agonised over the decision to return and reclaim his role.

The game had its own pull, like bait to fish. Corsair could almost
see himself triumphantly lifting the championship cup overhead,
listening to the cheering crowds, hearing their exultant voices
shouting his name at the top of their lungs. He smiled as wide a
smile as his hangover would allow at the thought.

Torn back further into his past, the pirate recalled the roar of the
cannons, the screaming of the dying, the clatter of sabre and cutlass.
He remembered throwing sand over the blood on the floor as the
ships doctor hacked off limbs, trying to save injured crew members.
He very definitely remembered the long months without a woman
to comfort him, and the ache of scurvy and other shipboard sicknesses.

His eyes opened, and he fought his way to standing, the wooden
leg still unfamiliar. There really was no contest.

104 - Guild Ball


Tentacles, Eastern Mystery
Fishermans Guild Team Mascot
Damned weird things, arent they? All legs and suckers, like
nothing youve seen before on the western seas. Out eastwards Tentacles Size: 40mm
Melee Zone: 2

though, theyre everywhere, especially off the coast of Numa.


MOV TAC KICK DEF ARM INF
Cant barely sail for moren a few days on those waters before
4/6 3 2/6 4+ 1 1/2
you have to lower a man over the side to scrape a whole bunch
Character Traits
o the bastards off the hull. At least they dont bite much. 1 2 Close Control
Once per turn this model may
T ignore the first Tackle Playbook
Can you eat one? Sure. It dont taste too great, though. Too much result against it.
Character Plays COST RNG ZONE SUSTAIN
greasy blubber, not enough meat. The Numasai lads like em Tag Along
Blind 1 8" - Yes
well enough though. Go ask Sakana, he loves the taste. Fair wolfs Target enemy model suffers [-2] TAC, [-2/-2] KICK
Once per turn after a friendly
model ends an Advance that
it down with rice and that firewater Numa is famous for. and [-2/-2] MOV. This Character Play may only
be used once per turn. that caused it to leave this
models melee zone, this model
may immediately make a Jog
This one? Cant really say why we brought it with us to the directly towards that model

game. Oh, I know where it came from when we sailed back 9


Figeon, Animal,
Mascot
west and put into dock, one o the lads found it stuck to the
prow. Must have held on for near enough the whole journey.
Impressive really, the cold water doesnt suit them much.
After that, I guess we decided to give it a break instead of just
chucking it back in the sea.

 - Corsair, Fishermans Guild Team Captain

The Fisherman's Guild - 105


Sakana, Privateer
Sakana was born to a large family on a tiny peninsula jutting
from the western coast of the largest island in the Numa Sakana Size: 30mm
Melee Zone: 2

archipelago. Although idyllic to most that do not spend their lives


MOV TAC KICK DEF ARM INF
there, and extremely rich culturally, Numa is a backwards
6/8 5 3/8 4+ 1 2/4
and poverty-stricken province of Indar. Large stretches of
Character Traits
its land have to be abandoned in the rainy seasons and at the 1 T 2 Anatomical Precision
height of summer. Invariably, the Numasai people choose one 1 2 During an Attack from this
model, enemy models suffer
of two paths in their lives. They either live a nomadic existence [-1] ARM.
Character Plays COST RNG ZONE SUSTAIN
on the land, relocating throughout the year, or they take to the Poised
Smoke Bomb 1 8" AOE 3" -
seas, living most of their lives on fishing trawlers or merchant Models within this ongoing-effect AOE benefit
Once per turn, this model
may make a Counter Attack
barges. These barges travel between the many Numasai islands from cover. This Character Play may only be used
once per turn. without spending MP.
and the other coastal Indarri provinces, each of which is Weak Point P - Yes Cover of Darkness
considerably wealthier than Numa itself. Target enemy model suffers [-1] ARM. If this model starts an Advance
while benefiting from cover, it
gains [+2/+2] MOV.
There is a third option, a less trodden path for the Numasai,
1 2
yet the one Sakana chose for himself that of the pirate. He Indar, Human, Male
abandoned his family at a young age to pursue a life that 15 Striker

promised more than what he sees as a slow, rotting death on


the islands. Sakana was soon able to put his natural athleticism
and agility to use in his new role - taking part in raids on
settlements, merchant ships, and even military vessels during
the tail end of the Century Wars.

The Numasai buccaneers were ostensibly indiscriminate;


hostile raiders to all; however, Sakana would soon learn that
unofficially the Indarii sultans preferred by far to charter
pirates as privateers. The sultans mark allowed the pirates
free reign of the seas, provided they target the fighting
ships and supply transports of other Sovereign States.

Once the war ended, this arrangement


continued, albeit on a much reduced scale as the
coffers of even the pirates richest benefactors
began to run dry. Sakana and his peers were
some of the fortunate few to remain privateers
by profession. They became the first of a new
generation of Numasai pirates, those with their
own code of honour that elevated them above the
other pillaging cutthroats out of Numa.

It was on such a ship that Corsair, newly exiled from the


Fishermans Guild, was to find his new home. Adaptable,
experienced, and wise, it was not long before Corsair became
captain of the craft Sakana crewed, and the pair became fast
friends. In Corsair, Sakana saw another opportunity to learn
of far off lands and exotic places and people. Ultimately, he
saw a chance at escaping Numa altogether. When Corsair
returned to the Fishermans Guild, Sakana demanded that he
return with the older man. Corsair readily agreed, seeing an
invaluable asset that could be added to his new team.

106 - Guild Ball


Siren, Turning of the Tide
Fishermans Guild Veteran Player
Shes always been a mystery, her and the Kraken both. Not even
old Greyscales knows her story. Who is she? We could spend Veteran Siren Size: 30mm
Melee Zone: 1

hours speculating on that one, lad. It would just be a waste of


MOV TAC KICK DEF ARM INF
time, same as it has been anytime anyone has speculated before -
7/9 4 3/6 4+ 0 2/4
nothing but rumour and far-fetched crap.
2 Character Traits
1 T Defence Support [Kraken]
But Ill tell you, somethings changed for sure, whatever her 2 While within [4] of the named
friendly model this model gains
past might be. The difference is like night and day, black and [+1] DEF.
Character Plays COST RNG ZONE SUSTAIN
white. Before she was a creeping, insidious mermaid, sitting Shadow Like
Dread Gaze 2/ S Aura 4" Yes
on the rocks and luring men like you and me to a good beating While within the aura enemy models suffer [-2]
At the start of this models
activation it may make
at the hands of Jac or Kraken. Theres none o that passive TAC.
a [2] Dodge.
element to her now. Now shes a silent, furious banshee, Escaping Fate
charging in headlong where a delicate thing like her has no Once per turn when this model is
reduced to [0] HP, before suffering
place being. the taken-out condition, this
model may recover [1] HP,
remove all conditions, and
Dont seem to hold her up none though. Each time I see it, I make a [4] Dodge.
wonder if shell end up broken on the rocks she used to pull her
victims towards. Every time though, sure enough, she escapes that 1 2 10
Unknown, Human, Veteran,
Female, Attacking Midfielder
fate. It might be something to do with that dread stare o hers she
has now. That pretty face used to be all smiles and promises; now
its the snarling, ugly grimace of something cold and primordial
escaped from the depths of the sea. Fair puts a shiver down the
spine of most I know, even a big lad like our Brick.

I asked Greyscales about it. Damned if he could work it out


either. I dont think hes holding anything back there; Siren is as
much a mystery to the Fishermen as she is to us. He told me that
it was something to do with the moon, the tides turning in the
southern seas, and the old Lords of the Deep. Said whatever the
change was, it was the will of the gods, beyond the ken of man.

Didnt know Id hit him that hard over the head last we played
those lads. I have a lot of respect and time for the old man, but
Ive never heard such a bunch of horseshit. Shes just a normal
woman, right?

 - Mallet, Mason's Guild

The Fisherman's Guild - 107


The Mason's Guild
Oh, theyre on top alright. And not just because theyre winners. No, theyre on top because the opposition cant keep up. Theres a
real clear divide right now between the Masons Guild and their closest rivals. Until someone steps up their game, the Masons are
going to keep on taking the gold.

Hurts to admit that currently were in that boat, just the same as the Butchers and the Messengers. But I wont shy away from the
truth, young blood. We cant outplay them right now, not with the lack of direction we seem to have at the moment.

But it wont last for long, young blood, oh no. They have their share of troubles on the horizon. Honour and Harmony had a falling
out, just to start with. I know that sounds trivial, but its indicative of a larger problem. And that problem is Hammer.

The lad is trouble. The worst part of it is none of his teammates like him much, although I cant say I blame them. Ive known some
egos in this game over the years lad, you mark my words, but Ive never seen one as big as his. If you ever see him take to the pitch,
youll see what I mean. Damn man spends most of his time screaming at his own side! Always demanding that they pass him the
ball, that they push harder, run faster. Real tough love. I knew officers during the war who were gentler than he is.

Doesnt make him many friends, I can tell you that for free. But I think its the pressure talking, more than anything else. If you
want to make your way on the Masons Guild team right now, youd better shape up quickly 'cause theyre demanding results. If you
get injured, if you cant keep up, then youre dead weight to them. And theyll be none too kind about letting you know about it. None
of them are safe if they cant fit in. Oh, Im not making any excuses for him; hes big enough and ugly enough to make them himself,
and sometimes, men are going to be like that no matter what.

It affects each person differently. Look at Harmony shes changed her sails completely. No
one saw that coming. Mallet hasnt quite come around yet, but I see it, and so do the fans.
Harmony would be the most exciting prospect on the team right now, if it wasnt for young
Chisel. For Honour, its something else. I sense that she doesnt quite feel comfortable
with the course her ship is on right now. Just a feelin like, but thats
definitely what this old seadog thinks he might spy from the crows nest.

And if I were a Mason right now, that would trouble me deeply.

 - Greyscales, Fisherman's Guild Vice Captain

108 - Guild Ball


Hammer, Superstar
Masons Guild Team Captain
Hammer adjusted the shutter on his lantern like a smuggler,
reducing the gaps to a crack and only allowing a faint beam of Hammer Size: 30mm
Melee Zone: 1

candlelight to reach the outside world. It was late, and the only
MOV TAC KICK DEF ARM INF
folks about at this hour would be patrolling militia. Plus, of
5/7 7 2/8 3+ 1 4/6
course, any men with a yen for dark deeds.
1 2 4 Character Traits
1 T KD Tough Hide
He knew two of those men were around, at the very least. He 1
2 2
T 3 3
KD
Enemy Plays that cause damage
to, or Playbook damage results
travelled to meet them now. that hit this model are reduced
Character Plays COST RNG ZONE SUSTAIN by [-1] DMG.

Punishing March 0 4" - Yes


He rounded the final corner into the alleyway, and quietly slipped into the Target other friendly model with at least [1]
Knockback
In addition to any successful
small door set into the wall, lowering his head as he crossed the threshold. Influence loses [1] Influence. This model gains
[+2/+2] MOV. This Character Play may only be Attack or Character Play, the
He was expecting to have to wait, since he was ahead of schedule. used once per turn. target enemy model suffers a
[1"] Push directly away from
Iron Fist 0 4" - Yes
this model. This model may
Target other friendly model with at least [1] then make a [1] Dodge directly
Irritatingly, they were waiting for him. Influence loses [1] Influence. This model gains [+1]
DMG to Playbook damage results. This Character towards the affected enemy
Play may only be used once per turn. model.

Why, Mssr Avarice, it seems that Mssr Bastille has arrived Ball Hog 0 4" - Yes
Stoic
Target other friendly model with at least [1]
with great perambulatory efficiency. How very accommodating Influence loses [1] Influence. This model gains
[+1/+0] KICK. This Character Play may only be
Once per turn this model may
ignore the first Push that it suffers.
of him. Greedes familiar nasal, high pitched voice was just as used once per turn
Heroic Play
abrasive as ever. Hammer shot the tiny man a withering glare. Hammer Time! [ 8 Aura ]
Friendly Guild models within
the aura may use Punishing
A brazier had been lit in the corner of the room in which they March, Iron Fist and Ball Hog
during their activations as if
stood, and it illuminated Greedes leer to frightening effect. they were Character Plays on
Next to it, warming his huge hands, was the giant form of those models cards.

Avarisse, resting in a chair that creaked under his weight. As 1


ever, the large man kept his peace unless directly spoken to. 2 18
Raed, Human, Male, Captain,
Attacking Midfielder

Hammer glared at Greede. Never use my name. It is


unwholesome enough that you know it, let alone use it.

Why, Mssr Bastille, Mssr Lucius Bastille, must you be so


hostile? Greede raised an eyebrow in question, a huge shit-
eating grin still plastered to his face. Hammer had to fight the
urge to beat the smile off the much smaller man.

He did, however, know that further remonstrations about the


use of his name were useless. Get to the point.

Q uite so. Our mutual employer-

Your employer. Not mine. I am here because I have to be, not


through choice. Hammers fists clenched involuntarily.

If you wish to make the distinction. Greede continued. Our mutual


employer, for want of a better phrase, requires something from
you. Nothing especially extravagant or grandiose, you understand.
Merely information at this stage. Information and a boon.

The demands were typically vague, especially with Greedes


bombastic delivery. It infuriated him. Which are?

Ah now, Lucius, that is a long explanation. Perhaps it would


suit you to take a seat next to Mssr Avarisse.

Hammer glared at the dwarf and then slowly sat down in the
vacant chair next to the hulking henchman. It was going to be a
long night, he sensed.

The Masons Guild - 109


Wrecker, Giant Shrew
Masons Guild Team Mascot
What is it? Some sort of bloody great shrew is as much as I
could tell you. Theyre indigenous to the sandy beaches down Wrecker Size: 40mm
Melee Zone: 1

Figo way, locals call em rolandos. Although, to be fair, most of


MOV TAC KICK DEF ARM INF
them never grow to this size. Wrecker is damned massive.
6/8 3 1/4 2+ 3 1/3
Character Traits
You wouldnt believe it, but Chisel is crazy over it. Shes always T 2 Rollerball
petting the thing, pushing it around wherever she goes, coddles 1 1
KD
At the start of this models
activation it may choose to
it like a proper pet. Shes not the only one who loves it you gain [+2/+2] MOV. If it does
Character Plays COST RNG ZONE SUSTAIN so, it may use Ramming Speed
should hear the crowds, Ro-Lan-Do! Ro-Lan-Do! Rare that without spending Influence but
Ramming Speed 1 S - -
any of them ever use its name proper. During an Advance made by this model, any
cannot make Attacks. Rollerball
lasts until the end of the turn.
enemy model whose base is touched by this
models base suffers a 2 Push directly away from
I think old Mallet hates it just as much as he hates Marbles, this model. A model can only be affected by this
Character Play once per turn.
Follow Up
When an enemy model ends an
mind you. One time in training he didnt look what he was Advance that caused it to leave
this models melee zone, this
doing, wound up kicking the poor thing instead of the ball. model may immediately make a
I say poor Wrecker, the shrew walked it off. Jog directly towards that model.

Thats Not the Ball


Mallet didnt. An enemy model engaged by this
model must pay [1] additional
Influence to make a Kick.

 - Brick, Masons Guild 10


Figeon, Animal,
Mascot

110 - Guild Ball


Chisel, Devoted Sportswoman
Shes a sweet young thing really. Always ready with a kind
word for her teammates, doesnt argue or fight with anyone, Chisel Size: 30mm
Melee Zone: 2
makes a real effort to fit in. I think shes sweet on Tower, too,
MOV TAC KICK DEF ARM INF
but an old man like me might have that totally wrong. You
6/8 4 2/6 3+ 1 2/4
wouldnt believe me at all on most of that, I know. I dont
Character Traits
blame you. When she gets on the pitch, she hurls herself at the 1 T 2 3 4 Crazy
opposing team - no mercy, no quarter. The girl probably needs 1 1 2 2 3 3 Once per activation, this model
may suffer [3] DMG to gain [+3]
to learn to control that, a little. Hard to believe shes a nice TAC for the remainder of this
Character Plays COST RNG ZONE SUSTAIN activation.
young team player when shes coming at you hell-for-leather
Sadism 1 S Aura 4" Yes
waving that bloody spike. Anyway, Ive never seen anyone When an enemy model within the aura suffers
Painful Rage [6]
If this model is below the
throw themselves into the game like her. damage, this model may recover [1] HP.
specified HP, this model gains
Feel My Pain P - Yes [+2] TAC and [+1] DMG to
If target enemy model makes an Attack targeting Playbook damage results.
She never had the natural skills or ability of Flint, Friday this model, after the Attack is resolved the enemy
model suffers [2] DMG.
or Vitriol mind you. Nope, this lass had to fight every step of
the way to get where she is now, and blasted good she is at it, 1 2
too. Youve never seen someone with more spirit than Chisel. 13
Valentian, Human, Female,
Attacking Midfielder
Even Jac had to grudgingly admit she had some stones when
they tangled last game; every time she gets knocked down, she
bounces back up and comes at you faster than the last time.

Its a beauty to watch really. I can tell she grew up watching the
Old Man and his lads from the lovely little touches she adds
to her plays and movements. Like how sometimes when shell
get hit, shell deliver this clever little riposte; or the way she
might flick the ball to the side to get a better touch when passing.
Theres some absolute class about her.

Oh, I could talk about her all day. I wish all of the new players
could be just like Chisel. Whats that? Im blushing? Maybe I
am. If I was thirty years younger... sorry, young blood. Youll
have to forgive an old timer for the odd daydream here or
there.

Its clear that she loves Guild Ball for what it is, pure and
simple.
...
I feel sorry for her. That sort of attitude will keep
her sidelined until she learns the game is about the
Guilds, not the sport.

 - Greyscales, Fishermans Guild Vice Captain

The Masons Guild - 111


Harmony, the Foundation
Masons Guild Veteran Player
Once only interested in using Guild Ball as a method for social
advancement, Harmony is now a changed woman. Those of a Veteran Harmony Size: 30mm
Melee Zone: 1

cynical bent would be keen to make the point that she is simply
MOV TAC KICK DEF ARM INF
enthralled by the fruits of the Masons Guilds recent successes.
6/8 5 3/6 5+ 0 2/4
After all, life when your team is winning is good: full of smiles,
Character Traits
fame, coin, and glory. A veteran like Mallet will happily 1 2 Team Player [4 Aura]
tell you that once the teams day in the sun inevitably ends, T 2
While within this aura, when a
friendly model suffers damage,
Harmony will very likely return to her old ways. this model may suffer the
Character Plays COST RNG ZONE SUSTAIN damage instead.

Scything Blow P - -
In truth, Harmony would tell a different story, quite happy to All models within this model's melee zone suffer
Breaking Play
After this model has finished
write off her earlier aspirations as the folly of youth. No rich, [3] DMG.
its activation this turn, other
Smelling Salts 2 4" AOE 3" -
handsome prince or suitor distracts the young woman any longer. Friendly models recover [2] HP and remove any
friendly guild models within
[6] gain [+1] DEF against
She would agree that success has brought her to where she is now; conditions currently on them. This Character Play
may only be used once per turn.
enemy Character Plays.

however, all it has served to do is to inspire her to achieve more Animosity [ Honour ]
and to help her find her true calling in Guild Ball. This model cannot be affected
by friendly Character Traits
from the named model.
No longer overshadowed by Honour, Harmony has developed Castellyian, Human, Female,
a strong respect for Hammer. The two have a solid working 1 2 10 Veteran, Attacking Midfielder
partnership on the pitch, driving the Masons Guild forward
more than she ever cared to before. She is one of the few
members of her Guild who cares enough to see the man for
what he truly is, and not become obsessed or distracted by his
selfish nature. Harmonys intuition tells her that Hammer is
the future of her Guilds team. For that reason, she sees him as
someone to be encouraged and supported rather than ostracised
and isolated.

On this last point, Harmony feels a sense of disappointment in


her sister more than anything else. For all that they have begun
to drift apart, it is the hypocrisy that Harmony struggles with
more than any other element. Harmony cannot accept that a
woman as selflessly invested in supporting her team as Honour
cannot bring herself to see the potential of another. For now,
though, the younger sister is content to observe and to try and
mitigate the resentment amongst her teammates.

After all, as long as the Masons Guild enjoy success, then


nothing can possibly be wrong. And as for those who do not
believe or trust Harmonys change of heart, only time will tell
whether their pessimism is justified.

112 - Guild Ball


The Mortician's Guild
Last season was a quiet one for the Spooks. That alone makes me nervous. It doesnt mean they had a bad time of it, or that they
were side-lined somehow. It means they were planning something, waiting for their moment. Preparing to unleash whatever
manipulations they have ready.

You and I are probably safe, Salvatore. Were not at the top. But woe betide the Masons Guild or maybe the Fishermans Guild.
The Ferryman will never stand for individuals such as they blocking his advancement or his teams fortunes. For the last handful
of seasons now, Ive watched him shape his team into a perfect extension of his will. Theyre like a weapon aimed right at the heart
of the other teams.

Their time is now, you mark my words. Take heed, and watch as the jaws of Obulus trap snap shut, making the world around
him fall asunder.

 - Ballista, Engineers Guild Captain

The Mortician's Guild - 113


Scalpel, Spirit Weaver
Morticians Guild Team Captain
In this age of enlightenment, most have forgotten the spiritualism
of old. Magic is a faerie tale, part of the old stories told about Scalpel Size: 30mm
Melee Zone: 1
witches and warlocks to terrify children. It is scoffed at by scholars
MOV TAC KICK DEF ARM INF
and rational men; they see it as nothing more than how their
7/9 7 3/6 4+ 1 4/6
backwards ancestors explained the unknown. But not all have
4 Character Traits
abandoned its practices, in their myriad forms. Old sailors still 2 3 KD Anatomical Precision
offer fealty to the old gods, as do wandering hermit healers who 1 T 1 2 2 3 3 During an Attack from this
model enemy models suffer
practice ancient folklore. It is rumoured by the peasantry that some [-1] ARM.
Character Plays COST RNG ZONE SUSTAIN
element of magic remains within the Physicians Guild, kept a Slippery
Tormented Agony P - -
closely guarded secret. And then there are other, darker paths of Target enemy model loses [1] Influence. Target
During a Parting Blow that
targets this model, this model
spiritualism. Magic from strange lands and cults stranger still, enemy model that has not yet activated this turn
within [10] is allocated [1] Influence. gains [+1] DEF.
many of which pre-date even the Sovereign States themselves. Second Wind 2 4" - Yes Heroic Play
Target friendly model may make a Jog at the end Unnatural Stamina
of its activation. This Character Play may only be The next time this model uses
Far to the south, in the expansive and bleak territory of the used once per turn.
Second Wind this turn it does
Sovereign State of Sultar, there still exist nomadic tribes who Wake the Dead 2 6" - Yes so without spending Influence.
Target friendly model gains Reanimate (Once per
practice the ancient rites of blood magic and spirit weaving - turn when this model is reduced to [0] HP, before
suffering the taken-out condition recover [3] HP and
Legendary Play
Voodoo Strings [8 Pulse]
practices not well known despite their antiquity. The ultimate remove all conditions).
Enemy models within the pulse
aim of any witch of these cults is to be able to speak with the immediately suffer a [3] Push
directly towards this model.
spirits of the past, and to be able to distil the essence of a spirit
1
and bind it to their will in servitude. The spirits respond best Figeon, Human, Female,
to the blood of the living, hungrily devouring the mystic energ y 2 17 Captain, Attacking Midfielder

bound within the human soul.

It is not a practice for the faint-hearted, and it demands a


strong constitution. Many witches are driven insane by long
years of communicating with those not of the physical realm.
Others are destroyed by powerful spirits, their souls consumed
and their bodies left as lifeless husks.

Scalpel is of these nomadic tribes. Her parents, unusually


for their people, migrated north from Sultar during the
Century Wars, and she was born in what would become
the western region of the Empire of the Free Cities. Scalpel
grew up learning many rites and rituals of spiritualism
from her mother until the womans death. However, unlike
other witches, Scalpel was also educated within the Figeon
state system, and learned scientific principles to pair with
her mysticism. It was inevitable she would be adopted by the
Morticians Guild, where old beliefs are not easily forgotten.

Obulus, ever vigilant for anything or anyone he can turn to his


advantage, soon took notice of the spiritualistic young woman. He
quickly divined that he would easily be able to engender a strong sense
of loyalty by allowing her thw scope to continue her practices, and in
doing so would also gain a useful and unique tool that he could exploit.

With such a well-established sponsor, Scalpel soon rose in prestige


within the Guild. She now exists as Obulus favoured lieutenant,
an extension of his will. She is one of the rare few that he exhibits
any degree of trust in, and often when Scalpel speaks it is with
the authority of her master, far beyond her own rank.

Yet, those that might resent her rapid ascension are always
given pause in their dealings with Scalpel. For how can one fail
to be intimidated by an individual who can direct the spirits of
the dead to do her bidding?

114 - Guild Ball


Vileswarm, Fearful Tide
Morticians Guild Team Mascot
Send them rats. A tide of the creatures. Enough that they
cannot see the ground beneath them. That should instil a Vileswarm Size: 40mm
Melee Zone: 1

measure of horror in those among them of weak constitution.


MOV TAC KICK DEF ARM INF
Individuals that are ruled by fear are weak and easily
6/8 3 1/4 4+ 0 1/2
defeated.
Character Traits
T Noxious Death [3 Pulse]
 - Obulus, Morticians Guild Captain 1 2
When this model suffers the
taken-out condition during
the Activation Phase, all other
Character Plays COST RNG ZONE SUSTAIN models within the pulse suffer [3]
DMG and the poison condition.
Rabid Animal P - Yes
Target enemy model suffers [-4/-4] MOV and the Vindictive [Human]
poison condition.
This model pays [1] less
Influence to Charge when
targeting an enemy model with
the named Character Type.
Erskirii, Animal,
7 Mascot

The Mortician's Guild - 115


Bonesaw, Fallen Priest
The vacuum of non-sound was deafening, in its own way.
In the absolute silence of the underground crypt, protected
from outside by ancient stone walls, Bonesaws ears were
Bonesaw Size: 50mm
Melee Zone: 1

unconsciously trained on any hint of noise at all. With none MOV TAC KICK DEF ARM INF
present, they made up imagined sounds, hints that whispered 6/8 4 3/8 4+ 0 2/4
at the very edges of his perception. Hisses, creaks, a shuffle that 1 2 T Character Traits
Reanimate
could be a footstep. Bonesaw knew to ignore them all. Only those 1 Once per turn, when this
T 2
weak of mind would think they were real. model is reduced to [0] HP,
before suffering the taken-out
Character Plays COST RNG ZONE SUSTAIN condition, recover [3] HP and
Quietly, reverent of the solemnity of his surroundings, Bonesaw Football Dervish P - -
remove all conditions.

reached into a pouch at his belt, and retrieved two small copper Target enemy model suffers [2] DMG. This model
may immediately make a KICK without spending
Offensive Defense
After this model has finished its
coins. Standing over the cold stone slab and the corpse of the Influence. This Character Play may only be used
once per turn. activation this turn, this model
man that lay upon it, he deftly prised open the bodys eyelids Unexpected Arrival S Pulse 3" -
gains [+1] DEF when targeted by an
enemy Attack or Character Play.
with practised ease and placed a coin over each of the milky Enemy models within the pulse suffer a [4] Push
directly away from this model. Heroic Play
orbs beneath. He said a quiet prayer for the departed soul of the Swift Wind
man as he performed the funerary rites, a prayer to Solthecious When this model performs
an Advance it may pass over
to watch over the spirit on its travels through the darkness as it other models bases. It cannot
passed to the afterlife. end its movement overlapping
another models base. This
model ignores the movement
penalty while moving through
In the dim light of the few candles along the walls, Bonesaw rough-ground.
methodically worked his way through the room, repeating the 1 2
rite for each of the nine corpses. His mind was at utter peace 13
Piert, Human, Male,
Striker
down here, calm, away from the turmoil of the world above.

It couldnt last.

Soon, his excuse to be alone in the catacombs would be over, and


he would have to return to his other Guild duties. They were
nothing but distractions which he had grown to loathe over the
months since his exile from the Solthecian cult. Bonesaw missed
the tranquillity of the churches and monasteries, the uneventful
days spent cleansing his soul in meditation and prayer. He even
missed the exhausting regimes of calisthenics that had purified
his body and conditioned him so well for the game which his
new masters now insisted he played.

Bonesaw didnt care for Guild Ball in the slightest. He did,


however, value loyalty to his masters and understand the
importance of fealty. Each time he took to the pitch he simply
reached into his inner peace and pursued the game as a series
of objectives until, blessedly, it was over. Then he would return
to his true calling: that of a lonely monk, walking through the
darkness far from the eye of man, attending the dead.

116 - Guild Ball


Graves, the Maudlin
Morticians Guild Veteran Player
Graves had long since given up being part of the clique, if such a
group existed among those who made up the Morticians Guild Veteran Graves Size: 30mm
Melee Zone: 2

team. Most of his teammates would rather string him up and


MOV TAC KICK DEF ARM INF
gut him than talk to him, he had come to realise. He couldnt
5/7 5 3/6 3+ 2 2/4
blame some of them for such violent tendencies; they were who
KD Character Traits
they invariably were, and there would be little changing that. 1 2 3 Creation [Vileswarm]
Ghast and Scalpel always wore that fragile, careful mask over 1
T 2
KD
Once per turn this model
may spend [2] MP during its
their suppressed violent tendencies. He could at least appreciate activation to remove the taken-
Character Plays COST RNG ZONE SUSTAIN out condition from the friendly
those tendencies were never aimed in his direction. Others, such named model and place it in
Blood P - -
as Cosset, and most likely Bonesaw, were quite simply insane. Target enemy model suffers the bleed condition.
base contact with full HP. The
named model is not allocated
He expected nothing from them, either. Influence this turn but may
Gravedigger 2/ 6" - Yes activate as normal. Models
If target enemy model suffers the taken-out created by this ability do not
condition this turn, the friendly team gains an
The bell in the great tower rang out, a deep metallic drumming additional [+1] VP. This Character Play may only generate VPs.
be used once per turn.
that made his hair stand on end, summoning him from his den. Heroic Play
Over the past few months, Graves had made his resting place Packmaster [Vileswarm]
Target friendly named model
in a forgotten corner of the Morticians Guilds estate. Here, he within [4] gains [+1] DMG to
embraced absolute solitude. Here, he could be far away from all Playbook damage results.
1 2
of them and their demented stares. Only two of his teammates Raed, Human, Male, Veteran,
appeared to have any measure of complete sanity, and the first, 14 Defensive Midfielder

Obulus, utterly terrified Graves. One simply did not cross


the will of the Ferryman, for fear of severe reprisals and far-
reaching repercussions. The other Graves despised for all that
Silence stood for was plainly a lie. The fool thought he carefully
hid his motives and agenda, but it was clearly obvious, to the
point where Graves wondered that even poor, drugged Casket
didnt see right through the man.

Graves had tried to seek out an alternative for himself, to better


his life. He had courted all the other Guilds, even the destitute
and toothless like the Fools Guild and the Chandlers Guild.
None would touch an individual as tarnished as he, tainted by
association with this den of vipers. He had become resigned to
his role here, amongst the freaks, lies, and manipulative plots.

At least the rats understood. That was one good thing which
had happened recently, being tasked with catching and herding
the vermin onto the field. At night, Graves would listen to
their tiny voices, sharp teeth chattering in their own feral
language in the corner of his room. He understood. For them, it
was simple. Eat or be eaten. No fears, no doubts, no self-pitying,
pathetic breakdowns such as he suffered.

But he would change. He would become more like them with


each passing day. Because the rats understood. And if he listened,
and spent enough time with them, he could become like them.

Alone in the dark, he patiently nodded as they promised him


brotherhood.

The Mortician's Guild - 117


The Union
So, the big question on everyones lips right now is: what happened with those lads? Im not sure anyone outside of their group will
ever know the full truth, mind. But what I can tell you is that Blackheart isnt the man at the helm anymore. None of us, not a
soul, saw that coming.

One of lifes great jokes, I think. For years, the bastard evades capture from just about the entire world. Every fleet from every
state, bounty hunters, state military armies, you name it. And then, after all that, he manages to pull off the big one intimidating
the Guilds themselves. Not saying I liked the man, but he mustve had the biggest stones you could possibly imagine. Invincible,
untouchable for all that time.

And then the nutter in the hat on his own side does him in.

Youve heard the stories - I know you must have, everyone has and let me tell you, from someone that was there, they dont do that
bloodthirsty lunatic justice. I feel sick even remembering the day Rage decided he was going to step up and take charge, and Ive
seen some ugly in my life. Ive seen gangers up in the Erskirii cities fight it out, been part of that, right in amongst it, and I thought it
didnt get any worse.

But Rage let everyone know exactly who was in charge, and cowed them all in doing so. Ive never seen a man get stabbed so many
times that the body actually gets carved up. Ive never seen a deranged bastard gut a snake before. And Ive definitely never seen a
man do both those things in front of a crowd during a game and smile while he does it.

I didnt see where Gutter went, but I heard she got out at least. Probably for the
best. I can only imagine what Rage had in mind for her.

Rage drew his line in the dirt that day. And one by one, as the mean, gore
covered bastard stared at them and offered them each a bloody coin, the
Union stepped over to join him.

We used to be afraid of them. The Svantelit know what we should


expect them to be like now.

 - Shank, Butchers Guild Vice Captain

118 - Guild Ball


R age, the Usurper
Union Veteran Player Team Captain
The Red and Yellow voices were arguing again, as always.
Blue was staying quiet at least, not adding to the din. Rage had Veteran Rage Size: 30mm
Melee Zone: 1

long since grown tired of hearing them, but he couldnt force


MOV TAC KICK DEF ARM INF
them to be quiet and leave him to his own thoughts. Perhaps
5/7 7 2/6 4+ 1 3/4
they were his own thoughts. Rage couldnt remember a time
Character Traits
when a voice in his head didnt have a colour. The brilliant T KD 4
Furious
stare of the sun was blinding overheard, casting the whole 1 2
2
3
3 3 This model may Charge
without spending Influence.
pitch around him in sickly orange. At the corners of his vision,
Character Plays COST RNG ZONE SUSTAIN Usurper [The Union]
wherever he stared, he could see the shadows forming. They This model gains [+1] TAC
Red Fury 1 3" - -
looked like congealed blood, rich and crimson red. Target friendly model may immediately make an
when making an Attack against
models of the named guild.
Attack without spending Influence.
Quick Time 2 4" - -
Killhimkillhimkillhim! Red was as characteristically direct Target friendly model may make a [2] Dodge.
Rising Anger
The first time this model is
as always. This Character Play may only be used once per
turn.
damaged by an enemy model
each turn, the friendly team
Concussion P - - gains [2] MP.
No! The others will not stand for it! They wont follow you; Target enemy model loses [1] Influence.
Heroic Play
theyll leave you to your fate! Youll be all alone! Yellow was Bloody Coin
When making an Attack against
always craven. Its broken tone betrayed the sincerity of any an enemy model that is engaged
wisdom imparted by the words. by one or more other friendly
guild models, this model gains
[+1] TAC and [+1] DMG to
Kill them next, kill until they understand! We must rule! Playbook damage results.

Legendary Play
My Gang [6 Aura]
Blackheart is too strong. We are too weak. Much safer to follow While within this aura friendly
him, not to resist- models gain Bloody Coin.

1 Castellyian, Human, Male,


Rage had listened enough. He was already sprinting towards 2 17
Captain, Veteran,
Attacking Midfielder
Blackheart; Reds excited shouting in his ears. The voice
eclipsed all other sounds: Yellows shrill pleading, the roar of the
crowd, his own thundering footsteps. The cleaver came down again, this time on top of Blackhearts
head, steel sinking an inch into his skull and severing his
Killhimkillhimkillhimkillhim! The chant was reaching a ponytail. Hand slippery with blood, Rage tore the knife out of
deafening crescendo in Rages head, his lips moving now as he the pirate as the man began to pitch forward, then planted a
silently mouthed the words. His vision turned the same ruddy heavy boot into the small of Blackhearts back.
hue as the shadows he saw everywhere. White knuckled fingers
gripped his cleaver and knife harder. At the last moment, three Rage dropped down on top of Blackheart as his former captain
paces away, just as Rages left arm began to rise, he hesitated. The fell. His knife flashed out to any exposed area of skin or soft
red mist cleared suddenly. Was this really what he wanted? clothing, cutting, ripping, and slashing the soft flesh into gory
ribbons. The body began to twitch, spasm, convulse violently,
Snivelling runt. Better we just do the deed and worry until Rage used his boots to break the limbs, heavy, brutal kicks
later. Purple, one of the rarer voices. It had a deep, gravelly, to exposed fingers and joints.
commanding tone. It spoke across the others and drowned them
out. Rage felt his arm fly up into the air as of its own accord. The voices in his head had mercifully stopped, giving him a
His legs suddenly lurched forward even faster. Indecision moment of peace. Rage realised that the crowd too had quieted,
passed and a smile broke out across Rages face. their voices dry in their throats. He surveyed the nearest stand
through narrowed eyes, daring even one of them to meet his
Blackheart looked round in time to take the cleaver cleanly gaze. None did.
to the temple, the momentum of the brutal strike whipping
his head around again. The blade carved a huge chunk of his He stood over his prey; a victorious, exultant predator.
flesh away, lumps of splintered bone joining the burst of bright
blood that exploded from the pirates face. Rage followed with Go find the snake. And then the bitch too. They cannot be
a vicious upward stab from the knife in his right hand. The allowed to live. Blue, coldly logical as always.
blade scraped slightly as it met the leather of Blackhearts
reinforced tunic, before the sheer power of the thrust tore Rage sighted Coin, several yards away, slithering its ungainly
through, sinking the knife deep into the flesh beneath. bulk through the grass. He smiled as Red resumed its chilling
monologue in his head.
YES! Moremoremoremore! Reds words were dripping with
a sweet, honeyed glee.

The Union - 119


Strongbox, Tribute to the Pirate-King
Union Team Mascot
Pah! Started out as a sick joke, didnt it? When Rage took
over, he made sure we all knew he was in charge now. Part of Strongbox Size: 40mm
Melee Zone: 1

that was taking Coin and cutting the bastard thing open so he
MOV TAC KICK DEF ARM INF
could get at all of Blackhearts gold. You should have seen it.
3/5 2 2/4 2+ 2 1/2
Damned thing thrashing around trying to bite Rage, all these
Character Traits
bloody coins sliding out of it, all the time the game playing on KD 2 Tough Hide
around them. 1 T
Enemy Plays that cause damage
to, or Playbook damage results
that hit this model are reduced
Character Plays COST RNG ZONE SUSTAIN by [-1] DMG.
I still shudder to think of the man laughing all the while. This
Confidence 1 4" - Yes
vile, sinister chuckle that I swear made even Fangtooth feel Target friendly model can reroll one or more dice
Shelling Out [4 Aura]
Friendly Guild models gain [+1]
sorry for the snake. Rage wrung every last penny out of that during its next Attack or Character Play during
its activation. TAC when making an Attack
creature before dropping it in a bloody heap. against an enemy model that
is within this aura. When a
friendly model inflicts the
taken-out condition on an
Then came this new animal, this bloody tortoise. Rages idea of enemy model that is within this
a tribute to the Pirate King apparently, one last piss-take. Strap aura, the friendly team gains an
additional [1] MP.
a treasure chest to the top of it, fill it with Blackhearts gold, Castellyian, Animal,
and parade it around, he said. 10 Mascot

Didnt take us long to see that it had other uses on the pitch
though. I think Rage likes it more now than any of the other
Union players, the demented bastard.

 - Shank, Butchers Guild Vice Captain

120 - Guild Ball


Harry The Hat' Hallahan
Harry the Hat? Young blood, you must be real wet behind the
ears if you don't know that one. I thought everyone and their Harry the Hat' Size: 30mm
Melee Zone: 1
dog knew that legend. Just in my time playing the game, I've
MOV TAC KICK DEF ARM INF
known four of them.
5/7 4 2/6 3+ 1 1/4
Character Traits
The first was a Butcher; real mean bastard with a nasty Selective
attitude problem. He was a short man, greasy comb-over, ugly 1 T 2 2
3 3 [Alchemists, Brewers,
Butchers, Engineers]
little face, didn't look to be anything special. When he talked This model can also play for the
Character Plays COST RNG ZONE SUSTAIN named teams.
it was in this thick drawl you had to listen real carefully to, or
Goad 1 6" - Yes
you'd miss half of what he was saying. He wore a cruel temper While this model is on the Pitch, the target enemy
Crazy
Once per activation, this model
and a vicious streak like they were going out of fashion. He had model can only move directly towards this model
during its Advance. This Character Play may only may suffer [3] DMG to gain [+3]
these two long skinning knives, liked to go for anyone who went be used once per turn. TAC for the remainder of this
activation.
Molotov 1 8" - -
down, stabbing over and over until he was red up to the elbows. Target enemy model suffers the burning Rising Anger
I shudder to remember the little sadist. condition. This Character Play may only be used
once per turn. The first time this model is
damaged by an enemy model
each turn, the friendly team
The next was an Engineer; as different to the Butcher as night gains [2] MP.
is to day. Tall, thickset, with those kind eyes that used to attract Heroic Play
all the girls. Spoke like he was a crown prince. Hell, might well Inspiring Hat [3 Aura]
While within this aura, friendly
have been one for all I know. Always seemed too clever for models gain [+1] TAC.
his own good, though. Right before he disappeared, I heard he
1
made a name for himself designing some new, advanced engine. Unknown, Human,
Heard that got him kicked out, made the rest of them look bad. 2 19 Male, Attacking Midfielder

The third Hat took up with the Brewers. He was a real


brawler, famous in the undercity as an enforcer long before he
ever set foot on a Guild Ball pitch. When he did, he brought
nothing but pure muscle. Most days he'd be rendered, but in a
bad way for everyone else. I can tell you, isnt anything in the
world more difficult to stop than a full-blooded Drunk in his
cups. They just wont feel it, not matter how hard you hit them.
Its a shame for the Brewers he aint around now.

The last one? Showed up a few years back, not too long ago at all
really. An Alchemist, he was, shifty looking weasel with a ratty
face. Loved to throw around these bottles that exploded into
smoke, so you couldn't tell whereabouts he was. Him or anybody
else for that matter. For a while he looked to make it big, had
started to make a name for himself. Hes gone now, though. I
saw him get taken out for good by Boar; the big man snapped
him like a twig.

How can one man have worn so many faces and played for
different teams? Alright, I'll let you in on the big secret. Its all
in the hat, young blood. Passes from player to player throughout
the years. Thats why they gave him the name.

 - Greyscales, Fisherman's Guild Vice Captain

The Union - 121


Staring around himself at the subdued, sparse wilderness, There was no bad feeling or undue sentiment at work here, just
Flint wondered at the change that a few weeks and miles the calm, steady progression of his schemes. He could leave the
made. This was the final of the Frontier's Cup; the biggest, emotions to simpletons like Silence. Now was the time for the
most important match of the campaign and the culmination of Hunters Guild to fulfil the final part of his arrangement with
all their efforts. The veteran Mason couldnt help but compare them, and Obulus had chosen to disguise himself to oversee the
it to the finals he had played in just a few months earlier. event personally.

The difference couldnt have been more marked. Gone Standing where he was on the sidelines of the Hunters Guild
were the bright, vibrant colours in the stands, the cacophony half of the pitch, Obulus could easily make out each of the
of instruments, cheers, and stamping feet; gone too was the Hunters and the sense of determination emanating from them.
raw urgency of the crowd. The skyline back then had been Possibly Hearne may not have told the rest of his team the
dominated by heavy flags fluttering in the wind, huge pavilions precise details of the pact with the Morticians Guild. Possibly
by the pitchside, immense stone towers and monuments from he would have preferred to keep them unaware of their part in
the city behind. All of that had been replaced by a cold, hard, this. Whether he had told them or not was of little importance
grey sky and murky shapes in the distance that were foreboding to Obulus, but he admitted a vague curiosity as to what kind of
mountains or jagged trees, dark and sinister. man Hearne was.

As he ran out, boots crunching over the early frost, breath Somewhere to Obulus left, the match official charged with
bursting free from his mouth in tiny clouds, he held one hand beginning, scoring and ending the match lifted his instrument
aloft; the same salutary gesture he had made on a thousand to his lips and blew a solitary, keening note. It echoed dismally
other pitches. around the desolate space, more akin to a funereal dirge than
the proud fanfare the players were used to.
The reaction might well have been the worst he had ever seen.
The game began.
Their Hunters Guild opponents had already assembled and
taken their positions, showing a striking efficiency that startled Immediately off their marks, the Hunters Guild kicked the
Flint. For a Guild which had barely sponsored a team, and ball up, just narrowly getting it across the dirty white halfway
which should have seen its hopes dashed in the early stages of line etched into the tundra, itself almost lost beneath a layer of
the event, the Hunters seemed to possess a fearsomely ruthless frost. It was a barely legal kick, but Obulus allowed himself a
and practised line-up. While the Guild itself was a source of measure of admiration for the capabilities of the kicker. The
some impolite amusement to some, it seemed the team was ball rolled to a gradual stop under the watchful eyes of a match
not. Experienced players like Flint had already begun, over official, only inches into the Mason half. On the same side of the
the short space of time of the Frontier's Cup, to adopt a wary pitch, a smaller woman with an unusual, feral appearance
respect for the newcomers. leapt forwards in what seemed more like animalistic bounds
than a human sprint. The woman used the momentum of her
Flint didnt know why they had suddenly chosen to enter the arms to help propel her forward, almost hunched on all fours.
sport for the first time or what their intentions were; he didnt Her pet lynx followed stealthily, a hungry glare promising
even know whether they intended to remain in Guild Ball danger for any who tried to halt their advance. They would
after the Frontier's Cup was over. But what he did know for quickly collect the ball and forcibly turn what should have been
damn sure was to be careful around the newly unchained beast. a Mason's drive into a Hunter's advantage.

On the opposite side, Honour was responding, calmly ordering


her players to change position accordingly. At her words, Mallet
Hidden by his disguise, Obulus watched from the sidelines as dropped into a sweeper position, and Tower advanced only
the Mason team slowly made their way onto the pitch. Most of slightly forwards. Harmony, her hair shining copper in the
them played the fool, waving to an uncaring, despondent crowd light, jogged into step with Honour, although there was little
that cared little. They tried to treat this crowd as they would trace of familial love towards her sister in her body language.
those who followed them from game to game in more familiar Honour approached the ball, hammer in hand, ready to react
lands - the simpletons. Only Mallet and Honour stayed their to the next Hunter play. Flint stood closer to Obulus, looking
hands, faces showing steely resolve rather than the simpering to avoid being man-marked by the Hunters. He was clearly
smiles of jesters. trying to keep clear of the pack and hover where he might steal a
pass once the lines had met.
If hed cared enough to break his reserved mask, he might have
laughed at how pathetic they seemed. But to the Ferryman, The Hunters' side, by comparison, operated like a wolf pack,
loathing was as distasteful as any other emotion. He had the rest racing forward to protect their sister who had run up to
charged the Hunters Guild with their task through cold, gather the ball. Unlike any other team, they were largely silent,
simple logic; the same logic with which he had pursued every Theron making constant subtle hand gestures to his team. Each one
other plot, gambit and intrigue in his life. This match was the was quickly picked up on and smoothly responded to, the Hunters
culmination of the current phase of his plans. It had to progress stalking towards the opposition with almost military discipline.
smoothly under any circumstances.

122 - Guild Ball


Obulus nodded in silent appreciation. The caravan rocked gently from side to side, a soothing rhythm
to ease aching legs, still shaking from mixed exhaustion and
With only one team issuing vocal commands, and the spectators excitement. Tower looked down at the heavy bronze and iron
deathly silent, the game descended into an eerie calm. The trophy in his hands. Harmony had called it an ugly thing;
Masons suddenly became extremely conscious of the quiet, and time-dulled and age-pitted, barely shining in the fading light
seemed unwilling to break the silence; only the bear had no such that broke through the opening in the rear of the canvas. Tower
concern, bellowing a bestial challenge at Brick as the heavy set couldnt see why. It wasnt about fine looks or craftsmanship,
Mason approached the centre of the pitch. Obulus saw the huge although he could see that the trophy had once been formed by
oaf smiling in response, surely the most absurd reaction possible loving artistry. It was a stamp of power, of dominance. It was
from someone who would soon find themselves trying to fend a symbol, a sign, and a warning to others who might seek to
off that ferocious creature. Doubtless word of Ghasts death had contest the Masons Guilds hold over the sport.
made it to the thick-skulled Mason, making his response even
more bewildering. He tore his eyes away from the trophy and looked across at
Mallet, slouched opposite him. The old soldier had one wiry,
The Mortician considered Hearne's position in relation to muscular arm lazily draped over the edge of the cart and the
Honour and Harmony. He wondered whether the Hunter other holding a long pipe to his bearded lips. Surely the grizzled
would try to eliminate his mark early, then press the advantage veteran would understand. Sure enough he detected a sparkle
to tip the scales of the game in his teams favour, or if he would in those worldly eyes, their soft, wrinkled skin wrinkling even
wait more patiently for his moment. Obulus did not doubt the further as he winked at the rookie.
outcome either way, but the methodolog y of the Hunter was
fascinating to study, so far removed was he from the typical Well done, lad. You wouldve made your father proud today. The
Guild Ball player. kind words were as unexpected as the twitch of the eye. Tower hoped he
might even have seen the older mans lips curl into the ghost of a smile.
Obulus continued to watch in silence as the two teams met in
the middle of the pitch. Behind the facile game taking place, the One day soon, youll be replacing me lad. I can tell. The elder
predator stalked its prey. Mason lazily waved away Towers stuttered protests. Nah,
nah, nah, boy. Learn when to listen, and when to speak. That
much will get you far in this life, trust an old hand like me.

Season II - 123
Mallets eyes held a far off look for a moment as he took a another. If he had believed, he might have offered a prayer
particularly long draw on his pipe. It was a tawny old wooden to Solthecius that they might somehow bind themselves back
thing, pitted and scratched from time and use. He exhaled together again.
loudly, a stream of smoke puffing out between the two Masons.
Tower tried his best to maintain eye contact despite the But Flint harboured no such delusions. The shift in the teams
obscuring clouds and the magnetic draw of the hard metallic dynamic had already begun, and the best he could hope for
icon in his hands. was to ride it out. The dark pines of the forest, jagged edges of
blackness silhouetted against the sky, grew ever closer as they
Mark my words lad. One day youll be the head of this crew, slowly made their way back to civilization.
be more than I ever was. Oh, I know it seems impossible now,
but itll come to pass. The others will never manage it. Flint
hasnt got it in him. Too much the loner, too much water under
that bridge a long time ago. Oh, they love him alright, for now,
but sooner or later hell get laid up, slow down. And then hell
be forgotten for the next lad who can wow the crowd. Brick?
Hes a soldier, just like me. Big, strong, tough as an ox... Mallet
chuckled, a deep rumble that elicited yet more smoke. And just A heavy, bloated sun dipped in the skies, shot through with
as obstinate. streaks of murder red against the murky orange. A single,
lonely figure remained, now the crowds and Guild officials
Tower had to wonder why he was getting this speech now, had departed. The figure sat watching the setting sun, waiting
even as he knew he would remember every word. Hell, hed for the world to be swallowed by night. It was as though the
probably lay in his bunk at night and dream that Mallets elements sensed the day was ending and the lawlessness of
words might come true. twilight was near, the wind had begun to pick up. Over the
tundra, it whipped the sporadic tufts of pale green and muted
I wont even bother with her. That callous bitch wouldnt brown grass back and forth. Errant strands of hair stuck to
surprise me if she upped and left first thing tomorrow. From the womans face, plastering themselves to her skin. That skin
the scowl, it was obvious that Mallet was talking about was cool to the touch, despite the fading, tanned glow of a hard
Harmony. But you, my lad? I can see something of the Old summer spent in the practice yards.
Man in you. He was before your time, but he was a fine
captain, just like Honour. Its the curse of our lives that we She cradled her twisted and mauled left knee to her, arms
must see a great many things pass. A look of sadness passed crossed protectively around it, back hunched over, chin resting
across the veterans eyes, a momentary shadowy cast, quickly on her forearms. The other leg lay useless, swollen and mangled.
replaced. Lifeless. The heights of the sharp, searing agony had passed by
now, leaving a dull thump of pain that was considerably more
Tower remained quiet, unwilling to ruin the moment of tolerable unless she actually tried to move either limb. Then
genuine camaraderie and acceptance. Hed never known the the pain smashed back into her, washing over her with savage
like with Mallet before. The pipe fumes hung heavily in the air, urgency until tears ran down her cheeks. Then she would have
unable to escape, making the young rookie grow light-headed. to admit failure. Failure and weakness.
After a moment he could no longer resist and looked down to
stare at the trophy, tenderly passing it from one calloused hand The woman knew the extent of her injuries and had seen
to another, marvelling at it all over again. similar many times before in others, whose names and faces of
the majority of which had almost passed from memory. It was
The caravan slowly rumbled on, the dark forests that separated not the damage to muscles and bones that would break her - those
the fringes of Eisnor from the lands of the Erskirii looming ever the sawbones would repair in a few short months, even though
closer. Unknowingly true to Mallets words, Flint sat astride she had chased them away during the game. She did not fear
his own horse, some distance away from the others. The man the knife, or the anonymous faces covered in pure white cloth,
seemed lost in thought and only moved to nudge the animal nor even the sleep that the Physicians Guild enforced during
with his knees when it needed direction. In another cart, Brick treatment. As soon as she arrived in Piervo, work would begin
and Marbles both slumbered after the exertions of the day. It to restore her body.
seemed the unusual potency of Eisnoran mead had proven too
much even for Bricks massive frame and constitution. The damage would persist far beyond that.

Harmony had left earlier, spurring her horse and riding south With inexorable, unstoppable slowness, the sun continued to
almost as soon as the match ended, only a handful of Guild fall, casting the skies in hues of sickly yellow as its colour bled
officials in tow as guides and guards both. Mallet had cursed outwards. In another place and another time, the sunset might
her retreating form, while the others had mostly looked on, have been considered beautiful. Here, there was none of the
confused. Flint knew very well why the girl rode south with warmth she would normally expect; nor the pleasant gardens
such speed and who she rushed to meet with her news. He was and fields which would normally flourish in that warmth.
deeply troubled by the development, truth be told. Already he Here, everything the eye could see was barren, stunted, and
could feel the threads of the team being pulled apart from one petrified under the stark, heartless light.

124 - Guild Ball


She would have to learn to walk again, once the surgery was Failure. She considered the word again. The brutal honesty of
completed. That much was obvious. It was irrelevant whether it frightened her.
the procedure to knit her shattered legs back together replaced
her own flesh and blood, or simply healed them to pristine Mercifully, the wind that had begun earlier started to relent.
condition. The body was not designed to suffer such trauma Without the wind, there was silence. No sound, not even that
and recover. The act of restoring her was entirely against of animal life. Not in this abandoned, dismal place. For years,
the natural order of the world; accordingly there would be shed attended the Frontier's Cup, and each time she had heard
resistance as she forced her way back into life once more. it remarked that humanity should not be here, that man did
not belong in the wilds. For the first time, the woman took some
That in itself would add further weeks, even months to her time to consider the idea. She could only agree. She would leave
absence. Still, she feared something else. She had suffered part of herself here, imprinted into the soil beneath her feet, a
injuries before, as any Guild Ball player had, albeit none long and glorious career now severed and lost. The forgotten
so debilitating as these. What she feared was obsolescence. gods of this place only knew what would happen to her now.
Obsolescence, and becoming just a memory, like those others
whose names had been forgotten, slipped through the sands of All was still. The shadows of the trees in the distance
time, never to return. lengthened, blackness slowly consumed the land as the light of
another day passed into nothingness. The sound of the stands
She would be replaced. She knew with certainty. Pragmatism ringing through her ears had long since died. The stamping feet
demanded that her Guild do so for the time being, if nothing and cheers, all faded like fallen leaves. The pulsing exuberance
else. The woman was not so foolish as to waste time hoping that of the men, women, and children as they screamed their
a sense of loyalty would keep her place until she could return. support, burned away to stillness. All she had left was silence
She would be replaced. The team would begin to form anew and emptiness. Her world had shrunk, collapsed in upon itself,
and adopt a fresh identity without her. Even those closest to her only the view before her left to call her own. The sun reached
would be unable to resist the change. Such things were insidious. the horizon and the final part of its descent. At last, all the
The woman doubted it would be a promotion from within. momentum that had driven her to this place, at this time,
None of the men and women on her current team were at a had ceased.
stage of their careers where it would be appropriate.
Honour was still, unmoving. Her force was spent.
It would be him.
She didnt know how much time
She had watched the man, the dark skinned bastard from the passed before the Guild officials
far south, for some time. Shed known that in due course, he dared to approach her. They
would be the one to challenge her ascendancy with his own. It carried her away with them,
left her bitter just how agonisingly easy it would be for him now. all strength gone from her body.
Hed be able to slip in and adopt the mantle that had been hers, She had no resolve left to
had been part of her identity. Hed made no effort to hide his admonish them as she
ambitions or to approach her with a potential solution of how had earlier.
to share the power he so desperately wanted. Thinking about it
now, in this quiet, brooding place, she would, if she were honest, Her time, her reign,
have refused him even if he had come to her with such an offer. was over.

In that moment, she asked herself why?. Why had she


demanded that he did not travel north with them for the
tournament? Why had she felt such a sense of animosity towards
him? Was it because of her sisters newfound association with
the man? That had been a significant pressure on their already
strained relationship. Too many times shed watched the man
achieve so much more in partnership with her sister than she
ever had. Too many times shed felt bitter, violent rage towards
him over her own failures in dealing with Harmony. Or was it
the legacy of power, of not been able to relinquish control? When
her time had come to lead, shed sworn to herself that she would
remain humble. Yet she saw now that in order to succeed,
an individual had to grow into leadership and adopt the self
importance and possessiveness that came with it. A leader who
did not commit to the task wholeheartedly, without absolute
confidence in themselves, was destined to failure.

Season II - 125

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