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Shapechanger Vulpine taken into Wuxing from Korea and experimented on to better understand

shapechangers. Developed an aptitude for technomancy due to sheer amount of cyber surgeries and
experimentation. Her magic became resonance. Was further tested until an animal rights riot sacked a
convoy transporting her to another lab. This was actually a Rinraku raid sent to abduct test subjects
from Wuxing. It went poorly and Chae Rin was able to escape. She used her technomancy to connect
with the Vory who saw her potential and smuggled her out of China territory to the West for a Big Favor.
She shadowran herself further west until she ended up in Seattle.

Name: Soo Firefox Chae Rin

Alias: Eoung Ha Jin


Persona size of a dwarf

Priority -
A resonance - Resonance 6, two Rating 5 Resonance skills, 5 complex forms
B attribute - 20
C Skills 46/10, 36/5, 28/2
D Shapeshifter Vulpine 4 edge
E Resources 6k nuyen

Metatype

Shapechanger Vulpine, Human

Retain tail in human form

Vulpine

BOD 3/4
AGI 4/7
REA 3/6
STR 2/4
WIL 6/6
LOG 5/5
INT 7/7
CHA 5/7
RESS 1/5
INI 10D6

Racial Traits: Broadened Auditory Spectrum (Ultrasonic), Keen-Eared, Low-Light Vision, Natural Weapon
(Bite: DV (STR + 1)P, AP ), Shift (Metahuman Form), Uneducated,

Vomeronasal Organ; This enhances a metahumans innate ability to discern and react to individuals by
scent, and also to detect basic emotional responses such as fear, anger, or lust. A character with this
quality can also identify individual people and animals by their smell. Add a +2 dice pool modifier to any
Perception Tests based on smell and a +1 dice pool modifier to all Social Tests when the character can
smell her target. Strong odors and intense background smells (e.g., garbage, spicy foods, etc.) may
diminish this ability or even confuse it, and the character may experience extreme discomfort when
confronted with overwhelming odors (e.g., large crowds or offensive smells). To reflect distraction or
discomfort, impose a 1 dice pool modifier to all tests in these situations (though a respirator can
reduce these penalties by filtrating the air). Thanks to the neural connections between vomeronasal
organs and the brains behavioral centers, tailored pheromones provide twice their normal bonus
against characters with this quality. If the character also possesses an adrenaline pump (p. 459, SR5),
other peoples smells of fear, anger, and lust may trigger the pump. In these cases, the character should
make a Composure (2) Test (p. 152, SR5).

Movement (x1/x3/+2)

Human

BODY 3/6
AGI 4/6
REA 3/6
STR 2/6
WIL 6/6
LOG 5/6
INT 6/6
CHA 4/7
EDG 4
ESS 6
INI REA+INT (9D6)

Human Racial: None

POSTITIVE QUALITY:
Codeslinger 10 karma - +2 to particular matrix action (Hack on the Fly)

Fast healer 3 karma

Photographic memory - 6 karma


Speed readin 2 karma 800 words in 1 hour

Ninja Vanish 4 Karma spend 1 edge, remove all marks a target has on you

Negative Quality:

LIGHTWEIGHT: 6 KARMA On the bright side, this quality means its easy, and cheap, to get drunk.
On the downside, it takes far less to get a person addicted to the various types of chemical
drugs on the market. The Addiction Rating of any substance on the Addiction Table (p. 414,
SR5) or any other related tables is 2 levels higher for the character.
PHOBIA: 10 KARMA Dogs, 3 dice pool modifier to all actions; Composure (2) Test or must get away
from the source

WANTED BONUS: 10 KARMA It feels so good to be wanted, or maybe not. Though most runners are
probably wanted for questioning in a few cases, this is something different. When the character takes
this quality, they work out why they have a bounty or contract on their head. The bounty should be
worth at least 25,000 nuyen, enough to tempt even ones own friends. The character should have to
frequently deal with someone coming for them or finding out about the bounty and using it against
them. If for some reason the bounty ever goes away, like the character is turned in or they clear their
name, the quality must be bought off with Karma.

LIVING PERSONA STATS

Attack: 4/3

DP: 5

Device Rating: 6

FIREWALL: 6

SLEAZE: 7/6

COMPLEX FORMS

STATIC VEIL
Fade: L-1
Resonance energy coils around you, hiding you from GOD. Make a Simple Software +
Resonance [Level] test with a threshold of 1 if the target is on the public grid and 2 on any other
grid. As long as you sustain this complex form and the target doesnt hop to another grid, the
veiled personas Overwatch Score doesnt increase due to time (p. 231). It still increases as a
result of the targets illegal actions, though.
PUPPETEER
Fade: L+4
You push Resonance commands into a target, forcing it to perform a Matrix action. Pick a target
and a
Matrix action for it to perform. Make a Software + Resonance [Level] v. Willpower + Firewall
test with a threshold based on the type of action: 1 for a Free Action, 2 for Simple, and 3 for
Complex. If you succeed, the target performs that Matrix action as its next available action.

RESONANCE SPIKE
Fade: L+0
You send a spike of raw destructive Resonance into the target, causing errors and mayhem.
Make a Software + Resonance [Level] v. Willpower + Firewall test. Your target takes 1 box of
Matrix damage per net hit, with no chance to resist.

TRANSCENDENT GRID

Fade: L-3
You broaden your connection to the Matrix and connect to all grids at once. You take no
penalty for acting across grids (because youre on all of them), but neither do others targeting
you. You also dont take a penalty from the public grid. Make a Simple Software + Resonance
[Level] Test. The effect persists for one minute for every hit you get. When you run out of hits,
the complex form ends.

RESONANCE VEIL
Fade: L-1
This complex form lets you make the target believe something has happened in the Matrix. Its
a convincing illusion if you can succeed in a Software + Resonance [Level] v. Intuition + Data
Processing test. Even if the target has reason to believe what its seeing is fake, it needs to
make a Matrix Perception Test with a threshold equal to your net hits to see through the
illusion.

CLEANER
Fade: L+1
Illegal actions leave traces in the Matrix, but the Resonance can erase a few of them. Make a
Simple Software + Resonance [Level] test. For each hit, reduce the targets Overwatch Score by
1.
SPRITES (p.259) POWERS (p.256)

Level of sprite can be 2xress score, but if sprite level is past ress, fade dmg is physical
2 fade per level of sprite
Can only have one compiled non-registered sprite at a time

Level 5 Crack Sprite registered - Skills: Computer, Electronic Warfare, Hacking ||| Abilities:
Suppression
Level 5 Crack Sprite - registered

Level 4 Machine Sprite Registered - Skills: Computer, Electronic Warfare, Hardware


|||Abilities: Diagnostics, Gremlins, Stability
*Level 4 Machine Sprite Registered - (Currently in Commlink, keeping eye on slaved team
devices to watch for hacking)

Level 6 Fault Sprite registered - Skills: Computer, Cybercombat, Hacking || Ability: Electron
Storm

-TEAMWORK TEST
-HIT ADDS 1 DICE TO LEADERERS POOL, ALSO INCREASES LIMIT CAP BY
1/HIT
- UP TO LEADERS RATING IN SKILL CAN BE ADDED
- LOGIC = DATA PROCESSING FOR SPRITES

RESONANCE ACTIONS (p.250)


Compile Sprite compiling + resonance -
Register Sprite Register + resonance -

MATRIX ACTIONS (p.237)


ARInitiative: Physical Init --- Initiative Dice: Physical Initiative Dice Notes: can be
distracting
Cold-Sim ----Initiative: Data Processing + Intuition --- Initiative Dice: 3D6
Hot-Sim --- Initiative: Data Processing + Intuition Initiative Dice: 4D6 ---Notes: +2 dice pool
bonus to Matrix actions

-2 to run silent
Can have up to 39 Overwatch points before bad stuff. Complex forms do not cause Overwatch to
increase

Need marks (permissions) to do anything Brute force or Hack on the Fly or PUPPETEER

HOW TO HACK
- Mark a host (hack a connected device or brute force/hack on fly/puppeteer
o Placing marks
Different grid (host rating+firewall)
Same grid through slave device (DR+firewall)
Brute force less subtle, attacks
Attack action (cybercombat+logic vs Will+firewall)
o Succeeed - alert
o Every additional 4 net hits grants 2 matrix dmg dealt
o Failure not detected but get feedback damage for
additional successes
Hack on the fly finesse
Sleaze action (Hacking +logic vs. Int +firewall)
o Succeed no alert
o Every 2 additional hits grants 1 free piece of information
o Failure detected and gain automatic mark
Trying to place multiple marks imposes penalty
2 marks = -4 DP mod
3 marks = -10 DP mod
Reboot erases mark, Overwatch convergence erases marks

Enter host matrix action


o Depending on host rating, scan for your presence each round or longer interval
o When matrix perception test time for host (dice = DRx2)
If hacker NOT running silent, then auto-detect after set number of turns
If running silent defend with Logic+sleaze
o If detected IC alerts host
Matrix combat begins
- While in matrix, hacker considered connected to all devices slaved to host
o Will still need to get marks to use devices
o Some devices run silent (matrix perception test Computer+Int)
All hacker needs is one hit
Then comp + int vs DR+sleaze to find icon

Bricking Gear
- Matrix condition monitor
o (8+DR)/2
- Data Spike or Brute force are ways to dmg
- Can turn wireless off to prevent dmg
- Physical signs of being bricked
- Guns most often brickeable
- Brick decks
o Dumpshock
- Repair bricked devices p.228 SR5Core

Overwatch Score
- Each Attack or Sleaze action has chance to increase overwatch score
o Increases by number of hits target got on defense test
o Every 15 minutes after illegal action (by 2D6)
o 40 score GOD sees you
12 matrix damage to be resisted
Force reboot + dumpshock damage
Reports physical location to grid and device owner
- Check Overwatch score action
o Electronic warfare + logic vs. 6D6
Considered illegal action, hits on 6D6 increase Overwatch score
COMPLEX FORM CLEANER
Lower Overwatch Score
o Software + resonance
Every hit reduces score by 1

AFTER YOURE IN

Matrix actions
- Change Icon
o Data processing action
- Crack File
o Marks:1
o attack
o Hacking +logic v protection rating x2
- Control Device
o Sleaze action
o 1 mark free, 2 simple, 3 standard or complex
o Dice pool for device function is same as for using device normally
o Electronic Warfare+Intuition vs intuition+firewall
- Crash Program
o Marks: 1
o attack
o Cybercombat+Logic v. intuition+firewall
o Crash a program opponent is running (matrix perception)
Success crashes file and cannot be used until rebooted
- Data Spike
o Complex
o attack
o Cybercombat+logic v. In+firewall
o Dmg value = attack rating +1 per net hit +2 per additional mark on
target
o Matrix dmg resisted by DR+firewall
- Disarm Data bomb
o Complex
o Software+int v data bomb ratingx2
o Any hits succeed, no hits activate it
- Edit File
o Marks:1
o Computer+logic v. int+firewall
o Create, change, copy, delete, protect any file
o Penalties depending on action
o Need to perform action every turn to for example edit video of
companions while its transmitting
- Enter/Exit Host
o Marks:1
o Complex
- Erase Mark
o Complex
o Computer+logic v will+firewall
o Need 3 marks on an icon you are erasing a mark from
o Erase 2 marks at -4 DP, 3 at -10 DP
- Erase Signature
o Complex
o Computer+resonance v. signature rating x2
o Attack
o Erase resonance left by an action
- Format Device
o Marks:3
o Computer+logicv will+firewall
o Complex
o Next time wuld reboot, it shuts down for good until software
replaced
o Cannot be accessed by matrix
- Full Defense
o Owner only
o Firewall action/ interrupt action
o May take at any time, add willpower to dice pool to defend.
o Initiative reduced by 10, effects last for rest of combat turn
- Grid hop
o Data processing action
o Need to leave host before hopping grids
o Need access or must brute force or hack on fly (Illegal actions)
- Hide
o Complex action
o Electronic warfare+int v. int+data process
o Make a target lose you, need new matrix perception test
o Cant hide from something with mark on you
- Invite Mark
o Simple
- Jack Out
o Simple action
o Hardware+will v. logic+attack
o Suffer dumpshock if in VR
o Defense pool only there if linklocked
- Jam Signal
o Complex
o Electronic warfare+logic
o Turns wireless device into local jammer as long as not using in
matrix actions
o Any hits added to noise of area within 100 meters
- Jump into Rigged Device
o Marks 3
o Electronic warfare+logic v willpower+firewall
o Must be in vr
o Rigger adaptation in device
o Have to have control rig
- Matrix Perception
o Complex
o Computer+int v. Logic Sleaze
o Learn one fact per net hit
- Matrix Search
o Simple computer+int
o Any hits beyond threshold reduce search time
General knowledge thresh:1 time:1 min
Not publicized or limited interest 3 30 minutes
Hidden or erased or hunted 6 -12 hours
Protected or secret n/a n/a
o Dice pool mod
Intricate or specialized -1
Obscure - -2
Another grid - -2
- Reboot Device
o Complex
o Marks: 3
o Computer+logic v. Will+firewall
o Shuts down immediately and reboots
o Online at the end of following combat turn
o Dumpshock if in VR
o Everything set to 0
o Doesnt work on technomancers (though technos can reboot
themselves) or resonance constructs (like sprites)
- Send message
o Simple
- Set data bomb
o Marks:1
o Software+logic v. DRx2
o Set to a file, choose rating of bomb up to net hits
o ratingD6 matrix dmg, deletes file, and deletes itself
- Snoop
o Marks: 1
o Complex
o Electronic warfare + Int v. logic + firewall
o Intercept matrix traffic to and from target marked, listen to, view,
read data live or save for later
- Spoof command
o Complex
o Marks:1
o Hacking + int v. logic firewall
o Spoof owners identity to access devices
o Works only on devices and agents
o NOT WORK on ic, sprites, hosts, personas,icons
- Switch interface
o Simple
o Dataprocessing action
o Switch from AR to VR or vice cersa
o CANNOT switch while link locked
o Only works on self
- Trace icon
o Complex
o Marks: 2
o Computer+int v. will+sleaze
o Find physical location of persona in matrix
o Continue to know location as long as have at least one mark on
target
o DOES NOT WORK on hosts or IC, since no actual meat world
location

STORY POINTS

Akagi vs Andrei

Akagi staying at Mitsuhama hotel


Oyuban boss
Col. Nango lonestar group putting in for transfer
Takeda lt. boss runs Akagis group in Seattle
-buying up properties, hiring muscle, making connections, scouting out territories
Washizu group akagi is a boss of racketeering, smuggling, gambling
Connecting with Seattle Yakuza

Sprites on tap
Large scale move to Seattle after major event. High stakes race that takes place once a year
-Akagi is currently looking for a driver

Akagi game
Former boss of washizu old ma washizu
Dangerous game, akagi only in mid 30s (well over 70 now)
Bet his own blood versus washizus money
Constantly tricks washizu into betting more and more until Akagi wins everything
Washizu dies of heart attack

Downloaded analysis of his strategy


-mind games and trapping

Need someone to reassure Andrei and not let him be goaded by Akagi

More recent match 10 million pot


Mitsuhama computer program vs akagi
-Akagi won
-Akagi cheated: Akagi cheated and switched tiles out, messing with the computers alogorithm
- memorized his random draws beforehand

Vory moderating

Want Japanese Mahjong less cheating,

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