(First Quarter) COMPETENCIES STRATEGIES USED INSTRUCTIONAL MATERIALS
ONE , TWO, AND THREE
1. To count and tell the number of objects in a given set 1.1. To read and write the numbers 1, Counters 2, and 3 in symbols and in words. Group work Number Flash Cards 1.2. To recognize cardinal numbers 1, Game Number Word Cards 2, and 3. Bingo Number Cards 1.3. To identify the number that is one more or one less than a given number. FOUR , FIVE AND SIX 1. To count and tell the number of objects in a given set. Counters 1.1. To read and write the numbers 4, Grouping Number Word Cards 5, and 6 in symbols and in words. Story Telling Fishing Number Game 1.2. To recognize cardinal numbers 4, Game Pocket Chart 5, and 6. Cut- out of children 1.3. To identify the number that is one more or one less than a given number. SEVEN , EIGHT AND NINE 1. To count and tell the number of objects in a given set. 1.1. To read and write the numbers 4, Number Word Cards Group work Counters 5, and 6 in symbols and in words. Reciting Poem 1.2. To recognize cardinal numbers 4, Number Flash Cards Game 5, and 6. 1.3. To identify the number that is one more or one less than a given number. ZERO 1. To count and tell the number of Show me board objects in a given set. Counters 1.1. To read and write the numbers 0 Group work Cut outs of candies or any objects in symbol and in word. Game Transparent containers 1.2. To recognize cardinal numbers 0 Individual work Flash Cards with drawing of 0 to 9 to 9. objects 1.3. To identify the number that is one more or one less than a given number. TEN 1. To count and tell the number of Counters objects in a given set. Number Word Cards 1.1. To read and write the numbers 10 Group Work Fishing Number Game in symbol and in word. Game Number Flash Cards 1.2. To recognize cardinal numbers 1 to 10. 1.3. To identify the number that is one more or one less than a given number. ELEVEN TO TWENTY 1. To recognize cardinal numbers from 11 to 20. Counters Group work 2. To count and tell the number of Show me board Game objects in a given set by ones and Pocket Chart Playing Games tens. 3. To read and write the numbers 11 to 20 in symbols. TWENTY ONE TO FIFTY 1. To recognize cardinal numbers Grouping from 21 to 50. Counters Story Telling 2. To count and tell the number of Number Word Cards Game objects in a given set by ones and Place Value Chart tens.
FIFTY ONE TO ONE HUNDRED
1. To recognize cardinal numbers Place Value Chart from 51 to 100. Grouping Bunches of different numbers of 2. To count and tell the number of Guessing Game sticks from 51 to 100 objects in a given set by ones and Answer sheet tens. 3. To read and write the numbers 51 to 100 in symbols. Grouping Counters ONE MORE THAN Story Telling 1. To identify the number that is one Flash Cards Game more than a given number. Cut outs of toy car and balls Picture Study ONE LESS THAN Group work Counters 1. To identify the number that is one Game Flash Cards less than a given number. Cut outs of toy car and balls FEWER THAN AND MORE THAN Grouping Real Objects 1. To compare two sets using the Concept development Cut- outs expressions Fewer than and More Game Pictures than . Show me board [
Grouping Real Objects
AS MANY AS Cut- outs Concept development 1. To compare two sets using the Game Pictures expressions As many as . Show me board
ORDERING SETS FROM LEAST TO
GREATEST OR GREATEST TO LEAST NUMBEROF ELEMENTS Picture study Cut- out pictures 1. To order sets with 1 to 10 objects Story Telling Picture Cards from least to greatest number of Grouping Drawings elements 2. To order sets with 1 to 10 objects from greatest to least number of elements COMPARING NUMBERS THROUGH 100 USING RELATION SYMBOLS Concept development 1. Compare numbers through 100 Counters Story Telling using the expressions greater than, Cut- outs of smiley faces less than or equal to. 2. Show the relationship of numbers using symbols >, <, or = SKIP COUNTING BY 2 Concept development Counters 1. Skip count by 2 s through 100 Grouping Hundred Chart 2. Perform action that skip count by Cut- out of a rabbit 2s SKIP COUNTING BY 10 Concept development 3. Skip count by 10 s through 100 Counters Grouping 4. Perform action that skip count by Hundred Chart 10s COMPOSING AND DECOMPOSING Real Objects Concept development NUMBERS Cut outs 1. Compose and decompose numbers Number charts