Professional Documents
Culture Documents
New features
VRayMultiSubTex texture to allow different colors/textures based on surface material IDs
and object IDs;
VRayCarPaint material with advanced metalic flake simulation;
VRayExposureControl plugin for proper exposure of perspective and regular camera
viewports;
VRayLightMeter helper for lighting analysis;
VRayLightSelect render element to hold the (direct) contribution of selected lights;
VRayStereoRig that can be used together with the VRayStereoScopic helper to manually
define the left and right cameras;
VRayLensEffects render effect for producing realistic glow and glare;
Filter Generator tool for generating glare maps for VRayLensEffects;
VRayDistanceTex texture to measure the distance to arbitrary polygonal objects;
VRayDRBucket render element to show which machine rendered a given bucket;
Support for tiled mip-mapped OpenEXR files in VRayHDRI;
img2tiledexr tool for mass conversion of textures to tiled OpenEXR files for use with
VRayHDRI;
Support for shade maps in the VRayStereoScopic helper;
Support for dispersion for refractions in VRayMtl;Support for camera distortion based on
.vrlens files;
Lens Analyzer tool for generating distortion .vrlens files from photographs;
Light lister for V-Ray lights;
Added the various V-Ray components in the "Create" menu;