Professional Documents
Culture Documents
QUESTION:
MICROSOFT BAND
BY
Course Lecturer
DR. GAMBARI, A. ISIAKA
1. Introduction
A head-mounted display for displaying an image that matches a viewer's head movement has a
head tracker for detecting the viewer's head movement, an eye tracker for detecting the viewer's
eye movement, and an adaptive filter for adaptively filtering the output of the head tracker in
accordance with the output of the head tracker and the output of the eye tracker, and when tracker,
and when the viewer is watching a particular object in the displayed image, the adaptive filter is
set as a low-pass filter, and this and the output gain of the head tracker is lowered; in other cases,
the adaptive filter is set as an all-pass filter, and this prevents minute shaking of the head from
being reflected on the displayed image, while retaining image display response to head motion,
and furthermore, this serves to keep the particular object from being shifted outside the field of
view.
Head-mounted displays (HMDs) are small displays or projection technology integrated into
eyeglasses or mounted on a helmet or hat. Heads-up displays are a type of HMD that does not
block the user’s vision, but superimposes the image on the user’s view of the real world. An
emerging form of heads-up display is a retinal display that “paints” a picture directly on the
sensitive part of the user’s retina. Although the image appears to be on a screen at the user’s ideal
viewing distance, there is no actual screen in front of the user, just special optics (for example,
modified eyeglasses) that reflect the image back into the eye. Other heads-up displays that are not
worn by the user but are projected on a surface (for example, on a car or plane windshield) are not
covered in this discussion. Some HMDs incorporate motion sensors to determine direction and
A head-mounted display (HMD) is a type of computer display device or monitor that, as the name
implies, is worn on the head or is built in as part of a helmet. This type of display is meant for a
total immersion of the user in whatever experience the display is meant for, as it ensures that no
matter where the user’s head may turn, the display is positioned right in front of the user's eyes.
4. History/Historical Background
Back in the 1960’s, a cinematographer named Morton Heilig had a crazy idea: what if instead of
watching movies from the couch like everybody else, you could wear the experience on your head
and have the content beamed directly into your eyeballs instead?
Since the earliest steps of the technology up until today, nearly every major electronics
manufacturer has dipped their toes into the water with one device or another. Many are now
defunct with names you’d never recognize, but a few standouts throughout the years include the
Victormaxx Cybermaxx, Sony’s 3D TV viewer, and everyone’s favorite 90’s flop, the Nintendo
Virtual Boy
6. Features/Characteristics
a display part which displays images to a wearer of the display, a supporting part which supports
the display part, and which is movable so as to move the display part between a position in front
of an eye of the wearer and a position that is not located in front of a face of the wearer, and a
(i) comprises two holding parts and a linking part connecting the two holding parts,
part is movable around a side of a head of the wearer and along a contour of the head
of the wearer; and wherein an inner surface of the supporting part has a curvilinear
shape that conforms to the side of the head of the wearer, and wherein when the display
part is in the position that is not located in front of the face of the wearer, the supporting
7. Advantages
2. Immersive Learning.
Disadvantages
1. Integration.
2. Costly Investment.
3. Breathing Space.
9. Educational Uses
With the help of head mounted display, teachers are now able to expand their curriculum and teach
subjects in new and exciting ways. Head mounted display has advanced to a point where schools
don’t even need to have Wi-Fi or VR goggles to use it. As long as they have a tablet or a mobile
teaching of history
through virtual trips to places such as the Great Wall of China, a face-to-face lesson on Louis
XIV of France, videos and slides on the Vietnam War, and much more. Nearpod’s platform
is giving students the ability to interact and engage with historical content like never before.
Teaching of sciences
students can go on scientfoc field trips to places outside the reach of the common man.
teaching of arts.
Instead of visiting a museum to see Vincent van Gogh’s famous painting “The Night Café,”
head mounted display can eb integrated into lesson plans to help students with different learning
head mounted display allow teachers to actually track student engagement and performance. These
real-time tracking capabilities are extremely helpful in guiding, observing, and controlling
Handle your device, battery, charger and accessories with care. The following suggestions help
Keep the device dry. Precipitation, humidity, and all types of liquids or moisture can
Do not store the device in high temperatures. High temperatures may damage the device
or battery.
Do not store the device in cold temperatures. When the device warms to its normal
temperature, moisture can form inside the device and damage it.
Do not open the device other than as instructed in the user guide.
Unauthorized modifications may damage the device and violate regulations governing
radio devices.
Do not drop, knock, or shake the device or the battery. Rough handling can break it.
Only use a soft, clean, dry cloth to clean the surface of the device..
During extended operation, the device may feel warm. In most cases, this is normal. To avoid
getting too warm, the device may automatically slow down, close apps, switch off charging, and
if necessary, switch itself off. If the device is not working properly, take it to the nearest authorised
service facility.
12. References
https://www.ashford.edu/blog/technology/virtual-reality-in-the-classroom
https://elearningindustry.com/virtual-reality-in-learning-and-development
https://www.nokia.com/en_int/phones/support/nokia-130-user-guide/take-care-of-your-device