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Character: Spiesyy

_____________________________ I.Q.: 14 : _____ % To


_______ All
Skills _____ vs. Illusion
Player Name: _____________________________ M.E.: 15 : _____ vs. Insanity _____ vs. Possess
_______ Psionics/

Race: Elf
_________________ H.F.: ___________ M.A.: 12 : Trust/Intimidate: _____ %
_______
Sex: Male
_________________ Age: ___________ P.S.: 23
_______ Standard
Bionic
Robotic
8 Damage
Supernatural : _____

Hit Points: 20
__________ SM.D.C.: ___________
44 P.P.: _______ 2
19 : _____ Strike/Parry/
Dodge _____ Initiative
Alignment: Scrupulous (Good)
_____________________________ P.E.: 20 : _____
_______ 10 % vs. Coma/ Death 3
_____ vs. All Magic
& Poisons

O.C.C./R.C.C.: Battle Magus 17 : Charm/Impress: _____ 35 %


®
_____________________________ P.B.: _______
1
Level: ______ / 2,120
_____________________________
CHARACTER SHEET Spd.: _______ 20
30 : _________ 33
mph ( _________ kph )
SKILLS & ABILITIES

Natural/O.C.C./R.C.C. Skills +%/lvl % O.C.C./R.C.C. Related Skills +%/lvl % Secondary Skills +%/lvl %
Speak / read Elven/Dragonese
__________________________ _____ 98
_______ Law (General)
__________________________ 5
_____ 40
_______ Cooking 5
__________________________ _____ 40
_______
Speak / read American
__________________________ 3/5
_____ 78/80
_______ __________________________ _____ _______ Brewing 5
__________________________ _____ 30/35
_______
Speak Faerie
__________________________ 3
_____ 68
_______ __________________________ _____ _______ Sing 5
__________________________ _____ 40
_______
Speak Spanish
__________________________ 3
_____ 68
_______ __________________________ _____ _______ __________________________ _____ _______
Basic Math
__________________________ 5
_____ 90
_______ __________________________ _____ _______ __________________________ _____ _______
Intelligence
__________________________ 4
_____ 51
_______ __________________________ _____ _______ __________________________ _____ _______
Tracking
__________________________ 5
_____ 50
_______ __________________________ _____ _______ __________________________ _____ _______
Land Navigation
__________________________ 4
_____ 55
_______ __________________________ _____ _______ __________________________ _____ _______
Horsemanship: General
__________________________ 4
_____ 54/34
_______ __________________________ _____ _______ __________________________ _____ _______
First Aid
__________________________ 5
_____ 50
_______ W.P Targeting
__________________________ _____ _______ __________________________ _____ _______
Radio (Basic)
__________________________ 5
_____ 50
_______ W.P. Paired Weapons
__________________________ _____ _______ __________________________ _____ _______
Sense of Balance
__________________________ 3
_____ 63
_______ Quick-Draw: Sword / Handgun
__________________________ _____ _______ __________________________ _____ _______
Work parallel bars & rings
__________________________ 3
_____ 73
_______ W.P. Sharpshooting
__________________________ _____ _______ __________________________ _____ _______
Back Flip
__________________________ 2
_____ 82
_______ W.P Sword / Shield / Grapple hook _____ _______
__________________________ __________________________ _____ _______
Prowl
__________________________ 5
_____ 45
_______ W.P. Energy Rifle / Energy Pistol
__________________________ _____ _______ __________________________ _____ _______
Climb
__________________________ 5
_____ 55/45
_______ Sniper +2 aim singleshot rifle
__________________________ _____ _______ __________________________ _____ _______
Interrogation
__________________________ 5
_____ 45
_______ Boxing: +2Parry/Dodge +1 Roll with Impact
__________________________ _____+2P.S +8SDC __________________________
_______ _____ _______
Demolitions
__________________________ 3
_____ 70
_______ Wrestling: + 1 roll with impact +2 P.S _____
__________________________ +1P.E + _______
13SDC __________________________ _____ _______
Lore: Demons & Monsters
__________________________ 5
_____ 50
_______ Gymanstics: +2 roll with impact +2 P.S_____
__________________________ + 1 P.P_______
+2 P.E +7 SDC
__________________________ _____ _______
Lore: Magic
__________________________ 5
_____ 30
_______ Force March: +2 P.E + 4 speed + 6SDC
__________________________ _____ _______ __________________________ _____ _______

I.S.P.: ___________ P.P.E.: ____________92 Spell/Psionic & Effect PPE/ISP . Range Sav Throw Duration Damage
Psionic Level: None
____________________ Manipulate Object(2)(Inanimate only)
__________________________________________ 2/5lbs
_______ 50+10ft/level
_______ _______ -- 2min/level
_______ --
_______
Spell Strength & Type: _____ ______________ Lantern Light (1)(50to300 Watt bulb, hovers)
__________________________________________ 1
_______ 10ft
_______ --
_______ 30mins/level _______
_______ --

Save vs. Psionics (base): 14 )


_____ ( ____ Globe of Daylight(1) (12spd, 12foot area, sunlight effect)
__________________________________________ 2
_______ Self/30ft
_______ --
_______ 3min/level
_______ --
_______
Save vs. Spell Magic: _____ ( 12 ) Armor of Ithan(3) (10MDC/level, Half Magic F/L/C)
__________________________________________ 10
_______ Touch
_______ --
_______ 1min/level
_______ --
_______
Save vs. Ritual Magic: _____ ( 16 ) Escape (5)(Magic Escape Artist / Pick Lock)
__________________________________________ 8
_______ 5ft
_______ --
_______ _______-- --
_______
Breathe Without air(3)(Protects from nonmagic toxins too) _______
__________________________________________ 5 Touch
_______ --
_______ 3mins/level _______
_______ --

Bionics/Cybernetics/Bio-Wizardry/Psynetics Death Trance(1) (No signs of life, can feel vague senses)
__________________________________________ 1
_______ Self
_______ --
_______ 2.5min/level _______
_______ --

____________________ ____________________ Magic Shield(3)(60MDC shield, 1+parry -8parry to shots) 6 Self/Other


__________________________________________ _______ _______ _______ _______ _______ -- 2min/level --

____________________ ____________________ Deflect(4) ( d20+4 to parry projectile, may hit innocent)


__________________________________________ 10
_______ Self
_______ --
_______ 1_______ --
action/level _______

____________________ ____________________ Ricochet Strike(4)(Thrown weapon can bounce)


__________________________________________ 12
_______ --
_______ --
_______ 1 Round
_______ --
_______
____________________ ____________________ Light Target(3) (Glowing target)
__________________________________________ 6
_______ 2Touch/1
_______ 10ft _______
Standard 2mins/level _______
_______ --

____________________ ____________________ Energy Bolt(3)


__________________________________________ 5
_______ 150
_______ Dodge 18
_______ _______-- 4d6 SDC
_______
____________________ ____________________ Fire Bolt(4) (+4strike) (1d6*10SDC)
__________________________________________ 7
_______ 100+5ft/level
_______ _______ Dodge _______-- 4d6 MDC
_______
____________________ ____________________ Fireblast(4)
__________________________________________ _______ 8 50ft
_______ Dodge
_______ _______-- 3d6 MDC
_______
____________________ ____________________ Circle of Flame(5)
__________________________________________ 10
_______ 10ft(self)
_______ --
_______ 2min/level
_______ 6d6 SDC
_______
____________________ ____________________ Electric Arc(4)(+2 strike, can be used rest of round)
__________________________________________ 8
_______ 30
_______ Dodge
_______ 1 Round
_______ 2d6 MDC
_______
____________________ ____________________ Throwing Stones(2) (+2 strike + PP,targeting)
__________________________________________ 4
_______ 200+100ft/lvl
_______ _______ Dodge 2 rounds 1d6
_______ MDC +1/lvl
_______
____________________ ____________________ Orb of Cold(2) (numb: -1atk, -2init, -1strike/parry/dodge, -10%spd)
__________________________________________ 5
_______ 200
_______ Dodge;Standard
_______ 1round 3d6MDC+numb
+ 1d4 min
_______ _______
____________________ ____________________ Fist of Fury(4) (Turns P.S to supernatural for punches)
__________________________________________ 10/50
_______ self/touch
_______ --
_______ 1 round/level _______
_______ --

____________________ ____________________ Power Weapon (8) (SDC -> MDC , MDC + 25% dmg)
__________________________________________ 35
_______ touch
_______ --
_______ 2_______ --
rounds/level _______

____________________ ____________________ ?Blinding Flash (1) (1d4 rnds, -10strike,parry,dodge 50% fall_______
__________________________________________ every1 10ft)_______
60ft,10ft radius _______
Standard, -1 = 3pe
_______-- --
_______
____________________ ____________________ Befuddle(2) (-2 strike,parry,dodge APM 1/2 Skills -20%)
__________________________________________ 6
_______ 100ft
_______ Standard
_______ 2min/level
_______ --
_______
____________________ ____________________ Infrared Vision(2)
__________________________________________ 5
_______ Self; 500ft
_______ --
_______ 5min/level
_______ --
_______
____________________ ____________________ Stumble(1)
__________________________________________ 3
_______ 25ft/level
_______ Standard
_______ _______-- 1d4SDC
_______
____________________ ____________________ TK Bullet Attack(2) (1-3d8SD, 1-3d4 MD)
__________________________________________ 3/6
_______ 100ft/level
_______ Dodge-2
_______ 2sec
_______ 1-/d8SD ; 1-3d4MD
_______
____________________ ____________________ Force Bolt(4) (+3 strike)
__________________________________________ 8
_______ 100ft/level
_______ Dodge 17
_______ _______-- 1d6+1 MD
_______
____________________ ____________________ Superhuman Agility (5) (+1init,parry +5 autododge,autoroll with
__________________________________________ impact)_______
15
_______ Self;20ft --
_______ 2round/level _______
_______ --
Erase Trail (5)
__________________________________________ 16
_______ Self/Touch
_______ --
_______ 10min/level _______
_______ --
Additional Abilities of Note Mystic Water Blast(5)
__________________________________________ 10
_______ 100+10ft/level _______
_______ dodge-1 _______-- 2d6+6
_______
_________________________________________ Laser Blast(3)
__________________________________________ 5
_______ 200ft/level
_______ Dodge
_______ _______-- 1d6 Md +2/lvl
_______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
Nightvision: 100ft
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______

Rifts® and elements on this page are registered trademarks and/or intellectual property of Kevin Siembieda and Palladium Books, Inc. This document is for non-commercial use only. Designed by Traek Malan at www.megaverseonline.com
Character: Spiesyy
_____________________________ I.Q.: 14 : _____ % To
_______ All
Skills _____ vs. Illusion
Player Name: _____________________________ M.E.: 15 : _____ vs. Insanity _____ vs. Possess
_______ Psionics/

Race: Elf
_________________ H.F.: ___________ M.A.: 12 : Trust/Intimidate: _____ %
_______
Sex: Male
_________________ Age: ___________ P.S.: 23
_______ Standard
Bionic
Robotic
8 Damage
Supernatural : _____

Hit Points: 20
__________ SM.D.C.: ___________
44 P.P.: _______ 2
19 : _____ Strike/Parry/
Dodge _____ Initiative
Alignment: Scrupulous (Good)
_____________________________ P.E.: 20 : _____
_______ 10 % vs. Coma/ Death 3
_____ vs. All Magic
& Poisons

O.C.C./R.C.C.: Battle Magus 17 : Charm/Impress: _____ 35 %


®
_____________________________ P.B.: _______
1
Level: ______ / 2,120
_____________________________
CHARACTER SHEET Spd.: _______ 20
30 : _________ 33
mph ( _________ kph )
COMBAT & EQUIPMENT

Strike Parry /
Hand to Hand Combat Modern Weapons Damage Ammo Aim/Burst Range Special Saving Throws Base Modifier
Type: Martial Arts
_________________________ NG-35 Heavy Laser Pistol
______________________ 3d6 MD
______ 14/14
______ 800ft
______ ______ ____________ Coma/Death: varies +20%
_______
Attacks per Melee: 5
_______ NG-L5 Laser Rifle (Block III) ______
______________________ 3d6 MD 10/10
______ 1600ft
______ ______ ____________ Harmful Drugs: ( 15 ) _______
Initiative: 0
_______ ______________________ ______ ______
____________ ______ ______ Horror Factor: varies +1
_______
Damage: 8
_______ ______________________ ______ ______
____________ ______ ______ Insanity: ( 12 ) _______
Strike: _______ ______________________ ______ ______
____________ ______ ______ Poison (lethal): ( 14 ) +2
_______
Parry: 4
_______ ______________________ ______ ______
____________ ______ ______ Poison (non-lethal): ( 16 ) +2
_______
Dodge: 4
_______ ______________________ ______ ______
____________ ______ ______ Psionics: 14 )
( ___ _______
Pull/Roll: _______ ______________________ ______ ______
____________ ______ ______ Ritual Magic: ( 16 ) _______
Rolling Punch
_______________________: 3
_______ ______________________ ______ ______
____________ ______ ______ Spell Magic: ( 12 ) _______
Rolling impact
_______________________: 7
_______ ______________________ ______ ______
____________ ______ ______ Psionics
_________________: 15 )
( ___ _______
_______________________: _______ ______________________ ______ ______
____________ ______ ______ Posession
_________________: ( ___ ) +1
_______
_______________________: _______ ______________________ ______ ______
____________ ______ ______ _________________: ( ___ ) _______
Knockout/Stun: 20
_______ ______________________ ______ ______
____________ ______ ______ _________________: ( ___ ) _______
Critical Strike: 20
_______ ______________________ ______ ______
____________ ______ ______
Death Blow: _______ ______________________ ______ ______ ______
____________ Equipment: ______
Kick: _______ ______________________ ______ ______ ______ ______
____________ _______________________________
Jump Kick: _______ _______________________________
set of clothes, uniform,
Strike
Restrained Punch: _______ Ancient Weapons Damage PPE/ISP Strike Stan/Thr Parry Special ceremonial robes, utility belt, two
_______________________________
Punch: 1d6
_______ Vibrosword 2d6MD
______________________ ______ canteens, backpack, knapsack,
______ ______ ______ ____________ _______________________________
Power Punch (2 attacks): _______ Regular Sword
______________________ 2d6SD
______ three weeks of food rations, a pair of
______ ______ ______ ____________ _______________________________
Body Throw/Flip: 3
_______ Grappling Hook
______________________ 1d4+1d6 impale______ ______ ______ ____________
______ handcuffs, 50 feet
_______________________________
_______________________: _______ Magik Sw0rd
______________________ ???
______ (1 5.2 m) of strong cord/rope, 3 flares, a
______ ______ ______ ____________ _______________________________
_______________________: _______ flashlight, compass,
______________________ ______ ______ ______ ______ ____________ _______________________________
and a pocket knife.
_______________________: _______ ______________________ ______ ______ ______ ______ ____________ _______________________________
_______________________: _______ ______________________ ______ ______ ______ ______ ____________ _______________________________
Robot Combat (add w/ HTH) ______________________ ______ ______ ______ ______ ____________ _______________________________
Type: _________________________ ______________________ ______ ______ ______ ______ ____________ _______________________________
Attacks per Melee: _______ ______________________ ______ ______ ______ ______ ____________ _______________________________
Initiative: _______ ______________________ ______ ______ ______ ______ ____________ _______________________________
Strike: _______ ______________________ ______ ______ ______ ______ ____________ _______________________________
Parry: _______ ______________________ ______ ______ ______ ______ ____________ _______________________________
Dodge: _______ ______________________ ______ ______ ______ ______ ____________ _______________________________
Pull/Roll: _______ ______________________ ______ ______ ______ ______ ____________ _______________________________
_______________________: _______ ______________________ ______ ______ ______ ______ ____________ _______________________________
_______________________: _______ _______________________________
_______________________: _______ Robot Vehicle: _______________ Robot Vehicle: _______________ _______________________________
_______________________: _______ Restrained Punch: _______ Restrained Punch: _______ _______________________________
Punch: _______ Punch: _______ _______________________________
Armor: Battler Armor (Demon Helm)Power Punch (2 attacks):
______________________ _______ Power Punch (2 attacks): _______ _______________________________
M .D.C.: ___________
45/45 AR: ______ Kick: _______ Kick: _______ _______________________________
Weight: ______ lbs - ___ % prowl Leap Kick: _______ Leap Kick: _______ _______________________________
Cost: ______ credits ■ POWER ARMOR
BODY ARMOR _______________________: _______ _______________________: _______ _______________________________
Notes: ______________________ _______________________: _______ _______________________: _______ _______________________________
Helm: 45/45
_______________________________ _______________________: _______ _______________________: _______ _______________________________
_______________________________ _______________________: _______ _______________________: _______ _______________________________
Armor: ______________________ P.S. Equivalent _______ P.S. Equivalent _______ _______________________________
.D.C.: ___________ AR: ______ Spd (atm./space flight) _______ Spd (atm./space flight) _______ _______________________________
Weight: ______ lbs - ___ % prowl Spd (run) _______ Spd (run) _______ Money & Trade Goods
Cost: ______ credits POWER ARMOR
BODY ARMOR M.D.C. - Main Body: _______ M.D.C. - Main Body: _______ Coalition Credits: _____________
Notes: ______________________ M.D.C. - Head: _______ M.D.C. - Head: _______ NGMI Credits: _____________
_______________________________ M.D.C. - Legs ( x ____ ): _______ M.D.C. - Legs ( x ____ ): _______ Black Credits: _____________
_______________________________ M.D.C. - Arms ( x ____ ): _______ M.D.C. - Arms ( x ____ ): _______ Univ. Trade Credits: _____________ 1000
Armor: ______________________ M.D.C. - _______________: _______ M.D.C. - _______________: _______ Gold/Silver: _____________
.D.C.: ___________ AR: ______ M.D.C. - _______________: _______ M.D.C. - _______________: _______ Other Valuables: _____________
Weight: ______ lbs - ___ % prowl Weapon _______________: _______ Weapon _______________: _______ _______________________________
Cost: ______ credits POWER ARMOR
BODY ARMOR Weapon _______________: _______ Weapon _______________: _______ _______________________________
Notes: ______________________ Weapon _______________: _______ Weapon _______________: _______ _______________________________
_______________________________ Weapon _______________: _______ Weapon _______________: _______ _______________________________
_______________________________ Weapon _______________: _______ Weapon _______________: _______ _______________________________

Rifts® and elements on this page are registered trademarks and/or intellectual property of Kevin Siembieda and Palladium Books, Inc. This document is for non-commercial use only. Designed by Traek Malan at www.megaverseonline.com
Character: Spiesyy
_____________________________ I.Q.: 14 : _____ % To
_______ All
Skills _____ vs. Illusion
Player Name: _____________________________ M.E.: 15 : _____ vs. Insanity _____ vs. Possess
_______ Psionics/

Race: Elf
_________________ H.F.: ___________ M.A.: 12 : Trust/Intimidate: _____ %
_______
Sex: Male
_________________ Age: ___________ P.S.: 23
_______ Standard
Bionic
Robotic
8 Damage
Supernatural : _____

Hit Points: 20
__________ SM.D.C.: ___________
44 P.P.: _______ 2
19 : _____ Strike/Parry/
Dodge _____ Initiative
Alignment: Scrupulous (Good)
_____________________________ P.E.: 20 : _____
_______ 10 % vs. Coma/ Death 3
_____ vs. All Magic
& Poisons

O.C.C./R.C.C.: Battle Magus 17 : Charm/Impress: _____ 35 %


®
_____________________________ P.B.: _______
1
Level: ______ / 2,120
_____________________________
CHARACTER SHEET Spd.: _______ 20
30 : _________ 33
mph ( _________ kph )
SUPPLEMENTAL SHEET

Additional Skills +%/lvl % Spell/Psionic & Effect PPE/ISP . Range Sav Throw Duration Damage
__________________________ _____ _______ __________________________________________ _______ _______ _______ _______ _______
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Additional Abilities of Note __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
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_________________________________________ __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______

Rifts® and elements on this page are registered trademarks and/or intellectual property of Kevin Siembieda and Palladium Books, Inc. This document is for non-commercial use only. Designed by Traek Malan at www.megaverseonline.com
Character: Spiesyy
_____________________________ I.Q.: 14 : _____ % To
_______ All
Skills _____ vs. Illusion
Player Name: _____________________________ M.E.: 15 : _____ vs. Insanity _____ vs. Possess
_______ Psionics/

Race: Elf
_________________ H.F.: ___________ M.A.: 12 : Trust/Intimidate: _____ %
_______
Sex: Male
_________________ Age: ___________ P.S.: 23
_______ Standard
Bionic
Robotic
8 Damage
Supernatural : _____

Hit Points: 20
__________ SM.D.C.: ___________
44 P.P.: _______ 2
19 : _____ Strike/Parry/
Dodge _____ Initiative
Alignment: Scrupulous (Good)
_____________________________ P.E.: 20 : _____
_______ 10 % vs. Coma/ Death 3
_____ vs. All Magic
& Poisons

O.C.C./R.C.C.: Battle Magus 17 : Charm/Impress: _____ 35 %


®
_____________________________ P.B.: _______
1
Level: ______ / 2,120
_____________________________
CHARACTER SHEET Spd.: _______ 20
30 : _________ 33
mph ( _________ kph )
BACKGROUND & NOTES

Physical Description: _____________________ Spell/Psionic & Effect PPE/ISP . Range Sav Throw Duration Damage
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
Height: ___________ Weight: ____________ __________________________________________ _______ _______ _______ _______ _______
Disposition: ____________________________ __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
Birth Order: ____________________________ __________________________________________ _______ _______ _______ _______ _______
Family Origin: ____________________________ __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
Outlook/View: ____________________________ __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
Insanity: _________________________________ __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
__________________________________________ _______ _______ _______ _______ _______
Character History / Background __________________________________________ _______ _______ _______ _______ _______
_________________________________________ __________________________________________ _______ _______ _______ _______ _______
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Rifts® and elements on this page are registered trademarks and/or intellectual property of Kevin Siembieda and Palladium Books, Inc. This document is for non-commercial use only. Designed by Traek Malan at www.megaverseonline.com

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