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Shaod “The Wall”-human fighter pal

-2 units of Shaod's wall

Renada “Fist of the Forest” -dwarf druid


-1 unit of rangers
-1 unit of druids

Long Feather -raptoran bow fighter 3


-2 units of raptoran

Red Hawk – raptoran bow fighter 3


-2 units of raptoran

Grog Dar -orcish fighter 3


-2 units of militia

Bagrah Gard-orcish fighter 3


-2 units of militia

Farad
-2 units of warriors

Rike
-2 units of warriors

Albert
-2 units of warriors

Reece -3rd level wizard


-2 units of adepts
-1 unit of cleris (15)
Level 1 human warriors with longswords

Str 15 +2
Dex 13 +1
Con 14 +2
Int 8 -1
Wis 12 +1
Cha 10 +0

4 inches

AC 17 = 10 + 4armor + 1dex + 2shield

15 HP

Fort +4
Ref +1
Will +1

BaB 1

Longsword : 1d20+4, 5 damage

Weapon spec (Longsword)


Toughness

500XP
Longsword
Heavy steel sheid
Scale mail

Level 1 human warriors with Longspears, “Shaod's wall”

Str 15 +2
Dex 13 +2
Con 14 +1
Int 8 -1
Wis 12 +1
Cha 10 +0

4 inches

AC 17 = 10 + 5armor + 1dex + 2shield

15 HP

Fort +4
Ref +1
Will +1

BaB 1

Longsword : 1d20+3, 5 damage

Phalanx Fighting
Toughness

Shaod's Wall – This unit has received special training from general Shaod, and may use a longspear and
heavy shield simultaneously while in a formed unit, and may use this to qualify for phalanx fighting.

500xp

Chailmail
Longspear
Heavy steel shield

Level 1 orc commoners with maces

Str 17 +3
Dex 13 +2
Con 14 +1
Int 6 -2
Wis 12 +1
Cha 8 -1

6 inches

AC 17 = 10 + 5armor + 1dex + 2shield

5 HP

Fort +1
Ref +1
Will +1

BaB 0

Morningstar : 1d20+4, 5 damage

Weapon Spec (Morningstar)

200xp
Hide
Morningstar

Level 1 Raptoran warriors with Longbows

Str 13 +1
Dex 15 +2
Con 14 +2
Int 8 -1
Wis 12 +1
Cha 10 +0

AC 14 = 10 + 2armor + 2dex

10 HP

Fort +4
Ref +1
Will +1

BaB 1

Longbow : 1d20+1/1d20+1, 5 damage


Shortsword: 1d20+2, 5 damage

Point blank
Rapid shot

500XP
Longbow
Leather
Shortsword

Level 1 human Rangers with longbows

Str 13 +1
Dex 15 +2
Con 14 +2
Int 8 -1
Wis 12 +1
Cha 10 +0

AC 16 = 10 + 4armor + 2dex

10 HP

Fort +4
Ref +4
Will +1

BaB 1

Scimitar : 1d20+3, 5 damage


Longbow: 1d20+3. 5 damage

Rapid shot
Point blank

200XP
Composite Longbow
Scimitar
Chain shirt

Level 1 human druids with two clubs “Thorns of the Forest”


6 inch
Str 15 +2
Dex 13 +1
Con 14 +1
Int 8 -1
Wis 14 +2
Cha 10 +0

AC 14 = 10 + 3armor + 1dex

10 HP

Fort +4
Ref +1
Will +1

BaB 0

Club : 1d20+1/1d20+1, 15 damage

Two weapon fighting


Oversized two weapon fighting

200XP
Sheleighly x2
Club x2
Hide

Riding dogs
8 inch
Str 15 +3
Dex 15 +3
Con 15 +3
Int 2 -4
Wis 12 +1
Cha 6 -2

AC 16 = 10 + 2dex +4natural

15 HP

Fort +5
Ref +5
Will +1

Bite 1d20+3, 5 damage

Difficult 5
Level 1 human adepts with morningstars

Str 10 +0
Dex 14 +2
Con 13 +1
Int 15 +2
Wis 12 +1
Cha 8 -1

6 inches

AC 12 = 10 + 2dex

15 HP

Fort +4
Ref +1
Will +1

BaB 0

Morningstar : 1d20+0, 5 damage


Crossbow: 1d20+2, 5 damage

Toughness
Toughness
600XP

Burning hands x1
Cure light wounds x1

Morningstar
Crossbow

Level 1 human Clerics of Raphael with Morningstars

Str 12 +1
Dex 13 +1
Con 14 +2
Int 8 -1
Wis 15 +2
Cha 10 +0

4 inches

AC 18 = 10 + 5armor + 1dex + 2shield

15 HP

Fort +4
Ref +1
Will +1

BaB 1

Morningstar : 1d20+2, 5 damage

Weapon spec (morningstar)


Toughness

500XP
Cure light wounds x2
Protection from chaos x1

Law domain (+1 law cl)


Sun domain (1 greater turning per day)

3 turn attempts per day

Morningstar
Heavy steel sheid
Chainmail

Level 3 orc fighter with greatsword

Str 17 +3
Dex 13 +1
Con 14 +2
Int 6 -2
Wis 12 +1
Cha 8 -2

4 inches

Command 2

AC 19 = 10 + 8armor + 1dex

30 HP

Fort +5
Ref +2
Will +2

BaB 3

Greatsword 1d20+8, 20 damage

Weapon focus
Power attack
Cleave
Improved toughness

3000XP

Masterwork greatsword
Full plate

Level 3 human fighter with composite longbow

Str 13 +1
Dex 15 +2
Con 14 +2
Int 8 -1
Wis 12 +1
Cha 10 +0

4 inches

Command 2

AC 19 = 10 + 8armor + 1dex

30 HP

Fort +5
Ref +2
Will +2

BaB 3

Longbow 1d20+5/1d20+5, 10 damage

Rapid shot
Point blank
Precise shot
Far shot
Weapon Spec longbow

3000XP

Masterwork longbow
Full plate

Level 5 Dwarf Druid with FUCKING BEAR TEETH

Str 12 +1
Dex 13 +1
Con 16 +3
Int 8 -1
Wis 15 +2
Cha 8 -1

4 inches

Command 3

AC 14 = 10 + 3armor + 1dex

50 HP

Fort +7
Ref +2
Will +6

BaB 3

Will of the beast: May ignore difficult penalties of tamed animals/animal companions.

Natural spell
Storm bolt
Toughness

Entanglex2
Cure light woundsx2
Flame bladex2
Fog cloud
Call lightingx2

Preferred form: Black bear

Black bear animal companion

10 000XP

Level 6 Human Fighter (4) and paladin (2) with Halberd

Str 16 +3
Dex 13 +1
Con 14 +2
Int 8 -1
Wis 10 +0
Cha 12 +1

4 inches

Command 4

AC 19 = 10 + 8armor + 1dex

50 HP

Fort +10
Ref +3
Will +3

BaB 6

Halberd 1d20+8/1d20+6 (30 damage, 20 damage)

Power attack
Cleave
Phalanx fighting
Weapon spec halberd
greater weapon spec halberd

Polarm Master: May use halberd as a reach weapon

Foundation of the wall: Same as Shaod's wall

Unbreaking, unmoving: 3x damage when setting against a charge, may grant this bonus to unit when
leading from the front

Fullplate
+1 flaming Halberd
Tower shield

15 000XP

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