PIPER
Melee Zone 1”
CHaRACTER Puay |csT|RNG|zon| sus |oPpT
Pay the Piper 2jeo S cAun f
Each time an enemy model spends MP within
this aura, the friendly team gains [1] MP.
Reverie 3) 8 a ke ve
Target other friendly model may immediately
make a Sprint and a Shot without spending
Influence.
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® PIPER
CHARACTER TRAITS
Haunting Melody [8” Aura]
Once per turn during this model’s activation, this
model may choose [1] enemy model within this aura,
the opposing Player must choose one of the following:
+ This model immediately makes a Jog towards the
chosen model
+ The chosen model immediately makes a Jog towards
this model, the chosen model is a friendly model for
the duration of this action
HERoIc Play
Distracting Tune
Choose an enemy model that is within [4”] of this
model, the enemy model suffers a [2”] Push.
LEGENDaRY PLAY
Swarm's Obedience [8” pulse]
Choose either the friendly or the enemy goal-post,
models within this Pulse immediately suffer a [2”] Push
directly towards the chosen goal-post.
Mald, Human, Male,
Striker,
Captain Size 30mm