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PIPER Melee Zone 1” CHaRACTER Puay |csT|RNG|zon| sus |oPpT Pay the Piper 2jeo S cAun f Each time an enemy model spends MP within this aura, the friendly team gains [1] MP. Reverie 3) 8 a ke ve Target other friendly model may immediately make a Sprint and a Shot without spending Influence. i] CE CD Cx) C 4) ® PIPER CHARACTER TRAITS Haunting Melody [8” Aura] Once per turn during this model’s activation, this model may choose [1] enemy model within this aura, the opposing Player must choose one of the following: + This model immediately makes a Jog towards the chosen model + The chosen model immediately makes a Jog towards this model, the chosen model is a friendly model for the duration of this action HERoIc Play Distracting Tune Choose an enemy model that is within [4”] of this model, the enemy model suffers a [2”] Push. LEGENDaRY PLAY Swarm's Obedience [8” pulse] Choose either the friendly or the enemy goal-post, models within this Pulse immediately suffer a [2”] Push directly towards the chosen goal-post. Mald, Human, Male, Striker, Captain Size 30mm

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