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Activity

Cite This: J. Chem. Educ. XXXX, XXX, XXX−XXX pubs.acs.org/jchemeduc

Tap It Fast! Playing a Molecular Symmetry Game for Practice and


Formative Assessment of Students’ Understanding of Symmetry
Concepts
Ricardo Dagnoni Huelsmann, Andrei Felipe Vailati, Lucas Ribeiro de Laia, Patrícia Salvador Tessaro,
and Fernando Roberto Xavier*
Departamento de Química, Universidade do Estado de Santa Catarina, Joinville, SC CEP 89219-710, Brazil
*
S Supporting Information

ABSTRACT: Nowadays, there is a lot of discussion regarding teaching


methods, their characteristics and potential, as well as their limitations. Aiming
to encourage new methodologies for the teaching of chemistry in higher
education, a novel didactic game was developed and applied in order to provide
parallel support to undergraduate chemistry students learning about molecular
symmetry. This educational resource was well-accepted by the students and was
found to be a ludic evaluation tool for the study of symmetry. The game was
applied to undergraduate chemistry sophomores and was found to be a powerful
tool to improve students’ skills in several topics, including molecular geometry,
spatial molecular projections, and electronic and vibrational spectroscopy.
During the activities, students participated by sharing their doubts about the
presence of symmetry. In this paper, we report and discuss the results of the
experimental use of this new resource developed for the teaching of molecular
symmetry.
KEYWORDS: Second-Year Undergraduate, Upper-Division Undergraduate, Inorganic Chemistry, Physical Chemistry,
Humor/Puzzles/Games, Collaborative/Cooperative Learning, Group Theory/Symmetry

■ INTRODUCTION
The use of new methods in undergraduate education is growing
optical activity, interpret electronic spectra, and study a number
of additional molecular properties.8
Especially in inorganic chemistry, students have difficulty in
and proving to be a differentiated and effective learning
observing and identifying the symmetry elements in molecules.9
strategy.1−3 Among the new methods and instruments available
Thus, there is a need to develop new methodologies and
are didactic games, which can provide an active and playful instruments that help overcome these barriers. Notable source
learning environment and can also be used as a revision, material on symmetry teaching is available at the Web site
practice, and evaluation tool.1,4,5 Being a source that involves “Symmetry@Otterbein” designed by D. H. Johnston, where
interaction and cooperative learning, games can improve the students can interact with 3D rendered molecules and pinpoint
development of knowledge in various science areas, besides symmetry operations.10 With a better understanding of
having the competitiveness factor, which boosts the acquisition molecular symmetry, it is easier to approach more difficult
of knowledge.6 Studies have shown that games also allow the concepts in inorganic chemistry, such as group theory and
students to experience “peer learning”.7 spectroscopy.8
Educational games can transform the heavy atmosphere of Educational Objectives
traditional disciplines to provide a new model of meaningful
learning,7 reducing the tension and building bridges between The creative aspect of methods developed for the teaching of
science and the students’ understanding.2 An appropriate chemistry concepts can be observed in several research
didactic game can enhance the students’ comprehension of studies.8,9,11,12 The game “Tap it fast!”, described herein,
more complex chemistry concepts, acting as an instrument to provides parallel support for the teaching of symmetry, aimed at
facilitate this process: given the engaging characteristic of the developing observation skills and quick reasoning around this
theme, in a way which is attractive to the students. The game
games, the students are encouraged to reflect about their
should be applied after the symmetry lectures and discussions
learning7
and prior to the evaluations and tests.
Symmetry Teaching
Symmetry concepts are extremely useful in chemistry. By Received: November 8, 2017
analyzing the symmetry of molecules, we can predict infrared/ Revised: April 25, 2018
Raman spectra, describe orbitals used in bonding, predict
© XXXX American Chemical Society and
Division of Chemical Education, Inc. A DOI: 10.1021/acs.jchemed.7b00849
J. Chem. Educ. XXXX, XXX, XXX−XXX
Journal of Chemical Education Activity

By applying this to the teaching of sophomores, it was


possible to evaluate their understanding of the topic, besides
encouraging their development, following a facilitative strategy,
given the playfulness and comprehensiveness of the subject
matter. The game also allows students to perform a self-
evaluation, since their performance in the game elucidates the
scope of their knowledge on the theme.

■ GAME PRODUCTION
The game is easily reproduced since it requires only printed
paper cards, which can be plasticized to improve their
durability. The game is played with three groups of cards, as
outlined below:
• Group 1 corresponds to 30 cards containing distinct
structural representations of organic and inorganic
molecules (Figure 1). This group has smaller and easier
molecules for a warm up.

Figure 2. Examples of Group 2 cards.

Figure 3. Examples of Group 3 cards.

Figure 1. Examples of Group 1 cards.


tap, as fast as they can, a card which contains a molecule with
• Group 2 contains another 30 cards, this time with
the symmetry operation read by the referee. The referee needs
different coordination compounds varying both the
to note which student is the first to touch a card containing a
metals and ligands (Figure 2).
molecule with this symmetry operation. This player collects
• Group 3 consists of 24 cards containing the symmetry
that card (i.e., wins a point) and keeps it until the end of the
operations present in the molecules of Groups 1 and 2
game. When collecting the card, the player explains their
(some of the cards show the same operations), as shown
choice, describing the relevant symmetry element on the card
in Figure 3.
to their colleagues and the referee, besides discussing the theme
Printable card templates for all the groups are provided in the and helping all students to learn. In cases of error, a player who
Supporting Information.


has tapped a card with a molecule that does not show the
symmetry operation read by the referee will not win a point,
GAME PLAYING leaving the card tapped on the table. The referee then points
The students are oriented to form teams containing between out the mistake and provides examples of the correct choice.
two and six players. Each team receives one game kit (the three In each round the referee announces a new operation
groups of cards) and is assigned a referee to monitor the game. (randomly). The players analyze the cards available and tap, as
Initially, the first 30 cards (organic and inorganic molecules, fast as possible, the card (or maybe cards) with that symmetry
Group 1) are distributed randomly on the table in a way that operation. In the case of multiple answers on the table (e.g., if
allows them to be easily seen and accessed by all players. The the referee calls the “E” operation, which all of the cards show),
referee is responsible for controlling the cards in Group 3 the student who taps one first wins the point.
(symmetry operations), preventing prior access and observa- There may be instances where the symmetry operation
tion by the players. requested by the referee does not exist on the cards left on the
In each round, the referee picks one card of Group 3 and table (available cards). In this case, the players evaluate the
reads the symmetry operation on it out loud (ensuring that all situation (i.e., they do not find molecules with such an
of the team players can hear it). The goal is for the students to operation), and the one who verbally states first that there is no
B DOI: 10.1021/acs.jchemed.7b00849
J. Chem. Educ. XXXX, XXX, XXX−XXX
Journal of Chemical Education Activity

Figure 4. Evaluation results according to the Likert Scale (SA= Strongly agree, A = Agree, N = Neutral, D = Disagree, and SD = Strongly disagree).

card available on the table with such an operation wins the


point.
■ RESULTS AND DISCUSSION
The game was applied twice in inorganic chemistry lessons in
The final winner is the player with the highest number of the first (2017-1) and second (2017-2) semesters of 2017, the
cards (points) at the end of 24 rounds (note that all of the classes having 19 and 24 second-year undergraduate students,
Group 3 cards remain with the referee). respectively.
In the next game, the 30 coordination compounds in Group During the activities, it was noted that the students actively
2 are distributed on the table, as in the previous game. The participated, talking enthusiastically about the theme and their
referee then uses the same symmetry operation cards of Group doubts. At the end of the activity, a game evaluation form was
3 (previously shuffled), and the new game starts. Once again, at applied. On the basis of the Likert Scale, the results given by
the end, the player who has achieved the most points wins. The the students in the two groups were excellent, as seen in Figure
overall winner is the student with the highest total number of 4.
points from rounds 1 and 2, small molecules and coordination On the basis of the student responses, it is possible to
compounds, respectively. In the case of a tie, all of the cards reinforce the importance of using didactic games in chemistry
from Groups 1 and 2 are placed on the table, and only the lessons. The students agreed that the playful nature of the game
players whose scores tied dispute an extra round, in which the helped them to elucidate doubts regarding their understanding
operation is selected by the referee. of symmetry, and the collective spirit, with students helping
In the case of big classes, it is recommended that the students each other, was a major aspect in the success of the game.
are initially divided into smaller teams (at least 3 or 4). Later, at With the first question in Figure 4, the game was assessed as
the end of the initial games, the winning student of each team an instrument to evaluate the students’ understanding of
qualifies for a final match with the winners of the other teams. symmetry. According to both classes and all of the students, the
In this case, all 60 cards (30 simple molecules and 30 game is an effective method, and it can be used as an evaluation
coordination compounds) are mixed and distributed on the tool for learning and self-assessment by the student along with
table, and the player who gains the most points is considered evaluation by the teacher.
the “Symmetry Master”. The second question revealed the importance of the didactic
As a further option, where time is not a restriction, it is approach, which aided the application of an understanding of
possible to improve the efficiency of the game by including, in symmetry, since 93% of the students agreed with the
each round, a discussion about the symmetry operation of the affirmation and none disagreed (only 7% were neutral). This
card picked. Here, the lecturer/instructor could add or subtract may have led to the excellent responses to the last two
cards of certain molecules of interest to illustrate given questions, where the students affirmed that the didactic strategy
symmetry elements and/or add a symmetry operation not allowed self-evaluation of the learning difficulties, promoting
currently included in Group 3 (e.g., an inversion center (i)). evolution and significant improvement.
C DOI: 10.1021/acs.jchemed.7b00849
J. Chem. Educ. XXXX, XXX, XXX−XXX
Journal of Chemical Education Activity

The benefits of applying the activity developed can also be Finally, the activity serves as a formative, rather than
observed quantitatively in the average scores (in percentages) quantitative or numerical, evaluation. It is useful for the
obtained by the students in the lessons with and without the lecturer/instructor to assess students’ difficulties outside the
application of the game (Figure 5). In classes that did not classical context of undergraduate subjects (lists of exercises
and theoretical tests).


*
ASSOCIATED CONTENT
S Supporting Information

The Supporting Information is available on the ACS


Publications website at DOI: 10.1021/acs.jchemed.7b00849.
Cards with organic and inorganic molecules (PDF,
DOCX)
Cards with coordination compounds (PDF, DOCX)
Cards with symmetry operations (PDF, DOCX)

Figure 5. Student scores (percentage attained) with and without the


■ AUTHOR INFORMATION
Corresponding Author
application of the game.
*E-mail: fernando.xavier@udesc.br.
ORCID

participate in this didactic activity, the average score was less Ricardo Dagnoni Huelsmann: 0000-0001-6103-101X
than 50%, while for classes that participated in the game the Fernando Roberto Xavier: 0000-0002-2056-4052
score was much higher, approaching and even surpassing the Notes
minimum required for passing this discipline (70%). In all The authors declare no competing financial interest.


cases, the classes were taught by the same lecturer, and the
evaluations were based on the same methodology for the theme ACKNOWLEDGMENTS
of symmetry, including the written tests. Thus, we could
quantitatively evaluate the students’ results and compare the The authors would like to thank the students who fully agreed
scores for the different classes. to participate in the game activities during the 2017-1 and
The game did not just provide benefits to the students but 2017-2 semesters. Many thanks to Tânia Neumann Barroso
also to the teacher, who could evaluate the students on the and the Department of Chemistry for the material used in the
game.


basis of their participation and discussion. For some students,
the strategy allowed their difficulties in relation to the
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D DOI: 10.1021/acs.jchemed.7b00849
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