Professional Documents
Culture Documents
Staff Cinzia Bruno, 2nd Grade Subject Math: Whole group and 2
Name Teacher Taught differentiated small groups
Date Friday, April 13th, 2018 Time After recess from 1:45 to 2:45pm
During the pre-observation meeting, Ms. Bruno let me know she was
following a responsive classroom atmosphere by allowing students to have
flexible seating. There were various options of where students could sit.
Classroom
These options included low tables with low soft stools, tables at regular
Configuration
student height with higher stools, rocking chairs with clip boards, and sitting
on the carpet with “dinner tray” looking tables for students to have the
necessary resources such as a hard surface and pencils.
During the pre-observation meeting, Ms. Bruno stated she had a total of 19
Student
students. 10 boys and 9 girls. 3 students are Ethiopian. 16 students are
Demographics
Hispanic.
1:45pm: Students entered the classroom from recess in a line. Several students ask to
get water. Ms. Bruno states they will get a chance soon, after their Math Message. Ms.
Bruno announces two student names for coming in the classroom and listening to
directions. She then selects these two students and rewards them for “Being
Respectful”. The board dings as these points are earned.
1:47pm: All students are sitting on the carpet in front of the promethean board. Once
Description of Lesson
again several students ask to get water. Ms. Bruno reminds them they should try to
start bringing water bottles to recess as the weather begins to change. She promises
students will have a chance to take turns after their Math Message.
2:00pm: Most students are back on carpet. Some are still getting water. Ms. Bruno
plays skip counting song displayed on the promethean board. She alerts students to
“Remain Ready” by the time the song is over. Students scurry in from the hallway
from getting water and from their tables. Once the song is over she has ClassDojo
displayed and uses the randomize feature to check if students are “Remaining Ready”
(part of school motto). If students are sitting on the carpet quietly, they earn a point.
One student’s name is displayed, she says their name and thanks them for showing
“Remaining Ready” behavior. When the point is awarded, it shows up with student’s
avatar and name and a ding sound.
2:12pm: Ms. Bruno asks the students if they’d like to learn a new online math game.
Some shouted yes, some raised their hands. Students were definitely motivated. One
student shouted out and asked if they could play right then. She said she would need to
explain how to play and access the game first. She shows students the stream of their
“Math Google Classroom”. She then shows them the most recent link at the top is the
new math game for arrays. She slowly modeled using the promethean board and
promethean pen how to click on the link to access the game as they will be doing this
independently. She let students know that the game would automatically open a new
tab. She let students know that the name of this game was “Candy Shop Arrays”.
Several students got excited and asked if they’d be getting candy. She reminded
students that she was giving directions for a new online game. After clicking the link,
the game page opened. At first it had an error about Adobe Flash not being installed.
One of the boys in her class said “AGAIN?!?!”. She simply clicked the link to
“download” then pressed accept. Immediately the game worked. She let students know
that Chrome resets often to ensure we are playing learning games only. She let them
know this was a learning game. Then she modeled how the game verbally asked to
“Select a candy box with four rows” and how she would find it by thinking aloud
“Which candy box has four rows?” “Well, I know rows go from side to side, so I need
to find one that has four from top to bottom, that will show me four rows”. After
finding the candy box with four rows she clicked on it.
2:20pm: She allowed several students to come to the board and select various candy
boxes based on what the computer asked. She asked them to explain how they knew.
The game repeated itself while one student was explaining. This gave her the chance
to show students how to access the pause button. The student was able to explain to
the class how she knew which one had the three by three array because each row and
each column would have three.
2:25pm: Ms. Bruno called math groups to begin. She called one math group to her
small guided table. She let the other two math groups had to complete their Math
Boxes Packet and then they were allowed to play the new online math game “Candy
Shop Arrays”.
2:27pm: Ms. Bruno stated about eight or nine students’ names and said “Thank you
for being responsible and quickly getting to my table or going to do your Math Boxes”
and awarded these students dojo points. Several of the students that were lollygagging
realized they were off task and not getting started.
2:28pm: Ms. Bruno let students at her table know they were getting candy. She told
them “Today we will use M&Ms to create an array and a repeated addition equation,
that we can eat”. They were very excited as she poured the pile of M&Ms onto the
towel. She asked them “What should we do first? How can we make an array” One
Description of Lesson
student replied, we need to put them into rows and another said we could put them in
columns. The students worked in pairs attempting to do this. As students were doing
this at the teacher table, others were working on their Math Boxes using manipulatives
or drawings on paper. At her table, students were realizing creating the array was like
a puzzle. Ms. Bruno stated “remember each column or row should have the same
number” guiding some of the students who said they were done. Students were then
able to explain their method of dividing the M&Ms equally into groups.
2:35pm: The other two groups were mostly completed with their Math Boxes and
several were on the computers playing the “Candy Shop Arrays” game. Students each
had their own headphones. This made the game very quiet but many of the students
were engaged in the game. One student had trouble accessing game and interrupted
her directions at her table. She quickly asked another student who had already
bypassed the “Adobe Flash player Download” issue and asked her to be a “coach” for
that student.
2:37pm: Students at her table were able to arrange an array into equal groups (columns
and rows). They then wrote down their repeated addition equation on white boards.
Afterwards they ate each row at a time with Ms. Bruno’s direction “Student 1, you can
eat the first row, Student 2, eat the second.”
2:42pm: Rang bell for students to stop what they were doing. Students put their hands
in the air. She then asked for Math Group 2 to come to the table and Math Group 1 to
complete their Math Boxes then play “Candy Shop Arrays”. The other math group
was instructed to continue their work or game.
Analysis
Teacher asked open ended questions, such as for the method of taking a
group of objects and arranging them into equal sets. Using online game,
students were able to use discourse to explain how they knew which candy
Teacher
box represented the desired array. The pile of M&Ms allowed students to be
Questions
engaged in a hands on activity in created a rectangular array. This activity
was complex for many students but they were able to work through the
challenge with coaching and additive questions from Ms. Bruno.
Students were able to use acquired vocabulary to explain their thinking
behind a rectangular array created. Students also could represent this thinking
Student
in a repeated equation. Students were also able to share their strategy at Ms.
Responses
Bruno’s table by explaining the method of dividing the M&Ms into equal
groups.
Ms. Bruno used the promethean board to ensure a high quality lesson. The
promethean boar was mostly utilized to showcase vocabulary need to
understand objective and model how to play the new online math game. The
theme of the online game engaged students in playing. She also utilized
Use of
Chrome and online Adobe Flash Player game to reinforce the main
Technology
curriculum indicator and objective. By modeling how to access this game,
each student successfully used the school Chromebook assigned to them to
get into their Google Classroom. They also used headphones as well (that
they bought at the beginning of the school year).
Ms. Bruno let me know she was impressed how well her students were
getting a hang of the new vocabulary words being used in the turn and talk
routine. She was also happy to see many students engaged in the online array
Teacher
game. Next time she would like to remember to create an objective for the
Reflection
game announced, create a better follow up recording sheet for the digital
game, and hopefully find a game that has text or better hints other than just
repeating the question over.
couple of others more geared toward older grades found one that
explained the components of a rectangular array
o Students could easily login to their chrome and access Google
Classroom using their keyboard and mouse pad
o Responsible online use modeled using safety with Google Classroom
staying on this game only (or if complete with follow up then other
math games discussed in past)
o