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© University of Toronto Press Incorporated 2007 Contents

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Reprinted in paperback 2008

ISBN 978-0-8020-9297-7 (cloth)


ISBN 978-0-8020-9644-9 (pa per)

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Printed on acid-free paper

Acknowledgments vii
Library and Archives Canada Cataloguing in publication
Fluid screens, expanded cinema I Janine Marchessault, Susan Lord, editors. Introduction 3
JANINE MARCHESSAULT AND SUSAN LORD
(Digital futures)
Includes bibliographical references and index. PART r. EXPANDING CINEMA - IMMERSION
ISBN 978-0-8020-9297-7 (bound). -- ISBN 978-0-8020-9644-9 (pbk.)
1. Motion pictures. 2. Digital media. 3. Interactive multimedia. 1 Multi-Screens and Future Cinema: 11,e Labyrinth Project at
4. Tedlnology and the arts. 1. Cinema. 2. Medias numeriques. Expo 67 29
3. Multimedias interactifs. 4. Technologie et arts. 1. Lord, Susan, 1959- JANINE MARCHESSAULT
II. Marchessault, Janine Ill. Series.

791.43'02985 C2007-901486-0
CV Sounds Complicated: What Sixties Audio Experiments Can Teach
Us about the New Media Environments 52
PNI994.F58 2007
STEPHEN CROCKER

3 11,e Networked Screen: Moving Images, Materiality, and the


Aesthetics of Size 74
HAIDEE WASSON

4 The 'Iterative Circle': Transformation of Web Narrative in


A1Ilika 96
University of Toronto Press acknowledges the financial assistance to its
SHEILA PETTY
publishing program of the Canada Council for the Arts and the Ontario
Arts Council. 5 Handcrank 11,at Globalism: A Digi-Dialogue 111
ABIGAIL CHILD
University of Toronto Press acknowledges the financial support for its
publishing activities of the Government of Canada through the Book r6J From Photography to Imography: New Media as Metaphor 126
Publishing Industry Development Program (BPIDP). V RON BURNETT
~"""'==~"''"~~~-~- "

Precepts for Digital Artwork 305

16 Precepts for Digital Artwork fore, when we come to speak of the tasks of translation between people,
or between people and their environments, we must also turn to the
translators themselves, the transparent or opaque screens that not so
much transfer or block communication as vibrate in sympathy with it
SEAN CUB ITT and with their own internal dynamics. Whether consciousness is
uniquely human or not, whether it is contingent on the material world
or a function of technigue, to abrogate a special status to human con-
sciousness in the construction of a universal language is arrogant and,
much worse, unlikely to produce what it seeks as its fulfillment. The
translation between analogue and digital is then not just a matter of
digitizing. It is at one and the same time a translation from one mode of
being to another, with enormous implications for the phenomenon and
the meaning of the translated, and a translation of one mode of con-
In his essay 'The Task of the Transl_ator,' Walter Benjamin offers a meta- sciousness into another. Not surprisingly, the result is fragmentation, a
phor that seems as apposite to the transitions between analogue and fragmentation in which the key interest is not the fragments themselves
digital as it is to both the problem of translation and the ethics of inter- - songs, sounds, pictures, words - but the gaps between them. These
pretation: gaps, these aporias, are not void, however: they are the virtual space in
which the potentiality of universal language bubbles through, a perpet-
Fragments of a vessel that are to be glued together must match one ually self-constructing latticework of connections, relations, attempted
another in the smallest details, although they need not be like one another. taxonomies, montage.
In the same way a translation, instead of imitating the sense of the original, Modernist montage, however, has failed to free itself from the ideol-
must lovingly and in detail incorporate the original's way of meaning, ogies of industrial dominance and the sovereign human consciousness.
thus making both the original and the translation recognizable as frag- Here is how Adorno expresses it:
l
ments of a greater language, just as fragments are part of a larger vessel.
Montage disposes over the elerpents that make up the reality of an
The dream of a universal language of symbols dates back to Ramon unchallenged common sense, either to transform their intention or, at
Lull and, in a trajectory through Leibriizian calculus and Condorcet, best, to awaken their latent language. It is powerless, however, in so far as
stretches into the mathematicization of science and to George Boole's it is unable to explode the individual elements. It is precisely montage
construction of a universal logic calculus, the heart of digital comput- that is to be criticized for possessing the remains of a complaisant irratio-
ing. Yet Benjamin's universal language is not, as the impossibility of nalism, for adaptation to material that is delivered ready-made from
translation makes clear, an actual or a lost treasure: it is a vi~tuallan­ outside the work ... the prin~iple of montage therefore became that of con-
guage, a tongue which does not or not yet, and, perhaps, can never struction. There is no denying that even in the principle of construction, in
exist. Nonetheless, as virtual, it is an immanent and pervasive creative the dissolution of materials and their subordination to an imposed unity,
force whose task is the (re)making of a communicative universe. Sci- once again something smooth, harmonistic, a quality of pure logicality is
ence is an activity of translating from the physical to the symbolic; but conjured up that seeks to establish itself as ideology. It is the fatality of all
beyond its actuality there lies the potential for a universe in which contemporary art that it is contaminated by the untruth of the luling
human and natural might converse. Such conversation has as its third totality.:!
term the media through which it is conducted, the technologies and
techniques that mediate, neither invisibly nor inaudibly, nor yet as In Adorno's complex dialectical account, montage abstracts elements-
noise and interference, but as active participants in the dialogue. TI1ere- shots - from their place in order to subordinate them to an artistic plan.
306 Sean Cubitt Precepts for Digital Artwork 307

In doing so it at once deprives them of their rational place in the world economy. The digital artwork must be networked, and the formation of
and simultaneously supplants that with its own rationalism, an obverse alternative networks is a critical function of them.
of the instrumental rationalism of which it is attempting to be the nega- An arhvork is materiaL and an artwork that fails to take account of its
tion. Montage's failure to analyse and expose the elements allows them materiality fails to that extent. Digital materials are no exception. What
to bring with them their existing ideological associations, now freed of is vital in the indexical quality of media arts is not that they point away
the complexities of their existence outside the constructed artwork. from themselves towards a recorded past to which is ascribed a reality
Worse still, in emulating, albeit as a counter-aesthetic, the drive to total- they deny themselves. Rather, digital indexicality presents its own
ity which characterizes dominance, montage resituates human con- materiality as what it is - a concrete node constituted in the networks of
sciousness at the summit of creation and condemns its unanalysed social relationships, including the NAFTA sweatshops. As Margaret
objects, reordered and restructured but unquestioned, to silence and Morse argues of digital installation art, the contemporary artwork must
obedience, the prerequisites of their enslavement to the commodity construct its ovvn locale, not presume it. s The embodiment that con-
form. cerns it is not the depicted body abstracted into a type that can be iden-
The primary task of contemporary media is then not to represent an tified as the body, but a specific body constructed as local in the locality
object world to a subject supposed to have a monopoly on conscious- of the installation itself, a unique body which there confronts the imbri-
ness. That task belonged to a historical epoch when the emergent and cation of embodiment in the global networks that are brought to bear in
then triumphant industrial bourgeoisie required an artistic and scien- the devices that surrolInd it. In this way the digital index points not
tific culture to promote the philosophy of willed domination over an towards the recorded past of representation but to the materiality of the
alienated nature and an objectified and, to that extent, also alienated present as a concrete node of a networked society. TI,e digital artwork
industrial class structure. Industrial capital created a culture of materi- must be material, and its materiality incorporates the bodies that COllle
als, including technology and the labour force, that required the form- into contact with it and the local space and present time of their co-
giving principles of an industrial aesthetic, focused on the intensely existence.
local hub of manufacture: the factory. Industrial networks were a func- After the scientific revolutions of the twentieth century, we need to
tion of their nodes. pause over the word 'material.' No longer merely a matter of matter,
In the information economy, the nodes arc functions of their net- since Einstein we have known that matter and energy are modes of the
works. The global today is necessarily prior to the local, espeCially same physical reality, and that time and space are of one substance.
those localities that, like the border-free trade zones of Tijuana studied Since Shalmon and Weaver, we'have also known that information and
by Coco Fusco, are sites of oppression 3 The reality of a woman forced entropy are integral to the physicallmiverse. We can no longer refer to
into prostitution by the strategic requirements of the global economy materiality as the mark of permanence; on the contrary. To describe the
cannot be photographed. No indexical account, anchored in the pre- digital artwork as material then has as its corollary_a second quality: the
eminence of the local in industrial culture, would be sufficient to under- digital artwork is processual. When the index depicts its object, it both
stand the forces acting on her' A photograph would only stir the senti- objectifies that object and presents itself as another object standing over
mentality defined a hundred years ago by the novelist Meredith: against the depicted. But in the information economy, objectality is a
pleasure without responsibility. Responsibility today derives not from secondary effect of primary flows, an argument made as forcefully by
empathy, and certainly not from metropolitan prurience, but from urbanists like Saskia Sassen6 and Manuel Castells 7 as it is by Deleuze
lmderstanding the networks that force her into this double economic and Guattari'" In the process of imaging flow, the principle of indexical-
and sexual oppression. The task of an iconic art is no longer to depict ity itself demands abandoning the index as primary resource, since
but to articulate the symbolic regimes that describe, define, and give there is no object toward which it can stand in any relation. Instead; the
meaning both to her experience and to that of her oppressors, who intrinSically relational symbol takes priority. Information flows are rela-
include every user of the computers she builds when not supplement- tional first: content, expression, even form are secondary to this materi-
ing her non-union subsistence wages with sex labour in the tourist ality. If the digital artwork is to be adequate to this relational world, it
, .. ,," .-'~.----~."-,,".~

308 'Sean Cubitt


Precepts for Digital Artwork 309
must itself prioritize relations. Commtmication is that relationship
which precedes its terms - from the same standpoint, a line is no longer and Net art undertaken by Steve Dietz at the Walker Art Gallery is a
the shortest distance between two points; instead the terminal points case in point. Dietz was clear as curator, and the design of the frame
are defined by the activity of the line. The active principle of communi- that surrounded the documented sites ensured that any visitor should
cation defines senders and receivers, not vice versa. The material pro- be too, that what was archived there is not art but documentation. (The
cess of establishing relationships, which I tend to call mediation, is the Walker's Net art archive was discontinued in 2001; some of the content
core task of digital art today. It should also be emphasized here that the can be accessed via the Way Back Machine, but the significant framing
processes of mediation are not necessarily exclusively human. In the is no longer available - further evidence of the ephemerality of media
digital art field, they also can - and, perhaps, must - engage the techno- arts in general and Net art in particular.) The important task of
logical relation actualizing the physicality of mediation, the technolo- archiving does not deny ephemerality: On the contrary, it affirms the
gies employed in it, as partners in the dialogue. We can no longer deploy gap between archive and art and asserts if anything the necessity of
machines as fixed capital without submitting ourselves to the anony- the distinction. Like the special effects blockbuster, the digital artwork
mous and, to that extent, autonomous dead labour of the machine in is condemned to be cutting-edge; but, unlike the blockbuster, it does
pursuit of that anonymity and autonomy that post-subjectivity seeks in not suffer from the patina of the out-of-date that so rapidly scratches
mirroring the dissolution of the object in information flows. The digital the emulsion of films that have passed their sell-by. Instead, that pas-
artwork must mediate and, in submitting to the mediation of technol- sage into the archive ensures both that the code enabling the work
ogy, offer itself to the task of vindicating the generations whose lost lives becomes a resource for other artists ('an allthor who teaches writers noth-
are congealed into the shape of our devices. Digital art is not just con- il1g teaches 110 ol1e')l0 at the same time that it ceases to function as an
tinuous with the past; it is a dialogue with the dead. Occupant of the present. If the Web, as auto-surveillant traffic in docu-
The acceleration of modernity in contemporary societies has reached ments, is a self-mapping deVice, its cartography is itself effervescent:...
a point at which the pseudo-instantaneous management of data flows a simulation that is no sooner recorded than it becomes defunct. In the
has resulted in what at first glance appears as a total administration of same way, the instruction set that generates a digital artwork is Over as
the present. When cultural critics as alert as Paul Virilio describe com- soon as it has completed its run. This is why the effects movie is never
munication as instantaneous,9 not only do they deny the materiality of an artwork, and why Photoshop images are so aesthetically moribund:
mediation, they fall into an ideological trap laid precisely by the admin- what has been aesthetic in them is the process of maldng _ once that
istration. Discourse that surrenders to the ideology of light-speed com- process is terminated, the art is over, and What is presented to the pub-
munication presents as normative .the proposition that the present is lic is only its discarded archival image. To this extent whatever is
always already documented - represented, distributed, consumed, and mimetic in the digital is a mimesis of a task already accomplished, a
past. The technological fact is that transmission is delayed not only by body that is already past, and as such is excluded from the aesthetics
the institutional processing which administration demands, but by the of digital artworks, in which the process is as yet unfinished. The
physical limits to the speed of electromagnetic wave forms. Very, very minletic persists, but as a, raw material for further processes. In this
fast is still not instantaneous, and the present should never be mistaken sense, the digital artwork is obliged to be incomplete, its ephemerality
for its occupation by images of even the most recent past - the one dependent on the deferral of all goals to a time which cannot be
twenty-fifth of a second required, for example, to build up an electron achieved in the artwork but toward which it aspires, and in whose
direction it gestures.
scan on a video monitor. As process, not object, the digital artwork
must inhabit the present as a moment of becoming, a moment whose Moreover, the ephemerality of the digital is an integral element of its
reception is therefore always deferred into a future which has not yet formal properties. As Virilio would say, the invention of the computer
become. is also of necessity the invention of the computer crash. Many of the
The immediate result of this habitation of the present is that the dig- most significant works - Jodi's are the most obvious _ are dependent on
ital arhvork is by nature ephemeral. The remarkable archiving of Web the disruption of the normative efficiency which has been inscribed
into computer design as an ideology if not a reality. In the Net artwork
310 Sean Cubitt Precepts for Digital Artwork 311
'Lapse s and Erasures,' Sawad Brooks undert akes a related task, The proces sual nature of digital art makes it incomp lete and imper-
writing
in a text note to the piece: fect, in the sense that it cannot achieve the absolu te comple tion
and
perfect ion of pure presenc e. In fact that metaph ysics of presenc e, aban-
In analog media, when someth ing is erased, it is often possible to doned first by mathem atics in the mid-ni neteen th centurY" now
sense the hallllts,
mark left by erasure. Thus Rauschenberg waS able to present his as absenc e, only the transito ry sublim e of annihil ation as special effect:
'Erased
de Kooning' drawin g as his own (ironically). Erasure leaves its own Noneth eless, though practic e has all but abando ned it, the sublim
traces, e still
it is writing or drawin g. It is a wiping clean which puts forth an halUlts contem porary aesthetics from Adorn o to Danto as both the
order with Kan-
the possibility of decipherment ... 1 make drawin g interfaces to draw tian marvel ling at domina tion and its negatio n, the abjection of the
upon sub-
the erilsure of erasure in the rea1m of the cligital. l1 ject. This unapp etizing metaph ysical binary suits the times, as visible
in
the new cult of Bataille as it is in the neo-Ka ntianis m of Lyotar d's
If drawin g is a practice in which artists subordinate themse lves to late
the writing s. The result is a perform ance, typical of idealis t metaph ysics,
activity of the line as to a lllachin e design ed to generate a non-vo which simula tes the aesthet ic dialectic in the static play of a rationa
litiona l l!
autono my fronl selfhoo d, as it is in the work of David Conne am, irration al binary that merely enacts modern ity'S logic of efficiency
sub- and
ordina tion to the techno logies of compu ter memor y offers a further degrad ation. In aesthetic terms, here n~,?or lIlortis masqu erades
tool: the double negatio n of the erasure that the compu ter also as rimlse
enables, macabre. It fails not so much becaus e of this stasis, howeve r, nor becaus
its amnemotechnics, becomes a resource for the construction of e
the of its misrea ding of the presen t as 'whati s the case: but becaus e it
future as the erased erasure of the past. The proof is that it is almost takes
reason and unreason as essenti al terms in an epoch in which essence
imposs ible to erase a file accidentally. Traces remain from which skilled s
no longer pertain . What disting uishes the digital artwor k is its
operators can retrieve even the most shredd ed data as, once again, ele-
the gance, in the sense intende d by David Gelern ter: its clarity, econom
Microsoft trial researchers proved in their fossick ing among the y of
dead- means, operational grace. 12
letter offices of internal e-rnails. Erasure is a makin g of traces TI,is is not to say that digital artworks are passion less and formal
in the ist.
form of what has been erased, but where in analog ue media what On the contrar y: the hall of binary mirrors that traps essenti alist art
is pro-
revealed is the surface which the erased drawin g itself erased, duces that affectless manipu lation of tear ducts, erectio ns, and fight-o
in the r-
digital there is no pre-exi sting surface , only the space created by the flight adrena l secreti ons in sedent ary and stultifi ed consum ers.
act It is
of recording, so that what erasure produces is the eviden ce of a surface ratl,er the case that the charact eristic emotio ns of digital artwor ks
that never existed prior to the erasure. At the same time, howeve - the
r, the movem ent through disorientation to new orientation, for examp
erasure is never comple te, but approa ches asympt otically to the mysti- le, in a
disloca ted place, the gasp at beauty realize d on the wing, the comple
cal point of zero existence. Here, as in the attempt to make a total x
art- humou r of, for examp le, the First Interna tional Compe tition of Form
work, zero resemb les infinity more than it does unity and can Art - are more subtly and activel y confor med to tlle change d charac
only be ter
approa ched by infinite simal subdiv isions of the existing. Where of acceler ated modern ity. TIley are, in a word, necessary. The digital
ana- art-
logue media had the power to work in the binary opposi tion of work must be necessary: its elegan ce is a functio n of the need
pres- for the
ence and absence, the digital are endow ed or cursed with an inabilit work. That need can no longer be formed as expres sion, altllou
y to gh it
deal ·in absolut es. To this extent then, the digital artwor k must remains true that contem porary capital is ever more depend ent
be on the
imperfect, since it can never achiev e either absolu te existen ce or hyperi ndivid uated narciss ism of the compe titive corpor ate plaype
abso- n,
lute absence. The greatest benefit of this discove ry is that the impera and an art that preten ds to bypass that lens of subject ivity thereby
- fails
tive toward s harmo ny need not be heeded , and the digital is thus freed to respon d to tlle necessi ty of individ uation as a passag e throug h which
of the necessi ty of harmo nizing formal ly a world that is, in all its a work moves. Expres sion remain s, but now as the anonym ous
rela- produc t
tions, sO profou ndly inllarm onious . The digital is profou ndly incapab of autono mous networ ks.
le
of that perfect ed harmo ny in which the ideolog ical tasks of societie Aesthe tic necessi ty arises at once from the fact of flow, its mediat
s are ions
achiev ed under the guise of the autono mous artwork. and the tempor alities tlley engend er. The tenden cy of capital is toward
312 Sean Cubitt Precepts for Digital Artwork 313

monopoly; that of its flows toward domination. Control over financial between future and present is both affirmed and eradicated. The future
flows in particular is the goal of transnational capital. But this goal is must be both continuous with the present (all debts depend on the con-
realizable only in the eradication of difference, li1at difference which cept that they can eventually be paid) and entirely divorced from it
produces flow from one place to another. That difference, since it can- (since debt is li1e motor of financial flows, they must never be allowed
not be eradicated systemically without destroying the flows them- to be paid). It is this fault line of difference between present and future
selves, is now displaced into the managed future of corporate planning, that requires the digital as its necessary outcome: its elegance derives in
most directly in the simulation of future markets. But, when the future part from its determination as the inhabitance of the present as differ-
is evoked as the basis of global stability, capital faces a crisis of unpre- ence. The digital artwork has no c1lOice but to affirm the immanence of
dictability. As ideology, future modelling depends on ever more refined the future at t11e point of its emergence.
data sets and ever more rigorous algorithms for their projection. But it The necessity of the digital artwork is then not organic in the sense
is precisely in computer modelling that the problem of turbulence is propounded by Romantic aesthetic philosophy, since it necessarily
posed most categorically: not only definitionally, but technically, the abjures wholeness. Instead, t11e digital works at the level of mediation
future resists modelling. as the unhappy conscience of dominant communication, a cyborg will
By dint of its pseudo-theological position in the regime of global data to grace. The digital is then communicative rather than representa-
flows and their perpetually deferred promise of perpehlally deferred tional. This places it in opposition to the evolution of e-cash as the
payment, the future is held to vindicate the claims of the present to supposedly immaterial universal signifier of all excl1ange values, pro-
wholeness and completion. But the deferral on which that wholeness moting the substitutability of everything for anything. Asserting aes-
rests denies that wholeness to it. As the active relationality of networks, thetic difference restores neither the individuality of objects nor the
mediation, by definition in process and incomplete, is thus forced to objeCtality of individuals, the reciprocal functiOning of index and iden-
pretend to a completion that it cannot attain. Its materiality is deferred tity resulting from industrial modes of communication. Instead, it
into the not-yet as the price of its present functioning (a state of affairs asserts the primacy of mediation, of the material of relations. In this per-
that generates li1e illusion of static binary oppositions). This contradic- spective, the digital artwork can be assessed according to the breadth,
tion in turn generates the digital aesthetic as its necessary outcome: the depth, and complexity of the networks it engages or engenders. Unlike
materiality is restored to the present, while the function is shifted into Deleuzean difference, however, aesthetic difference is not an absolute
the unforeseeable fuhlre. Hegel'S concept of art as the consciousness of horizon external to all humanity and all communication; but it is a dif-
need is the inspiration for this insight; but, as the digital aesthetic arises ference intrinsic to communication which, viewed outside the confining
from the relationality of global networks inclusive of human and determinations of the actually existing historical conditions, is defined
machine components, that consciousness is now not individual or even by its tendency towards inclusiveness and its capacity for translation,
merely social, but cyborg. The digital artwork is cyborg: it responds to misunderstanding, and so for interpretation and systemic innovation.
the instihltional, economic, and discursive fonl1ation of corporations as Communication's own need, bred in the interface of combined human
actually existing cyborgs by building an altenlative consciollsness in and teclmological networks, is that of a newly cyborg communicative
which the mechanical is no longer the object of domination but integral species for inclusion and autonomy. The digital is the necessary next
partner in the production of culture. Neither the consciousness under phase in this historical process, a process which I believe is synonymous
construction nor the need to which art responds is then entirely or with history: hastening the globaiization of t11e mediating infrastruc-
purely human. ture while driving forward those internal contradictions that make the
In order for the future to be held up as the settling of accounts on t11e global and deferred information economy unthinkably neither present
promissory notes of the economic, poli tical, and ecological present, it is nor future. Like Ed Dorn's railway wagon, everything is behind and
essential for the administration of global data flows that the future be nothing in front. Mediation is the activity through whim the hybrid
isolated from the present so that li1e promised completion on the deals communicative species become, and specifically how they become
which are the dominant mode of communication today need never other than they now are.
arise. Here a specifically telnporal contradiction arises: the difference When, as D.N. Rodowick explains, Deleuze argues that 'what philos-
Precepts for Digital Artwork 315
314 Sean Cubitt

ophy resists ... [is] the globalization and banalization of information as puter-specific forms of the early Web, moving instead towards a con-
a power that affirms the dominance of late capitalism,,13 we perceive textual design, alert to the bodies that use it.15 At the same time, the
both the binarism that hog-ties Deleuze's philosophy for lack of a dia- success of Wiki and the blogosphere suggest a hunger for what Tim
lectic, and the weakness of a polities that relies on the tmequal struggle Berners-Lee described as the full interactive power of alternatives to the
of philosophy against world capitalism. You can be guaranteed that commercialized Web like the Linux-based Amaya browser16 The old
philosophy will only ever resist, and that it will never triwnph. Against balance cannot be restored: instead, it must be remade, as it is in inter-
this brave, pious, but ineffectual quietism, and against what Eca refers ventions like The Webstalker that not only offer control but demand
to as the 'negative theology' of philosophical nihilism from Heidegger active participation. Something sin1ilar is true of RTMark's Web works,
to Baudrillard,14 the digital artwork must be communicative, for only which imitate the control structures of corporate Web design but
communication is vast enough and necessary enough to endure and demand action if they are to be experienced not as parody but as art.
overcome the vicissitudes through which it is being tortured in the age Digital media are grounded in work in a second sense: to return to an
in which communication is information, information is power, and earlier theme, electronic nledia are grounded not in leisure, as the tele-
money and data are electronically indistinguishable. visualization of the Web insists, but in the workplace. In place of the
The implication of the theses of ephemerality and communication is elite contemplation of ti,e refined consumer, the digital artwork
that the digital has an altered relation with consumption. Much elec- demands the intellectual and emotional graft needed to change the
tronic art owed and owes its genesis to the conceptual art of the 1970s work into something else, very clearly in tile collective montage
and to the critique of the conunodity that gave rise to media as varied projects now such an integral part of Web art, but also in projects like
as LeWitt's instruction sets, the Situationiste Internationale's derive, and Sera Furneaux's 'Kissing Booth,' where users not only Orcil€strate vir-
the community workshop and newsreel movements. But now that the tual kisses but record their own into the booth's database. [n tllis
commodity itsel£ is in a state of implosion, a vacuity both raged against instance, the work does not exist tmtil the user provides the input. This
and celebrated in mainstream culture from Tarantino to hip-hop, the culture of the database is akin to activist post-arhvorks like the SOS
focus of the digital is shifting from providing objects whose contempla- Racisme mail-bombing of Le Pen's National Front, or the Zapatista
tion exposes the emptiness of the commodity towards building encoun- Interneta's of the Frankfurt stock exchange. Conceptualism left a legacy
ters for participation. This has little to do with what is usually referred of anti-commodity art: its dialectical outcome is a pro-work work. The
to by tile term interaction. It concerns rather factors such as the level of digital artvvork is work, a labour shared in the human-computer inter-
skill required of both producers and participants in digital artworks. face and, like any work, founded in a social process that demands coop-
The digital artwork demands that audiences acquire a determinate set eration among workers and betw-een workers and those anonymous
of skills and understandings to participate fully in the work. In Toshio forebears whose skills are enshrined and concretized in the dead labour
Iwai's Reso"""ce of FOll1", for example, there is a default state that is of OUf machines.
pretty but dull, while random gestures with the track ball will produce As work, the digital requires the shared labour, specifically, of artist
interactive 'rewards,' coloured lights and sounds. But the experience of and audience, to the extent that the distinction begins to blur.. To what
the work as artwork demands botll understanding the principle of the extent are Audio-ROM the authors of a sound piece I might make with
device as a composing machine and working in consort with three tlleir programs and interfaces but using my own samples and, since the
otller users to create music. Artisanship is integral to the digital: so the coding is open, my own coding too? This scares, on the one hand, those
best artists are also either engineers or groups including technologists brought up in tile expressive ideology of tile art schools and, on the
and programmers, and so our students demand of us programming other, those humanist scholars who, tllirty years ago, leapt at the novel
skills more than bundled packages. ntis goes against the current of the focus of the Birmingham Centre for Contemporary Cultural Studies to
televisualization of tile Web, where the end-user-defined HTML lan- abandon attempts to understand labour. Yet work is today a curiously
guage is being submerged in a wave of server-defined Javascript. Bolter liberating principle. To the extent that artists relinquish control over the
and Gromala argue that such enriched design mOves beyond the com- artwork and, to that extent, over the audience, the audience must
316 Sean Cubitt Precepts for Digital Arhvork 317

assume the same degree of responsibility for the work that the artist has TIlese explorations can be summarized in terms of a series of princi-
abandoned in offering it to them. Without that assumption of responsi- ples I have tried to voice here:
bility, the artwork resorts to the default state of older art: passivity and
what we must now understand as the anaesthetic. The digital artwork The digital artwork must be nehvorked.
demands responsibility: there is no art where the audience does not take The digital arhvork must be material.
up this gauntlet and where instead it reserves for itself the s€ntimental The digital artwork is processual.
position, enjoyment Witllout responsibility. This is the burden of Edu- TIle digital artwork must mediate.
ardo Kae's 'Teleporting an Unknown State,' in which the survival of a The digital arlwork must inhabit the present as a moment of becoming.
small plant depended on CUSeeMe clients providing it with remote The digital artwork is obliged to be incomplete.
sunlight, or Ken Goldberg's Telegarden, which depended on telerobotic TIle digital arhvork is by nature ephemeral.
users to tend the garden l ? Likewise, since even in death the labour of The digital artwork must be imperfect.
past centuries is still exploited, the digital artwork's destiny is to redeem What distinguishes the digital artwork is its elegance.
and liberate the concretized labour embodied in our communicative The digital artwork must be necessary.
machines. That is how ti,e past becomes future, beyond the old lie of TIle digital arhvork is cyborg.
posterity. After all, we are the future that our ancestors looked to to The digital artvvork must be communicative.
judge and justify them, and we are not worthy - unless we seize the Artisanship is integral to the digital.
present as ti,e becoming of their future. This is the responsibility tI,at we TIle digital artwork is work.
take up, the only people among all the humans who have ever lived The digital arhvork demands responsibility..
who are alive now. The digital artwork must be beautiful.
Under the existing circumstances difference is not a given, a foun-
dation (however complex), or a horizon but a job of work: making a The digital is a malleable aesthetics, based on the prinCiple that any-
difference. Communication, under the historical conditions of contem- thing that can be made can be remade.l8 Where the artworks of the
porary capital, can no longer be presumed as an a-historical given. In a industrial era hover behveen existence and non-existence, presence and
time in which it is almost entirely identifiable wi til the circulations of absence, the digital seizes on the not-yet for its own domain at the
global finance, such that our consumption of commodities even is moment of its emergence. Its time is the time of becoming. TIle cost is
nlerely a necessary moment in the circuits of capital, communication great: the loss of permanence, of authority, of wholeness. As work, the
must be fabricated, since it is no longer natural. On this fabrication artwork that ceases to transform the emergence of the future ceases to
depends the making of a culture tI,at is no longer crowned by the nega- be art and becomes archive.
tion of its own negativity, as remains the case with accelerated moder- To emphasize work is not merely to insist on the phYSical actuality of
nity. Instead, the digital must turn towards the positive construction of instruction sets and clisplays. It indicates something of the conditions
ti,e present as difference, a creation tI,at only becomes possible in the era under which the digital is undertaken as a task. TimOtlly Druckrey notes
of a planetary commlmications infrastmcture. As constmction, the dig- tI,at 'programming determines a set of conditions in which the repre-
ital must forswear the sublime, for the sublime confronts us not as the sented is formed as an instruction, while language destabilizes the con-
incomprehensible but as the incommunicable, an absolute horizon ditions tlvough the introduction of formations in which the represented
d9
beyond history. To construct is to act historically, to embrace the inter- is destabilized The imbalance of instruction and extra-textual forma-
ests, human and technological, that have been left so egregiously unsat- tions results in a new crisis in the theory of representation, itself already
isfied by the culture of the commodity itself increasingly embraced in reeling under the twin blows of consumer capitalism and postmodern
the anaesthetic of its own sublime absence from itself. Change is the pessimism. The act of interpretation does not become impOSSible, faced
quality of history and of beauty - what is transient, what comes into with the interminable question of the truth of the representation, but
being in ti,e moment as ti,e emergence of futurity. The digital artwork more necessary. At the same time, the automation of tasks as programs
must be beautiful. creates a two-tier society: those who enter data and those who interpret
318 Sean Cubitt Precepts for Digital Arhvork 319

it. For those who create new means for both tasks is reserved what 6 Saskia Sassen, The Global City: New York, Londoll, Tokyo (Princeton, NJ:
increasingly appears to be the core of twenty-first-century wealth: intel- Princeton University Press, 1991).
lectual property'"o To the extent that IP treaties are increasingly aimed at 7 Manuel Caste lIs, The Informatio1l Age: Ecollomy, Society aHd ClIlI /lre, vol. 1, Tile
removing the Berne Convention's droils d'autcllr,'21 they are postmodern. Rise of the Network SOCiety (Oxford: Blackwell, 1996).
To the extent that they are reinscribing them as tradable commodities 8 Gilles Deleuze and Felix Guattari, L'Allfi-Oedipe, vol. I, and Mille Plateaux,
owned by corporations, they are entirely capitalist."' For all that Marx vol. 2, Capitalislllc et SclIizoplm}l1ie (Paris: Editions de Minuit, 1972, 1980).
has fallen off the core curriculum of media and art theory, class, com- 9 Paul Virilio, OpCl1 Sky, trans. Julie Rose (London: Verso, 1997).
modity, and expropriation remain the largest challenges to any future, 10 Benjamin, Walter, 'The Author as Producer,' in Selected Writillgs, vol. 2, part
and to that extent ethical imperatives driving digital art. Only when that 2,1931-1934, ed. Michael W. jennings, Howard Eiland, and Gary Smith
art is genuinely work can it commtmicate at the level of work, which (Cambridge, MA: Bellknap Press/Harvard University Press, 1999), 768-82.
once again is becoming the centre of political life. 11 Sawad Brooks, http://www.tiling.net/-sawad/erase/trait/text.html. 2000.
The innocence of play is denied us in a time when play has become a 12 David Gelernter, The Aesthetics ofComplltillg (London: Phoenix, 1998).
key strategy of the corporate management of creativity in hock to the ]3 D.N. Rodowick, Gilles Deleuze's Timc Machine (Durham, NC: Duke Univer-
production of new consumer goods. We may no longer inhabit the sity Press, 1997), 192.
present for its own sake, as the impressionists and the Lurniere brothers 14 Umberto Eco, Faith ill Fakes: Trm)cls iu Hypcl'/'eality, trans. William Weaver
could, but only for the sake of a future for which we are enjoined to take (London: Minerva, 1986), 93.
responsibility. TI,e great negation that guided the avant-gardes of the 15 Jay David Bolter and Diane Gromala, Wi1ldows and Minors: Illteractiol/
twentieth century no longer holds in the twenty-first; and, without that DesiglI, Digital Art alld the JvIyth o/Transparellcy (Cambridge, MA: MIT Press,
guide, we risk the sentimental positivity of Ewoks and Tamagotchis. 2003).
Most olall, we suffer the immense burden of beauty, the terrible onus of 16 Tim Berners-Lee, with Mark Fischetti, Weaving tlte Web (London: Orion,
bringing into existence. But, on the positive side, we have the whole of 1999).
history, its staggering defeats and millennia of immiseration, to propel 17 Ken GOldberg, ed., The Robot ill the Gardell: Telerobotics and Telepistemology in
us into the new. lite Age of tile il1lerl1et (Cambridge, MA: MIT Press, 2000).
18 Andy Deck, 'Curatorial Algorithms and Malleable Aesthetics,' MiIlCllllillm
Film J0l1mnl34 (1999): 82-9l.
NOTES 19 Timothy Druckrey, 'Netopos ... Notopos: The Fate of Reason in the Global
Network: Teleology, Telegraphy, Telephony, Television, Telesthetics,' in Al's
1 Walter Benjamin, 'The Task of the Translator,' in Selected Writillgs, vol. I, Electrollicn: Facing the FI/ture, ed. Timothy Druckrey and Ars Electronica
1913-1926, ed. Marcus Bullock and Midlael W. jelmings (Cambridge, MA: (Cambridge, MA: MIT Press, 1999),311.
Bellknap Press/Harvard University Press, 1996), 253-63. 20 Terry Flew, New lvIedi'!.: All illtrodllctioll (Oxford: Oxford University Press,
2 Theodor W. Adorno, Aesthetic Theory, ed. Gretel Adorno and Rolf 2002), 154-9.
Tiedemann, trans. Robert Hullot-Kcntor (London: Athlonc Press, 1997), 21 Armand Mattelart, The lIifol'lIlatioll SOciety, trans. Susan C. Taponier and
56-7. james A. Cohen (London: Sage, 2003), 125-6.
3 Coco Fusco, The Bodies That W"ere Not aliI'S GIld Ot1ICr Writings (London: 22 Christopher May, The in/ormatioll Society: A Sceptical View (Cambridge, UK:
Iniva/Routledge, 2001). Polity Press, 2002).
4 Hayden White, 'TIle Modernist Event,' in The Pcrsistellce of Memory: Cinellla,
Televisioll ami the Model'll EveJlt, ed. Vivian Sobchack (London: Routledge,
1996).
5 Margaret Morse, Virtualities: Televisioll, Media Art, alId Cyberwltlll'c (Bloom-
ington: Indiana University Press, 1998).

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