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Unit - 1 Numericals
Unit - 1 Numericals
Ex 2: How much time is spent in scanning across each row of pixels during
screen refresh on a raster system with a resolution of 640 by 480 and a
refresh rate of 60 frames per second.
Solution: Resolution of raster system = 640 by 480
Refresh rate=60 frames/sec
Time required to scan each row of pixels=1/60*480=32.72µs
EX 3: Assuming that a certain full color (24-bit per pixel) RGB raster system
has a 512 by 512 frame buffer, how many distinct color choices (intensity
levels) would be available.
=512*512/24
=109221
EX 4: How long would it take to load a 640×480 frame buffer with 12-bits
per pixel, if 105 bits can be transferred per second?
Solution: total time required to load frame buffer=640*480*12
105
=36.864 sec
EX 5: consider the raster system with resolution of 1280×1024.what size
frame buffer(in bytes)is needed for the systems to store if 24-bits pixel are
to be stored?
=3.93216*106 bytes
Solution: Total refresh time per frame spent in retrace= (m* thoriz )+ thoriz
EX 7: If a tv screen has 525 scan lines and an aspect ratio of 3:4 , and if
each pixels contains 8-bits worth of intensity information ,how many bits
per second are required to show 30 frames each second?
Solution: Given 525 scan lines
Vertical pixels=525
Horizontal pixels=4*525 /3=700
Resolution=700*525
Number of bits per frame=700*525*8=2.94*106
Number of bits required per second=2.94* 106 *30
=88.2*
106
Ex 8:what is the fraction of the total time per frame spent in retrace of
electron beam for a non interlaced raster system with resolution of
1280*1024,a refresh rate of 60 hz, a horizontal retrace time of 5 micro
seconds and a vertical retrace time of 500 micro seconds.
Solution: Total time per frame =1/60=16.67 msec
Total refresh time per frame spent in retrace
= (1024*5*10-6 )+500*10-6
=5.62 msec
Fraction of the total time per frame spent in retrace=5.62 msec/16.67 msec
=0.337
Ex 9: consider a raster display system with resolution of 800 by 400.how
many pixels could be accessed per second by a display controller that
refreshes the screen at the rate of 60 frames per second?
Solution: Pixels could be accessed per second=800*400*60
= 19,200,000
Ex 10: For refreshing a 1280 by 1024 screen with 32- bits (one word) pixels
at 50 hz requires a memory accesses occur every
1/(1280*1024*50)=15.269 nano seconds
Example:
we would go
1280 * 1024 * 4
to give us
5242880 bits
655360 bytes
640 kilobytes
so a computer running at 1280 x 1025 with a color depth of 4 bits requires a frame buffer
of 640 kilobytes.