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GD1 Curriulum 2016 PDF
GD1 Curriulum 2016 PDF
CURRICULUM OVERVIEW
Prepared by:
Adrianne Nix
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GRAPHIC DESIGN OVERVIEW
I. Introduction to Graphic Design, 3 days
Students are introduced to the class and its’ classroom procedures. They view a variety of
graphic design based career choices, view some samples of professional work, and samples
of student work from the class assignments.
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IX. Text Importance/LAYOUT DESIGN, 5 days
Students create an artistic poster design for an upcoming event. The difference between a
flyer and a poster is discussed as well as the ordering and sizing of information for maximum
effectiveness.
XV. Drawing with the Pen Tool, Using Gradients/FARM ANIMAL, 4 days
Students create a vector of a farm animal along with an entire landscape composition in a
particular cartoon-like style.
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Graphic Design
Concepts:
● Classroom expectations
● What will we be doing in class?
● What is Graphic Design? / What does a graphic designer do?
Procedure:
Day 1
● Review classroom expectations and procedures. Review technology policy and appropriate
internet use.
Day 2
● Discuss with students the various careers to be had in graphic design and the multitude of work
a graphic designer does.
Day 3
● Review examples of class projects and lessons.
● Search for high resolution, royalty free images online and save graphic images that inspire them.
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Graphic Design
Concepts:
● Photoshop Interface
● Toolbox
● Selection Tools
● Menu
● Palettes
● Image Sizes (Searching for LARGE, royalty free images online to use)
● Filters
Procedure:
Day 1
● Go over Photoshop tools and functions. Give students time to play.
Day 2
● Continue going over Photoshop tools. Investigate palettes and look at image sizing and
resolution.
Day 3
● Investigate Photoshop Filter Gallery and filter options. Using the geometric marquee tool,
students select 4 parts of a photograph and apply different yet complementary filters to it.
Assessments:
● Rubric for ‘Filters and Selections’ Image
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Graphic Design
Concepts:
● Selection tools: Magic Wand, Quick Selection, Marquee and Lasso tools
● Move tool
● Keyboard Shortcuts: Alt to subtract from a selection, Shift to add
● Keyboard Shortcuts: Ctrl + and - to zoom in and out, Spacebar to temp change tool to handtool
● Refine Selection button
● Flipping a selection
● Transformation Controls
● Saving a selection in the Channels Palette
Procedure:
Day 1
● Search on the internet for a high resolution image with a central focus/emphasis, save and open
that image in Photoshop.
● Try out the various selections tools along with the teacher with special emphasis on the Quick
Selection and Magic Wand.
● Use Shift and Alt to add and subtract from their selection and the Refine Selection button to
perfect the item they are selecting.
● Save the selection as a channel (SELECT>SAVE SELECTION)
● Learn how to invert a selection in the Select Menu and modify the perspective of a selected item
with the transformation controls. (SELECT>INVERSE)
● Move a selection.
Day 2
● Use the image from yesterday to create a graphic composition with selective emphasis.
Students can use any of the tools, filters, menu items, palettes they have been taught but must
stay within the original photograph and try to emphasize the item with their changes.
Assessment:
● Selective Emphasis Rubric
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Layers/CREATIVE UTENSILS (2 days)
Students will learn how to use layers to combine images from different sources together in Photoshop.
In the Creative Utensils project, students must replace something in a photograph with something else
from a different photograph.
Concepts:
● Selection Tools
● Layers
● Move tool
● Clone Stamp/Healing Brush
● Image Adjustments
● Filters
Procedure:
Day 1
● Practice selecting items in a photograph and moving that item to another photograph by using
the move tool. Search for an image online in which an item in the photograph can be removed
and replaced with something else. Using the clone stamp or healing brush, ‘remove’ the object
you are replacing.
Day 2
● Insert the new item into the photograph and use the eraser tool and image adjustment menu to
make it appear as if the new item belonged in the photograph. Flatten and include a filter to
unify the piece.
Assessment:
● Creative Utensil Rubric
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Graphic Design
Concepts:
● Multiple layers
● Layer ordering, opacity, and merging/combining of layers
● Layer styles
Procedure:
Day 1
● View past student examples. Gather body parts for Frankenstein.
Day 2-4
● Select and combine images. Students must combine at least 10 different body parts.
Day 5 & 6
● Find and include an appropriate background in terms of perspective and size.
● Create a shadow using layer styles. Separate the shadow style from the layer and transform the
shadow (EDIT>TRANSFORM>SKEW) to appropriately fit the background.
● Flatten and add a filter.
Assessment:
● Frankenstein’s Monster Rubric
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Graphic Design
Concepts/ Artists:
● Advertisements
● Bob Elsdale: An artist who uses animals in his surreal Photoshop work
● Creating (appropriate) shadows
Critical Thinking:
● Bob Elsdale: Amazing Animals. Photoshop Creative Issue #23
Procedure:
Day 1
● View examples of animal advertisements in commercial design. View past student examples.
Brainstorm ideas for project.
Day 2
● Class demonstration: How to add shadows.
Day 3 & 4
● Work days
Day 5
● Adding text for emphasis.
Assessment:
● Animal Advertisement rubric
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Graphic Design
Concepts
● Candy Jernagen: Collage/Mixed Media artist
● Digital Scrapbook: Montage of images and objects to create a 3 dimensional looking image
● Self Portrait: Representative image based on self
● Layer modes: Blends layers
● Layer styles: Adds effects to layers
Critical Thinking:
● Self Portrait Brainstorm sheet
Procedure:
Day 1
● View past student examples of digital self portraits. Brainstorm self portrait themes, ideas,
concepts, direction, etc.
Day 2
● Web search day, gather images for project.
Day 3
● Work day. Demonstrate adjusting colors to montage images more realistically.
Day 4
● Work day. Demonstration on using layer modes to blend images on and using layer styles to
add effects.
Days 5-7
● Work days.
Assessment:
● Self portrait self evaluation
● Self portrait rubric
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Graphic Design
Concepts:
● Allegory: Representative image, text, idea, etc.
● Formatting: Fitting an image/picture within a space
Critical Thinking:
● Allegory Brainstorm Sheet
Procedure:
Day 1
● View past student examples of Allegory project. Brainstorm Allegory concept, idea, direction,
etc.
Day 2-3
● Search for text (song lyrics, book passage, quote) to ‘illustrate’ with pictures. Gather images for
project.
Day 4-6
● Combine images using layer modes and color adjustments. Focus is on formatting images so
that pictures don’t have hard edges and images are not floating in space.
Day 7-9
● Adding text. Discuss separating text to move the viewer’s eye throughout the piece and using
layer modes/styles on the text to blend it in and unify the entire project.
Assessment:
● Allegory Self Evaluation
● Allegory Rubric
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Graphic Design
Concepts:
● Theme
● Pattern Fill
Procedure:
Day 1-3
● Using playing card template, students will create a ‘themed’ deck of playing cards.
Assessment:
● Rubric
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Graphic Design
Concepts:
● Appropriate layout of text
Procedure:
Day 1-3
● Gather pictures, assemble image, add text
Assessment:
● Option Project Rubric
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Graphic Design
Procedure:
Day 1
● Review important Photoshop techniques, processes, etc.
Day 2
● Quiz
Assessment:
● Mid-Semester Photoshop assessment
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Graphic Design
Concepts:
● Vectors vs. Rasters
● Shape Tool
● Fill and Stroke
● Warp Tool
Procedure:
Day 1
● Students are introduced to Illustrator. They are shown a few tools and then allowed an
opportunity to play with some of the tools in order to investigate and list the differences and
similarities between the 2 programs.
Day 2
● A more formal overview of the tools is given. Students make a cheeseburger using shapes and
colors.
Assessment:
● Cheeseburger check-in
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Graphic Design
Artists:
● Matt Parker and Trey Stone, Creators of South Park
● Matt G roening, Creator of The Simpsons
Concepts:
● 2D Animation and Illustration
● Fill and Stroke
● The Shape Tools
● Object Menu
● Swatches Palette (Gradients and Patterns)
● Graphic Styles Palette (Type Effects)
● Narrative
Critical Thinking:
● South Park Illustrator Practice: Students create 2 popular 2D animated characters using simples
shapes and colors.
Procedure:
Day 1
● View professional 2D animations/illustrations. View past student examples. Begin South Park
characters.
Day 2
● Continue and complete South Park characters.
Day 3
● Begin own cartoon characters. The character must be doing something, holding something or
wearing something that is indicative of its personality. The background of the character must
also be considered. Special attention is paid to details such as eyebrows, fingernails, shoe laces,
etc. Characters must include at least 1 gradient, pattern and graphic style.
Day 4-7
● Work days. Upon completion of the character, students will write a 4 sentence paragraph
answering ‘Who, What, When, Where and Why?’ concerning their characters
Assessment:
● South Park practice check in
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● Cartoon character rubric
+Graphic Design
Concepts:
● The Pen Tool
● Gradients and using the Gradient Tool
● The Mesh Tool
● Value
● Blends
Procedure:
Day 1
● Demonstrate using the pen tool by tracing a series of fruits and vegetables. Using the gradients
in the swatches palette, apply appropriate colors and use the mesh tool for highlights and
shadows.
Day 2
● Vectorize an object of your choice. Must include at least 3 gradient/meshes.
Day 3-5
● Work days.
Assessment:
● Check in of practice image
● Gradient/Mesh image rubric
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Graphic Design
Concepts:
● Illusion of depth- Depicting space in a flat, 2D image. Depth created by varying size and color
and overlapping objects.
● Horizon Line - Point where the ‘ground’ meets the ‘sky’.
● Symbols
● Modifying and creating symbols
Procedure:
Day 1
● Demonstrate how to create symbols and modify existing symbols from Illustrators’ Symbols
palette.
Day 2
● Students learn 3 ways to create the illusion of depth and look at ways to create ‘simple’
landscapes using the shapes and pen tool (i.e. horizon line, paths, cliffs, etc.)
Day 3-4
● Using gradients and symbols, students create a simple landscape that illustrates depth.
Assessment:
● Symbol modification exercise
● Little landscape rubric
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Graphic Design
Concepts:
● Package design
● Theme
● Template
Procedure:
Day 1
● Show past student examples of gum wrapper designs. Demonstrate how to use the gum
wrapper template.
Days 2 - 3
● Work days. Students must use a symbol, draw an object with the pen tool and use a stroke on
the text.
Assessment:
● Gum Wrapper rubric
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Graphic Design
Concepts:
● Logos
● Theme
● Specs (project specifics)
● Creating outlines from text
Critical Thinking:
● Logo Brainstorm sheet and thumbnail exploration
Procedure:
Day 1
● Introduce logos and view logo creation websites. View past student examples of logos. Create a
logo for a simple company (i.e. Irene’s Ice Cream Shop, Frank’s Fish and Chips, etc.)
Day 2
● After being given a set of logo ‘specs’ detailing concept (font type, image suggestions, color
requests, design ideas, etc.) students create a series of 3 logos for a specific thing.
Day 3
● Create product, company, service and brainstorm symbols, image and text combinations to
used for the logo designs.
Days 4-7
● Construct 5 logos for the same thing.
Assessment:
● Simple logo check in
● Series logo check in
● Logo rubric
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Graphic Design
Concepts:
● Fill and Stroke
● Combining Shapes
● Tracing with the pen tool
● Symbols
● Swatches
● Text
Procedure:
Day 1
● Students follow directions on an Illustrator template to complete specific instructions.
Assessment:
● Illustrator Quiz
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Graphic Design
Concepts:
● Differences and similarities between the 2 programs
● Tool functions
● Program functions
● Palettes
● Keyboard commands
● Design concepts
Critical Thinking:
● Graphic design jumble and crossword puzzle
● GD Jeopardy
Procedure:
Day 1
● Gather materials, work on review materials,.
Day 2
● GD Jeopardy
Assessment:
● Final
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