RAJALAKSHMI SCHOOL OF ARCHITECTURE
THESIS TOPIC :
ANIMATION AND GAMING HUB
INTRODUCTION:
Animation and gaming hub provides students with a methodological
and systematic knowledge of the concepts, preproduction, production
and testing stages of the information and technology resources and
services. They also design games and other animation features in this
hub.
AIM:
To provide proper education on animation and gaming.
SCOPE:
To enhance their interests, skills, and abilities.
It can help young people gain self-confidence and self-esteem.
BASIC REQURIMENT:
Administrative office
Exhibition hall
Educational block
Cafeteria
Apartment
Animation studio
Game development firm
Sculpture court
Open air theatre
Library
NET CASE STUDY:
Vancouver Institute of Media Arts,
canada.
LIVE CASE STUDY:
Game city , hyderabed.
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