You are on page 1of 3

RAJALAKSHMI SCHOOL OF ARCHITECTURE

THESIS TOPIC :
ANIMATION AND GAMING HUB

INTRODUCTION:

Animation and gaming hub provides students with a methodological


and systematic knowledge of the concepts, preproduction, production
and testing stages of the information and technology resources and
services. They also design games and other animation features in this
hub.

AIM:

 To provide proper education on animation and gaming.

SCOPE:

 To enhance their interests, skills, and abilities.


 It can help young people gain self-confidence and self-esteem.

BASIC REQURIMENT:

 Administrative office
 Exhibition hall
 Educational block
 Cafeteria
 Apartment
 Animation studio
 Game development firm
 Sculpture court
 Open air theatre
 Library

NET CASE STUDY:

 Vancouver Institute of Media Arts,


canada.

LIVE CASE STUDY:

 Game city , hyderabed.

Page 2
Page 3

You might also like