Professional Documents
Culture Documents
AGENDA
SECTION 2 – REPORTS
2.1 Senior Referee Bestiary Report – See appendix 1
2.2 Senior Referee Guilds Report - See appendix 1
2.2 Senior Referee Religion Report – See appendix 1
2.3 Senior Referee Magic Report – See appendix 1
2.4 CC Report – See appendix 1
2.5 Treasurer Report – See appendix 1
2.6 Secretary Report – See appendix 1
2.7 President Report – See appendix 1
2.8 Web-Co Report – See appendix 1
A) Add the Knights of Pain stat sheet to the NPC section of the standard bestiary and the Order of Pain to the Religions section
of the Referees Guide:
A) Yes
B) No
C) Abstain
If Yes
a) Exclude the red text of the rules document making the order a mirror of the Ithronian Black Order
b) Include the red text of the rules document making the order a mirror of the Axirian Black Order
c) Abstain
B) Also if Yes
Update the Death Knight bestiary entry to include Pain Knight
1. Yes
2. No
3. Abstain
If Yes
1. Include envenomed weapon as written on the stat sheet
2. Remove envenomed weapon from the stat sheet and include ritual of envenom weapon as an option for the
death knight’s daily abilities
3. Remove envenomed weapon from the stat sheet entirely.
4. Abstain
AGENDA
Increase the usage of the Mercenary intermediate skill “Knockback” from once per day to three times per day.
1. Yes
2. No
3. Abstain
Additionally if this vote is successful, add the caveat that the skill can only be taken once.
1. Yes
2. No
3. Abstain
To standardise the “Flat of the Blade” skill, so that it functions identically to the “Subdue” call.
1. Yes
2. No
3. Abstain
3.5 Renaming Weapon Bonding
A simple renaming of two similar effects to counter some of the confusion between 'Bound' weapons
and 'Bonded' items.
To change the name and references of the 'Weapon Bonding' spell to 'Weapon Link'
Items referred to as 'Bound' will then be solely in reference to items which have been subject to the Enchanters 'Ritual of
Binding'. Items referred to as 'Linked' will then be in reference to this spell or similar effects that allow someone to resist spells
used against their linked item.
To further help against the perpetual game disruption of people being called out for resisting spells against their equipment, a
suggested NB may be added with the spell and users can be encouraged to use the call:
1. Yes
2. No
3. Abstain
FOOLS AND HEROES LIVE ROLEPLAY SOCIETY
AGENDA
3.7 Make bind slots need to be used for all items with active abilities
The increase in material items that have “active” effects without needing bind slots is removing the whole point bind slots
were created in the first place – to stop people stacking lammies and items. All items that have a beneficial “magical” effect
(such as prot. poison, protection from possession, etc.) should take up a bind slot. Only items like double weapons, balanced
weapons and extra hit armour should be able to be used without binding them.
VOTE: YES/NO/ABSTAIN
AGENDA
the caster knows a specific location on Mithra or the plains of the dead, they may cause the portal to open to that location
(i.e. The Black Spire Library, The Deeper Well, Norham town square etc).
The spell closes any portal/gate/rift to or from the plains of the dead permernantly, unless a lammie for the portal can be
produced by the referee with the extra closure conditions. **No exceptions**.
Opening a portal requires 12pts of Soulfire and two *Nexus Gems* or *Essence Crystals* (Full) to power it. The gate will be no
larger than 7 feet diameter and will last no longer than 15 minutes/1 encounter unless agreed with Senior Referee Bestiary
(see notes).
The caster may end their own portals before the end of the duration.
Range: Ritual
When created, the caster may (with Senior Referee Bestiary approval) establish the duration, entry rules, power required and
closing requirements for a portal. A high cost in soulfire may be required for more powerful or long lasting portals and the
caster may be required to provide a mechanism for keeping the gate powered
VOTE:
To pass the spell “Death Gate”
YES/NO/ABSTAIN
If NO.
To pass the spell “Death Gate” as Two spells
1) To Close Portals to/from the plains of the dead
YES/NO/ABSTAIN
2) To Open Portals to/from the plains of the dead
YES/NO/ABSTAIN
Adrenaline Rush
Intermediate Mercenary Skill
Once per day the Mercenary becomes immune to Freeze for 15 minutes/1 encounter. The ability is activated when the first
freeze spell would effect them (ie they can resist freeze spells and it would not trigger this ability).
VOTE: YES/NO/ABSTAIN
VOTE: YES/NO/ABSTAIN
AGENDA
Vote 1: To add the proposed rules for Devotees as written, if this vote fails, will then vote on each section of the rules in turn.
Yes / No / Abstain
Vote 2: To add the following to the devotee rules: “ If a devotes social standing is higher in the faith then any other guild, then
they will be provide with free weapon and armour repairs, free scrolls and cards”
Yes / No / Abstain
Yes / No / Abstain
Yes to all / D4 – Single stack only /D6 – Double stack only/ Abstain
Vote 4: To allow a D7 – Mother / Father Militant to create charge scrolls of up to 2 points pf power following the outlined rules
in the play test. Grey knight Devotes D7, and D7 Roses can make scrolls. They will be payed for by the church, but will have to
be paid for if used by other, same as a priest.
VOTE: YES/NO/ABSTAIN
To change the Seraklan mother / father rank ability from immunity to befriend to the following.
“Followers of Seraklan are able to pose as members of other faiths, as such Seraklan has given them
the power to change what people here. When casting prayers and rituals they may use any other
god’s name (except Sidhe) to cast their spells”.
VOTE: YES/NO/ABSTAIN
AGENDA
To change Templar tabard from the current cross. While it is historically more accurate it can cause issues within the real
world.
The proposed change is for each of the 3 paths to have a different symbol:
Marshall knights – a set of scales
Hospitaller knights – A chalice
Liberian knights – a burning torch.
They will also be able to have the pillar of the Templar order as a common symbol.
People who have the old heraldy will be allowed to keep them, with the idea of phasing everything over to the new in time.
VOTE: YES/NO/ABSTAIN
VOTE: YES/NO/ABSTAIN
Vote: Update the current web guidelines with the new 2018 ones.
VOTE: YES/NO/ABSTAIN
AGENDA
specific reference to the large burden placed upon physicians (and their purses).
The RC has over time noticed that there is a significant burden being placed on Physicians for not
only performing, but also funding the bulk of the healing on missions. Its noted that some players are
not only failing to provide minimal healing for their own characters, but are doing so while at the
same time being significantly wealthy.
At the same time it is noted that while the “healing fund” is being well supplied for fests, it is usually
with the same half dozen players providing the bulk of the funding.
Following recent events concerning Spain Branch, a general discussion as to the future of the spanish branch.
To be decided.