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There are five spheres of influence which govern all existence within the current universe. These spheres
are those of Matter, Energy, Thought, Time, and Entropy. The presence of these spheres and their importance is a
closely guarded secret known only to a select few mages and historians across the world. The exact nature of their
relationship with the world of Etrius is unknown, but it is thought that magic and existence itself is derived from
these spheres of influence.
The fiends across the world are actually spawn creatures of the sphere of Entropy which have corrupted
(neutral) Etrius energy from the planet itself. These creatures are a part of an elaborate quest which Richtor
Selgaunt is attempting to fulfill to complete his path of immortality and become a god among the immortal
hierarchy.
Demon (Entropy)
This is the Path to the Sphere of Entropy. It favors no particular class over another, and most
of the undead creatures embark on this path.
Quest
The Demon must Quest for and recover an artifact of the Sphere of Entropy that is in the
hands of a follower of another Sphere. The exact details of the artifact and nature of its
recovery are up to the DM. Preferably, this should be an artifact in the hands of an Epic Hero,
thus foiling his chances of becoming Immortal quickly.
Task
The Demon must bring about the downfall of a dominion dedicated to any Sphere other than
Entropy. The Demon may cause this downfall in any way they see fit (the more creative, the
better). Preferably, this should be a dominion founded by a Dynast, thus foiling her chances of
becoming Immortal quickly.
Testimony
The Demon must cause massive destruction to a large plot of land (the larger the better!). This
can be accomplished by a number of methods, either by outright attacks and pillaging of cities
or by the creation of a race that perverts the landscape around where they live (such as
magically creating the first elven vampire in a sacred wood). Preferably, this should be land
controlled by a Paragon, thus foiling his chances of becoming Immortal quickly.
Trial
The Demon must infiltrate and gain the trust of a group of adventurers all while hiding her
true evil nature. Once the adventurers trust the Demon, he should betray them one by one,
usually with only the one betrayed knowing it, and slowly whittle the group down.
Alternatively, the Demon may corrupt these heroes to the forces of darkness slowly, making
them unfit for the group they are in. Preferably, this should be a group adventuring with a
Polymath, thus foiling his chances of becoming Immortal quickly.
The Demon and Other PCs
This Path is one of wanton destruction and evil. While the Trial requires the Demon to travel
alone, the other PCs can and probably should help the Demon on the other parts of the Path, if
they are of that nature, of course. The act of destroying land and corrupting a dominion is
made all the merrier by the addition of willing helpers.
On Richtor Selgaunt
Richtor is currently in the “Testimony” aspect of his path to immortality. He has been working in this universe for
approximately 10 years. Richtor is working under the guidance of the outer world demon, “Kelvorathak.” [Kell-
Vor-Ath-Ick] Richtor needs to unleash five Entropy avatars upon the world to complete his task. The avatars are as
follows:
The five of these individuals can bring about a pure demon into the world of Etrius who will be known as “He who
will not be named.”
The Encounter with Taaloughe
The PC’s have previously encountered Taaloughe in the past. Originally the PC’s encountered
this entitiy when it possessed Miranda Tolwynn who was Qale Radcliffe’s long time love
interest. Miranda used her influence to corrupt Qale Radcliffe which triggered the breakdown
of diplomatic relations between Alescik and the surrounding city-states.
Truths
PC's are Fiends
In actuality, the PC's are part fiend. Any creature on Etrius is actually infused with energy that
allows them to wield and be affected by magic. Magic truly is a side-effect of the presence of Etrius
energy. Fiends are pure Etrius energy but modified in some ways. For whatever reason, the energy
surrounding the planet has been surging and creating abhorrations and creatures alien to the existing
world.
Vxala
Gemstone: Topaz
Color: Yellow
School: Divination
Gemstone: Ruby
Ydreth
Color: Red
School: Invocation/Evocation
Gemstone: Sapphire
Crnyd
Color: Blue
School: Conjuration/Summoning
Gemstone: Emerald
Color: Green
School: Abjuration
Gemstone: Onyx
Uyrion
Color: Black
School: Evil
Gemstone: Jacinth
Wyniverd
Color: Orange
School: Enchantment/Charm
Font: Gismonda
Dquyia
Size: 36
Letter: “i” ()
Gemstone: Diamond
Color: Colorless/Transparent
School: Divination
Gemstone: Aquamarine
Tworzs
Color: Blue-Green
School: Alteration
Gemstone: Amethyst
Nyhyl
Color: Purple
School: Necromancy
Gemstone: Pearl
Aralyxx
Color: White
School: Divine
Notes
1. The PC’s memory blocks are voluntary.
2. The PC’s used ancient magic to get to Marip’s Crossing.
3. The PC’s were under a strict deadline.
4. The PC’s were three of six who journeyed.
5. The sixth member was the woman in the picture that Qale has within his possession.
6. This woman is Qale’s lover and betrothed, Miranda Tolwynn.
7. The mark on the small bracelet is from an organization known as the Brotherhood of the Fiends.
8. The PC’s homes are about 1200 miles away.
Marcus Senegal
City: Kharyk Vex of Thracia bordering the Magstavil Desert
Relations: Kalesira Senegal, Twin sister
Qale Radcliffe
City: Alescik off the gigantic River Silhn
Relations: Ivis Radcliffe (sick father)
Lucian Jalor
City: Korr Morev under Forest Endritch
Relations: Of the Morrevisti of the 1st Circle
Cyrix Markham
City: Pelagrid Dostenary
Notes: Holds the Brotherhood of Evenhandedness and Justice
Meghan Gr’haram
City: Zazck
Notes: Racial Harmony