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Carcassonne [Complete, all expansions] 60 avaliações

Descrição Discussões 0 Comentários 24 Atualizações

Game Type: Board Games


Number of Players: 2, 3, 4, 4+

Tamanho 0.402 MB
Publicado em 12/out/2015 às 21:54
Atualizado em 27/mar/2016 às 15:57
2 notas de atualização ( ver )

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Carcassonne [Complete, all expansions] No Twitter
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DESCRIÇÃO
CRIADO POR
3/27/2016: Update! The T
Disponível
New Scans for The River [Big Box 5 ver.] provided by BoardGameGeek user semba! Thanks so
much for scanning these in! (You may need to uncheck Mod Caching to get the new ones to load in!) Ax448
Correction to Hills & Sheep thanks to intrepid Steam user A.S.T.! Apparently I didn't even notice there Última vez online há 25 dias
was a 4-sheep token, and had 2 extra 3-sheep tokens in their place! This is now corrected! Thanks
for catching this!

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----------------------------------- podem estar ocultas)

Carcassonne with (hopefully) every single last expansion and promo, no matter how small or
dubiously official! 8,321 Visitantes únicos
11,800 Inscritos atualmente
[Note: both images above were from a test version of the mod and don't display even close to the 136 Favoritos atualmente
breadth of what's in here; all the tiles were thrown down pretty haphazardly and I think there's even a
placement error or two.]

The following pieces are placed in a pile in front of each player. Delete whichever are for expansions
you aren't using:

8 followers in 6 colors (any Base Game)


Large Follower in 6 colors (Inns & Cathedrals)
Builder and Pig figure in 6 colors (Traders & Builders)
Mayor, Barn and Wagon figure in 6 colors (Abbey & Mayor)
Phantom figure in 6 colors (The Phantom)
Messenger figures in 6 colors (The Messages)
Robber figures in 6 colors (The Robbers)
Shepherd figures in 6 colors (Hills & Sheep)
Abbot figures in 6 colors (Carcassonne II)

The following are included in each expansion bag, in this order:


Carcassonne (71 tiles, 1 starting tile)
The River (10 River tiles, Spring+Lake tile)
Inns & Cathedrals (18 tiles, 6 50/100 score marker tiles)
Traders & Builders (24 tiles, 9 Wine tokens, 6 Wheat tokens, 5 Cloth tokens)
King & Robber Baron (5 tiles, King tile, Robber Baron tile)
The Count of Carcassonne (12 starting tiles forming the City of Carcassonne, Count figure)
The Cathars (4 tiles)
The Princess & The Dragon (30 tiles, Dragon figure, Fairy figure)
The River II (9 River tiles, Spring+Fork+Lake tiles)
The Tower (18 tiles, 30 tower pieces)
Games Quarterly Mini Expansion (10 tiles, 1 Spring tile, 1 River tile)
Abbey & Mayor (12 tiles, 6 Abbey tiles)
The Cult (5 tiles, +1 additional tile present in Cult, Siege, and Creativity version)
Siege (4 tiles; identical to the Cathars in feature placement)
The Catapult (12 tiles, 6 each of 4 Catapult tokens)
Wheel of Fortune (71 tiles forming an alternate base game [may wish to use in place of base game, if
using], Big Pink Pig figure, Wheel of Fortune starting tile, original Carcassonne starting tile)
The Tunnel (4 tiles, 2 Tunnel tokens in each of 6 colors)
Bridges, Castles, & Bazaars (12 tiles, 12 wooden bridges, 12 Castle tokens)
Crop Circles (6 tiles)
The Plague (6 tiles, 6 numbered Outbreak tokens, 18 flea tokens)
La Porxada (1 tile)
The Festival (10 tiles)
The School (2 starting tiles, transparent follower of an arbitrarily selected color representing the
Teacher)
The Flier (8 tiles, Flier die)
The Messages (8 message tiles)
The Ferries (8 tiles, 8 ferries)
The Goldmines (8 tiles, 16 gold bars)
Mage & Witch (8 tiles, Mage figure, Witch figure)
The Robbers (8 tiles)
Crop Circles II (6 tiles)
The Wind Roses (5 tiles, 1 Wind Rose starting tile)
Little Buildings (18 little buildings; shake bag to randomize)
The Besiegers (6 tiles; similar in play to Cathars/Siege, but new tile layouts)
We Go to Carcassonne [Russian Promos] (2 tiles)
Hills & Sheep (18 tiles, 18 sheep tokens (and wolf tokens))
Monasteries in Germany (6 tiles, replacing the base game's cloisters)
Monasteries in Netherlands & Belgium (6 tiles, replacing the base game's cloisters)
The River [Big Box 5 ver.] (10 River tiles with additions of Vineyard and Sheep features, Spring+Lake
tile)
Halflings (12 Halfling tiles; shake before distributing)
Halflings II (12 Halfling tiles; shake before distributing)
Carcassonne II (71 tiles and 1 starting tile in a new art format, with addition of Garden feature)
The River [Carcassonne II ver.] (10 River tiles with addition of Garden feature, and Spring+Lake tile,
in new art format)
Spiel Promo (1 tile in new art format)
Darmstadt (3 tiles)
Castles in Germany (6 double-size tiles)

Also:
2 Scoreboards (original Carcassonne, and Carcassonne II ver.)

Get complete, annotated rules here: https://boardgamegeek.com/filepage/87531/carcassonne-


standard-complete-annotated-rules

As for The Catapult, I'm entirely open to suggestions on how one would even play it. I included the
pieces for you, but I haven't done any testing. Ax448 (mentioned more below) has suggested using a
ramp to fling the tokens off of. I'm completely open to suggestions.

Some of the scans are not ideal (especially for the 6 "Minis" series) but are definitely usable;
variations in shades of green on fields is normal, and even occurred with real tiles, so chill out. There
are a few chits and things that I wasn't sure what their backside looked like, so in cases of doubt I just
used a monochrome version of their back. If anyone notices any inconsistencies I could change and
has scans or images, let me know! Beyond this, if you have any other questions or concerns about
the implementation, or have better scans available for the tiles that don't have great scans, please get
in touch with me!

Also, a HUGE huge thanks to Ax448, a friend I made in the making of this mod, for providing the
original figure models, making more as I demanded them, and making me models for the tokens
when I deemed TTS's unacceptable. He really did all the hard work on this, I just slapped tons of
textures on tiles and cards and organized them into 45 piles.

And if this somehow isn't enough tiles for you, check out Ax448's Fan Expansions module, of which
I've provided a few small additions: http://steamcommunity.com/sharedfiles/filedetails/?id=529976939

If you want to watch me and my dumb friends play games on Tabletop Simulator, check out my Let's
Play (and LPs of other games) on my YouTube channel: https://www.youtube.com/user/TheT113SA

Thank you, and please enjoy this!

24 comentário(s) Inscrever-se no tópico (?) < 123 >

WeirdFTW 21 de jan às 18:57


Can't speak for the other tiles but are the tiles for Carcassonne II - both the base game and river -
deliberately mirrored? Just checking it against my current copy.

spysmily1 13/ago/2016 às 2:21


Yea I agree. I was just letting you know cause I figured you'd want to be complete as possible.

The T [autor(a)] 12/ago/2016 às 11:41


Hmm; I guess I assumed that was a mistake/error, but looking into it deeper, that seems to be the
case. I'll update it when I have time, but for now it shouldn't be hard to duplicate such a tile.

spysmily1 12/ago/2016 às 5:39


I read that in the Big Box 5 version for the base game it actually contains 72 cards and a separate
start tile. This gives you an extra tile with a horizontal road and city cap. In the Community Wiki
section [boardgamegeek.com]

Millstone85 1/jul/2016 às 16:17


I recently bought this game and I had no idea it had so many expansions!
My version is the one you called Carcassonne II. It also has the river tiles.

The T [autor(a)] 27/mar/2016 às 16:01


Update!
New Scans for The River [Big Box 5 ver.] provided by BoardGameGeek user semba! Thanks so
much for scanning these in! (You may need to uncheck Mod Caching to get the new ones to load in!)
Correction to Hills & Sheep thanks to intrepid Steam user A.S.T.! Apparently I didn't even notice
there was a 4-sheep token, and had 2 extra 3-sheep tokens in their place! This is now corrected!
Thanks for catching this!

The T [autor(a)] 17/fev/2016 às 19:04


I can't troubleshoot your connection; make sure you're able to access Pastebin.com . That's all.

Aurora 17/fev/2016 às 0:53


Excuse me, but I seem to have a problem loading your meeples. They come out looking like marbles
in their colors. the tiles are fantastic but all the meeples are just marbles. Is there a way to fix this?
Please and thank you.

A.S.T. 30/jan/2016 às 4:08


No problem! No harm done!

The T [autor(a)] 29/jan/2016 às 19:49


WOW. I feel like a dumbass; I did not even notice, the difference between the 3 and 4. That's,
embarrassing on my part. I'm sorry. I'll work on adding that one in and get it updated soon. Sorry
about that. x_x;;

< 123 >

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