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A N I M AT R O N U N I V E R S I T Y - B E G I N N E R C O U R S E

WO R K B O O K
HOW TO USE FOREWORD

THIS
WORKBOOK?
Thank you so much for enrolling in the
Animatron University course! We’re so
excited to see you here and can’t wait to
see all your amazing creations!

This workbook is here to help guide you


as you cruise through the Animatron
University course.

Think of this workbook as an outline to your


learning. From Chapter, Lecture, and Assign-
ment headings to bullet points from each vid-
eos this workbook is your visual blueprint to
all the things ahead and as a potential re-
fresher as you’re moving along through the
course.

This workbook is by no means a replacement


for taking the actual course. Actually you’ll
find the workbook kinda silly without the
course altogether because the course con-
tains all the exciting stuff. My intent is that
you’ll use this workbook to stay on track and
help challenge yourself to dig deeper, think
longer, and animate better!

Again welcome to Animatron University, and


keep on animatin’!

Mr. Jesse Bray,


Animatron University Instructor
CONCEPT CHAPTER 1

TO
COMPLETION
The Selfie Card
LECTURE
Brief History of
Animation
BRIEF HISTORY OF ANIMATION

III. The digital a


I. Animation B.C.(before
computers)
II. First Animation Studios

The following is the bullet points that are covered during


this lecture.
ASSIGNMENT

Basic Interface of
Animatron
BASIC INTERFACE OF ANIMATRON

III.Animation
I. Tools
II.Design

The following is the bullet points that are covered during


this assignment.
LECTURE
Introduction to
Animation
INTRODUCTION TO ANIMATION

I. What is animation?
II. Types of animation
III. Intro to Web Animation

The following is the bullet points that are covered during


this lecture.
ASSIGNMENT

Intro to Text and Basic


Drawing tools
INTRO TO TEXT AND BASIC DRAWING TOOLS

III.Shapes
I. Type tools/Stroke/Fill
II.Brush/Pencil/Pen

The following is the bullet points that are covered during


this assignment.
LECTURE
Intro to Animatron
Market Place
INTRO TO ANIMATRON MARKET PLACE

I. Shapes + Animated
Sets
II. Sounds + SFX
III. Project library

The following is the bullet points that are covered during


this lecture.
ASSIGNMENT

Intro to backgrounds
and layers
INTRO TO BACKGROUNDS AND LAYERS

I.Importing a background
II. Anatomy of a Back-
ground
III.Layer management +
tips

The following is the bullet points that are covered during


this assignment.
LECTURE
Importing your picture
and Intro to Masks
IMPORTING YOUR PICTURE AND INTRO TO MASKS

I. Importing your picture


II. Creating a mask
III. Animating the new
image

The following is the bullet points that are covered during


this lecture.
ASSIGNMENT

Putting it all together


and sharing it!
PUTTING IT ALL TOGETHER AND SHARING IT!

I.Creating your Selfie


II.Polishing your
design+animation
III.Sharing you Selfie

The following is the bullet points that are covered during


this assignment.
SOCIAL MEDIA CHAPTER 2

Branding & Bumper


LECTURE
History of Branding
HISTORY OF BRANDING

I. History of branding
II.The importance of
branding
III.Branding for a Digital
age

The following is the bullet points that are covered during


this lecture.
ASSIGNMENT

Creating a branded
design
CREATING A BRANDED DESIGN

I.Create a quick design


II. Placing the brand
III. Sharing

The following is the bullet points that are covered during


this assignment.
LECTURE
Brands and Bumpers
BRANDS AND BUMPERS

I. Motion vs Print
II. Inspiration and
Research
III.Do's and Don'ts

The following is the bullet points that are covered during


this lecture.
ASSIGNMENT

Creating an animated
bumper
INTRO TO TEXT AND BASIC DRAWING TOOLS

I. Create an animated
scene
II.Design an animated
Bumper
III. Sharing!

The following is the bullet points that are covered during


this assignment.
LECTURE
Being smart with Fonts
and colors
BEING SMART WITH FONTS AND COLORS

III. RGB vs CMYK


I. Serifs,San Serifs, and
Displays
II. Color psychology

The following is the bullet points that are covered during


this lecture.
ASSIGNMENT

Design an original logo


DESIGN AN ORIGINAL LOGO

I.Import a sketch
II. Trace the design
III.Polish the design &
share!

The following is the bullet points that are covered during


this assignment.
LECTURE
Sharing your work!
SHARING YOUR WORK!

I.Banner Sizes
II.Copyrights
III.Exporting your work

The following is the bullet points that are covered during


this lecture.
ASSIGNMENT

Putting is all together


and sharing it!
BASIC INTERFACE OF ANIMATRON

I.Using your original design


II.create an animated scene
III. Share it with the world!

The following is the bullet points that are covered during


this assignment.
EDITING CHAPTER 3

“Ken Burns style video”


LECTURE
Intro to Editing
INTRO TO EDITING

I.Juxtaposition
II.Framing
III.Storytelling

The following is the bullet points that are covered during


this lecture.
ASSIGNMENT

Our first automated


slide show
OUR FIRST AUTOMATED SLIDE SHOW

I. Tools
II.Design
III.Animation

The following is the bullet points that are covered during


this assignment.
LECTURE
Typography 101
TYPOGRAPHY 101

I.Personality of Type
II.Rules of Type
III.Type & Image

The following is the bullet points that are covered during


this lecture.
ASSIGNMENT

Telling a story with


Three Frames
TELLING A STORY WITH THREE FRAMES

I.Beginning
II.Middle
III.End

The following is the bullet points that are covered during


this assignment.
LECTURE
Creating Beautiful
Shots
CREATING BEAUTIFUL SHOTS

I.Gradients
II.Shadows
III.Layouts

The following is the bullet points that are covered during


this lecture.
ASSIGNMENT

Polishing our shots


POLISHING OUR SHOTS

I.Adding gradients
II.Adding shadows
III.Layout designs

The following is the bullet points that are covered during


this assignment.
LECTURE
Mastering Audio
BRIEF HISTORY OF ANIMATION

I.Tips on good audio


II.Audio transitions
III.Why good audio
matters

The following is the bullet points that are covered during


this lecture.
ASSIGNMENT

Create a "Ken Burns


style" video
CREATE A "KEN BURNS STYLE" VIDEO

I.Creating your Selfie


II.Polishing your
design+animation
III.Sharing you Selfie

The following is the bullet points that are covered during


this assignment.
INTERACTIVITY CHAPTER 4

Coming soon...
EXPLAINER CHAPTER 5

VIDEOS

Class Presentations
LECTURE
Outlining your
presentation
OUTLINING YOUR PRESENTATION

I.Starting with "Why"


II.Asking the right
questions
III.Know your audi-
ence

The following is the bullet points that are covered during


this lecture.
ASSIGNMENT

"Food Pyramid"
"FOOD PYRAMID"

I.Using marketplace graphics


II.Using marketplace sounds
III.Create an animated food
pyramid

The following is the bullet points that are covered during


this assignment.
LECTURE
Presentation etiquette
PRESENTATION ETIQUETTE

I.Knowing your stuff


II.Proof Reading
III.Keeping it simple

The following is the bullet points that are covered during


this lecture.
ASSIGNMENT

"Bacteria"
"BACTERIA"

I.Create your own bacteria


scene
II.Animate the bacteria
III.Add text

The following is the bullet points that are covered during


this assignment.
LECTURE
Timing
TIMING

I.Setting the format


II.Having enough to say
III.Giving people time to think

The following is the bullet points that are covered during


this lecture.
ASSIGNMENT

"The life of a Chicken"


"THE LIFE OF A CHICKEN"

I.In 5 frames/scene
II.Tell birth, life, death of a
chicken
III.Using both marketplace and
original assets

The following is the bullet points that are covered during


this assignment.
LECTURE
Less is more!
LESS IS MORE!

I.Backgrounds - foreground -
middle ground
II. When to use an image/
animation
III.When is text better

The following is the bullet points that are covered during


this lecture.
ASSIGNMENT

"Water Cycles"
"WATER CYCLES"

I. Using lessons
learned so far
II.create a water cycles
presentation
III.Share!

The following is the bullet points that are covered during


this assignment.

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