Professional Documents
Culture Documents
This walkthrough will be written base on the game I completed so far. I write the walkthrough
when I play the game. If there are many mistakes on my walkthrough and secrets, please forgive
me. If you have any problems on finding stages, use ctrl + f to find it easily. I will use capital
letters for some tactics if there are any skill points that need to be finished in fewer turns or some
cautious bosses or objectives. Alright, here we go.
WALKTHROUGH
Prologue 1: Black Rebelion
Start Units:
Enemy Units:
Mission:
Game Over:
Skill Point:
None
Zero vs Suzaku
Karen vs Suzaku
Strategy:
Your units will begin in your left side, Zero, Karen, Tamaki, and Toudou in the center with nice
morales. Move Karen and Tamaki to destroy Sutherland, then use Zero's abilities to boost them
Defense and Speed. Use building fields to increase your defense (10%)and evasion (15%). Use
Karen and Zero to fight Suzaku. Be careful with his accuracy because he's somewhat hard to
defeat, same goes with Cornelia. Defeat Jeremiah with Zero's ability, Karen's unit. Use Accuracy
spirits properly. Gawain or Karen is good enough. On Turn 4 player phase or when Cornelia
defeat, an event happens and Prologue 1 ends.
Start Units:
Enemy Units:
Mission:
Game Over:
Setsuna is destroyed
Skill Point:
None
Tieria vs Colosaur
Aleluja vs Piris
Aleluja vs Sergei
Strategy:
This stage is full intenses, but good morales also. Your units will be surrounded by few GN-X
from every nations. Here's the start. Put Kyrios, Naddle, and Exia to rocks as their supports
ASAP. Cast Accuracy and Wall 2 (I put it because I do not know the name, but it will decrease
your damage only 10 HP from enemies). If you defeat Colosaur, then an event occurs. Tieria vs
Colosaur and both of them are gone, but not die. Cast Concentrate on Setsuna and keep him stay
on it or he will die. If you destroy Sergei, he will retreat. If you destroy Piris, she will damage
Aleluja and Aleluja will be surprised that Soma Piris is the girls she knew. An event will occur
on turn 4 and this stage ends. It's a simple stage, but hard to survive. In addition, we have to back
to Earth, where Wing Boys is surrounded again by OZ.
Start Units:
Enemy Units:
Mission:
Game Over:
Heero is destroyed
Skill Point:
None
Wu Fei vs Noin
Heero vs Zechs
Strategy: We dealt with 00 enemies before, and now we will deal with OZ soldiers, but it makes
easy for players again. Have Heero, Wu Fei, Trowa and Duo get close to Quattre since he has a
support defense skill 2 times. On turn 2, cast Concentrate on Heero and Duo, Flash on Duo and
Quattre, Wall on Quattre, Direct Hit (I don't know on that name again) on Wu Fei, and Accuracy
on Trowa because Zechs will hit anyone in turn 2 enemy phase and be advised, his unit is kinda
strong on accuracy and evasion. Noin will be retreated if she is destroyed. If Zechs is destroyed,
he will retreat. The event will be triggered when turn 4 occurs Prologue 2 ends.
Start Units:
Daigurren (Tayaka)
Yoko M Tank (Yoko)
King Kitan (Kitan)
Gurren Laggan (Anahori Simon)
Shin Getter 1 (Ryoma Nagare)
Enemy Units:
Event 1:
Enemy Reinforcements:
Shin Dragon (AI) (HP:18,000)
Mission:
Game Over:
Mothership is destroyed
Ryoma, Hayato, Mushashi, all units are destroyed
Event 1:
Enemy Reinforcements:
Shin Dragon (AI) (HP:18,000)
Skill Point:
None
Necessary Events for Secrets:
Strategy:
These Invaders are easy to defeat, but they are bothersome. If you get some punch type by them,
your EN will be reduced. "Swith on" to Shin Getter 3, put him to the land, and move Kitan to
center next to Musahi since they have Support Defense skills. Go to Daigurren to repair your unit
and refill your ammo, but your morale will be decreased. Cast Accuracy on Ryoma Flash on
Hayato, Support Attack skills on Yoko and Tayaka to eliminate Invaders faster, but use it
carefuly. If you defeat Invaders more or Turn 3 player phase, an event occurs. Mass Product
Getters (I mentioned it to make a difference) appears and forms into Shin Dragon. If you know
Shin Dragon's attacks from Z2-1 (Hakai:Hen), then you know the drill. If you do not know the
attack, use Liron's Scan (Daigurren subpilot) to check it. BE ADVISED, Shin Dragon has a
MAP Attack, which can eliminate your units, include Ryoma. Go straight to Shin Dragon
directly, but do not put your units in the MAP ATTACK or Game Over. If you defeat Shin
Dragon, an event will occur and Prologue 3 ends.
Start Units:
Enemy Units:
Mission:
Enemies is destroyed
Game Over:
Ester is destroyed
Skill Point:
Enemy Reinforcements:
DM Demon (upgrade)x4 (DM) (HP:5,100) --> I put the name because different face
DM Full Demon (DM) (HP:7,100)
None
Strategy: Ok, here's the beginning of Z2-2's story. You will begin with an original unit Blasta
Es, a Traia's creation unit and the second Blasta after Crowe's unit in Z2-1. Your skill point is,
try not to get damaged and destroy DM Gamon. Get her in the forest to increase defense and
evasion. I destroy them in 2 turns and get a skill point along a money 10,000 gils. However,
enemy reinforcements appear with their strange faces, which predicts as its leader. On Turn 3
Player Phase, Duo and Quattre show up and support Ester. Get Quattre to a forest and Move
Ester and Duo to Quatre to use Support Defense 2 and Support Attack 1 skills. Cast Concentrate
on Duo and Ester to increase their evasions. Use Vulcans to decrease their armors and the rest is
easy. Destroy them and stage 1 ends.
1 Repair Kit
1 Properlant Tank
Stage 2: Escapees
Start Units:
Enemy Units:
Mission:
Game Over:
Skill Point:
None
Destroy The mothership, Genocydrone, but it will retreat under HP 6,000 (Event 1)
None
Strategy:
Duo and Quattre will deal with Federation soldiers at 2 turns. Get them to the beach or water.
Use Move Again, support attack, support defense, and SP Recovery skills (if you have enough
pp) to concentrate their attacks against you. Updates your weapons, EN, and mobilities to
increase your stats. After all enemies are gone, more reinforcements appear and it's a
Genocydrone and few ScopeDog units, but Ester appears on West to help you. On turn 4 player
phase, Karen and C.C appear in Northeast to assist you. Move to the forest or mountain field to
boost your defenses and evasions. To get a skill point, you need to cast Wall 2 on Karen,
Concentrate on Duo and Ester, and Flash on Duo and Quattre. After that, damage Genocydrone's
HP to around 7,000 or 6,500, then use your skills and best weapons to finish it off. You will get a
money 10,000 Gils also as a reward.
Start Units:
Center Area:
Enemy Units:
South Area:
o Axio x6 (Terrorist) (HP:4,400)
o B-ATM-03 Faztdy x3 (Vallant Soldiers) (HP:3,500)
o B-ATM-03 Faztdy Ground Type x3 (Vallant Soldiers) (HP:3,700)
o Branch Robo No 1 x2 (Branch Members) (HP:6,200)
o Branch Robo No 1 (Branch) (HP:16,000)
Player Reinforcements:
West Area:
o Type-02 Guren Mk II First Type Arm (Kouzuki Karen)
o Type-10R Burai Zero Custom (C.C)
o XXXG-01SR Gundam Sandrock (Quattre Raba Winner)
o XXXG-01D Gundam Deatschyte (Duo Maxwell)
Center Area:
o VF-27 Gamma Lucifer F (Brera Sturn)
Center Area:
o RVF-25 Mesiah F (Luca Anthrony) --> turn 2 player phase
o VF-25F Mesiah F (Saotome Alto) --> turn 2 player phase
Mission:
Game Over:
Skill Point:
None
Strategy:
You will begin with Tetsujin 28 with 2 Axio units in building area. Move Tetsujin to building
fields to increase defense and evasion. House fields is fine, but only 5%. Think it carefully. You
defeat 2 enemy units and and event happens on turn 1 enemy phase. An Axio shows on the east
area to get Ranka Lee, but Brera comes to rescue. In addition, Quattre, Duo, C.C, and Karen
show on West area. Move to south to destroy enemies ASAP to get a skill points. Cast
Concentrate asap, and Scan 3 Branch Robo units to see their HP. Use building fields to make
your units evade easier. Build your unit morales (if you buy a morale (hit) skill). For Branch, use
Vulcan to decrease his mobility and reduce his HP to 6,000, and use support skills and final
blows to finish him off. With Branch is destroyed, you will get a skill point and 10,000 Gils
again. After stage 3 ends, Ester will have 2 choices with another route splits:
Start Units:
Southwest area:
Enemy Units:
Surrounding areas:
o Axio x6 (Terrorist) (HP:5,300)
o AH-74S Fireplot x6 (Pilar Guerilla) (HP:3,450)
o ATH-14-SA Standing Turtle MkII x6 (Pilar Guerilla) (HP:4,850)
Mission:
Game Over:
Everyone is destroyed
Skill Points:
None
Strategy:
This is a hard part to get a skill point. You better choose your skills and upgrade parts because
this stage requires skills and movements. You also need to increase your player's parameters
carefully since PP is the most important besides money. You have your units in Southwest area,
and also advantages fields, so with enemies. Move 3 Bettle Units to the center or middle south
and center area to use forest fields. Upgrade weapons, EN, armor and mobility are important
parts to defeat enemies (try to upgrade your HP if you can, but upgrade it wisely). If Ester, C.C,
and Karen have "Move Again" and "Dash" skills, then you will not have any problems on
defeating enemies. Support Attack, Support Defense and SP Recovery, not to forget few SP
castings are better options you have in here.
Do this strategy and you will get a skill point and bonus money 10,000 Gils. Finally, this stage is
hardly over.
Stage 5: Maelstorm
Start Units:
Northwest Area:
Enemy Units:
Center Area:
When DMs are destroyed in 3 turns or retreat in turn 4 player phase (Event 1):
Enemy Reinforcements:
Mission:
Game Over:
None
Destroy Snapping Turtle or it retreats on HP: 5,000 or lower (Event 1)
Chiricho vs ???
Strategy:
Your units begin in the northwest area and DMs show up in the center area. This is a good
chance. Go to center area and use forest field and skills (try to buy "critical attack" skill if you
have enough pp) as usual and you want your units get more exp also. Be very careful with these
DMs because the accuracy, mobility, and Weapons are somewhat increased so they can dodge
your attacks and damage your units almost by half O_O.
If you manage to defeat these DMs in 3 turns (both player and enemy phase), an event occurs. If
you do not manage it, remaining DMs will retreat on Turn 4 player phase. I barely destroy them
on Turn 3 player phase. Then a real objective comes. On turn 3 player phase, bunch ATs and an
"unknown pilot" pops up on 3 areas. As usual, use your skills, and forest fields as your
"guidance" and you will defeat them easily. As for "him or her," try to damage it into around HP:
7,000 or 6,000 then use Chiricho to fight an unknown pilot for an event for possibility a secret
unit and character. If you defeat it, and event occurs and Chiricho will know who is the AT pilot.
It's Ipsilon aka Proto-Two. Stage 5 ends and you will get a Skill Point and 10,000 Gils.
Stage 6: Intervention
Start Units:
Part 1:
Southwest Area:
o ATM-09 WR Marshydog (Ciricho Cuvie)
o ATH-Q64 Versega (Ru Shako)
o ATH-06-WP Diving Beetle x3 (Bully Kiddera, Kan Yu, Pol Potaria)
o Blasta Es (Ester Elhas)
o Type-02 Guren Mk II First Type Arm (Kouzuki Karen)
o Type-10R Burai Zero Custom (C.C)
Enemy Units:
Center Area:
o ATH-14-SA Standing Turtle MkII x6 (Pilar Guerilla) (HP:4,850)
o ATM-09-ST Scopedog II RS x2 (Red Shoulder soldiers) (HP:5,950)
o ATM-09-ST Scopedog RS Custom (Red Shoulder soldiers) (HP:5,950)
o AH-74S Fireplot x6 (Pilar Guerilla) (HP:3,450)
o ATH-14-WPC Snapping Turtle (Ypsilon aka Proto-Two) (HP:10,250) --> Land
Moshul optional parts (OP)
After Getting a Skill Point, Chirico is damaged and Kan Yu ran away (Event 1)
Enemy Reinforcements:
Northeast area:
o RPI-13 Sutherland x6 (Britania soldiers) (HP:5,150)
o GNX-609T GN-X III x6 (ALaws soldiers) (HP:6,750)
o GNX-609T GN-X III (ALaws soldiers (Captain)) (HP:6,750)
After ALaws Captain attack your units, Gundam Exia Repair appears
Player Reinforcements:
Northeast area:
o GN-001RE Gundam Exia Repair (Setsuna F Seiei)
Part 2:
Start Units:
South Area:
o ATM-09 WR Marshydog (Ciricho Cuvie)
Enemy Units:
South Area:
o ATH-06-WP Diving Beetle (Kan Yu)
Mission:
Game Over:
Skill Point:
Destroy emeny units first, then destroy Snapping Dog in 4 Turns
None (Part 2)
Ciricho vs Ipsilon
Strategy:
Part 1: On Stage 5, your units dealt with enemy from Votom series, and now we are dealing with
them again. Move your units to center area and use your skills and forest fields as usual to
increase your morales,and Cast Wall 2 and Concentrate, and use your skills to destroy enemies
faster since the skill point requirement. If you upgrade your pilot status and units, then they shall
destroy enemies in turn 2 enemy phase or turn 3 player phase. As for Ypsilon, you need to
damage him with any units, but try to fight and defeat him with Ciricho for optional secrets (if he
can be recruited). If you defeat him, you will get Land Moshul OP, a Skill Point and 10,000 Gils.
An event occur and few Pilar Guerillas with Phantom Lady and Baro in Fireplot (Dammit),
Ciricho is damaged and Kan Yu ran away because he worked with Baro and did not realize he
will be eliminated by him too, then KMF series and Red GN-III series (ALaws) suddenly attack
Guerillas and attack you. When ALaws's captain attack your units, a second event happens.
Setsuna with Exia Repair destroys GN-X III Leader units, but keep help him because his unit has
only 2 weapons and no few upgrades on him, compare with your enemies. Cast Concentrate on
Setsuna and use forest field ASAP, not to mention help him. After ALaws and Britania soldiers
destroyed on turn 5 or turn 6, Setsuna will not join you to find more ALaws base and dirty plans
and Part 1 of stage 6 ends.
Part 2: This stage only triggers an event between Ciricho and Kan Yu, who wants to destroy
Faana. Destroy him and you get money 10,000 Gils. Part 2 ends.
Stage 7: Blackout
Start Units:
Southeast area:
Enemy Units:
Southwest area:
Enemy Reinforcements:
West Area:
East Area:
Mission:
Game Over:
Skill Point:
None
Destroy Lancelot Conquester, but it retreats at HP: 6,000 or lower (Event 1)
Strategy:
This is an unexpected stage. Your units begin with Ciricho and Faana, then bunch Guerillas and
Terrorists wait for your annihilations. Go to forest in center area or east area, then move Ciricho
next to her as his Support Defense and Support Attack. If you manage to destroy 6 units, Ester
and others comes to assist you. If you do not manage it, they will arive on turn 2 player phase.
On same turn, Ypsilon and 3 RS soldires came and his target is Faana and Ciricho. More worst
part is, Britanian solders with Suzaku and ALaws soldiers come to stop or eliminate you and
Guerillas as well. This is bad view, but we have advantages.
Alright, let's get this worst stage clear with a skill point. Divide your units into 4, then move your
units in center and west area. Use skills you have purchased in the intermission. AGAIN, BE
ADVISED. All enemy units have increased their weapons and units, include Ypsilon and
Suzaku. Lucky for us, Britania and ALaws soldiers have their problems wiht Guerilla soldiers
and terrorists. As for Lancelot, Use Karen and C.C to fight Suzaku as for possible secrets. Same
goes with Votoms series, but after Suzaku. Let Suzaku get damage by RS soldiers to around HP
7,000, then finish him off with your best weapon have.
After desperate battle ends, you get a point we want with bonus 10,000 gils. Unfortunately,
Faana only joins with you for the moment. I can hardly finish this stage on turn 7. Damn.
Get upgrade for every available unit and pilot with money and pp properly, because a next stage
will intense you.
Start Units:
East Area:
GN-001RE Gundam Exia Repair (Setsuna F Seiei)
Enemy Units:
West Area:
North Area:
South Area:
o 13 units
Center Area:
o GN-0000 00 Gundam (Setsuna F Seiei)
Mission:
Game Over:
Setsuna is destroyed
All Players are destroyed (Event 1)
Skill Point:
1. Have Qataron groups alive no matter what
2. Have each Qataron unit destroy 1 unit or more
3. Get map clear with your units, not Qataron units
Karen vs Suzaku
C.C vs Suzaku
Setsuna vs Andrei
Setsuna vs Louise
Strategy:
Well, this stage interests and intenses me. You will begin with Setsuna, who wants to stop
ALaws movement, then you have 4 Qataron soldiers on your side, but they are NPCs. This stage
is similar with Stage 4 (Assemble, EX-10) before, which means Qataron units must alive no
matter what. That interest me.
Alright here we go. Move Exia to around center area and watch Qataron's movement. Get few
enemies damage around HP 1500 or HP 600, so Qataron groups easily defeat them. On Turn 3
player phase, an event occurs, your player reinforcements arrive. Although NPC Units have few
upgrade parts, they can be destroyed in 1 turn or 2 turns. As for your units, you have to damage
their units, like Setsuna's movement, but no support attack for the moment. On Turn 5 Player
phase, an event happens. Setsuna and 00 Gundam arrives and make Franks ask "Did I get a hit?"
and retreats. Ehm. Anyway, if you are on turn 5, it's the time to have NPC take their credits.
You can use Karen and C.C to fight Suzaku as an optional secret character, same goes with
Setsuna, who fight Andrei and Louise.
Here are ways to get the skill point, which intenses me:
Do this interest and intese strategy and you will get it and 10,000 Gils. Crap, this stage is getting
harder than I thought.
Start Units:
Southwest area:
12 units
Enemy Units:
Southeast area:
Player Reinforcements:
Northeast Area:
Enemy Reinforcements:
Game Over:
Skill Point:
None
1. Have Zero destroys 1 enemy or more (Event 1)
2. Get map clear with your units, not Zero(Event 1)
Setsuna vs Colosaur
Strategy:
Welcome to Code Geass: Lelouch's Rebellion R2 episode. This stage is the beginning episode of
it. Alright, back to the game. Your units are in the Southwest area vs enemies in the Southeast
area with Gilbert as the commander. Go to the center, use building fields, build morales, and use
skills to "buy some time" and defeat enemies faster. You may cast Concentrate and "movement"
(I called it because I do not know the name, but it's a SP that adds your unit 3 squares) in turn 1
player phase. If you destroy 2 enemies, Lelouch will find Roro, his fake own younger brother.
Continue defeating enemies into around 4 counts (if you manage to destroy them on turn 1 player
or enemy phase) or turn 2 player phase until Karen, C.C and The Black Knights shows up to find
him. You can use Methus (Fa) to recover your HP. On turn 2 or 3 player phase, an event occurs,
and Karen returns with Zero (Lelouch) and Sutherland units also pop up. With they return to the
field, this will change tactics.
Here we go. Move your units to help Zero and Karen. Use Karen to use support defense since
Zero does not support skills. You will manage to build morale quickly on the next 2 turns (turn 4
or turn 5) if you have good status (except Zero) and units. Be careful with Glaston Knights
soldiers and Gilbert since they have Support skills, which means you need to use Support and
Critical Attack skills. As for Gilbert, use Support skills, Vulcans, and final attacks to damage his
mobility and final blow.
As for Patrick, You can defeat him with Setsuna as a possibility secrets. To get this skill point,
the strategy is SIMILAR AS Stage 8, but you have Zero. So you only worries about defeating
Gilbert and Glaston Knights.
With Gilbert and Glaston Knights are defeated, you get a skill point, 10,000 Gils, and a big
event. With this, stage 9 ends.
Start Units:
Northeast area:
11 Units
Type-02 Guren Mk II First Type Arm (Kouzuki Karen)
GN-0000 00 Gundam (Setsuna F Seiei)
Enemy Units:
If Zechs or Quattro is destroyed, original enemies appear with new enemy units (Event 1):
Enemy Reinforcements:
North Area:
Player Reinforcements:
East Area:
GN-006 Cherudim Gundam (Lockon Stratos (Lyle Dullandy) and Haro (Subpilot))
13 Units
Friendly NPC Units:
West Area:
Northwest area:
Mission:
Game Over:
Skill Point:
None
1. Have Quattro and Zechs not to be destroyed by 3 enemies or more
2. Get map clear with your units, not Quattro or Zechs
Heero vs Zechs
Strategy:
Well, this stage gets more interesting events and challenging tactics again in here. Some of your
units surprised because OZ mobile suits come to "stop" Celestial Being's recruitment members
with two enemy leaders, Zech Marquis and Quattro Bajeena (Char Archnable for the moment).
o__o. Ok, back to strategy. Move your units to center area to boost your morale and reduce
enemies in 2 or 3 turns, not forget to mention buy "Morale + Bonus" and "Attack Again" Skill if
you have enough PP. Be careful on Quattro and Zechs. They got same upgrade with their enemy
units, but they have better accuracies, which makes your player units is between damaged to
around 30% or be destroyed. Dammit, not that high 0__o. Cast few SP, use forest and river field,
and use skills to defeat Zechs or Quattro. You can destroy Zechs with Heero to trigger an event
for probably secret units and characters. As for Quattro, you may destroy him with any Zeta or
Destiny Characters. Defeat them both in additional 1 turn or 2 turns (possibility turn 4 or 5).
However, this is only a normal tactics. An intense tactics comes in front of us. After Zechs or
Quattro is destroyed, bunch DMs along with Lion Demon and new enemy units pop up and
damaged you to find an "entertainment." That's an unexpected and a maniac enemy, but Lockon
arrives with Haro (from the belate Nyle Dullandy) Right on time. Ehm. 2 or 3 DMs are destroyed
and Magriette shows up as a Friendly NPC to assist your units. It's a good chance, but as a NPC?
Why, Magritte? Is this connected with your belate younger brother or something is happened
with Crowe? Damn.
Here's what you have to do to get a skill point. It's AN OPPOSITE STRATEGY with 2 previous
stages (Stage 8: Twin Drive and Stage 9: The Day a Demon Awakens):
With this intense stage ends, you get a skill point and bonus 10,000. Damn, I have to restart
around 3 times to get it. 0-o-0.
Start Units:
East Area:
Enemy Units:
West and Center Area:
Player Reinforcements:
Center Area:
Enemy Reinforcements:
West Area:
Guyana Land Defense Fortrees Mothership (Katie Maneki) (HP:17,500) ----> OP: A-
Adapter
GNX-704T/SP Ahead Smultron (Soma Piris/Mary Parvecy) (HP:18,250) ----> OP:
Mushrin Ring
GNX-609T GN-X III x2 (ALaws soldiers) (HP:6,750)
X-ATX-02 Strikedog (Ypsilon aka Proto-Two) (HP:23,250) ----> OP: Jajalium Chip
Mission:
Get Setsuna, Ciricho, and Karen move to the objective point in before turn 3 player phase
Get your units alive in 6 turns (4 Turns to survive + 2 turns from Sumeragi) (Event 1)
Game Over:
Skill Point:
1. Get Units defeat 20 enemies
2. After Skill Point no 1 is achieved, do "Mission" section
o None (Event 1)
Setsuna vs Louise
Setsuna vs Andrei
Alelujah vs Soma Piris
Sumeragi vs Katie
Strategy: Well, this stage is very hard beause you have to deal get 20 enemies in 2 turns, then
you have to get to the point after 20 enemies are destroyed. I will be brief in order to get a Skill
Point:
Do that and you get a skill point and 10,000 Gils, but it's far from over because this stage tells
that Setsuna and Karen need to rescue Aleluya Haptism, Marina Ismail, and The Black Knight
members, whose imprisoned in East Eurasia. As for Ciricho, he will rescue Faana and confirm
that Ypsilon locates inside it since Scopedog units and Standing Turtle Units pops up in the first
place.
After get a skill point, you have a new mission. Your units must alive in 4 turns, so you can "buy
them some time" by using Defense and Support Defense, not to mention Fa's Methuss is useful
to repair your damage units. More over, Katie Manekie, Soma Piris, Ypsilon and 2 ALaws
soldiers pops up after Alelujah, Setsuna Karen, and Chirico goes back. In other words, you have
to defeat the rest enemy remaining FAST.
You can fight Piris with Alelujah, Katie with Sumeragi and Ypsilon with Ciricho for possibility
secrets, but defeat them ASAP. because their weapons can reduced your units' HP to around 50%
or lower (Not Again O_____O). If you manage to defeat them, then Stage 11 will end. Of course
you can get few parts from enemies.
Stage 12: Millions of Miracles
Start Units:
East Area:
Enemy Units:
Player Reinforcements:
East Area:
Enemy Reinforcements:
West Area:
Mission:
Game Over:
Karen is destroyed
Skill Point:
None
Defeat Lancelot Conquester, Mordred, and Tristan or they will retreat under HP 6,000 or
lower (Event 1)
Karen vs Suzaku
C.C vs Suzaku
Strategy:
This stage is somewhat easy because you do not need to worry how many turns your units
destroy them, but never underestimate enemies' strength. Move Karen to forest or beach area to
lure enemies. Watch Anya and Gino's movements since they move differently to Northwest
(city) area. On turn 3 player phase, an event occurs. Zero meets Nanally to confrot her, but
Suzaku protects her, which causes Zero escapes. During the way to escape, Zero is surprised by
Lolo with his Geass ability to control time. However, Lolo does not realize that Zero has more
tricks to stop Lolo. In addition, Zero protects Lolo from his assasination (a sniper) which caused
Lolo wants to protect him since he does not have a "real brother." However, Lelouch has other
tricks in his mind. He wants to use any means necessary to save his younger sister from "The
King."
On the map, Karen has a big trouble on Gino, but Zero cames to rescue, of course with the
sacrifice of elder Tokou (I do not know his name). Rakshata gives new Guren and pilot suits to
her. It's time to get serious. Move your units to help Karen ASAP, but watch over Tohdoh,
Kento, and Chiba. Use your skills, SP, few parts you have it before, map fields, and more
importantly, Zero's order skills to defeat enemies and you can finish them on around turn 5. As
for last 3 bosses, you need to use skills, few SP, Fa, Zero's skill order, and motherships to defeat
them. You can also fight them with Karen, Zero, and C.C for secret characters I hope. Do this
strategy and you get a skill point, 10,000 gils and end of stage 12.
Start Units:
North Area:
Center Area:
Enemy Reinforcements:
Center Area:
South Area:
South Area;
Player Reinforcements:
Southwest Area:
Mission:
Game Over:
None
Destroy all enemies first, then Zafa Ark (retreats under HP:4,500 or below) in 5 turns
(Event 2)
None
Strategy:
If you wonder what's going on in this stage, I will tell you. Unknown units just pop up as as to
"entertain" or "test" your pilots's status (strength, mobilities, etc), but your charcters do not
realize yet. In addition, there will be an old comrade later to join you. Alright back to mission.
Move your units to Center area and defeat enemies to build morales. If you upgrade your units
and status as usual, then you will not have any problem on defeating enemies in 1 turn (player or
enemy phase). On turn 2 player phase, ZEXIS will recognize the strange dimensional portal and
a similar Great Axion ship, Pals Inserium shows and moves to South area, not to mention
Upgrade DMs and new enemies with their Commander shows up to "delete" you. I have a bad
feeling about this. Just continue to destroy enemies, but watch out on Lion Demons and Ark
Saber troops. Their abilities and units are somewhat on same level with your units, which annoys
you.
If your units destroy another 2 or 3 units (I forget. Damn), an event occurs. Win Reptile, an Ark
Saber leader with his unit, Zafa Ark, shows up and will create massive panic for his glory desire
(reminds me of Aim and The Edel Benel. Crap). As for Anpron, she leaves those "pest" on him
and retreats.
What I worry was right. You have a skill point that requires tactics and time. You have to destroy
all enemies first, then Win is the last one, but you have to destroy it in 5 turns. It's time to use
tactics:
1. DEFEAT ALL DMS AND ARK SOLDIERS (WITH THE COMMANDER) WITH
YOUR SKILLS, FEW SP CASTING AND ZERO'S ORDER SKILL FAST. You can
finish them off in around 2 turns (Turn 3 enemy phase should be do it)
2. DO NOT SURROUND WIN CLOSELY BECAUSE HE HAS A MAP ATTACK WITH
THE RANGE 1-3 (W (DOUBLE) HORN THUNDER)OR YOUR UNITS WILL BE
DAMAGED TO AROUND 50% OR BE DESTROYED. 0___O
3. TRY TO DAMAGE VIN FIRST BEFORE DEFEATING HIM SINCE YOU HAVE TO
DESTROY ENEMIES FIRST. If you attack or be attacked by him, our old comrade,
Setsuko appears in her Balgora Glory. HOWEVER, FOCUS ON YOUR SKILL
POINTS.
4. USE MOUNTAIN AND FOREST FIELDS TO SUPPORT YOUR UNIT'S DEFENSE
AND EVASIONS
5. IF YOUR CHARACTERS' LEVEL ARE CLOSE WITH WIN, THEN YOU HAVE TO
DESTROY HIM FAST. If your units have "Hot Blood" SP, cast it and use it after Win's
HP is reduced to around HP: 9,000 or 8,000.
Do this insane strategy and you get skill point and 10,000 Gils. Beware, this stage needs you to
restart around 2 times or more to get a skill point.
Start Units:
West Area:
Enemy Units:
Guyana Land Defense Fortrees Mothership (Appa Lhint) (HP:17,500) ----> OP: Land
Moshul
ATM-09-ST Scopedog RS Custom x9 (Red Shoulder soldiers) (HP:5,950)
GNX-609T GN-X III x11 (ALaws soldiers) (HP:6,750)
GNX-609T GN-X III (Louise Harvey) (HP:7,250) ----> OP: E Carbon Armor
GNX-609T GN-X III (Andrei Smirnov) (HP:8,250)
GNX-704T Ahead (Franks Jinn) (HP:18,750)
GNX-704T/SP Ahead Smultron (Soma Piris/Mary Parvecy) ----> OP: Range Weapon
Radar
GNX-704T/AC Ahead Sakigake (Mr Bushido aka Graham Aker) (HP:20,250) --> OP:
Armor Glass Lens (I called it because I do not know the name)
Player Reinforcements:
South Area:
Mission:
Destroy Guyana
Game Over:
Skill Points:
Allelujah vs Piris
Setsuna vs Mr Bushido
Setsuna vs Louise
Strategy:
Another intense and hard stage. Your people saw Qataron are discovered by Alaws and they will
be eliminated by using Automaton, an AI machine gun. It's time to get serious. Move your units
to rock fields (find a small rock field and use it) to increase your defense and evasion, and use
your character skills to defeat enemies fast. You can cast concentrate if you want. BE
ADVISED, Mr Bushido's accuracy and evasion is somewhat reached to around 50% or more to
you, and he can make a critical attack too. This is bad. Cast "Flash," "Direct Hit," "Wall," "Wall
2", and "Concentrate" (if you have enough SP) to fight him, that same goes with your sub bosses.
If their HP reduced to around 50%, Cast "Hot Blood," Zero's Order Skills and use your skills to
finish them off, but FAST since you want a skill point. You can fight Mr Busido, Louise, and
Andrei with Setsuna for possible secret characters or units.
During your way to get a skill point, an event occurs. ZEXIS team are shows up in South area to
help you. That's a good chance. Go to West and Center area to help your people. If you beat Piris
with Allelujah, you will trigger an event between Allelujah and her, then they will leave map. Do
this an insane and intense stage and you will get it with 10,000 Gils. In addition, another ZEXIS
member arrived. Stage 14 ends.
Items Get:
1 Repair Kit
1 Propelant Tank
1 Cattridge
1 Movement ISC
1 Stealth Module
1 Land Module
1 Slaster Module
1 Filght Module
1 A Adapter
1 Energy Aya
You can use Suborder System in the menu after stage 14.
Start Units:
Center Area:
Enemy Units:
Northeast Area:
After finding a safe movements from FB soldiers for 2 turns, and an event occurs (Event 1):
Player Reinforcements:
West Area:
Enemy Reinforcements:
North Area:
Center Area:
Mission:
Game Over:
Ester is destroyed
All players are destroyed (Event 1)
Skill Point:
None
Defeat enemies first, then defeat Dim Lee in 3 turns
None
Strategy:
You begin with Ester vs FB soldiers, whose tried to capture you. Go to South area, which is an
easy movement for around 2 turns. On turn 3, an event occurs. Ester is surrounded by Maririn's
Assault Compact Pattern Phase Formation with her 4 guards. Then Crowe arrives to help. "Get
Ready! Let's do it." Finally, player reinforcements have arrive with the song "NOAH," and
continue defeat few enemies. Be careful with FB soldiers and Maririn's ability because they have
Support Attack 2 skills and "Attack again" skill on her. An event occurs again when Maririn is
"stopped." Ark Saber soldiers with their AI units arrive and a skill point is not be showed yet.
Make me worry.
Just continue defeat enemies and an event occurs again. This time, with a skill point. However,
he is a dangerous guy for a leader unit because HE'S AT LEVEL 70. MOREOVER, HE
INCREASE HIS SOLDIERS' MORALE TO AROUND 130 OR 150 (I forget their morales
number. Crap). As usual scary tactics, defeat enemies remaining, especially AS soldiers first (if
your units defeat some of them, then it's somewhat easy). Next, defeat the boss. Here's the tactics
(my version):
1. CAST "DIRECT HIT, FLASH, HOT BLOOD (if you manage your level),
CONCENTRATE, WALL, WALL 2, ACCURACY, WEAK MORALE OR TAUNT (if I
named a SP right and if you manage your level higher), AND ZERO'S ORDER SKILL"
ASAP.
2. ONCE AGAIN, HIS LEVEL IS AT 70, SO HE CAN MANAGE YOUR DAMAGE TO
AROUND 60% OR DESTROY YOUR UNITS. USE SUPPORT SKILLS, REPAIR
YOUR HP AND EN WITH FA (METHUSS), OR GO INSIDE 3 MOTHERSHIPS, BUT
GUARD THEM.
3. IF HIS UNIT ARE REDUCED TO AROUND 50% HP OR LOWER, USE HOTBLOOD
(USE "SP RECOVER, SP UP" SKILLS AND UNIT PARTS THAT AVAILABLE)
ASAP SINCE YOU NEED TO GET A SKILL POINT.
If you defeat Jroud, then you will get a skill point and 10,000 Gils. This is a madness stage
because I had to restart around more than 3 times.
Page 1 of 6
Next Page
Last Page
WALKTHROUGH (Continued)
Stage 16: The Dimension's Heart
Start Units:
North Area:
Ikaruga (Zero (Lelouch Lamperouge), Kaname Ohgi, Tamaki Shinichiro, Rakshata Chawla)
CBS-74 Ptolemaios 2 (Sumeragi Lee Noriega (aka Lisa Kujo))
Macross Quarter (Zeffery Wilder, Bobby Marco, Catherine Glass)
20 Units (I forget the exact number)
Enemy Units:
If you manage to destroy few units (I forget again the number) in Turn 1 player phase or
change turn to another turn, 2 enemies (1 old and 1 new) show up (Event 1):
Enemy Reinforcements:
Center Area:
Enemy Reinforcements:
South Area:
Mission:
Game Over:
Attack or Damage The Insert into with 4,500 Damage Point, but he will retreat. (Event 1)
None (Event 2)
Crowe vs Magriette
Ester vs Magriette
Strategy:
More insane stages, but interests me and an easy stage. Your people ask User the true objective
of ZONE Project, but Anpron interferes and tell User not to negotiate or explain to them, but it
will bring a "Regeneration." However, your people still have unexplanations from their
problems, so your people have no choice but stop their plans and find the answer. While the
mission commences, Setsuko realizes something does not make sense. She feels her Sphere, but
Crowe does not feel in his Sphere yet.
Ok, back to tactics. Get clear on DM Demons and Gublin units, then use your characters' skills
and Zero's Order Skills to defeat Full, Lion Demons, and Dim series. BE ADVISED, they have
their skills too, even though they're not strong enough. Move to any fields that support your
units' defenses and evasions.
Once your units manage to destroy few enemies on Turn 1 player phase or change turn into
another turns (around turn 3 or 4), The User shows up in normal king's attitude and our another
old comrade, Magriette, who accompany User as his guardian. There is something up bad on
Anpron O____O. With this stage set, you have a skill point to get:
1. AS I WROTE BEFORE, DEFEAT DEMONS AND GUBLIN UNITS FIRST SINCE THEY'RE SOMEWHAT
EASY PARTS
2. NEXT, DEFEAT FULL AND LION DEMONS, AND DIM SERIES
3. WATCH OUT ON MAGRIETTE AND USER'S UNITS AND SKILLS. THEY HAVE MAP ATTACKS AND
BETTER LEVEL THAN YOUR CHARACTERS'S LEVEL. If you fight with them, prepare Sayaka, Fa and
motherships for repairing units
4. IF YOU WANT TO ATTACK USER, USE "HOT BLOOD" SP (BESIDE USE DIRECT HIT SP) AND
SUPPORT SKILLS WITH YOUR BEST WEAPON.
5. DAMAGE HIS UNIT MORE THAN 4,500 DAMAGE (FOR EX: (USER'S HP: 51,500) - 4500 DAMAGE
POINTS OR MORE (EX: 6,000 OR 7,000 ---> WITH SUPPORT SKILLS OR SP) = 47,000 OR LESS
(45,500 OR 44,500))
You can fight Magriette with Crowe, Ester, and Setsuko. However, beat Magriette with Crowe
just in case to get Magriette back. ^___^ If you do this madness tactics, you will do it later on
turn 6 or 7 player phase (my version) and you get a skill point and 10,000 gils. However, 4 new
DM types appear near Anpron Jius and she revealed herself that she is the one that create
dimensional world gate, bring any pararell worlds and create chaos. Then she ordered Agamon to
"play" with your people and she retreats.
PAY ATTENTION ON THESE NEW DM, AGAMON. If you spent your pp to buy "SP
Recover," then you can defeat them easily in any turns. However, make sure you defeat these
Agamons because THEY CAN REGENERATE THEIR HEALTH AND ENERGY (SMALL).
My suggestions are:
1. USE ZERO'S ORDER SKILLS AND FIELDS TO INCREASE YOUR DEFENSES AND EVASIONS
2. AS USUAL, USE YOUR SKILLS (SUPPORT ATTACK, SUPPORT DEFENSE, CRITICAL ATTACK, ATTACK
AGAIN, MORALE BONUS, AND BREAK MORALE (TO 170) ARE BETTER SKILLS) Save your game and
take your time with your better strategy
3. AGAIN, BE CAREFUL WITH THEIR ATTACKS SINCE THEIR WEAPON RANGE CAN REACH 7 RANGES,
AND THEIR ACCURACIES ARE GETTING BETTER. Damn.
With those DMs are defeated, an event occurs. Setsuko goes to the 1st ZONE building to check
what she is thinking, and she was right. ZONE activates a dimensional gate and everyone will be
transferred to another world or sucked in there. However, Asakim Dowing shows up and
explains about Origin Law, the power that relates with the lens inside ZONE and DEC
(Dimension Energy Crystal), which brings to total destructions. Sumeragi and Zero order to
attack all Lens inside ZONE, but it does not work. However, Asakim explains only Setsuko can
stop it. Crowe heard about Setsuko's profile from ZEUTH members, but looking the reaction of
what Asakim said, that's a different situation. With sad ending (for now I hope), Setsuko goes
inside lens and stop the vibration. With sad situations, stage 16 ends.
Start Units:
South Area:
Ikaruga (Zero (Lelouch Lamperouge), Kaname Ohgi, Tamaki Shinichiro, Rakshata Chawla)
CBS-74 Ptolemaios 2 (Sumeragi Lee Noriega (aka Lisa Kujo))
Macross Quarter (Zeffery Wilder, Bobby Marco, Catherine Glass)
20 Units
Enemy Units:
North Area:
MSJ-06-II-LC Tieren Long Range Cannon Type x8 (Earth Sphere Federation) (HP:5,850)
TQ-19 Gun-Ru x14 (Chinese Federation soldiers) (HP:4,850)
XT-404 Shen-Hu (Lee Shinku) (HP:28,750)
NPC Units:
East Area:
Enemy Reinforcements:
Player Reinforcements:
South Area:
Mission:
Destroy Shen-Hu
Destroy Da Longdan
Game Over:
Skill Points:
C.C vs Anya
Strategy: This stage is a madness stage again, but only to get a skill point. You have to face
Shinku, a Chinese bodyguard, whose desperates to get a prince back from Zero, but he does not
know the real objective of Chinese Federations, whom joins Britania Empire. Ehm, back to skill
point's tactics. Move your units to center area and destroy Gun-Ru units to 12 or more. Ikaruga
does not move for few turns yet, which will not be a problem. You shall do it in around 2 or 3
turns and check it on "Battle Report" section. As for Wu Fei, try not let him defeat 2 enemies or
more. If you let him do that, you have to restart your game (unless you save your game).
Defeat Shinku and you get a skill point, 10,000 Gils, and an event occurs. More Britanian
Soldiers, include Suzaku, Anya, and Gino, appear. Moreover, Leung Tan shows up and will
destroy your units, but Zero shows up with his unit, Shinkirou. Move your unit to center and bait
enemies to it. you can destroy them at any turns.
You can fight Anya with C.C, and have Zero, C.C and Karen defeat enemies to reach around 210
counts in later stages. End of stage 17.
Stage 18: Ashford Rasphody
Start Units:
West Area:
Round Knights:
o Z-01/D Lancelot Air Conquester (Kururugi Suzaku)
o RZA-6DG Mordred (Anya Alstreim)
o RZA-3F9 Tristan (Gino Weinberg)
East Area:
Ikaruga (Zero (Lelouch Lamperouge), Kaname Ohgi, Tamaki Shinichiro, Rakshata Chawla)
CBS-74 Ptolemaios 2 (Sumeragi Lee Noriega (aka Lisa Kujo))
Macross Quarter (Zeffery Wilder, Bobby Marco, Catherine Glass)
12 Units
Enemy Units:
Mission:
Game Over:
Skill Points:
Strategy:
Alright, a simple stage, but makes you intense and fast tactics to get a skill point. Your units
begin with Suzaku, Gin, Anya and your 12 units. This is a good chance but need good upgrades
and characters' skills. Move your units to center area and destroy Axio units first since their HP
are lower than other enemy units. As for Deathrum and the rest enemies, you need support skills
to defeat them. After you defeat them in before turn 4, you get a skill point and 10,000 Gils. It's a
simple stage for this one. You can defeat enemies with 3 Round Knights to get a necessary
secrets.
Start Units:
North area:
Ikaruga (Zero (Lelouch Lamperouge), Kaname Ohgi, Tamaki Shinichiro, Rakshata Chawla)
CBS-74 Ptolemaios 2 (Sumeragi Lee Noriega (aka Lisa Kujo))
Macross Quarter (Zeffery Wilder, Bobby Marco, Catherine Glass)
20 Units
XXXG-01W Wing Gundam (Heero Yui)
Enemy Units:
After get Zechs, another enemy reinforcements pops up and Zechs will fight them with you
(Event 1):
West Area:
Player Reinforcements:
After 1 turn phase (turn 4 or 5), new enemy reinforcement arrive (Event 2):
Enemy Reinforcements:
East Area:
GNW-20000 Arche Gundam (Ali Al-Saachez) (HP:24,750) --> OP: Auto Repair Machine
RX-160 Byarlant x12 (OZ AI Mobile Doll (MD)) (HP:7,650)
YMAG-X7F Gells Ghe (OZ AI Mobile Doll (MD)) (HP:10,350)
Mission:
Game Over:
Skill Point:
Destroy all enemies first, then destroy Zechs until Turn 3 Player phase
None (SR get) (Event 1)
Heero vs Zechs
Setsuna vs Mr Bushido
Setsuna vs Saachez
Lockon vs Saachez
Strategy:
Here we go again, an intense stage to get skill point at first part. Your units are facing ALaws
soldiers with Zechs and Mr Bushido. More over, you have to defeat them under 3 turns. This is
bad. Here's my way to get a Skill Point:
1. MOVE YOUR UNITS TO CENTER, USE FIELDS FOR SUPPORT YOUR UNITS' STATUS, AND YOUR
SKILLS IN ORDER TO GET GN-X III SERIES
2. IF YOU ARE ABLE TO BAIT YOUR ENEMIES INTO YOUR UNITS' MAP RANGE (EXCEPT ZECHS), YOU
MAY USE IT ASAP.
3. IF YOU USED SUBORDER STATUS BEFORE MISSION BEGINS, THEN YOU CAN DEFEAT BOSSES
EASILY, ALTHOUGH THEY HAVE FEW GOOD STATS. HOWEVER, DEFEAT THEM AFTER DEFEAT
ENEMIES FIRST. You can fight Zechs with Heero and Mr Bushido with Setsuna for possible
secrets.
If you manage to get defeat them until turn 3, you will get a skill point and 10,000 Gils.
However, this is far from over. Taurus series appear, but not be piloted by humans, but by a
Mobile Doll, a program that is ordered from the master, or you can say a "doll that does not have
a heart." Not only Taurus's MD, but also "The sponsor of ALaws, "The Innovator," show up with
Healing and Revive. As Katie and Sumeragi said, these Taurus are different from before because
their accuracies and evasions are somewhat better AGAIN. However, that will not make a
problem since we have "Direct Hit" and "Concentrate" SP. BE AWARE, OUR MANIAC
ENEMIES POPS UP AGAIN, AND THAT IS ALI AL-SAACHEZ. MOREOVER HE BRINGS
BYARLANT AND GELLS GHE FROM ZEUTH'S WORLD. CRAP. GET SAACHEZ AND
FEW BOSSES ASAP. Stage 19 ends.
Start Units:
Center Area:
Enemy Units:
North Area:
Black Gary (Timp Jaron) (HP:19,900) --> OP:Bigmogra Stick (again, I don't know the name)
ATH-06-WP Diving Beetle (Kan Yu) (HP:9,250) --> OP: Qeint Sensor
MSJ-06II-A Tieren Ground Type x4 (Earth Sphere Federation) (HP:6,050)
AEU-05 AEU Helion x4 (Federation Soldiers) (HP:4,850)
Beck The Great RX3 (Beck) (HP:23,050) --> OP: A-Adapter
Player Reinforcements:
East Area:
South Area:
Enemy Reinforcements:
Northwest Area:
Experimental DM Agamon x4 (Experimantal DM) (HP:19,550)
Pearl Fang (Marlin Geist) (HP:35,900)
Axio Parker x8 (Fire Bug (FB) soldiers) (HP:8,400)
Gublin x12 (AS-AI) (HP:4,900)
More Player Reinforcements arrive on turn 3 player phase or if you manage to destroy around
more 2 enemies (Event 2):
Player Reinforcements:
South Area:
Ikaruga (Zero (Lelouch Lamperouge), Kaname Ohgi, Tamaki Shinichiro, Rakshata Chawla)
CBS-74 Ptolemaios 2 (Sumeragi Lee Noriega (aka Lisa Kujo))
Macross Quarter (Zeffery Wilder, Bobby Marco, Catherine Glass)
15 Units
Mission:
Game Over:
Roger is destroyed
Any Units are destroyed (Event 1)
All Units are destroyed (Event 2)
Skill Point:
None
Destroy all enemies first, then destroy Pearl Fang (retreat on HP: 10,000 or lower) in 6 turns
Roger vs Beck
Strategy:
Well, what do we have here? Roger vs Beck, Kan Yu and Timp with Earth Federation Soldiers.
Go to arouund South area to bait enemies into center area. On turn 2 player phase, Gain, Cylcia,
and Ru Shako assist you, but Marlin shows up again (Great. What's on her? A witch woman tries
to get in your people's way) with her "cute" FB soldiers and Agamons. Bad timing for us.
Destroy more 2 or 3 enemies and your player reinforcements have arrived.
Focus on the skill point now. you have spent around 2 turns, so you have 3 or 4 turns left to get
it. Move your units to center and west area to destroy enemies. Then use your skills as usual to
delete these FB bastards. ALWAYS PAY ATTENTION ON AGAMON AND MARLIN SINCE
HER UNIT HAS A JAMMING ABILITY AND REGENERATION HP. NOT TO MENTION,
SHE CAN REDUCE YOUR UNITS' HP TO AROUND 30-60%. It's so annoying. O____o. Use
skills, SP as usual to defeat them. As for Beck and Timp, you can defeat them and get their
items. It's simple. If you manage to destroy enemies, THEN Marlin, you will get a skill point and
10,000 Gils. I managed it around turn 5 enemy phase.
After the intermission, you will have 2 choices which route do you want to go since that witch
Anpron creates Dimensional gates to scatter your comrades. Dammit. Anyway, here's 2 routes:
1. Route 1 goes to The Dark Continent with members are Tetsujin 28, Shin Mazinger, King Gainer,
Gundam DX, Tun A Gundam, Big O, Zambot 3, Trider G7, VOTOMS, and Code Geass. Xabungle
will be recruited later
2. Route 2 goes to Space with members are, Baldios, Godmars, Z Gundam, Gundam W, Gundam
SEED Destiny, Gundam 00, Team D of Dancouga Nova, Macross Frontier, and Aquarion. You also
get Alto and Michelle's Super Pack for their units
After you decide which route to go, Crowe gets 970,000 gils.
I will write the initial DC as Dark Continent (not Divine Crusaders. Ehm) and Space with S
Stage 21
Start Units:
East Area:
Enemy Units:
Center Area:
Player Reinforcements:
South Area:
Ikaruga (Zero (Lelouch Lamperouge), Kaname Ohgi, Tamaki Shinichiro, Rakshata Chawla)
20 Units
Enemy Reinforcements:
North Area:
o Goz x5 (Gunmen) (HP:7,550)
o Mez x5 (Gunmen) (HP:7,450)
o Gyanza x4 (Gunmen) (HP:9,850)
o Kanon Ganon x5 (Gunmen) (HP:7,250)
o Enkidodo (Viral) (HP:20,450) --> OP: Pogmodra Stick
East Area:
o Gatra Rita x6 (Gunmen) (HP:6,850)
Mission:
Game Over:
Skill Point:
None
Destroy Gatra Rida before they reach the map selection in the west (Event 1)
None
Strategy:
This is the center of Gurren Laggan's episode or movie (Laggan Hen), where Gunmen guerillas
based on their Roshu's believer, including Kamina City. Since you have 3 units for now, stay
your units where they are. Let Tower be their shield first.
If you destroy enemies on Turn 3 or 4, your comrades show up, so are enemies. More Gunmen
shows up, with Viral is the leader of guerillas. However, Viral orders Gunmen in Gatra Rita to
attack Kamina City on the West Area, which means they need to break through to the West. If
you do not destroy them, they will go to West area in another 3 or 4 turns and game over. Your
skill point is STOP THEM BEFORE THEY REACH TO WEST AREA ASAP. Use
"Movement" SP and your skills ("Move Again" skill is the best option) to get Gatra Rita faster. If
you destroy Gatra Rita first, you will get a Skill Point and 10,000 Gils, then you only worry
about Viral. It seems your route sticks into 10 years future where you meet Ady brothers and
Kouji and everyone are surprised. End of Stage 21 (DC).
Stage 21 (S): Legendary Voice
Start Units:
Center Area:
Enemy Units:
East Area:
Player Reinforcement:
West Area:
NPC Units:
o VF-19 Upgrade F Valkyrie F (Hangeki Basara)
Enemy Reinforcements:
North Area:
Balbara x4 (Destroyer Soldiers --> I called that since I don't know the name) (HP:7,550)
Galga x4 (Destroyer Soldiers) (HP:7,850)
Golgasch x4 (Destroyer Soldiers) (HP:8,250)
Vacumm x4 (Destroyer Soldiers) (HP:8,450)
Ganymedes x2 (Destroyer Soldiers) (HP:9,650)
Batchbull (Gashgalt) (HP:33,050) ----> OP: Sluster Module
Soldier Zerafire x6 (Zerafire) (HP:4,250)
Magaguld x3 (Zerafire) (HP:10,050)
Mission:
Game Over:
Skill Point:
None
Strategy: This is a madness stage because your units in the center area and Vajra are in the East
Area. More over, Macross Quarter cannot move or attack for a while because ALaws gave
something that makes it "stun," and you have a skill point that all Vajra must be defeated and
Macross Quarter must keep its HP full. Relax but get serious. This is my tactics to defeat them:
1. MOVE FEW OF YOUR UNITS TO MACROSS QUARTER AND NEVER MOVE FROM THERE.
2. TRY TO DIVIDE YOUR 20 UNITS INTO 2 OR 4 GROUPS.
3. DISPATCH FA (METHUSS) OR ESTER (BLASTA ES) TO REPAIR YOUR UNITS NEAR MACROSS
QUARTER
4. MOVE TO EAST AREA AND DESTROY SMALL TYPE FIRST, THEN USE SKILLS TO DEFEAT LARGE
TYPE AND BISHOP CLASSES
5. BE CAREFUL WITH BISHOP CLASSES SINCE THEY GET THEIR GOOD RANGE WEAPONS.
6. DEFEAT THEM ASAP SINCE YOU NEED TO FOCUS ON A SKILL POINT AND THEY CAN REGENERATE
THEIR HEALTH.
If you able to defeat them (which needs to save your game from turn 1 player phase first), you
will get a skill point, 10,000 Gils, and an event. Basara appears, but as a NPC player. More over,
new enemies for Takeru, Gashgalt appears to destroy you, but he also brings Zerafire form series
from your world. Not Zerafire again. In any case, Macross Quarter can move again and you can
defeat them at any turns, but WATCH OVER BASARA. Stage 21 (S) ends.
Stage 22
Start Units:
East Area:
Ikaruga (Zero (Lelouch Lamperouge), Kaname Ohgi, Tamaki Shinichiro, Rakshata Chawla)
Tower (Jin Hayato, Professor Shikishima)
20 Units
Enemy Units:
Enemy Reinforcements:
North Area:
West Area:
Player Reinforcements:
Stelver (Swarzt)
Shin Getter 1 (Gou)
Mission:
Game Over:
Skill Point:
None
Strategy:
It's been 10 years since missile hits Japan and your people met Hayato, Gimmy, and Dary. They
faced Invaders and Gunmen guerillas after the incident in Saotome's Lab. Anyway, this stage is
an intense stage at first part because you have to destroy all enemies before turn 4 player phase.
Invaders also increase their status by 3 bar and have regeneration abilities on HP and EN. Here's
the way to defeat them quickly:
1. UPGRADE YOUR CHARACTERS STATUS AND UNITS AS USUAL (SUBORDER SYSTEM, SKILLS, ETC)
2. MOVE YOUR UNITS TO CENTER AREA AND BAIT THEM TO YOUR AREA.
3. IF YOU DEFEAT FEW INVADERS, MORE ENEMY REINFORCEMENTS SHOWS UP, ALONG WITH
SHWARZT AND EARTH SPHERE FEDERATION SOLDIERS, BUT THEY ARE DESTROYED, EXCEPT HIM,
BY ANOTHER INVADERS WITH EARTH FEDERATION'S UNIT, 8000D BARONF GROUND TYPE AND
ASHURA WITH HIS MECHANICAL BEASTS. HOWEVER, SHIN GETTER 1 WITH GOU COMES TO
ASSIST YOU.
4. WITH THESE VILLAINS POP UP, YOU HAVE TO DEFEAT BOTH MECHANICAL BEAST AND INVADERS
UNTIL TURN 4 PLAYER PHASE. Both Mechanical Beast and Invaders fight each other. Use this
chance to defeat them since they reduce their HP.
Destroy both sides (just in case, destroy Ashura's troops first, Invader types, then Baronf) and
you get a skill point and 10,000 Gils. Stage 22 (DC) ends.
Start Units:
Northwest Area:
Enemy Units:
South Area:
Enemy Reinforcements:
South Area:
Vajra Knight Class (Vajra) (HP:19,000)
After getting a skill point, new Player Reinforcements appear (Event 2):
Player Reinforcements:
Player Reinforcements and Enemy Reinforcements appear in few turns (Event 3):
Southeast Area:
Northeast Area:
Mission:
Game Over:
Skill Point:
None
Strategy:
You can see how many enemies are destroyed in the "Battle Report" menu. Do this madness
stage until turn 4 or 5 and you get a skill point, 10,000 gils, and an event. Finally, Knight Class
appear and Hangeki Basara appear (as player reinforcements). Use Basara's song to recover your
HP. Also, you can use it on Vajra to reduce their HP (based from new system in this game).
What's more, Gamlin, Mylene, and Ray come to assist you, but Silver soldiers also appears, with
their support skills, which will somewhat nuisanse to us. So, just be careful on those and you do
fine. You can defeat them at any turns and stage 22 (S) ends.
Stage 23
Start Units:
Center Area:
Enemy Units:
Surrounded Area:
Enemy Reinforcements:
East Area:
Invader Land Type x9 (Invader) (HP:6,550)
Invader Air Type x8 (Invader) (HP:5,850)
Metal Beast Baronf x2 (Metal Beast) (HP:10,550)
Metal Beast Dam x6 (Metal Beast) x6 (HP:8,550)
West Area:
Ikaruga (Zero (Lelouch Lamperouge), Kaname Ohgi, Tamaki Shinichiro, Rakshata Chawla)
Tower (Jin Hayato, Professor Shikishima)
20 Units
Mission:
Game Over:
Skill Point:
Strategy:
Alright, an intense stage again. You have 3 units in center area vs 9 units on surounded area.
This is bad situation. Here's some tips to get them in 3 turns:
1. ALWAYS SAVE YOUR GAME BEFORE THE MISSION STARTS BECAUSE YOU NEED TO RETHINK THIS
STRATEGY MORE THAN 2 TIMES
2. CAST CONCENTRATE ON JIRON, WALL 2 ON FATMAN AND SIMON BEFORE MOVE.
3. MOVE JIRON TO LEFT AREA, ELCHI TO SOUTH AREA, AND SIMON TO EAST AREA AND USE
BUILDING FIELDS AS YOUR SUPPORT ON TURN 1
4. MOVE SIMON TO NORTHEAST AREA, ELCHI TO SOUTHEAST AREA, AND JIRON STAYS IN WEST
AREA SINCE HE HAS A BAZZOKA RANGE ON TURN 2
5. CAST "FULL HP" SP ON JIRON, "HALF HP" (I CALLED IT BECAUSE I DO NOT KNOW, BUT IT
INCREASE HP BY 30%) SP ON ELCHI, AND "WALL 2" SP ON SIMON WISELY.
6. TRY TO DAMAGE ENEMY UNITS FIRST, THEN DEFEAT THEM ASAP.
If enemies are destroyed, you get a skill point, 10,000 Gils, and an event. Invaders show up in
Kamina City and that will make a problem on civilians. Just great! (in bad manners) O_____o.
Ehm. Bait them to center area and use map fields until turn 4 player phase. After player
reinforcements have arrived, you can defeat invaders as many turns you want. You can go to
Kamina Statue for getting Kamina's Sun glasses. If you defeat them, stage 23 (DC) will
complete.
Start Units:
Southeast Area:
Enemy Units:
Southwest Area:
Northeast Area:
If you destroy few enemies or change to turn 2 player phase, reinforcements show up:
Enemy Reinforcements:
West Area:
Player Reinforcements:
East Area:
Mission:
Game Over:
Skill Points:
Destroy Enemy Units first, then Destroy Wing Gundam Zero Until Turn 6
None
Strategy:
Well, this is an unexpected. Quattre shows up with Zero System's possesion, which causes he's
gotten a terror on his mind. OZ Soldiers and The Colony are wiped out by Wing Zero in a single
shot. Kira and Athrun come late and reminds them the event in Heliopolis Colony, when Kira
fought Athrun in their units (Strike Gundam and Aegis Gundam). However, Kira and Athrun
decide to stop OZ's movement and Wing Zero's movements.
You have your units in the East area, your units in the West area, and Quatree locates on
Northeast area, but he will cast "Wall." This is an intense stage as always. Here's how to get a
Skill Point:
1. MOVE KIRA AND ATHRUN TO ROCK FIELDS AND STAY THERE FOR A WHILE
2. IF YOU DESTROY FEW ENEMIES OR CHANGE TO TURN 2 PLAYER PHASE, MOBILE DOLLS, ALONG
WITH HEERO AND TROWA SHOW UP IN THE WEST ALONG WITH YOUR PLAYER
REINFORCEMENTS IN THE EAST. HELP KIRA AND ATHRUN ASAP.
3. HEERO AND TROWA VS QUATTRE. THAT'S BAD SITUATION, EVEN THOUGH THEY WILL TRIGGER
AN EVENT BETWEEN THEM. "STOP HEERO AND TROWA TO GET THEIR PARTS"
4. BE CAREFUL WITH WING ZERO SINCE IT HAS 2 MAP ATTACK TYPES.
Do this unexpected stage and you get a skill point, 10,000 gils, and an event. End of stage 23 (S).
Stage 24
Stage 24 (DC): You are No Longer Needed
Start Units:
South Area:
Ikaruga (Zero (Lelouch Lamperouge), Kaname Ohgi, Tamaki Shinichiro, Rakshata Chawla)
Tower (Jin Hayato, Professor Shikishima)
20 Units
Shin Getter 1 (Go, Kei aka Genki Saotome, Gai)
West Area:
Enemy Units:
If you get a skill point, more enemy reinforcements appear (Event 1):
Enemy Reinforcements:
Center Area:
After Reduce Shin Dragon or Destroy it, Professor Saotome shows up with his metal beast
(Event 2):
Face Metal Beast (Metal Beast) (HP:29,050)
Mission:
Destroy Viral
Reduce Shin Dragon to HP: 10,000 (Event 1)
Game Over:
Skill Point:
Strategy:
Another intenese stage. Your units will face DMs, Timp, Kan Yu, Beck, and Viral. Moreover,
you have to finish them in 3 turns and Never let escapees retreat to South area. As for Viral, you
will face him with Simon since he has an unfinished business. Here's the way to get a Skill
Point:
If you defeat them until turn 2 enemy phase or turn 3 player phase, you will get a skill point,
10,000 Gils and an event. Invaders show up, but this time, Mass Produced Getters (Dragon,
Liger, Poseidon) and Shin Dragon shows up. This bad because Shin Dragon has MAP Weapon
Attack and has "Getter Troops Attack" Weapon Type that can reduce your characters morale, not
to mention Shin Dragon and 2 Beasts have regenerate HP (small). This is the best tactics I have
to defeat Shin Dragon:
1. IF ANY OF YOU HAVE "TAUNT" SP, USE IT LATER IF YOU WANT TO DESTROY HIS TROOPS.
2. BE CAREFUL WITH SHIN DRAGON'S MAP ATTACK
3. IF SHIN DRAGON REDUCED TO AROUND HP: 11,000 OR 12,000, USE YOUR SKILLS AND "HOT
BLOOD" SP TO SEND A FINAL BLOW ON IT.
You can take your time to destroy Shin Dragon at anytime since Skill Point has already gotten. If
you defeat Shin Dragon (to get a nice item) or reduce it, a Face Metal Beast will appear. What an
ugly face and it's still has a Regenation HP and EN (small). With Face Metal Beast defeats, stage
24 (DC) will end.
Start Units:
North Area:
Enemy Units:
Center Area:
Player Reinforcements:
North Area:
East Area:
GFAS-X1 Destroy Gundam x3 (OZ AI Mobile Doll (MD)) (HP:20,550) --> I forget the exact HP
Mission:
Game Over:
Setsuna is Destroyed
All Units Are Destroyed (Event 1)
Tieria is Destroyed (Event 1)
Skill Point:
Setsuna vs Mr Bushido
Strategy:
This is another mess up stage to get a skill point, but it's fun. Setsuna finds "lost comrade" and
watch Alaws of Inovator's next movement. However, Wing Zero shows up again with Duo is the
pilot under Katagiri's thread and the effect of Zero System that he had it in hangar.
Anyway, move Setsuna to moon rock field and fight Duo for start. Cast "Concentrate" before
fight Duo. Then on turn 3 player phase, Mr Bushido, Healing, and Fring show up with their MD
minions, and your player reinforcements arrive with Tierria. Help them ASAP. Now this part
will get more sweats. You are on turn 3 and you have to destroy 60 enemies (look on "Battle
Report" menu). Use your skills, repairing units and SP to defeat enemies faster. However, the
three disaster MS, Destroy Gundam, are showed up from ZEUTH world and will be piloted by
MD as usual. This is bad because Destroy Gundam has its MAP Attack for surrounded area.
Duo, Wufei, Quatree, and Hilda will help your units. If your units destroy 10 or more, few MS
will respawn. Try to defeat them carefully and fast by using SIMILAR tactics (Stage 22 (S):
Ranka Attack) and you get a skill point, 10,000 Gils. You can defeat them at any time, but
carefully for respwaning enemies.
If you defeat Frings, Tieria will release his Gundam and attack him (new weapon attack). End of
Stage 24 (S).
Both DC and S route split end. You have your characters back.
Start Units:
North Area:
Enemy Units:
South Area:
Player Reinforcements:
West Area:
Ikaruga (Zero (Lelouch Lamperouge), Kaname Ohgi, Tamaki Shinichiro, Rakshata Chawla)
1 Mothership
20 Units
Blasta (Crow Bloost)
Blasta Es (Ester Elphas)
Enemy Reinforcements:
South Area:
Dim Three x6 (AS soldiers) (HP:8,900)
Tiamut (Jroud Hunter) (HP:55,900) ----> OP: DM Adapter
After Jroud is destroyed, an event occurs and last reinforcements appear (Event 3):
Player Reinforcements:
Southeast Area:
Enemy Reinforcements:
Southwest Area:
Mission:
Game Over:
Renton is Destroyed
All Enemies are Destroyed (Event 1)
Crow and Ester are Destroyed (Event 1)
Land is Destroyed (Event 3)
Skill Point:
Crow vs Magriette
Strategy:
This stage intense me again. Renton has to take Eureka from Maririn, but he's surrounded by
enemies. What's terrible, Magriette leads DMs and AS. No good. Ok, time to get serious since
you have to focus on skill point. Renton is on North area and all DMs, AS with Magriette in
South Area. At First player phase, Renton has to stay or use Ageha Cave map field to keep him
alive. On Turn 2 Player Phase, Your Player Reinforcements Arrive on West Area. This is lucky
because you can defeat Gublin units toward you. Use this chance to build morale, then use your
skills to defeat DMs, AS, and Magriette. BE ADVISED, Magriette will retreat if her HP is
10,000 or lower.
You can fight Magriette with Crow as usual. If you get a skill point and 10,000 Gils, an event
will occur. Another AS soldier and Tiamut, Jroud's unit pop up in South Area, but he has a high
Level (I forgot at what level he has), which will annoy you. USE SKILLS, SP, REPAIR UNITS
TO DEFEAT SHROUD AND BEWARE FOR HIS MAP ATTACK. HE CAN REDUCE YOUR
HP MORE OR DESTROY YOUR UNIT. If you upgrade your units and characters, that will be
fine. You can defeat him at any turns as you want. If Jroud is defeated, an event will be shown
up where Crow shows his Sphere on Blasta, but that just what Anpron wants, who shows up in
Southeast area. She wants to kill him, but Ester covers him and receives around 98% damages.
That witch >______<. Not only she receives a damage from Anpron, but also changes her into a
DM Ester. CRAP. ANPRON, WHY YOUUUUUUU!!!!! More worst part, Crow's sphere
beserks and almost no hope to stop him. However, Land and Meryl comes to rescue and to
regain concisousness. Then the last 2 DMs, Agamon, appears. Destroy them and stage 25 ends.
Ester is not available for now since that bastard Anpron changed her.
PART 1
Start Units:
o North Area:
Boss Borot (Boss, Muke, Mucha)
Enemy Units:
o South Area:
Cross Soldiers x12 (AI) (HP:5,650)
Croizer-X10 x12 (AI) (HP:6,550)
Apdara U6 (AI or Ashura Baron) (HP:19,050)
Player Reinforcement:
o West Area:
CBS-74 Ptolemaios 2 (Sumeragi Lee Noriega (aka Lisa Kujo))
Macross Quarter (Zeffery Wilder, Bobby Marco, Catherine Glass)
Mazinger Z (Kabuto Kouji)
Mission:
Game Over:
Skill Point:
Nothing (PART 1)
None
Strategy:
PART 1
This is the first part of stage 26. Boss locates in North Area and Ashura and his minions locate
on South Area. This is an unadvantage stage so far. Stay Boss where he is, and let them come to
center area. On Turn 2 Player Phase, your player reinforcements arrive, but Ashura send a small
monster from Dr Hell's research to your motherships. However that little monster also move to
Ashura's best Mechanical Beast, and it talks. "My name is Gatra. Long Live Mycene Empire."
WHAT????? 0________0. Then Gatra creates a dimensional gate to Neitherworld
PART 2
Start Units:
North Area:
o CBS-74 Ptolemaios 2 (Sumeragi Lee Noriega (aka Lisa Kujo))
o Tower (Jin Hayato, Professor Shikishima)
o 20 Units
o Mazinger Z (Kabuto Kouji)
o Boss Borot (Boss, Muke, Mucha)
Enemy Units:
Southeast Area:
o Cross Soldiers x12 (Gatra) (HP:5,650)
o Croizer-X10 x12 (Gatra) (HP:6,550)
o Apdara U6 (Gatra) (HP:19,050)
Northwest Area:
o DM Demon (upgrade)x8 (DM) (HP:6,150)
o DM Full Demon (upgrade)x6 (DM) (HP:8,150)
o DM Lion Demon (upgrade)x3 (DM) (HP:12,550)
o Experimental DM Agamon x2 (Experimantal DM) (HP:19,550)
o Zafaark (Win Reptile) (HP:36,900) ----> OP: DM Units
Mission:
Skill Point:
None
Strategy:
WARNING!!! THIS IS AN EMERGENCY, HARD, AND MADNESS STAGE. Your units are
in center area and surrounded by both Mycene and Inserium. You have an emergency skill point
and do not have time to play around. PAY ATTENTION IN THIS STAGE TO GET A Skill
Point:
1. SAVE YOUR GAME FIRST BEFORE MISSION. THIS IS A HARD STAGE TO GET A SKILL POINT.
2. DIVIDE YOUR UNITS INTO 4 GROUPS (24 UNITS : 4 GROUPS = 6 UNITS) GROUP 1 IN SOUTHWEST
AREA, GROUP 2 IN NORTHWEST AREA, GROUP 3 IN NORTHEAST AREA, AND GROUP 4 IN
SOUTHEAST AREA
3. YOU HAVE TO PREVENT BOTH SIDES DESTROY EACH OTHER. USE YOUR SKILLS, SP, REPAIR UNITS
IN EACH GROUPS (TETSUJIN 28 AND GUNLEON). IF YOU HAVE REPAIR 2 UNITS, YOU HAVE TO
MOVE AROUND 2 GROUPS FOR 1 REPAIR UNIT (FOR EXAMPLE: TETSUJIN 28 IN GROUP 1 AND 2,
GUNLEON IN GROUP 3 AND 4)
4. YOU HAVE TO DESTROY BOTH INSERIUM AND GATRA'S MINIONS FIRST IN 3 TURNS ASAP.
5. IF YOU HAVE DONE ON NO 3 AND 4, DESTROY APDARA U6 ASAP. GET GATRA'S APDARA U6
DAMAGE, BUT DO NOT DESTROY IT FIRST SINCE YOU HAVE TO GET NO 2 AND 3 FIRST.
If you defeat them in order, you will get it with 10,000 Gils and an event. Getra's leader is
defeated and your players with Ashura wants to go back to their dimension, but it can't moved
properly since it's damaged from the battle before. However, the song "Aimo," "Try Again" are
suddenly shouted from another dimension which brings everyone back to their dimension. End
of Stage 26. That was a hard tactics.
Start Units:
Center Area:
Type-02/F1A Guren Flight (Kouzuki Karen)
Type-0/0A Shinkirou (Zero (Lelouch Lamperouge))
Enemy Units:
Northeast Area:
Player Reinforcements:
West Area:
Enemy Reinforcements:
South Area:
After defeat Revive, Devin and Heero, last 3 reinforcements appear (Event 2):
Enemy Reinforcements:
North area:
GNW-20000 Arche Gundam (Ali Al-Saachez) (HP:24,750) --> OP: Adrenaline Full
YMAG-X7F Gells Ghe x4 (OZ AI Mobile Doll (MD)) (HP:10,350)
Mission:
Game Over:
Skill Point:
None
Destroy ALaws in 4 Turns (Event 1)
Strategy:
Here comes the stage based on the title, "Zero vs Zero." Heero is controlled by Zero System and
wants to eliminate Lelouch and Karen. Wufei has his own reason to fight you two, but Heero
must be stopped. Here we go.
You have Karen and Lelouch. If you want to get a secret, get Karen vs Wufei and Heero, then
Lelouch vs them. On Turn 2 player phase, your reinforcements have arrived, so ALaws and
Innovators with their MDs and they bring Virgo this time. It's kinda annoying since they have
Pranet Defense Shield. You have to clear the map in 4 turns as a skill point. As usual, be careful
with Gadessa, Empruss, and Virgo's weapon range. However, Ali Al- Saachez shows up after
defeat Revival and Devin. HOW ANNOYING BECAUSE HIS ACCURACY SEEMS
INCREASE GRADUALLY BETTER THAN BEFORE. If you upgrade your units and use a
suborder system, then you will not have a problem. Just be careful with him. Clear this stage and
you get a skill point, 10,000 Gils, and end of Stage 27.
Start Units:
West Area:
East Area:
North Area:
Enemy Reinforcements:
East Area:
Center Area:
Enemy Reinforcements:
North Area:
Northeast Area:
Mission:
Game Over:
Skill Point:
None
Have NPC Black Ox Defeat 3 enemies or more
Shotaro vs Black Ox
Strategy:
You have your units in West area and Branch Member with Terrorists in East area. Just defeat
enemies or give their HP: 10% and Black Ox appears. Just be careful with Ox's weapon attack.
This is just a warming your morale, but next part will be a "hot spot." You can defeat Black Ox
with Shotaro for necessary secrets. If you defeat Black Ox, then will occur an event. Black Ox
appears to be an NPC ally and your skill point shows up. YOU HAVE TO LET BLACK OX
DESTROY 3 ENEMIES OR MORE. As usual, you have to memorize and take a note for how
many units Black Ox destroy since it cannot be shown on "Battle Report" menu. It's a moderate
tactics. Use "Mercy" Sp to reduce enemies's HP to 10% and let Black Ox has their final blow. If
you destroy few enemies, Zerafire and Moon Will mechas show up. TakuyaThis is getting on my
nerves. However, Toshiya comes to rescue. With Black Ox destroy 3 enemies or more, you get a
skill point, 10,000 Gils, and an event. Stage 28 Ends
First Page
Page 2 of 6
Next Page
Last Page
Start Units:
East Area:
Enemy Units:
North Area:
Center Area:
Player Reinforcements:
Center Area:
Enemy Reinforcements:
West Area:
Player Reinforcements:
Center Area:
Mission:
Game Over:
Skill Point:
Lelouch vs Suzaku
Karen vs Suzaku
Ciricho vs Ypsilon
Setsuna vs Mr Bushido
Setsuna vs Louise
Strategy:
This is an intersting and unexpected stage. Marina Ismail saw the flame of Assadiztan country,
that is caused by Ali Al Sacheez (WHY YOU!). In addition, your units, whose locate on East
Area, came late to prevent it. That was just a "welcome party," which means Alaws (with
Innovator behind its sponsor), Secret Society (from Votoms series) and Britania come to stop
you. More over, the song of "Red Soldier" haunts Ciricho. That was just gone too far.
Ehm. You have a skill point to complete this stage. Here's how:
You can fight Ypsilon with Ciricho, Suzaku with Karen and Lelouch, Mr Bushido and Louise
with Setsuna to get a possibility secrets. Do this and you will get a skill point, 10,000 Gils, and
an event. Stage 29 ends.
Start Units:
Southwest Area:
Enemy Units:
Center Area:
After get a skill point, an event occurs and reinforcements appear (Event 1):
Enemy Reinforcements:
North Area:
Mission:
Game Over:
Skill Point:
Crow vs Magriette
Land vs Megriette
Crow vs User
Land vs Parneil
Land vs User
Crow vs DM Ester
Strategy:
This is an intense strategy, which caused I have to restart this stage for 4 times. You have your
units on Southwest Area and your enemy defends ZONE again. More over, you have to get 3
snipers to the designated point within 3 turns ASAP. CRAP o_______0. Here's my risky
strategic to get a Skill Point:
1. GET LOCKON TO THE 1st POINT IN THE LEFT PART. COVER HIM ASAP
2. GET MICHELLE TO THE 2nd POINT THE RIGHT PART. COVER HIM ASAP
3. GET GAIN TO THE 3rd POINT IN THE CENTER PART. COVER HIM ASAP
4. DO NOT LET ENEMIES, ESPECIALLY BOSSES DESTROY 1 OF 3 SNIPERS OR GAME OVER
5. PAY ATTENTION ON WIN AND AGAMON SERIES SINCE THEY HAVE BETTER WEAPON ATTACK
6. USE SKILLS TO DEFEAT ENEMIES, EXCEPT LUKE AGAMON ASAP.
7. AFTER DESTROY ENEMIES BESIDE LUKE GAMON, GET TO THEIR POINTS ASAP.
Do this madness and intense stage and you get a skill point, 10,000 Gils, and an event. After
Luke Agamon is damaged, more reinforcements arrived along with DM Ester and THE USER
(NOT GOOD). Back to the tactics. You have your time to defeat enemies, including getting
Magriette and User (I hope), since you got a skill point before. HOWEVER, BE CAREFUL
WITH USER AND MAGRIETTE AS USUAL, AND LUKE AGAMON'S WEAPON TYPES,
EVASIONS AND ACCURACIES. With this, you get another event. ZONE area throws a huge
energy and Commander Zeffry orders everyone to destroy ZONE, but it still on fine condition.
However, Crow has an option, and that option is same with Setsuko's action before. Everyone
tell him to hold his actions, and Win gets his way. Crow damages Win's unit, but Land tells him
it's his turn to stop the 2nd ZONE. Everyone tells him to stop his actions in order to prevent more
sacrifice, but it cannot be stopped. GREAT. ANOTHER SACRIFICE. I CANNOT ACCEPT IT.
Ehm. Stage 30 ends.
Start Units:
North Area:
Enemy Units:
South Area:
After get a skill point, an event occurs and more reinforcements appear (Event 1):
Enemy Reinforcements:
West Area:
Player Reinforcements:
Center Area:
Ri Blasta (Close or Long Range Type. Depend on your favorite) (Crow Bloost)
Mission:
Game Over:
Skill Point:
Crow vs Tiamut
Strategy:
Before the mission starts, Tria gives you 2 choice of new Brasta:
1. Close Range Type, a unit that similar with Super Robot Type
2. Long Range type, a unit that similar with Real Robot Type
You can choose your type as you like. However, you get the optional later after you clear the
game. Next, the mission starts. This is more intense stage as usual because you have to defeat 20
enemies and get Tiamut received more than 30,000 damages under 3 turns. BAD SITUATION
AS ALWAYS. 0___0. I'll be brief in order to get a Skill Point:
1. MOVE YOUR UNITS TO CENTER AREA AND BAIT THEM ASAP. You can divide your units into 2
groups
2. USE MAP FIELDS, SKILLS, AND SP (SAVE "HOT BLOOD" SP FOR JROUD) ASAP TO DEFEAT ENEMIES
3. BE CAREFUL WITH JROUD. AS USUAL, HIS LEVEL IS HIGHER AS USUAL AND HIS UNIT IS BETTER.
4. IF YOU SAVE "HOT BLOOD" SP, REDUCE HIS HP TO ALMOST HALF, THEN USE IT WITH YOUR
SUPPORT SKILLS TO DAMAGE HIM AND GIVE A FINAL BLOW ON HIM.
If you have defeat more than 20 enemies and defeat Jroud (with good tactics), an event occurs.
More DMs and a new DM, Giga Agamon. However, Crow backs to Scott Lab and get his an
upgrade Brasta, Ri Brasta. However, he just rushed into Jroud and try to defeat him until
Magriette defends Jroud. Her units is got damaged and Jroud tells her to retreat. If you see the
event where Giga Agamon destroy Den Demon only 1 hit, you have to be careful. You can
defeat them at any turns as you like. Stage 31 ends. You also get 2,000,000 Gils. Wow.
Your people have a problem because Carbia has obliterated by an Orbital Ring from Space and
they are suspected ALaws and Innovator behind this. DAMMIT. RIBBONS ALMARK, AND
BOWMAN KATAGIRI, THE HEAD OF ALAWS, THIS IS JUST LIKE JAMITOV HAIMAN
WITH HIS MINIONS, BASK OHM AND OTHERS IN TITANS, ALONG WITH LORD
DJIBRIL IN LOGOS, AND GILBERT DURRANDAL IN PLANT (ZEUTH WORLD). I
WON'T FORGET THIS. Sumeragi decides to divide 2 routes This is the 2nd time:
1. Tetsujin 28, Shin Mazinger Z, Getter Robo Armageddon, Xabungle, VOTOMS, Dai-Guard, Big O,
King Gainer, Gravion, Code Geass Godsigma, and Godmars will stay as diversion in Earth. I put an
initial E as Earth Route
2. Gundam SEED, Gundam 00, Zeta Gundam, Trun A Gundam, Gundam Wing, Orguss, Macross 7,
Macross Frontier, Eureka 7 and Aquarion will go to space and destroy the Orbital Ring. I put an
initial Sp as Space Route
Stage 32
Start Units:
South Area:
Enemy Units:
Surrounded Area:
Tetsujin 28 (Branch) (HP:19,050)
Branch Robo 1 x4 (Branch Member) (HP:7,250)
Detrhum x6 (AI) (HP:6,850)
Enemy Reinforcements:
North Area:
Player Reinforcements:
South Area:
After Tetsujin 28 is rediced on HP: 2,000, an event occurs and more reinforcements appear
(Event 2):
Enemy Reinforcements:
North Area:
Player Reinforcements:
North Area:
Mission:
Tetsujin 28 is Destroyed
Any Units are Destroyed
All Units are Destroyed (Event 1)
Black Ox is Destroyed (Event 1)
Tetsujin 28 or Black Ox is Destroyed (Event 2)
Skill Point:
None
Defeat Pearl Fang or she will retreat on HP:10,000 in 4 turns (Event 2)
Shotaro vs Branch
Keep Black Ox alive
Strategy:
You have Black Ox and Kokubogar vs Branch members and TETSUJIN 28. It's stolen by
Branch. WHAT? Ehm. Move your units to a little center area and use forest fields to support
your units' defenses and evasions. On turn 2 player phase, your friendly reinforcements arrive, so
with enemies. Help Black Ox and Shiro to destroy them. Just continue defeat few enemies and
Tetsujin is reduced to HP:2,000, another event will occur. Well, well, Maririn appears with
Branch, whom did not succeed get Tetsujin 28. That's great news for us, and you have a skill
point now. You have to defeat Maririn's unit or she will retreat under HP:10,000. Here's how to
get a Skill Point:
If you destroy enemies (just in case) and Maririn under 4 turns, you will get it with 10,000 Gils,
and an event. If you manage to keep Black Ox alive and defeat Branch with Shotaro, Black Ox
will join you, then the rest is easy. Stage 32 (E) ends.
Start Units:
East Area:
Enemy Units:
West Area:
If you defeat few enemies or change few turns, reinforcements appear (event 1):
Enemy Reinforcements:
North Area:
Player Reinforcements:
If you defeat few enemies or change few turns again, reinforcements appear again (event 2):
Player Reinforcements:
South Area:
Mission:
Destroy Baikal (Rind) in 5 turns and get Ptolemaios 2 reach the point
Game Over:
Skill Point:
Strategy:
Alright, this is an intense stage. Memento Mori is ready to fire and the target is Qatar. Setsuna
and other Celestial Being comrades come to stop them. However, they have a Mission: to
destroy the ring inside Memento Mori in few hours (in Gundam OO Second Season episode).
This is worst. CB people are in East Area and ALaws forces locate in West Area. Here's my
tactics how Ptolemaios 2 reaches the point, but it is risky:
If you defeat enemies (including Rind. Bye bye. -_^) and reach a designated point under 5 turns,
you will get a skill point, 10,000 Gils, and an event.
Stage 33
Start Units:
Center Area:
Enemy Units:
West Area:
Face Metal Beast x3 (Metal Beast) (HP:9,550)
Invader Land Type x6 (Invader) (HP:6,550)
Invader Air Type x5 (Invader) (HP:5,850)
Metal Beast Dam x6 (Metal Beast) x6 (HP:8,550)
Metal Beast Baronf x3 (Metal Beast) (HP:10,050)
East Area:
Player Reinforcements:
Center Area:
Reinforcements:
Area:
Mission:
Game Over:
Skill Point:
None
Strategy:
This is a bad situation. Memento Mori has been stopped by our Real Robots in Space, but it was
automatically shoot to Pilar area and will crash to city and cause dead to innocent people. While
Zero and others wants to destroy pilars, Invaders shows up, along with Maririn with her minions,
bunch of DMs (WHY YOUUU. PILARS HAVE ALREADY ENOUGH IN OUR HANDS,
NOW YOU WANT US MORE BUSY. CRAP). Anyway, you have an emergency stage. Here's
the risky way to get a Skill Point:
Defeat this emergency stage and you get a skill point, 10,000 Gils, and an event.
Start Units:
South Area:
Enemy Units:
North Area:
Pilars x51 (HP:6,750 and HP:8,750) ----> If you destroy more Pilars, bunch of Pilars will respawn
Enemy Reinforcements:
Center Area:
East Area:
West Area:
Mission:
Game Over:
Skill Point:
Defeat 100 Pilars (NPC and other enemies are not counted)
None
Strategy:
After your people destroyed Memento Mori, your people have to defend pilar or innocent people
die. Sumeragi has contacted Zero to take care their routes and be careful with enemies. Now, it's
time to protect innocent people. You have plenty time to destroy Pilars, BUT you have to destroy
them ASAP. Move to Center area and form your units to use "Support Attack" skills later. If
your units have weapon types and locates near Pilars you have to use it ASAP. Use Repair and
Resupply Units to refill EN, HP, and Weapons. Use Macross Attack MAP Wing Zero Buster
Rifle MAP Attack, Strike Freedom's DRAGOON Map Attack, and Seravee Gundam's GN
Heavy Weapon to help defeating pilars, but refill them ASAP. If you defeat 20 Pilars, more
Pilars respawn and Maririn with her DMs (NOT AGAIN. THAT'S ENOUGH MARIRIN. DO
YOU KNOW THE SITUATION WHAT WE HAVE HERE?) to distrubs our way to save
people. However Sergei, Milliard, Louise, Collosaur, and Andrei come to assist you, but as an
NPC. In addition, YOU HAVE TO DESTROY PILARS, NOT NPC DESTROY PILARS.
DESTROY DMS IS ALSO NOT COUNTED. YOU HAVE TO MEMORIZE OR TAKE A
NOTE HOW MANY PILARS ARE DESTROYED IF NPC DESTROY THEM.
Continue destroy Pilars and an event occurs. More Pilars came down and Loran Use Moonlight
Butterfly System to destroy pilars. This is a good chance, but use it wisely. Do this relax and
emergency stage, and you get a skill point, 10,000 Gils, and an event. Stage 33 (Sp) ends.
Stage 34
Start Units:
Northeast Area:
Enemy Units:
South Area:
After Destroy few enemies or change turn, reinforcements appear (Event 1):
Player Reinforcements:
Final Dancougar (Shinobu Fujiwara, Sara Yuki, Masato Shikibu, Ryo Shiba, Alan Igor)
Player Reinforcements:
North Area:
Enemy Reinforcements:
Ganimedes x4 (Destroyer Soldier) (HP:9,650)
Gazat x8 (Monster Mecha) (HP:15,550)
Regulars Alpha x8 (Silver Soldier) (HP:10,850)
Heat Evil x2 (Zerafire) (HP:13,050)
DaiDalos x2 (Destroyer Soldier) (HP:12,050)
ParBull x2 (Destroyer Soldier) (HP:12,550)
Mission:
Game Over:
Skill Point:
None
Do not let any Gazat breakthrough the line (Dragon's Hive) and Get Map Clear (Event 2)
None
Strategy:
Well, well, this is an unexpected and relaxation stage again. Your units is R-Daigun vs Zerafire
series. Hmmm. Just stay or wait where you are for few turns, and your reinforcements arrive. On
turn 2 player phase, Shinobu assists you as always. After defeat more around 2 enemies or on
turn 3 player phase (I forgot), player reinforcements have finally arrived. Just continue defeat
enemies for now.
Now an unexpected stage starts here. Moon Will pops up for few minutes to tell that Earth Will
has been eliminated by him. In addition, he brings Gazats from Muge Empire with Zerafire.
Your skill Point is shown, which is DO NOT LET GAZAT BREAKTHROUGH THE LINE
(SELECTION LINE. IT WILL BE SHOWN ON MAP FIELD) OR GAME OVER. The strategy
is moderate. You can defeat them at any turns, BUT WATCH OVER ON ANY ENEMIES,
ESPECIALLY GAZAT AND ZERAFIRE TYPES. That's all.
Do this stage and you get a skill point, 10,000 Gils, and an event. End of Stage 34 (E).
Start Units:
East Area:
Enemy Units:
Enemy Reinforcements:
Northwest Area:
South Area:
Player Reinforcements:
Enemy Reinforcements:
Northeast Area:
GNX-U02X Masurao (Mr Bushido aka Graham Aker) ----> OP: Movement GN Drive
Mission:
Skill Point:
Lockon vs Anew
Lockon vs Ali
Setsuna vs Ali
Setsuna vs Mr Bushido
Strategy:
This is an interesting stage, where Quattro Bajeena or Char Aznable leads the White Fang troops
under Milliard Peacecraft. Your people have no choice but to stop Quattro's movements and tell
him what is exactly going on. Before the mission starts, Anew is being controled by Ribbons,
and everyone does not know except Lockon that she is an Innovator. And then, Lockon "hits" her
through his words "I love you" and everyone cheers up Anew as a present from Lockon. Ehm.
Ok, Here's what to do to get Skill Point:
1. AS USUAL, MOVE YOUR UNITS TO CENTER AND USE SUPPORT SKILLS TO DEFEAT THESE
ANNOYING VIRGO II.
2. BE CAREFUL WITH QUATTRO BAJEENA'S PARAMETER. IF YOU DO NOT UPGRADE YOUR UNITS
AND CHARACTERS, YOU WILL GET A DAMAGE AROUND 30% TO 50% OF YOUR HP. USE SP TO
DEFEAT QUATTRO WISELY.
If you stop Quattro's movement, you will get a skill point, 10,000 Gils, and an event. With
Quattro's movement is stopped, Ribbons has his chance to "use" Anew, and Innovators, Healing
and Revive, and a maniac soldier, Ali Al-Sacheez, come to disturb you. More over Anew returns
as an enemy. Amuro tells Quattro that Ribbons Almark is the Leader of Innovator, not to
mention as a sponsor of ALaws. He also tells him that he is the behind of the beginning of war,
ALaws, and Ribbons wants to be a "GOD." Huh, really? Next, Zechs appears with his minions of
MD.
Anyhow, if you want to get Anew Returner as a subpilot, you can check on akurasu wikipedia,
but, here's how I get:
1. Fight Anew with Lockon, but do not destroy her first, and you will get an event that Mr Bushido
appears
2. Fight Mr Bushido with Setsuna
3. Next, fight Sacheez with Lockon
4. Last, fight Anew with Lockon
5. If you succeed, you will get an event where Setsuna tells Lockon to get Anew out of her units
before it explodes.
If you clear the map, then you can see on an intermission menu that Anew Returner is returned
as a subpilot of Ptolemaios 2 and stage 34 (Sp) ends.
Stage 35
Start Units:
Southwest Area:
Enemy Units:
Center Area:
After few enemies are defeated or change turns, reinforcements appear (Event 1):
Player Reinforcements:
North Area:
Mission:
Game Over:
1. All Units are Destroyed
2. Crowe is Destroyed
Skill Point:
Defeat 16 enemies, or Tiamut deal 20,000 Damages and Reduced him to 30% of his HP in 3 turns
None (Already Get) (Event 1)
None
Strategy:
This is an expected stage on first part. Before mission begins, your people cannot use Sp for few
turns because of Like Demon P casts your people dreams so they can attack you easily with low
morale. Well, almost true. Anyway, move your units to center area and use support skills, use
map fields, and try to defeat enemies in your positions.
If you defeat 16 enemies, a skill point with 10,000 Gil is gotten, and an event. Asakim returns
and Crowe damages Luke Ademon P. I wonder what is he up to now? If you fight desroy Luke
Ademon P, your morale, SP will back to normal. And then you know what to do. Stage 35 (E)
ends.
Start Units:
East Area:
Enemy Units:
Center Area:
After few enemies are defeated or change turns, reinforcements appear (Event 1):
Player Reinforcements:
North Area:
Mission:
Game Over:
Skill Point:
Defeat 16 enemies or get Tiamut deal 20,000 Damages and Reduced him to 30% of his HP in 3
turns
None (Already Get) (Event 1)
None
Strategy:
This stage is same as Stage 35 (E) route. Just look on it to get a skill point. Notheing is special.
Start Units:
West Area:
Enemy Units:
East Area:
South Area:
Enemy Reinforcements:
East Area:
West Area:
Northwest Area:
Mission:
Skill Point:
None
Strategy:
Ok, you get an emergency in this stage. Gaio alives again (DAMN) in the event and he sends you
to space area. Mean while in space, Harry investigates Abys, a big black hole that use a
dimensional gate, with Roby and Witz and DMs arrives. Then on turn 2 player phase, an event
occurs where Eternal mothership, Jamil and Enil arrive. Move your units to center area and
support them for now. Later on turn 3 player phase, Virgo appears and so does your
reinforcements. Finally. However, a truth behind the scene is discovered by Magriette. Aim Riot,
our maniac enemy, is alive and well. He also explains how Byarlant, Gelz Ghe, Eucild, Zerafire,
Muge Monsters are brought to ZEXIS world, and tricked your people as Kevin Aplis, an AS
soldier (CRAP!!!! AIM. WE WON'T FORGIVE YOU!!! 0_____-). In addition, the skill point is
shown on your screen. YOU HAVE TO DESTROY AIM IN 4 TURNS.
Do this emergency stage and you get a skill point, 10,000 Gils, and an event. Stage 36 Ends.
Start Units:
South Area:
Enemy Units:
Enemy Reinforcements:
Northwest Area:
Mission:
Game Over:
Skill Point:
None
Strategy: This is an intense stage as usual. You have to defeat all enemies in 3 turns. You have
Vajra types surround you. Here's my way to get it asap:
1. AS USUAL, MOVE YOUR UNITS TO CENTER AREA AND USE ROCK SPACE FIELDS
2. USE SKILLS AND FEW SP CASTS TO DEFEAT VAJRA SMALL AND LARGE TYPES, AND KNIGHT CLASS
SINCE THEIR HP ARE IMPROVING FROM USUAL
3. REMEMBER, YOU HAVE 3 TURNS IN ORDER TO DEFEAT THEM.
If you defeat them in 3 turns, you will get a skill point, 10,000 Gils, and an event. Basara wants
to use his song to "purify" them (I named it myself), but Aim comes again to interfere you as
always with Agamon, Giga Ademon, and Nightmare Plus this time. Aim wants to use Ranka and
Basara's song to change the world, but Basara refuse because song is a something that creates
based on everyone's heart. Then, Basara use DYNAMITE EXPLOSION weapon attack and
Gamlin joins to create a combination attack to him. Just continue to defeat these grunts at any
turns, but be careful with Agamon, Giga Ademon's weapon attacks and Nightmare's evasions.
With enemies are defeated, stage 37 ends.
Items Get:
Before go to a next stage, you have split routes again. It seems ALaws has made a trouble to
your people and Inserium people via Relena Peacecraft is the leader of Sanc Kingdom, in news.
With that news, your people need to investigate 2 things:
1. Go back to the Dark Continent. This time everyone, except Heero and the Black Knights. I put
the initial (DC) again
2. Check the Britania's movements. I put the initial Area 11 (A11). Heero, and Black Knights are
your units now.
Stage 38
Start Units:
PART 1
East Area:
Yamako (Yamako)
Enemy Units:
West Area:
PART 2
Start Units:
South Area:
Enemy Units:
Center Area:
Enemy Reinforcements:
Player Reinforcements:
East Area:
Daitarn 3 (Haran Banjo)
Mission:
Game Over:
Skill Point:
None (PART 1)
Destroy all enemies, then achieve "Mission" in 3 turns (PART 2)
None (already get) (PART 2) (Event 1)
Strategy:
Well you get an easy part for stage 38 DC. You have Yoko, I mean Mrs Yamako since she is a
teacher, but since ALaws making a terror news through Relena. DAMN YOU, RIBBONS. Ehm,
move Yamako to mountain field and defeat 2 gunmens. Careful, Yamako's HP is 100, so you
know what to do. Part 1 ends.
Part 2 begins here. Enemies arrive in North area of Kamina City, so does your people. In
addition, you have a skill point, which is destroy enemies first, then 4 bosses in 3 turns. Here's
how to defeat them:
1. AS USUAL, MOVE YOUR UNITS TO CENTER AREA. USE SKILLS, FEW SP CASTS, AND MAP FIELDS
TO DEFEAT THEM
2. DAMAGE 4 BOSSES FIRST, BUT DESTROY THEM LATER SINCE YOU HAVE TO DESTROY ENEMIES
FIRST
3. IF ENEMIES HAVE DESTROYED, YOU CAN DESTROY LAST DAMAGED 4 BOSSES.
If you can defeat them in 3 turns and in order, you get a skill point, 10,000 Gils, and an event.
Nia, Simon's girlfriend, is possesed by an Anti Spiral in Spiral Nemesis world and Sting with
Cohen show up with their metal beast (DAMN YOU STING AND COHEN). You can defeat
them at any turn as you want. Stage 38 (DC) ends here.
Stage 38 (A11): Assailant (an attack) from The Past
Start Units:
South Area:
Enemy Units:
North Area:
Enemy Reinforcements:
West Area:
South Area:
Mission:
Game Over:
1. All Units are Destroyed
2. Karen is Destroyed
Skill Point:
Shinku vs Lukian
Zero vs Lukian
Strategy: Well, your units for this stage are only The Black Knights, Heero Yui, and Crowe.
Heero is not shown up yet, but he will arrive with Lelouch later. Your skill point is to destroy all
enemies in 3 turns. Here's how to get it:
If you manage to destroy them in 3 turns or less, you will get a skill point, 10,000 Gils, and an
event. New enemy, Knight of Ten, Lukian Fritzy, comes to disturb you while Karen is caught by
Suzaku. This is bad. If Lukian attacks your units, Zero and Heero arrives to rescue, so does
Shinku. You can defeat Lukian Fritzry at any turns as you want, just becareful with his skill
because he has "Attack Again" Skills and his accuracy is somewhat better if you do not cast few
SP for evasions and accuracies. With enemies are defeated, stage 38 (A11) ended.
If you fight Lucilian with Shinku and defeat him with Zero, and deployed Roger from stage 20
until stage 37, you will get an event where Sherry is not assasinated by Roro because he is
stopped by Roger and Banjo.
PART 1
Start Units:
South Area:
Enemy Units:
Player Reinforcements:
Enemy Reinforcements:
North Area:
FxF-503Y Siegfried (V.V) (HP:36,150) ----> OP: Counter COntainer (I called it since I don't know
the name), Barrier Field
RPI-212B Vincent Ward x4 (God's Servant) (HP:6,750)
PART 2
Start Units:
East Area:
Enemy Units:
West Area:
X-ATH-02 Strike Dog (Ypsilon aka Proto-Two) (HP:23,250) ----> OP: Titilium Chip
Mission:
PART 1
PART 2
Game Over:
PART 1
PART 2
Ciricho is Destroyed
Skill Point:
PART 1
Destroy All Enemies First, Then Destroy Ypsilon in 3 Turns. However he retreats in HP:8,000 or
lower
None (Already Get) (Event 2)
PART 2
SR already gets
Strategy:
Well, you are inside of Pilar, where V.V hides. It's time to wreck it out. You have 12 units vs 23
units and you have a skill point, to destroy all enemies, then Ypsilon in 3 turns. Not good. Here's
how to get a skill point in PART 1 with my way:
If you get a skill point and 10,000 Gils, an event will occur. Ypsilon retreats and Ciricho is after
him and finds Faana, then V.V shows up along with his servants (FINALLY 0_____0). Defeat
him and you get an event, and PART 2 begins where Ciricho fights Ypsilon in order to protect
Faana. With this, stage 39 ends. C.C will not be used for a while since an event between C.C and
Lelouch vs Shall The Britania.
Start Units:
North Area:
Enemy Units:
South Area:
After you get a skill point, Reinforcements will arrive (Event 1):
Enemy Reinforcements:
West Area:
After you destroy few MD units, reinforcements will arrive (Event 2):
Enemy Reinforcements:
East Area:
Player Reinforcements:
Center Area:
Mission:
Game Over:
Skill Point:
None
Strategy:
Another unexpected and intense stage. Your units deal with Vajra that arrives in Sanc Kingdom
area with Grace O' Connor's dirty help. Ehm. To eliminate enemies in 3 turns, you have to move
your units to center area as usual. Use map field, skills and SP casts (only few). Use MAP
Attacks, Repair and Resupply units to refill your units weapons and EN. Try to defeat Vajra
Large Types first if you manage to center area since their HP increases from previous stages.
If you manage to defeat them in 3 turns, you will get a skill point, 10,000 Gils, and an event.
More MD in Nightmares, Gells Ghe, Destroy Gundam, and Virgo units show up, but they will
use Nuclear inside their units in 5 Turns (GREAT! MORE TROUBLE. 0____0). You have to
defeat them ASAP IN 5 turns. Tactics? as usual same as destroying Vajra types, except Destroy
Gundam's MAP Weapon Attacks and Nightmare's evasion rate. They are so annoying my tactics,
which I have to spend more "Concentrate," "Flash" or "Direct Hit" SP, even though I put "SP
Recovery" and "SP Up" skills on intermission menu. More defeating MD Units and DM shows
up again to "break and play" with your party, but Karen comes to rescue (finally), with New
Guren SEITEN EIGHT ELEMENT Type. Anyway, just defeat them ASAP with everything you
have and stage 40 ends.
Items Get:
1 Sheryl Disc
This is so annoying, but an interesting story. Your people are pissed off because Maririn's action,
who took Eureka. More over, your people will be divided into 2 routes:
1. Head to Japan. I put an initial (J) as Japan. Your units will be Super Robot Units
2. Head to Frontier Fleet. I put (F) as Frontier Fleet. Real Robot Units will be your Units.
The decision is yours and Crowe will get 1,490,000 Gils. Not Bad. This is a route Part 4
Stage 41
Start Units:
North Area:
Enemy Units:
Center Area:
Player Reinforcements:
Enemy Reinforcements:
West Area:
East Area:
South Area:
Mission:
Destroy Energer Z
Destroy All Enemies (Event 1)
Game Over:
Skill Point:
Strategy:
This is a madness stage. Your people have "an incoming" from enemies in Center Area, and
Energer Z, a similar Mazinger to Kouji, fights Kouji. Moreover, you have 3 turns to destroy
enemies first and Kenzo the second in order. This is bad. Here's what to do:
Defeat enemies and Kenzo (in order) and you get a skill point, 10,000 Gils, and an event.
Energer Z is defeated, but it appears it's Brocken and Dr Hell's tricks to get a powered up
Energer Z. Moreover, Cohen and Sting, a mad scentist and an invader, appears in West Area
with his Metal Beast. Nia (possesed by AntiSpiral world) is also does not want to lose to assist
Cohen and Sting. She arrives with her minions in East Area, and Kouji's Mazinger get flight type
again, but the name of flight type is "God Scrander," Zeus's hand that can form BIG BANG
PUNCH. ^o^. Ehm, just defeat enemies in any turns that you like since you don't need to worry
about turn requirements to defeat them. Stage 41 (J) ends.
PART 1
Start Units:
Southwest Area:
Enemy Units:
Center Area:
PART 2
Start Units:
North Area:
20 Units
Queadluun-Rea (Clan Clan)
VF-25F Mesiah F (With Tornado Pack or not) (Saotome Alto)
Enemy Units:
South Area:
Mission:
Game Over:
Skill Point:
None (PART 1)
Destroy 100 Enemies in 4 turns (PART 2)
Strategy:
PART 1
Ok, You are in Macross School of Island 3, where Vajra types invade city. In addition, Michelle
is dead because he protects Klan, which she really mads at Vajra for now. Basara knows Ranka's
song does not bring happiness, but sadness. Ehm. You have Klan in Southwest Area and Vajra
locates in center area. To keep her survive, cast "Concentrate" SP and use MAP field to support
her defense and evasions. Now this is just the first part of this stage. You can defeat Vajra types
to get Michelle back just for necessary secrets. Now this is just the first part of this stage. Next
part begins here.
PART 2
Alright, this is a second part of stage 41 (F). Ranka will song from the stage to bait Vajra and
leave Island 3 filled with them and use Nuclear Fold to destroy it. This operation is simple in
words, but the person who plans to do this madness operation is Mishima and Grace O Connor
(MISHIMA LEON AND GRACE. HOW DARE YOU USE RANKA AND SHERYL AS
GUIENNA PIGS). Ehm, back to operation. You have your units in North Area and Vajra types
are being baited by Ranka's AIMO song in the concert stage. Your mission is defeat 100 enemies
in 6 turns and do not let any Vajra types get in the line. However, you skill point is defeat them
in 4 turns and your units have to destroy 100 or more. This stage is SIMILAR with "Stage 22
(S): Ranka Attack," but YOU HAVE TO KEEP VAJRA TYPES OUT FROM THE POINT
LINE OR GAME OVER. THIS IS A VERY HARD STAGE, SO SAVE YOUR GAME ON
PART 2 FIRST BEFORE MISSION BEGINS AS ALWAYS.
Defeat 100 units without let Vajra reaches the line and you get a skill point, 10,000 Gils, and an
event. This is only my hint and I can be wrong too, but if you manage Michelle to reach around
50-100 counts or more, you will get an event where Michelle saves Clan (Great news). End of
stage 41 (F).
First Page
Previous Page
Page 3 of 6
Next Page
Last Page
WALKTHROUGH (Continued)
Stage 42
Start Units:
North Area:
South Area:
East Area:
Mission:
Game Over:
Skill Point:
Get Kakikouji receive 35,000 Gils From Shooting Down Enemies When You Clear The Stage
None
Strategy:
Well, this is an easy and intense stage (Personally, I hate this stage). I got a skill point, but I
forget how, I will try to remember. You have your units in North Area and Brocken with his
grunts locate in South Area. It's an easy stage because you don't need to worry about turn limits.
What's intense is Kakiouji must receive 35,000 Gils or more until Map is clear. Here's the hint (I
will try to remember):
You can damage enemies or use "Mercy" SP on them, but let Kakiouji defeat them to receive
35,000 Gils or more. Use "Happiness 2" Sp (I do not know the name, but it uses to increase
money by 2 times) to Kakiouji. BE ADVISED: each enemy destroyed worth different Gils
More destroying enemies and Gesctact Metal shows up with his minions in East area. It's
interesting, but be careful with their enemy units since their accuracy rates somewhat increase.
Just Continue to defeat them.
Try to memorize or take a note how many Gils Kakiouji gets. Here's my example result of
Kakiouji's money:
With
"Happi
Units------------------------- Defeats number------- Normal Gils------ Add
--- ness
- 2" SP
Total------------------------------------ 68,400
--------------------------
Those results are only a sample, but YOU HAVE TO DESTROY EVERY ENEMY SO THE
RESULT WILL BE 194,640 GILS (WITHOUT "HAPPINESS 2" SP -----> OPTIONAL).
If you defeat them and Kakiouji get 35,000 Gils or more (just try it. If you do not get a skill
point, then you have to reload again or try to use your tactics since I really forget how to get it.
DAMMIITTT), you will get a skill point, 10,000 Gils, and an event. End of Stage 42 (J).
Start Units:
East Area:
NPC Units:
Southwest Area:
Enemy Units:
West Area:
Enemy Reinforcements:
South Area:
Mission:
1. Have Ciricho Reaches Intelligence Planet (I called it since I don't know the name)
2. Destroy All Enemies
Game Over:
Skill Point:
Setsuna vs Louise
Setsuna vs Mr Bushido
Allelujah vs Andrei
Heero vs Zechs
Strategy:
WARNING! THIS IS A MADNESS AND AN EMERGENCY STAGE. You have your units in
East Area and Enemies in West Area, but Ciricho appears as NPC UNITS. THIS IS BAD. Here's
how to get them, protect Ciricho, and get Ciricho to the designated point:
1. AS USUAL, UPGRADE YOUR UNITS AND CHARACTERS' PARAMETER
2. SAVE YOUR GAME BEFORE MISSION STARTS.
3. MOVE YOUR UNITS TO CENTER AREA, BAIT ENEMIES TO CENTER. CAST FEW SP COMMANDS
WISELY
4. USE MAP WEAPON ATTACK WISELY
5. IF YOU WANT TO MOVE AROUND SOUTH AREA, DO IT FAST
6. WATCH OVER CIRICHO AND HELP THEM ASAP.
If you able to defeat enemies before Ciricho reach points, you will get a skill point, 10,000 Gils,
and an event. Ciricho goes in to an Intelligence Point and ALawa, Innovator, and Zechs show up
from West, Center, and South Area. This is bad, but good chance because you do not need to
worry about how many turns you need to destroy. You can fight Mr Bushido, Louise, with
Setsuna, Andrei with Allelujah, and Zechs with Heero to get possibility secrets. Just defeat both
sides and end of Stage 42 (F). Ciricho si your enemy for now since he found his original purpose
and history. You will get Ru Shacko, Glesglow Crush (it's been a while) and Faana (for now) in
intermission.
Stage 43
Start Units:
East Area:
Enemy Units:
West Area:
After get a skill point, an event occurs and Reinforcements arrive (Event 1):
Player Rinforcements:
East Area:
Dragons HiVe (F.S (Four Sweeper))
God Sigma Gravion (Klein Sandman)
Enemy Reinforcements:
West Area:
Mission:
Game Over:
Skill Point:
None
Strategy:
You have your units in East Area and enemies locate on West Area. Moreover, Moon Will is
back again with his minions, along with Zerafire. In addition, your skill point is to defeat all
enemies, then Moon Will in 3 turns, AND never let any enemies reach defense lines. NOT
GOOD. THIS IS AN EMERGENCY STAGE. HERE'S HOW TO GET A Skill Point:
Defeat them in order and watch their movements and you get a skill point, 10,000 Gils, and an
event. Moon Will destroys Dragons Hive in 1 blow, which Aoi, Shibnobu, and everyone will not
forgive him. However, Klein Sandman arrives to rescue with a true form of Dragons Hive. Earth
Will is alive (NICE ENTERANCE, F.S) Just defeat them easily and you will get an event, just
BE CAREFUL WITH MOON WILL SINCE HIS HP INCREASES BIGGER THAN BEFORE,
NOT TO MENTION HIS STATS IS BETTER AGAIN (MAN, I'M TIRED. HOWEVER, IT'S
CHALLENGING ME AND FUN). More over, an ancient rival of Shinobu, Emperor Muge
Zorbados, alives, which can be felt by Shinobu and Ryo (MUGE, YOU MAKE US SICK AND
WANT TO DEFEAT YOU IN A CERTAIN STAGE). More over, Getta Ray's reading increases
in few areas. Your people have to stop Shin Getter Dragon's actions. End of Stage 43 (J).
PART 1
Start Units:
East Area:
Enemy Units:
West Area:
PART 2
Start Units:
South Area:
Enemy Units:
North Area:
Mission:
Game Over:
PART 1
PART 2
o Ciricho or Faana is Destroyed
Skill Point:
PART 1
o Have Faana, Shako, and Gregory destroy 3 units or more, then destroy enemies, then
Rabidly Dog in 4 turns
PART 2
o None (already get)
PART 1
THIS IS AN INTENSE STAGE. Ciricho is the enemy for now since he shows a "Wiseman
Shock" project and now he is a "GOD." Hmmmm, it's time to teach Ciricho a lesson. Here's how
to get a Skill Point:
If you manage defeat enemies and "open his mind", you will get it along with 10,000 Gils and an
event.
PART 2
Ciricho finally becomes your ally because he pretends to be a bad guy to reach and defeat
Wiseman. More over, Rodina is Wiseman's minions. Later, Wiseman himself shows up with his
"precious units" to defeat Ciricho and Faana. If you worry about HP and EN besides repair and
resupply, you will not worry again because the Wiseman map field provides regenerate HP and
EN by 10%, except pipes mamp field in west and east area. Just defeat them easily and an event
occurs. Stage 43 (F) ends.
End of Split Route part 4. Here's some different secrets, but I get wrong too. Here I go:
1. If you manage Michelle to reach around 50-100 counts or more before route spilts (Part 4),
Michelle will available after both routes end
2. If you manage to get Ciricho's defeat counts is 80 or more, Gregory will join you after "Stage 43
(F): Shura" and "Stage 43 (J): The Fang That Crushes Darkness" routes. You also get Scopedog
TC-ISS for Ciricho for both routes, but you do not a get Scopedog Missile Pod Custom Unit for
Ciricho or Faana from Stage 43 (J) route
Stage 44: Advent (Arrive) The Evil God that Brings Forth The End!
Start Units:
Southeast Area:
Enemy Units:
Northwest Area:
Enemy Reinforcements:
North Area:
Northwest Area:
Getter (Metal Beast) Dragon (Prof Saotome, Professor Cohen, Professor Sting) (HP:66,400) ---->
OP: Super
Repair Kit
Player Reinforcements:
Center Area:
West Area:
If Ryoma vs Prof Saotome, Apollo Gets a New Weapon Attack (Event 2):
Mission:
Destroy Shin Dragon
Destroy Metal Beast Dragon (Event 1)
Game Over:
Skill Point:
None
Strategy:
YOU HAVE AN INTENSE AND EMERGENCY STAGE AS USUAL. Your units locate in
Southeast Area and Shin Dragon and its minions locate on Northwest Area. Your Skill Point is
very intense, which is Destroy All Enemies, then Shin Dragon IN ORDER FOR 4 TURNS.
THIS IS BAD!!! It seems Prof Saotome evlove, but with his "2nd" form. Ok, here's what to do:
Defeat them and you get a skill point, 10,000 Gils, and an event. Prof Saotome asks Go to unite
inside Getter, but he refuses since he has a "brainwashed" from Cohen and Sting. Prof Saotome
attacks Kei or Genki in Shin Getter 2, but it's protected by Ryoma, which causes Black Getter is
damaged and both Kei and Ryoma goes back to Tower from Benkei's order.
While they are dealing with Shin Dragon, Antispiral with Nia and "his" minions show up in
North Area. Nia explains that she is only a messenger, and soon she will be "deleted" by "him"
from Antispiral World (WHY YOOUUUU!!!!). While Nia explains and disturbs your party,
Yoko and Kitan show up to assist your people, but Shin Dragon's reactions are increased, and it's
time to use Tower's Getter Ray. Veteran Getter Team and Getter Members (Go, Kei, and Gai)
are escaped, except Professor Shikisima, who finally understands why Professor Saotome's
intention why he creates Gai and Shin Dragon. Shin Getter 1 is back, with Veteran Getter Team,
and so does Getter Dragon with three pilots, Professor Saotome, Cohen and Sting (THOSE
MANIACS. I WON'T FORGET YOU, COHEN AND STING).
Ok, back to map field. Let Ryoma vs Prof Saotome and your units vs Anti Spiral. As always,
WATCH OUT ON SAOTOMOE'S STATUS AND UNIT, ESPECIALLY ON "GETTA
CHANGE ATTACK" WEAPON ATTACK, BECAUSE HE WILL DAMAGE YOU AROUND
50% OR DESTROY YOUR UNITS. IF YOU DO NOT PREPARE YOUR CHARACTERS
AND UNITS IN INTERMISSION, YOU WILL GET A TROUBLE. You can destroy them at
any turns you want. If you fight Saotome with Ryoma, you will get an event where Prof Saotome
invades Veteran Getter member's mind, and it is an invader that posed as Michiru and Musashi to
break the team apart, but the real Michiru, with Apollo's help, tells what's going on. And then,
Apollo gets a new attack.
Stage 44 ends here. Go, Kei, and Gai do not fight for now because Gai is "sleeping" in dead
mode (3 pilots is concentrating to evolve the final or True Getter Dragon. Kei and Gai survive,
but not Gai). Let's hope he awakes again sometimes.
Start Units:
Southeast Area:
Enemy Units:
North Area:
North Area:
Mission:
Game Over:
Skill Point:
None
Strategy:
Well, well, what have we here? Bunch DMs locate near ZONE area and will make a havoc with
it until Gaioh and Aim are destroyed. More over, civilians seem look like a woman "look like
Lemunisia" tells everyone to get out of their place. Maririn orders Luke Ademon to be her "pet".
DAMN. Ehm. We have few DMs in North Area and your units locate in Southeast Area. Maririn
tells invites a "welcome party" to you with DMs, which makes Crowe tells her to back off.
Anyway, you have 4 turns to destroy enemies first, then Luke Ademon. I show you how to beat
them asap:
1. LAUNCH REPAIR AND RESUPPLY UNITS (FA IN METHUSS, TETSUJIN 28, BOSS BOROT, ETC)
2. DIVIDE YOUR UNITS INTO 4 GROUPS.
3. BE CAREFUL WITH ENEMIES' UNITS AND STATUS SINCE THEIR UNITS HAVE INCREASED 1 BAR (4
BARS).
4. DEFEAT GUBLIN FIRST. IF YOU WANT TO DAMAGE ALL SERIES OF DIM AND DM, AND LAST 2
BOSSES, THEN YOU HAVE TO DO IT NOW. HOWEVER, SAVE LAST 2 BOSSES FOR LATER.
5. FROM TURN 1 ENEMY PHASE (ONLY ENEMY PHASE), LUKE ADEMON CAST "HOT BLOOD" AND
ATTACKS YOUR MOTHERSHIPS AND UNITS RANDOMLY. IT'S TYPE ATTACK IS SIMILAR WITH MAP
ATTACK. THIS IS BAD. GET REPAIR AND RESUPPLY UNITS, AND SP FOR REPAIRS ASAP. IF YOUR
UNITS HAVE "WALL AND WALL 2" SP, USE IT ASAP.
6. CAST FEW SP COMMANDS AND SAVE THOSE SP FOR BOSSES
7. AS FOR BOSSES, CAST NECESSARY SP COMMANDS WITH ANY SP CONSUMPTIONS YOU HAVE.
NOT TO MENTION USE SKILLS ("SP GET, SP RECOVERY" SKILLS IF YOU MANAGE FEW PP) TO
DEFEAT THOSE.
Do this madness strategy and you get a skill point, 10,000 Gils, and an event. ZONE reactors are
activated and Crowe want to hold it off, but Carlos stops him because he wants to sacrifice
himself with a new D-Extender type to hold ZONE's activation. Aim, who appears before Carlos,
interfere Crowe and your people as always. However, Carlos finally gives his live to hold it and
stops. Crowe does not forget Carlos's action in his heart and crush Aim directly, who wants to
"wreck" your party. However, User shows up along with his DMs (DAMN USER, WHY?) and
Ester. This is the chance to save Ester. Just continue defeat enemies easily, but BE ADVISED
FOR THEIR STATUS, LIKE SKILL POINT NO 3 OF THIS STAGE. Stage 45 ends. Magriette
is finally your comrade for the moment. Try to increase her stats.
Start Units:
South Area:
Enemy Units:
North Area:
Enemy Reinforcements:
North Area:
Player Reinforcements:
Mission:
Game Over:
Skill Point:
Strategy: THIS A MADNESS AND AN EMERGENCY STRATEGY. Your units are in South
Area vs enemies in North Area. More over, Crowe and Magriette are still inside the Insarium
castle. Ehm I'll be brief to get a Skill Point:
Start Units:
South Area:
Enemy Units:
North Area:
Enemy Reinforcements:
East Area:
Mission:
Game Over:
Skill Point:
None
Strategy:
ANOTHER EMERGENCY STAGE. Your units locate in South Area and enemies attacks
Kabuto's Lab. It's a showdown time. I'll be brief. Here's how to get a Skill Point:
1. MOVE YOUR UNITS TO CENTER AREA AND DEFEAT MISSILE UNITS FIRST IF YOU WANT TO BUILD
YOUR MORALES
2. AS USUAL, CAST FEW SP, USE SKILLS AND ZERO'S ORDER SKILLS TO INCREASE YOUR STATUS AND
DEFEAT ENEMIES FASTER
3. AGAIN, BE CAREFUL WITH ENEMIES' PARAMETERS AND UNITS. THEIR UNITS ARE SOMEWHAT
STRONG.
4. YOU CAN DAMAGE BROCKEN, ASHURA, AND BIGMAN, BUT DO NOT DESTROY THEM OR YOU
CANNOT GET A SKILL POINT
5. AFTER YOU DEFEAT ENEMIES, DEFEAT 3 BOSSES AT SAME TURN.
Do these madness stage and you get a skill point, 10,000 Gils, and an apperance of Dr Hell
(finally). Just defeat them in any turns and you get the last event. AS USUAL, BE CAREFUL
WITH DR HELL'S STATS SINCE HE HAS A "MORALE BONUS" SKILL AND MAP
WEAPON ATTACK. Stage 47 ends here.
Stage 48: God Bless Universe
Start Units:
South Area:
Enemy Units:
North Area:
Enemy Reinforcements:
North Area:
Player Reinforcements:
Final Dancougar (Shinobu Fujiwara, Sara Yuki, Masato Shikibu, Ryo Shiba, Alan Igor)
Gaia (Myojin Takeru/Mars)
Mission:
Game Over:
Skill Point:
None
Strategy:
Hmm, another intense stage again. You have your units in South Area vs enemies in North Area.
Sara is abducted by Emperor Muge, which causes Shinobu and Takeru have to find her while
your people distract enemies. Alright, back to map field. Move your units to center area and bait
enemies to your location. BE ADVISED, you have to get 50 counts or more in order to get a skill
point. Use any skills, parts, and upgrades you managed in intermission, and map fields so you
can defeat them somewhat easily. During defeating around 25 enemies, they pop up again until
you get 50 or more.
If you get 50 counts or more in 4 turns (I barely manage it on turn 3 enemy phase), you will get a
skill point, 10,000 Gils, and an event. More Gazat and Regular Alpha types pop up in North
Area. Shinobu and his friends are finished to rescue Sara, who said "I love you, Shinobu" to him.
The only problem left is saving Ranka. Alto surprises because he sees Grace O' Connor, Ranka's
manager, also a scientist planned to abduct her and Brera, who is brainwashed by Grace, appears
to be Grace's bodyguard (SO YOU ARE FINALLY SHOW YOUR TRUE NATURE, GRACE -
_________0). Basara feels and hears Ranka's enemy's heart, so he sings "TRY AGAIN" so
Muge's mind feels disturbance and he leaves. Mean while, Takeru still fights Geschtalt Metal.
However, Takeru is wounded because of Geschtalt's Devil Ring curse. Later, Bara Knight cames
to rescue Takeru and Rose is the Bara Knight.
Back to map field, Emperor Muge finally reveals his true form and Takeru with Shinobu and
Alto appear. Alto rushed to find Brera, so he does not use for now. It's showdown time. Ehm,
back to game. You can destroy enemies as many turns as you like, BUT BE CAREFUL WITH
MUGE'S STATUS AND UNIT. He does not have a map attack, but his accuracy, evasion, and
armor is higher. If you do not upgrade your units and characters, then you will have a problem to
defeat him. Moreover, he makes your characters' morale down and cannot use "Attack"
command for 1 turn. THIS IS BAD. Just cast "Flash, Concentrate, Direct Hit, Direct Hit 2, and
Hot Blood (or Spirit if you manage your level)", with support skills and Zero's Order Skills (if
you launch him in Ikaruga or Shinkirou) and give him a feeling of how he treats you badly. With
Muge is defeated, an event occurs and end of Stage 48.
Start Units:
South Area:
Enemy Units:
North Area:
During defeat few enemies or change to turn 2 player phase, Reinforcements Arrive (Event 1):
Player Reinforcements:
East Area:
North Area:
Z-01/D Lancelot Air Conquester (Kururugi Suzaku) (HP:27,000) ----> OP: Hyper Jammer
Avalon (Sneizhel All Britania) (HP:40,000)
Mission:
Game Over:
Skill Point:
Zero vs Gino
Zero vs Anya
Zero vs Suzaku
Karen vs Gino
Karen vs Anya
Jeremiah vs Anya
Strategy:
This is almost Climax or Grand Final or SRW Z2 Regeneration Chapter, but it will take 2 routes.
Lelouch finally shows in a temple with C.C and Karen, then meet Suzaku face to face. Lelouch
also reveals that Zero is himself, a Britania student, who rebels against Chall Le Britania, who
takes over his family and younger sister, Nanaly. Both converastions are so deeply. Lelouch begs
Suzaku to save Nanaly from Chall or he rebels with The Black Knights until she is free from
Chall's dirty trick and Geass system. However, Canon Maldeny, Sneizhel's wing man, silently
recorded what's exactly going on, which makes Lelouch thinks Suzaku set him up, while Suzaku
came with his own reasons and alone (SNEIZHEL. WHY YOUUUUU!!!!!).
Back to map field, ZEXIS shows up in South Area vs Britania soldiers and bosses (Round
Knights) in North Area. Just move to center area, bait and defeat enemies for now. Later, an
event occurs during defeating few enemies or change to turn 2 player phase. Zero arrives, along
with Roro and Jeremiah, so does Suzaku and Sneizhel (SNEIZHEL, WILL YOU BACK OFF
AND DO YOU KNOW WHAT'S EXACTLY GOING ON?). A skill Point is shown up on
"Operation End" section. This skill point is somewhat strange and hard because you have to
destroy Avalon fast or it will retreat under 3 choices:
If you able to defeat Avalon, you will get a skill point, 10,000 Gils. After that you manage your
units to defeat enemies easily. You can fight Suzaku, Anya and Gino with Zero and Karen to get
necessary secrets. Stage 49 ends here. This is not good because Suzaku accidentally shoots
Freya, a deadly weapon that makes the size is similar with a nuclear. Moreover, Suzaku is
"Cursed By Geass" to shoot it (CHALL LE BRITANIA!!! HOW DARE YOU!!).
Your people are still not believe that Zero is Lelouch since Sneizel explain what's really going
on. With grim situation, Ohgi decides 2 options, which leads 2 routes:
1. "Do not Believe in Zero" ---> Normal (N (ZEUTH)) Route (Lelouch and C.C will leave your party
and decides to fight you, along with Jeremiah. Lelouch will plan "that".)
2. "Believe in Zero" ----> ZEXIS (ZEXIS) Route (Lelouch, C.C, Roro and Jeremiah will join you and
decides to move on)
Stage 50
Stage 50 (N (ZEUTH)): The Emperor Dethroned
PART 1
Start Units:
West Area:
Enemy Units:
Player Reinforcements:
Center Area:
PART 2
Start Units:
South Area:
Enemy Units:
North Area:
Mission:
Game Over:
Skill Point:
Strategy:
PART 1
Well, Zero left ZEXIS because he played with your people from Z2.1 (Destruction Chapter) in
order to get Nanaly free from Chall and revenge. It's kinda lonely, but ou have to move on. Your
people locate in West Area vs Chall with his minions in East Area. THIS IS BAD SITUATION
because Chall wants to change the world in his way, which means with full of lies, hiding the
truth, and despair. Your skill point is to defeat enemies that disturb you and defeat Chall in his
Logress Class BEFORE HE MOVES TO A POINT (A PLACE WHERE LELOUCH, SUZAKU,
AND KAREN MET). Here's how to defeat them asap:
1. USE FEW SP AND SKILLS TO DEFEAT DESTROY GUNDAM UNITS SINCE THEY HAVE MAP ATTACKS.
ALWAYS PREPARE REPAIR AND RESUPPLY UNITS.
2. WATCH CHALL'S MOVEMENTS. IF YOU REACH LOGRES (CHALL), SURROUND HIM ASAP
3. ON TURN 2 PLAYER PHASE, LELOUCH COMES TO GET A REVENGE ON CHALL. USE HIM WISELY
4. DEFEAT THE REST LOGRES, AND OTHER ENEMIES, INCLUDING BISMARK SINCE THEIR STATUS
ARE SOMEWHAT BETTER
5. BE CAREFUL WITH CHALL'S MOTHERSHIP AS ALWAYS. HIS MOTHERSHIP HAS 4 BARS, BUT HIS
ACCURACY IS SOMEWHAT BETTER (NOT AGAIN!!)
If you defeat enemies and Chall BEFORE HE GOES TO THE MOUNTAIN, you will get a skill
point, 10,000 Gils, and an event. Part 1 ends here.
PART 2
This is PART 2 of this game. Just defeat enemies with your tactics as usual, JUST BE
CAREFUL WITH THOSE DM TYPES. End of PART 2 of Stage 50 (N).
Start Units:
North Area:
Ikaruga (Zero (Lelouch Lamperouge) or Kaname Ohgi, Tamaki Shinichiro, Rakshata Chawla)
2 Motherships
24 Units
Type-0/0A Shinkirou (Zero (Lelouch Lamperouge))
Enemy Units:
South Area:
Enemy Reinforcements:
North Area:
Z-01Z Lancelot Albion (Kururugi Suzaku) (HP:49,800) ---> OP: Ectrish Drive
RZA-3F9 Tristan (Gino Weinberg) (HP:26,000)
RPI-212A Vincent Air Commander Type x3 (Britania Soldier) (HP:9,900)
RPI-212B Vincent Ward x12 (Britania Soldier) (HP:9,000)
RPI-V4L Gareth x12 (Britania Soldier) (HP:9,500)
Mission:
Game Over:
1. All Units are Destroyed (PART 1 AND 2)
2. Zero is Destroyed (PART 1 (Event 1))
Skill Point:
Karen vs Tristan
Karen vs Suzaku
Strategy:
Ok, this is an interesting and intense stage. You have your units and Zero vs Chall in Logres
Class. Moreover your skill point is somewhat easy, which is defeat all enemies and Chall in
order. It is a similar stage with "Stage 50 (N (ZEUTH)): The Emperor Dethroned", but you do
not need to worry where Chall moves and different positions, BUT DO IT IN 3 TURNS. That's
all.
Do this intense stage and you get a skill point, 10,000 Gils, and an event. Suzaku and Gino
appear to fight with you, except this time, it's a "friendship" fighting and accept their existense as
Britania Knights and as a human. Just defeat them and an event occurs again. Stage 50 (ZEXIS)
ends here.
Stage 51
Start Units:
West Area:
Enemy Units:
North Area:
Enemy Reinforcements:
East Area:
Mission:
Destroy Demograce
Game Over:
Skill Point:
Destroy Avalon, Lancelot Albion, Sutherland Zieg, Tristan and Mordred First, then Defeat
Demograce in 4 Turns
None
Strategy:
This is a madness and an intense stage. You have 2 enemy groups to defeat. More over you have
to defeat 6 enemies IN ORDER IN 4 TURNS. NOT GOOD. Here's what to do:
1. DIVIDE YOUR UNITS INTO 2 GROUPS AND DEFEAT ENEMIES THAT GET IN YOUR WAY.
2. USE SKILLS AND FEW SP CASTINGS TO DEFEAT ENEMIES FASTER AND BE CAREFUL
3. 2 GROUP ENEMIES ARE FIGHTING EACH OTHER. USE THIS CHANCE TO DEFEAT THEM.
4. ON TURN 1 ENEMY PHASE, WHITE FANG UNITS SHOW UP. DEFEAT THEM ASAP.
5. BE CAREFUL ON ENEMIES' UNITS AND STATUS, ESPECIALLY ON DESTROY GUNDAM, SNEIZHEL,
SUZAKU AND ANYA'S MAP WEAPON ATTACK SINCE THEIR UNITS ARE ALWAYS ANNOYING.
6. YOU CAN DAMAGE DEMOGRACE AS USUAL, BUT SAFE THE FINAL BLOW FOR IT LATER SINCE
YOU HAVE TO DEFEAT 5 BOSSES BEFORE DEMOGRACE.
7. IF YOU HAVE DEFEATED 5 BOSSES, THEN YOU CAN USE OR GIVE A FINAL BLOW TO DEMOGRACE
Do this madness strategy and you get a skill point, 10,000 Gils, and an event.
Start Units:
South Area:
Enemy Units:
North Area:
Enemy Reinforcements:
Player Reinforcements:
East Area:
Z-01Z Lancelot Albion (Kururugi Suzaku)
Center Area:
Aerdeath's Dimension x10 (Aim Riot) (HP:24,200) --> I called him that to make difference and
interest readers
True Aerdeath (Aim Riot) (HP:97,200)
Mission:
Game Over:
Skill Point:
Setsuna vs Louise
Setsuna vs Mr Bushido
Strategy:
Well, this stage your people have to stop Dorothy and ALaws that use MD system. Moreover,
they put up some tricks later, which we will deal on later. Anyway, your objective is defeat all
enemies, but your skill point is DEFEAT ALL VEYATE AND MERCURIUS UNITS IN 2
TURNS. This is bad. I cover you how to defeat them asap, but it will take a hard way:
Defeat Veyate and Mercurius and you get a skill point, 10,000 Gils, and an event. Nena Trinity
shows up to find the spy of Celestial Being for breaking the world, Wan Liu Min and Louise
Harvey (Ribbons' possesion) shows up with Andrei Smirnov. Louise's target is Nena Trinity.
Moreover, she's filled her sadness. Not only Louise and Andrei comes, but also Graham Aker.
However, Suzaku comes to rescue. It's time to save Louise.
Now you have free turns to defeat enemies, so you can relax and manage your strategies to
defeat them. You can fight Louise and Mr Bushido with Setsuna for necessary secrets. If you
defeat Mr Bushido, Aim appears to wrecked your party (AIM! DON'T INTERFERE!) and he
brings his own dimensions with his units. In other words, he brings "other himself" from parallel
world. Just be careful with Aim since his units and clones increase 4 bars, but HIS ACCURACY
IS BETTER AGAIN, NOT TO MENTION WITH MAP WEAPON ON THEIR UNITS. SO
ANNOYING. YOU BETTER CAST SOME SP TO DEFEAT THE REAL AIM. End of Aim's
life and Stage 51 (ZEXIS) route.
Stage 52
Start Units:
West Area:
Enemy Units:
North Area:
South Area:
Enemy Reinforcements:
Enemy Reinforcements:
North Area:
South Area:
Mission:
Game Over:
Skill Point:
Setsuna vs Louise
Setsuna vs Mr Bushido
Strategy:
This is another unexpected stage. Trezie orders Earth Sphere Federations to attack ZEXIS, but
White Fang units also show up to interfere. Their orders is similar with Treize, to destroy ESF
and ZEXIS. This is bad because if we let both sides "kill" each other, it will make chaotic
battlefield, and cause press media and civilians think it's ZEXIS's fault. Your mission is to stop
and NEVER LET ANY 1 UNITS FROM BOTH SIDES FIGHT AND KILL EACH OTHER. I
will get you how to get a skill point asap, but as usual it will take few times to reload and think
better Strategy:
1. CHOOSE FEW SUPER AND REAL ROBOT TYPES WITH GOOD STATUS AND UNITS (UPGRADE)
2. LAUNCH REPAIR AND RESSUPLY UNITS WHILE YOU CHOOSE UNITS
3. SAVE YOUR GAME BEFORE MISSION STARTS
4. DIVIDE YOUR UNITS INTO 2 GROUPS
5. JUST BE CAREFUL WITH DESTROY GUNDAM UNITS IF YOUR UNITS GO TO SOUTH AREA.
6. WATCH BOTH ENEMIES' MOVEMENT. IF THEIR MOVEMENTS CLOSE BOTH NORTH AND SOUTH
SIDES, DEFEAT THEM ASAP.
7. USE FEW SP CASTING AND SKILLS TO GET 30 COUNTS FROM BOTH SIDES
8. IF YOU DO NOT GET 30 ENEMIES, YOU HAVE TO RELOAD AGAIN FROM YOUR FIRST SAVE GAME
BECAUSE THIS IS A HARD STAGE.
If you get 30 enemies and never let both factions fight and kill each other, you will get a skill
point, 10,000 Gils, and an event. Nena Trinity shows up to find the spy of Celestial Being for
breaking the world, Wan Liu Min, and Louise Harvey (Ribbons' possesion) shows up with
Andrei Smirnov with her target is Nena Trinity. Moreover, she's filled her sadness. Not only
Louise and Andrei comes, but also Graham Aker. Just destroy enemies in any turns as you like
and Treize, Zechs appears with his clones. Defeat them, but ressuply and repair units is very
important. Use them wisely. Stage 52 (N (ZEUTH)) ends here.
Start Units:
South Area:
Enemy Units:
North Area:
Enemy Reinforcements:
North Area:
Mission:
Game Over:
Skill Point:
Suzaku vs Gino
Strategy:
Another intense and emergency stage. You have your units in South Area vs Enemies in North
Area, and your skill point is to defeat enemies in 3 turns. This is bad. As usual, you need to save
your game first, then follow this Strategy:
1. MOVE YOUR UNITS TO CENTER AREA AND BAIT THEM. DO NOT FORGET LAUNCH RESUPPLY AND
REPAIR UNIT, ALSO FEW UNITS GET NECESSARY SECRETS.
2. CAST SOME SP AND SKILLS YOU HAVE MANAGED IN INTERMISSION, AND ZERO'S ORDER SKILLS
TO DEFEAT THEM, OF COURSE TO PAY ATTENTION ON ANYA'S MAP WEAPON ATTACK, LAST 3
ROUNDS OF KNIGHTS AND MOTHERSHIPS. THEY ARE SOMEWHAT ANNOYING. IF YOU HAVE
"BREAKTHROUGH" SP, USE IT WISELY
3. TRY TO DAMAGE ENEMIES' HP (ESPECIALLY ON MOTHERSHIPS AND BOSSES) ON TURN 1 PLAYER
PHASE, THEN USE SKILLS AND SP CASTINGS TO DEFEAT THEM ON NEXT TURNS UNTIL TURN 3.
Defeat them and you get a skill point, 10,000 Gils, and an event. Maririn with her bodyguards
appear with Sneizhel. Just defeat them with everything you have, ONLY BE CAREFUL WITH
MARIRIN AND SNEIZHEL'S MAP WEAPON ATTACK. Stage 52 (ZEXIS) route ends. Hmm,
it seems Princess Euphimia alives as well since "the incident" in Area 11 (Hakai Hen).
First Page
Previous Page
Page 4 of 6
Next Page
Last Page
WALKTHROUGH (Continued)
Stage 53
Start Units:
Southeast Area:
Enemy Units:
North Area:
Reinforcements:
Depends where Arkgurren locates:
Kukyo Mugen (ASI) (HP:123,200) (Kyo and Kou combine) ---> OP: Barrier Field
Mission:
Game Over:
Skill Point:
1. Defeat All Enemies First, Then Defeat Kou Mugen and Kyou Mugen (just in case, defeat both Kou
and Kyou in same turns)
2. Do skill point no 1 in 3 turns
o None (Event 1)
None
Strategy:
Alright, it's almost a final war between ZEXIS and Antispiral. Your people have to stop
Antispiral movement by defeat Kyo and Kou Mugen. However, you have to breakthrough 40
RED MUGEN UNITS. 0___0 I'll give you a risk guide:
Start Units:
Southwest Area:
Enemy Units:
Center Area:
Enemy Reinforcements:
Northeast Area:
OZ-13MS Gundam Epyon (Zechs Marquiese aka Milliard Peacecraft) (HP:57,000) ----> OP:
Gundarium Armor
GNX-Y901TW Susanowo (Mr Bushido aka Graham Aker) (HP:55,000) ----> OP: GN Drive
OZ-00MS Talgeese II (Treize Krushaneda) (HP:54,000)
OZ-13MSX1 Vayeate x3 (OZ Soldier) (HP:16,000)
OZ-13MSX2 Mercurius x3 (OZ Soldier) (HP:17,000)
Mission:
Defeat Libra
Defeat Talgeese II, or Gundam Epyon (Event 1)
Game Over:
Skill Point:
After Heero Reach The Destination Point, Destroy Libra as The Last Enemy and do it in 4 Turns
None (Already Get) (Event 1)
Heero vs Zechs
Setsuna vs Mr Bushido
Wufei vs Treize
Strategy:
Ok, you get another emergency stage here. It's a final episode of Wing Series in ZEXIS route.
Heero wants to save Princess Relenna Peacecraft inside Space Fortrees Barge, but Zechs gets in
his way. It's time to rescue her. Just move to Center Area, bait and defeat enemies for 1 turn or 3
turns. As usual, use skills, sp casts, and Zero's Order Skills to defeat them faster.
BEWARE WITH LIBRA'S MAP WEAPON ATTACK AND OZ UNITS' MOVEMENT. YOU
CAN BAIT THEM TO ROCK AREA, BUT BE CAREFUL WITH THEIR EVASIONS
BECAUSE THEY CAN EVADE EVEN WITH AROUND 60% OR 70% OF YOUR ATTACK
WEAPONS (WITHOUT CAST SP). MOREOVER, LIBRA'S COMMANDER IS ZECHS,
WHICH MEANS HIS ACCURACY IS SOMEWHAT BETTER. It's very annoying. So, be
careful with him. Use MAP WEAPON ATTACK to defeat enemies faster. BE ADVISED, YOU
HAVE TO MOVE HEERO TO POINT OF BARGE FIRST. YOU CAN DAMAGE LIBRA AS
THE LAST UNIT UNTIL AROUND 10%, BUT DO NOT DESTROY HIM BEFORE HEERO
REACH THE POINT.
Defeat them and you get a skill point, 10,000 Gils, and an event. Zechs, Treize, and Mr Bushido
appear with their units and minions. Just defeat them with any turns do you like and Stage 53
(ZEXIS) ends.
Stage 54
PART 1
Start Units:
South Area:
Enemy Units:
North Area:
Player Reinforcements:
North Area:
Enemy Reinforcements:
Emperor Zul (Zul) (HP:131,200) ---> OP: Courage Moment (I called it since I don't know the
name)
Emperor Muge Zorbados (Muge Zorbados) (HP:89,400) ----> OP: S-Adapter
DaiDalos x2 (Destroyer Soldier) (HP:12,400)
ParBull x2 (Destroyer Soldier) (HP:12,900)
Prism x2 (Destroyer Soldier) (HP:13,400)
Set Finer x2 (Destroyer Soldier) (HP:14,400)
Gazat x8 (Monster Mecha) (HP:13,400)
Regulars Alpha x8 (Silver Soldier) (HP:13,000)
PART 2
Start Units:
South Area:
Enemy Units:
Mission:
PART 1
PART 2
Game Over:
Skill Point:
PART 1
PART 2
None
Strategy:
PART 1
This is the moment of Gurren Lagann in episodes or movies. Your units locate in South Area vs
The Messenger Nia with Geschtalt's soldiers. However, you have to defeat them in 3 turns to get
a skill point. Very grim situation. Here's what we gonna do:
1. MOVE YOUR UNITS TO CENTER AREA AND DESTROY ENEMIES. CAST FEW SP AND USE SKILLS TO
DEFEAT THEM FAST
2. DAMAGE ENEMIES THAT HAVE MORE HP AND DEFEAT THEM IN THE NEXT TURN UNTIL TURN 3.
THAT TACTICS SAME GOES WITH NIA'S UNIT, BUT USE "HOT BLOOD OR SPIRIT" SP TO DAMAGE
HER.
3. AGAIN, ARKGURREN DOES NOT HAVE A WEAPON ATTACK AND HAS LOW DEFENSE. CAST "WALL
2" SP ON DAYAKA WITH YOUR UNITS, AND LEAVE YOUR FEW UNITS TO DAYAKA TO COVER HIM
ASAP
4. BE CAREFUL ON GATDRIL RASENGAN BECAUSE IT HAS A MAP WEAPON ATTACK. IT'S VERY
DANGEROUS IF YOU SEE THE SCALE
5. IF YOU DAMAGE HER BY HALF, AN EVENT OCCURS AND SETSUKO AND LAND ARE FINALLY
AWAKEN TO ASSIST YOU FOR GOOD AND GO, KEI, AND GAI ARE BACK WITH SHIN DRAGON.
CONTINUE STOP NIA ASAP
Defeat them and you get a skill point, 10,000 Gils, and an event. Emperor Zul and Emperor
Muge show up and reduce your morales. They also explain Origin Law that brings you
destrouction and only superior can handle or bring chaos (YOU GOTTA BE KIDDING ME).
However, Mark helps you and as usual Emperor Zul and Muge brings their minions as a final
moment of GodMars and Dancouga. You can defeat them in any turns as you like, JUST BE
CAREFUL AS USUAL WITH ZUL'S MAP WEAPON ATTACK (2 TYPES) AND EMPEROR
MUGE'S WEAPON ATTACK (SEE STAGE 48 FOR DETAIL). Part 1 ends here. Time to read
a next part.
PART 2
This is part 2 of this stage. AntiSpiral now shows up (it's a very ugly face) and use Nia as a
hostage. Time to give him a lesson. Move to Center area and defeat enemies as many turns as
you like, AND AS USUAL, BE CAREFUL WITH ANTI SPIRAL'S WEAPON ATTACK.
Stage 54 (N (ZEUTH)) ends here. However, your people get an emergency call from Ozma and
Luca. Mother Vajra attacks Frontier fleet and he has more intense informations.
Start Units:
North Area:
Enemy Units:
South Area:
During defeating some Invaders or change few turns, Reinforcements Arrive (Event 1):
Enemy Reinforcements:
West Area:
During defeating some Invaders and Vajra Large Types or change few turns, Reinforcements
Arrive (Event 2):
Player Reinforcements:
North Area:
East Area:
Enemy Reinforcements:
East Area:
Mission:
Game Over:
Skill Point:
Get One of Any Pilots Shoot Down 10 Enemies (can be shown on "Battle Report" menu)
None (Already Get) (Event 2)
None
Strategy:
This is an easy stage for half part, but you will get a hard part later. Invaders moves to reach
earth and wants to eat galaxy since they do not satisfy for what have they done. Ehm, back to
mission. Your mission is to defeat all enemies, but get one of your units reach 10 enemy counts
is the skill point. This is an easy part, just pay attention of how many enemies each unit defeat.
You can check it on "Battle Report" menu. Launch repair and resupply units to refill their HP,
EN, and Ammo.
Defeat some Invaders and Vajra large types pop up in West Area, but it's possesed by Grace
O'Connor. Basara feels their sadness. They have to be "stopped". More defeating Vajra and
Invader types, Holland, Gino, Anya, Ozma, Luca, Setsuko, Land, and Getter Team (Go, Kei,
Gai) arrive to assist you, so do Invaders with Bug and Worm Types. Use this chance to count 10
enemies.
Here's my result to get a skill point. ONLY 1 OF 28 PILOTS TO GET 10 COUNTS (you may
choose your units to get 10 counts. I choose Kira):
Units
------------------------------------------Defeats
ZGMF-X20A Strike Freedom Gundam (Kira Yamato)----- number
10
----
Do a half-easy-stage and you get a skill point, 10,000 Gils, and an event. Cohen and Sting appear
with their ugly combination form. They tell you that "Evolution is amazing and will continously
evolve with our methods" and your people have 5 turns to defeat Cohen and Sting. THIS IS THE
HARD PART. IF YOUR UNITS ARE SCATTERED BECAUSE OF GOT A SKILL POINT
BEFORE, FOCUS ON COHEN AND STING ASAP. BE CAREFUL ON HIS UNITS
BECAUSE HE HAS A MAP ATTACK AND HAS ALMOST REACHED LEVEL 99.
MOREOVER, HE HAS "2 TIMES MOVEMENT" SKILL. CRAP. 0_____0. IF YOU HAVE
"SP RECOVERY, SP GET +, SP UP, SUPPORT SKILLS (ATTACK AND DEFENSE), AND
CRITICAL ATTACK SKILL", THEN YOU WILL BE FINE.
Defeat Cohen and Sting carefully and an event occurs. End of Stage 54 (ZEXIS) route.
Stage 55
Start Units:
East Area:
Enemy Units:
Northwest Area:
Vajra Knight Class x4 (Vajra) (HP:26,500)
Vajra Bishop Class x2 (Vajra) (HP:58,200)
Big Ranka (Ranka) (HP:49,200)
Vajra Small Type x20 (Vajra) (HP:8,800)
Vajra Large Type x10 (Vajra) (HP:10,500)
Enemy Reinforcements:
North Area:
Enemy Reinforcements:
West Area:
Player Reinforcements:
West Area:
VF-25F Mesiah F (With Tornado Pack or not) or YF-29 Durrandal (Saotome Alto)
VF-27 Gamma Lucifer F (Brera Sturn)
Enemy Reinforcements:
West Area:
Vajra Queen (Grace O Connor) (HP:189,200) ----> OP: Sheryl Disc, Ranka Disc, Fire Bomber Disc
Mission:
Skill Point:
Ranka vs Alto
Brera vs Alto
Strategy:
Hmm, it seems we have a final episode of Macross Frontier. Grace O' Connor has few cards in
her hands to rule the world with her "colleagues". Moreover, she creates a network that uses to
control any life form's brain, which is Vajra, not to mention she uses Ranka as a hostage and
Brera, who used as Grace's boduguard, is being brainwashed by mind control tool in his head.
On Battle Frontier, Mishima asks Sheryl whether she is ready to prepare the final stage or not.
She tell him "A little bit nervous, but I'm ready" and Mishima tells her to perform better with his
devilish face (MISHIMA AND GRACE. IT'S TIME TO PUT BOTH OF YOU DOWN). Ehm,
time to stop the conversation and focus the strategy.
Your units locate in East Area vs Vajra in Northwest Area. You have your mission and a skill
point, which are reach 32 counts of enemies you destroyed, THEN defeat Big Ranka. She is a
fake Ranka, or shall I say a hologram that forms Ranka. I'll tell you who is the Real enemy later.
Right now, focus on skill point, and here's how:
1. AS USUAL, UPGRADE YOUR UNITS AND CHARACTERS, THEN SAVE YOUR GAME FIRST AFTER YOU
LAUNCH MOTHESHIPS AND UNITS.
2. MOVE YOUR UNITS TO CENTER AREA. USE SKILLS, FEW SP CONSUMPTIONS, AND REPAIR AND
RESUPPLY UNITS
3. FORM YOUR UNITS CLOSELY SO YOUR UNITS CAN USE "SUPPORT DEFENSE AND SUPPORT
ATTACK" SKILLS.
4. USE ROCK FIELDS AS USUAL TO INCREASE DEFENSE AND ACCURACY RATES.
5. DEFEAT VAJRA SMALL TYPE FIRST, THEN USE SKILLS TO DAMAGE IN 1 TURN (OR DEFEAT THEM IF
YOU CAN) AND DEFEAT THEM ON NEXT TURN UNTIL TURN 3 ASAP.
6. IF YOU DEFEAT SOME VAJRA TYPES,
7. TRY TO DAMAGE FAKE RANKA, BUT SAVE THE FINAL BLOW FOR HER LATER.
8. USE MAP WEAPON ATTACK TO GET ENEMIY COUNTS FASTER, BUT RESUPPLY FAST FOR A BIG
EVENT HERE.
9. YOU CAN DEFEAT BIG RANKA WITH ALTO AS FEW STEPS OF NECESSARY SECRETS.
If you get 32 counts, THEN defeat Fake Ranka in order (use Alto for secrets), you will get a skill
point, 10,000 Gils, and an event. It's time to show who you are. It's a Battle Galaxy, a spaceship
who use fake Ranka. Moreover, it's Ghost V9, an AI VF that has higher accuracy and speed.
They will annoy your accuracies and evasions. Just cast "Concentrate", "Flash", "Direct Hit", and
"Direct Hit 2" to get them. You can defeat Brera with Alto as another secrets.
After defeat enemies, Grace finally appears, with his ugly form. She is the Real Enemy we have
to defeat, but she invites Invaders too. Bad situation. You have many turns to defeat enemies,
JUST BE CAREFUL WITH GRACE'S UNIT BECAUSE SHE HAS A MAP ATTACK AND
AN ATTACK THAT MAKES YOUR UNITS CANNOT ATTACK FOR 1 TURN. SHE IS
VERY ANNOYING.
Finally, Alto appears and Ranka is save and sound, Brera is free from "her spell" and it's time to
teach her lesson that no one wants to toy any life forms, including humans. Just defeat her
carefully and Event occurs. Stage 55 (N (ZEUTH)) ends here.
Start Units:
Southeast Area:
Enemy Units:
Center Area:
Center area:
Shirouga (Asakim Dowing) (HP:59,200)
Enemy Reinforcements:
Kukyo Mugen (ASI) (HP:123,200) (Kyo and Kou combine) ---> OP: Barrier Field
Center Area:
Mission:
Game Over:
(3. Gatdril Rasengan break through to Southwest map (earth) ----> Event 3)
Skill Point:
1. Defeat All Enemies First, Then Defeat Kou Mugen and Kyou Mugen (just in case, defeat both Kou
and Kyou in same turns)
2. Do skill point no 1 in 3 turns
3. Do not Defeat Shirouga (Event 1)
None
Strategy:
This stage is similar with "Stage 53 (N (ZEUTH)): The Moon Falls," but Asakim arrives to
disturb your people as usual (ASAKIM DOWING!!!). JUST FOCUS ON A SKILL POINT
AND YOU MAY DEFEAT HIM AFTER, AND BE CAREFUL WITH HIS ATTACK
WEAPON. IF YOU REMEMBER IN Z1, THEN YOU KNOW WHAT TO DO. You can see the
strategy on it. I just copy and paste from it. This stage is far from over. Messenger Nia wants to
destroy earth with Gatdril Rasengan. She wants to break through to it. YOU HAVE TO STOP IT
AT ALL COST. If you know Gatdrill Rasengan from "Stage 54 (N (ZEUTH)): World of
Despair", then just follow the steps of defeating "HIM" (see step no 4). IN ADDITION, WATCH
THE MOVEMENT OF IT. End of Stage 55 (ZEXIS) Route.
Stage 56
Start Units:
South Area:
Enemy Units:
South Area:
Enemy Reinforcements:
Center Area:
Player Reinforcements:
East Area:
OZ-13MS Gundam Epyon (Zechs Marquiese aka Milliard Peacecraft)
Z-01Z Lancelot Albion (Kururugi Suzaku)
Enemy Reinforcements:
North Area:
Mission:
Destroy Regnant
Destroy Gadessa and Garazzo (Event 1)
Destroy Reborns Gundam
Game Over:
Skill Point:
Destroy All Enemies, then Destroy Regenant (Louise) in 3 Turns. However, Do not Destroy Arche
Gundam
None (Already Get) (Event 1)
Setsuna vs Louise
Allelujah vs Andrei
Strategy:
This is the final episode of OO 2nd season, where Ribbons Almark shows his true and devil
intensions, to be a "Superior and God", while inferiors, which are humans, are the lowest kind.
Time to teach him a lesson that humans can do better. Last Mission, Start!! Your units in South
Area vs Innovators in North Area. Your have a mission and skill point, which are defeat all
enemies as the FIRST and defeat or stop Louise (time to save her) AS A SECOND. HOWEVER,
DO NOT DEFEAT ALI OR SKILL POINT IS NOT GOTTEN. I'll help you how to get it:
1. MOVE YOUR UNITS TO CENTER AREA, USE SKILLS AND CAST SOME SP TO DEFEAT AHEAD UNITS.
2. DAMAGE AHEAD AND EUCLID UNITS' HP FIRST (OR DEFEAT THEM WITH SP CASTS IN TURN 1
PLAYER PHASE IF YOU CAN), THEN DEFEAT THEM IN NEXT TURN UNTIL TURN 3
3. BE CAREFUL WITH LOUISE'S MAP WEAPON ATTACK AS USUAL, AND HER SKILLS.
4. DAMAGE LOUISE'S UNITS, BUT SAVE THE FINAL BLOW ON HER FOR LAST SINCE YOU HAVE TO
DEFEAT MD UNITS FIRST
5. IF YOU DEFEAT THEM, GET A FINAL BLOW ON HER UNITS
6. DO NOT DEFEAT ALI YET.
7. YOU HAVE 3 TURNS TO COMPLETE THESE MADNESS STRATEGY
8. FROM TURN 1 ENEMY PHASE, SPACE FORTRESS CELESTIL BEING HITS YOUR UNITS BY HALF
RANDOMLY. GET REPAIR AND CAST SOME SP TO HEAL HP ASAP.
If you defeat them EXCEPT Ali in 3 turns, you will get a skill point, 10,000 Gils, and an event.
More reinforcements show up and Louise's mind is still being controlled by HIM and suicide
units show up from Space Fortrees AND HE WILL SEND THEM IF YOU DESTROY
SUICIDE UNITS. However, Setsuna use his Innovator to change and rebirth every memories
that do not reach it yet. Moreover, Suzaku and Zechs help your people. This is a good chance
because it's time to defeat Ali Al-Saachez and Innovators (FINALLY). BE CAREFUL WITH
SUICIDE UNITS BECAUSE THEY HAVE TRANSAM WEAPON ATTACKS REDUCES
YOUR HP BY HALF AND GAGA UNITS WILL RESPAWN IF YOU REDUCE THEIR
UNITS BY AROUND 10 OR 15. WHAT'S WORSE, REVIVE AND HEALING'S TRANSAM
WEAPON ATTACKS ARE DANGEROUS. MOVE YOUR UNITS TO CELESTIAL BEING
SPACE SHIP MAP FIELD TO HEAL YOUR HP AND EN AND INCREASE YOUR UNITS'
HP AND EN. THIS STAGE IS VERY ANNOYING STAGE, BUT IT'S VERY FUN.
BEWARE, THIS IS NOT OVER YET.
Defeat Ali Al Sacheez, Revive and Healing, and then an event occurs. Later, an Innovator's
Successor and a GOD, Ribbons Almark, finally shows up. Time to end this madness. BEWARE
WITH HIS "GN FIN FANG" MAP WEAPON ATTACK, NOT TO MENTION HIS STATUS
IS BETTER THAN YOUR CHARACTERS' STATUS. IF YOU CAST FEW SP, THEN YOU
WILL NOT HAVE A PROBLEM ON DEFEATING HIM. Stage 56 (N (ZEUTH)) ends here.
PART 1
Start Units:
Center Area:
Surround Area:
Enemy Reinforcements:
Emperor Zul (Zul) (HP:131,200) ---> OP: Courage Moment (I called it since I don't know the
name)
Emperor Muge Zorbados (Muge Zorbados) (HP:89,400) ----> OP: S-Adapter
Gazat x8 (Monster Mecha) (HP:13,400)
Original Dancouga x4 (Silver Soldier) (HP:22,400)
PART 2
Start Units:
South Area:
Enemy Units:
Mission:
PART 1
PART 2
Game Over:
Skill Point:
PART 1
PART 2
None
Strategy:
PART 1
Again, a similar stage with "Stage 54 (N (ZEUTH)): World of Despair" but your skill point is to
defeat all enemies in 3 turns and the position of your units and enemies opposite with Stage 54
(ZEUTH route). You are surrounded by enemies from 8 Areas: North, South, West, East,
Northeast, Northwest, Southeast and Southwest Area. I'll guide you how to defeat them asap:
After you get a skill point and 10,000 Gils, an event occurs, which is a same event from Stage 54
Zeuth route. THIS IS NO GOOD. Just focus on defeat both Muge and Zul, with caution on their
attacks. PART 1 ends here. Move to PART 2
PART 2
This stage is exactly same with "Stage 54 (N (ZEUTH)): World of Despair". Just Defeat Anti
Gurren Lagann and stage 56 (ZEXIS) route ends.
Stage 57
Start Units:
South Area:
Enemy Units:
North Area:
During defeating few enemies or change turn, Reinforcements appear (Event 1):
Enemy Reinforcements:
West Area:
Enemy Reinforcements:
North Area:
Mission:
Game Over:
Skill Point:
None
Destroy Sutherland Zieg, Lancelot Frontier, Lancelot Albion, Susanowo, and Gundam Epyon at
same turn (Event 1)
None
Strategy:
This is the final episode of Code Geass: Rebellion of Lelouch R2. You will fight Emperor
Lelouch, your comrade who wants to free Nanaly from her sadness with his own way. Ehm, back
to strategy. Move your units to Center area and bait them as usual. The skill point is not shown
yet, so defeat enemies for now.
Dorothy uses Zero System on Veyeate and Mercurius units. This gets a bothersome for your
characters because their units have somewhat better accuracy and evasion rates. Cast
"Concentrate, Flash, Direct Hit, and Direct Hit 2" wisely.
Defeat enemies or change turns and Aim Riot appears with his clones to "play" with you. Just be
careful with Aim since his units and clones increase 4 bars, but HIS ACCURACY IS BETTER
AGAIN, NOT TO MENTION WITH MAP WEAPON ON THEIR UNITS. THEY ARE SO
ANNOYING. YOU BETTER CAST SOME SP TO DEFEAT THE REAL AIM. Moreover,
Asakim comes after Aim is defeated and shows Aim's past as Hamel Argo. Then User comes to
get Hamal's sphere back to where he belongs. End of Aim's life.
Now Lelouch appears in North Area and it's time to end his rebelion. He brings Mr Bushido,
Lelouch, C.C, and Jeremiah. You may spend sometime to defeat them at any turns do you like,
BUT BEWARE WITH DDEMOGRACE, EPYON, LANCELOT, DESTROY GUNDAM'S
MAP WEAPONS, SUSANOWO'S TRANSAM, FRONTIER'S ACCURACY, AND BOTH
EPYON'S ZERO SYSTEM AND SUZAKU'S CURSE OF GEASS, NOT TO MENTION
LELOUCH'S LEGEND SKILLS. MOREOVER, YOU HAVE TO DEFEAT 4 BOSSES
BEFORE LELOUCH AT SAME TURN.
Defeat them before Lelouch's Demograce and you get a skill point, 10,000 Gils, and an event.
And then, just defeat Demograce with your strategy and you get a final event of Code Geass:
Rebellion of Lelouch R2. End of Stage 57 (ZEUTH) route. Hmmm, there's a changing in this
stage. Lelouch lives as Zero, and your enemies, Suzaku, Jeeremiah, and C.C join you. That's a
good ending for Lelouch.
Start Units:
East Area:
Enemy Units:
West Area:
Vajra Knight Class x6 (Vajra) (HP:26,500)
Vajra Bishop Class x2 (Vajra) (HP:58,200)
Big Ranka (Ranka) (HP:49,200)
Vajra Small Type x14 (Vajra) (HP:8,800)
Vajra Large Type x10 (Vajra) (HP:10,500)
Enemy Reinforcements:
North Area:
East Area:
Mission:
Game Over:
Skill Point:
Strategy:
This stage is similar with "Stage 55 (N (ZEUTH)): Anata no Oto (Your Sound)", but Setsuna
appears because something is not right. Ehm, back to mission, just follow a previous stage on
ZEUTH route, and I will give additional events later.
Get a skill point, 10,000 Gils, and an event occurs. Battle Galaxy shows up from Ranka's
Hologram, then more Ghost V9 and Brera, but Sacheez also arrives along with Louise, Andrei,
and MD units. Just defeat them CAREFULLY. You can scan their status and you know what to
do from there. End of Stage 57 (ZEXIS) route. Images appear from South Area because it's
"HER AND HIS doing." To be continued to next stage on ZEXIS route.
Stage 58
Start Units:
South Area:
Enemy Units:
Enemy Reinforcements:
Area:
Northwest Area:
Emperor The Insert (User Insalaum) (HP:27,000)
Mission:
Game Over:
Skill Point:
None
Strategy:
Another similar stage. If you play on "Stage 54 (ZEXIS): Showdown! Towards Endless
Evolution!", then this stage reminds you the strategy, only a skill point and reinforcements are
different. Defeat skill point before 3 turns is the skill point. I will copy and paste few strategy
from Stage 54 ZEXIS route:
1. MOVE YOUR UNITS TO CENTER AREA AND DESTROY ENEMIES. CAST FEW SP AND USE SKILLS,
ZERO'S ORDER SKILLS AND MAP ATTACKS TO DEFEAT THEM FAST, BUT RESUPPLY YOUR
WEAPONS FOR BOSSES.
2. DAMAGE ENEMIES THAT HAVE MORE HP AND DEFEAT THEM IN THE NEXT TURN UNTIL TURN 3.
THAT TACTICS SAME GOES WITH INVADER TYPES.
3. AGAIN, ALL INVADER TYPES HAVE REGENERATE HP AND ABILITIES. DEFEAT THEM ASAP.
Defeat them in 3 turns and you get a skill point, 10,000 Gils, and an event. Cohen and Sting are
finally show up with their ugly form. Focus on them with CAUTION: A MAP ATTACK AND
HAS ALMOST REACHED LEVEL 99. MOREOVER, HE HAS "2 TIMES MOVEMENT"
SKILL. CRAP. 0_____0. IF YOU HAVE "SP RECOVERY, SP GET +, SP UP, SUPPORT
SKILLS (ATTACK AND DEFENSE), AND CRITICAL ATTACK SKILL", THEN YOU
WILL BE FINE. BE ADVISED, USER ARRIVES TO ASSIST YOU, BUT AS AN
FRIENDLY NPC. YOU BETTER WATCH HIS UNIT WHILE DEFEATING COHEN AND
STING. End of Stage 58 (N (ZEUTH)) Route.
Stage 58 (ZEXIS): Innovation
Start Units:
South Area:
Enemy Units:
West Area:
Player Reinforcements:
East Area:
Vajra Queen (Grace O Connor) (HP:189,200) ----> OP: Sheryl Disc, Ranka Disc, Fire Bomber Disc
CB-0000G/C Reborns Gundam (Reborns Almark) (HP:99,000) ----> OP: Halo
GNMA-Y0001 Empruss x8 (Innovator) (HP:19,000)
Player Reinforcements:
Mission:
Game Over:
Skill Point:
None
Strategy:
This stage is similar with "Stage 56 (N (ZEUTH)): BEYOND", but Vajra Large Types fight you.
Your Units locate in South Area in scattered formation vs Vajra and Innovator. Moreover, Space
Mothership Celestial Being appears. With Reborns is the Successor of Innovator and "GOD", he
scattered your people's morale, but Setsuna prevents him and it is the time to end his madness.
Your mission is to defeat 2 Innovator members, but your skill point is to defeat them IN 3
TURNS. THIS IS BAD BECAUSE THE FORMATION OF YOUR UNITS. HERE'S HOW TO
GET A SKILL POINT ASAP:
Do this madness stage and you get a skill point, 10,000 Gils, and an final episode of Gundam 00
Second Season and Macross Frontier. Sumeragi shows up with Billy Katagiri and fight "The
Innovator of Innovators", Ribbons Almark. Last Mission Start!
Your mission is to defeat Ribbons Almark. Defeat Empruss Units and BEWARE WITH HIS
"GN FIN FANG" MAP WEAPON ATTACK, NOT TO MENTION HIS STATUS IS BETTER
THAN YOUR CHARACTERS' STATUS. IF YOU CAST FEW SP, THEN YOU WILL NOT
HAVE A PROBLEM ON DEFEATING HIM. If you damage Ribbons, Grace is finally shows
up. The last mission is defeat Grace O Connor. You have many turns to defeat enemies, JUST
BE CAREFUL WITH GRACE'S UNIT BECAUSE SHE HAS A MAP ATTACK AND AN
ATTACK THAT MAKES YOUR UNITS CANNOT ATTACK FOR 1 TURN. SHE IS VERY
ANNOYING. End of Stage 58 (ZEXIS) Route.
Stage 59
Start Units:
South Area:
Enemy Units:
North Area:
Enemy Reinforcements:
North Area:
Experimental DM Exa Ademon (Anpron Zeus) (HP:132,200) ----> OP: D-Extractor
DM Luke Ademon A X2 (Experimental DM) (HP:38,000)
Enemy Reinforcements:
South Area:
Mission:
Game Over:
Skill Point:
None
Strategy:
Hmm, a Z2-2 originals stage almost end. This is a difficult stage to reach because you have to
defeat 3 bosses. You need to think more than twice AND NEED TO TAKE FEW DAYS TO
BEAT THEM. You have your units in South Area (34 units) vs Insalaum empire in North Area
(61 Units), Your skill point is up, which is defeat all enemies in 3 turns. THIS IS BAD. I'll give
you how to get it asap:
1. USE "SP RECOVERY, SP UP, REPAIR PART OR RESUPPLY PART (FOR REPAIR AND RESUPPLY
UNITS), SUPPORT ATTACK, SUPPORT DEFENSE, ATTACK AGAIN AND BREAKTHROUGH MORALE"
SKILLS (OR BETTER SKILLS FOR YOUR TACTICS)
2. IF YOU HAVE ENOUGH PP AND USE SUBORDER SYSTEM WISELY AND CHOOSE BETTER OPTION
PARTS, THEN YOUR CHARACTERS SHALL BE AROUND LEVEL 65 UNTIL 77 (IF YOU MANAGE IT)
3. LAUNCH RESUPPLY AND REPAIR UNITS DURING CHOOSING UNITS
4. DIVIDE YOUR UNITS INTO 3 GROUPS (1 GROUP = 10 UNITS) AND MOVE TO CENTER AREA
5. DAMAGE ENEMY'S UNITS AT TURN 1 (OR DEFEAT THEM BY CASTING FEW SP WISELY IF YOU
CAN), THEN DEFEAT THEM BY USING SKILLS, ZERO ORDER SKILLS (IF YOU LAUNCH ZERO), MAP
ATTACK WEAPONS, ON TURN 2 PLAYER PHASE, CAST FEW SP WISELY, AND RESUPPLY FOR UNITS
THAT USE MAP ATTACK
6. IF YOU KNOW HOW TO DEFEAT LION DEMON, AGAMON, AND GIGA ADEMON FROM PREVIOUS
STAGES, THEN USE IT FAST AND CAREFULLY
7. BE CAREFUL WHEN YOU FIGHT WITH THEM SINCE THEIR UNITS AND STATS INCREASE BETTER
THAN PREVIOUS STAGES, ESPECIALLY WITH ANPRON'S STATUS AND DEC NUCLEAR MAP
WEAPON ATTACK
8. DAMAGE ANPRON'S MOTHERSHIP INTO AROUND 50-20%, THEN LEAVE HER FOR LAST SINCE
YOU NEED TO DEFEAT ENEMIES IN 3 TURNS
Defeat them and you get a skill point, 10,000 Gils, and an event. Anpron moves to ZONE area
and use Revive Cell System and changes herself into Exa Ademon. Eureka feels her souls almost
fading away, but Anpron still fights for Emperor User. THIS IS BAD SITUATION BECAUSE
ANPRON HAS A MAP ATTACK AGAIN AND AN ATTACK THAT REDUCE YOUR
UNITS INTO AROUND 50% HP, NOT TO MENTION LUKE ADEMON MODEL A'S MAP
ATTACK WEAPONS AND ATTACK WEAPONS THAT REDUCE YOUR UNITS'
MORALE. -____- HERE'S HOW TO DEFEAT THEM IN MY WAY:
Defeat Anpron, but do not get relax yet because Insalaum appears as "The Last Holy King",
along with Maririn as "The Last Guardian". You have to fight the last 2 bosses in this stage. You
can defeat enemies as many turns as you like since it's a hard stage, or defeat User directly. I give
you 2 options:
OPTION 1
If you want to defeat Ademon types and Maririn first, THEN USER, follow this step (I'll copy
and paste some tips for defeating Ademon types and Maririn from previous stages):
OPTION 2
If you want to defeat User DIRECTLY, I'll give you a risk way to do it:
1. WATCH OUT ON USER'S UNITS AND SKILLS. HE HAS MAP ATTACKS AND BETTER LEVEL THAN
YOUR CHARACTERS'S LEVEL. If you fight with them, prepare repair and resupply units, and
motherships units
2. IF YOU WANT TO ATTACK USER, USE "HOT BLOOD, SPIRIT," SP (BESIDE USE DIRECT HIT SP),
ZERO'S ORDER SKILLS AND SUPPORT SKILLS WITH YOUR BEST WEAPON.
3. BE CAREFUL FOR USER AND ADEMON TYPES BECAUSE THEY HAVE REGENERATION HP (SMALL
AND MEDIUM FOR USER) AND EN (LARGE FOR ENEMIES), NOT TO MENTION FOR MARIRIN'S
MAP WEAPON ATTACK AND SHE REGENERATES HIS HP PER TURN
4. USE SKILLS, SP CASTINGS, ZERO'S ORDER SKILLS, AND RESUPPLY AND REPAIR UNITS WISELY.
5. DEFEAT USER'S UNITS CAREFULLY WHILE YOUR MOVEMENTS ARE INTERFERED BY ADAMON
SERIES AND MARIRIN
6. IF YOU DEFEAT USER WITHOUT DEFEAT MARIRIN OR DEFEAT MARIRIN FIRST, USER WILL CAST
ONE THIRD HEAL (30% HEAL), WALL, AWAKEN, AND DIRECT HIT. BE CAREFUL
That's all from my tips. You can either choose OPTION 1 AND OPTION 2. I personally choose
OPTION 1, but it takes me few days to beat him. If you have a better strategy than me, then use
it wisely.
Stage 59 (N (ZEUTH)) Route ends. Anpron, you are a mad scientist, but you have a half good
side heart. You show your loyalty to User Insalaum for balancing parallel world, but the way you
are doing is wrong. Maririn, you have different personality with Anpron, but you have a same
purpose with her. However, again, you use it with the wrong way. User, your personality
reminds Lelouch. Ehm, 1 more stage.
Start Units:
South Area:
North Area:
Enemy Reinforcements:
North Area:
South Area:
Mission:
Game Over:
Skill Point:
None
Strategy:
This stage is similar with "Stage 59 (N (ZEUTH)): The Last Holy King", but the skill point is
defeat enemies in 4 turns, enemy numbers, and Maririn does not run.
After defeat enemies in 4 turns, you get a skill point, 10,000 Gils, and an event. Anpron change
her form into Exa Ademon and Asakim appears. It seems Asakim's target is STIGMA. If you
want to know how to defeat enemies carefully, you can see on "Stage 59 (N (ZEUTH)): The Last
Holy King" Route, only Anpron and Asakim are your opponents. You know what to do from
there. End of Stage 59 (ZEXIS) route. Emperor of Destruction, Gaioh and Uther Insalaum
appearand to be continued to Final Stage ZEXIS Route.
Stage 60
Start Units:
South Area:
4 Motherships
30 Units
Enemy Units:
Center Area:
Northeast Area:
Enemy Reinforcements:
Dimension Time Gaioh (Emperor Destruction Gaioh) (HP:323,200) ----> His HP will be returned to
full if Gaioh is damaged to 70-60% HP
True DM Die Demon x4 (True DM) (HP:41,400)
Mission:
Defeat Shirouga
Defeat Dimension Time Gaioh (Event 1)
Game Over:
Skill Point:
None
Strategy:
This is the Final Stage of ZEUTH Route, AND this stage will take few days to finish it. Choose
your better units with character skills management, not to mention repair and resupply units.
Asakim appears with Gaioh and True DM Types. However, Gaioh changes the ZONE area to
Red to show what "Regeneration" looks like and Asakim is amazed what he done because he can
do something bad.
Ehm, back to stage. You do not need to get a skill point, only focus on mission. Your target is
Asakim, who always interfere you and brings disaster from every aspect. I give you a guide how
to get him, but it will take few turns and patience:
1. MOVE TO CENTER AREA AND DEFEAT TRUE DM TYPES. BAIT ASAKIM TO CENTER AREA.
2. DEFEAT GAIOH CAREFULLY BECAUSE HE HAS AN "ALL CANCEL" SKILL, WHICH MEANS IF YOU USE
WEAPON THAT REDUCES ENEMY'S STATUS, HE WILL NOT GET ANY EFFECTS.
3. BE CAREFUL WITH ENEMIES' STATUS AND WEAPON ATTACKS, ESPECIALLY ON ASAKIM AND
GAIOH'S ATTACK WEAPONS, NOT TO FORGET WITH GAIOH "2 TIMES MOVE" SKILLS.
4. CAST SOME SP AND USE SKILLS, ZERO'S ORDER SKILLS TO DEFEAT ASAKIM.
5. GAIOH CANNOT BE HARMED AT THE MOMENT, SO BE CAREFUL WITH HIS ATTACKS.
Defeat Asakim and an event occurs. Asakim goes to Red ZONE to create the dimension time,
but Crowe, Setsuko, and Rand stop him. After Asakim is defeated, Gaioh reveals his true form,
Dimension Time Gaioh (I called it since I barely know his name). He also brings 4 True DM
Types. He somehow talks about the beginning of dimension time from ZEUTH and ZEXIS,
which everyone cannot accept him. It's time to end this war.
If you damage Gaioh's HP by around 70-60%, an event will occur and he releases a map attack.
Moreover, he wants to attack ZEUTH world first, but ZEUTH and ZEXIS people will not allow
him with "RESISTANCE". You may have time to defeat Gaioh, BUT BE VERY CAREFUL
FOR HIS STATUS, MAP AND WEAPON ATTACKS. USE DEFENSE AND ATTACK SP
CASTINGS TO KEEP ALIVE AND TO GIVE A FINAL BLOW ON HIM. That is all for me.
You may use another strategy to defeat him. With Gaioh is defeated, ZEUTH members go back
to ZEUTH world via Abyss Gate. End of stage 60 ZEUTH Route.
First Page
Previous Page
Page 5 of 6
Last Page
WALKTHROUGH (Continued)
Stage 60 (ZEXIS): Rebirth of Dimension
Start Units:
South Area:
4 Motherships
30 Units
Enemy Units:
Center Area:
Northeast Area:
Enemy Reinforcements:
Mission:
Game Over:
Skill Point:
None
Strategy:
This is the Final Stage of ZEXIS Route. This stage is similar with "Stage 60 (N (ZEUTH)):
Rebirth Future", but Uther Insalaum appears with Luke Demon A Type. User is your target to
defeat. Choose your units, not to mention repair and resupply units. You can check the strategy
on "Stage 60 (N (ZEUTH)): Rebirth Future" Route and "Stage 59 (N (ZEUTH)): The Last Holy
King" Route. BE ADVISE, ZONE ATTACKS YOUR UNITS RANDOMLY EVERY ENEMY
TURN, SO YOU BETTER REPAIR YOUR UNITS ASAP.
Defeat Uther and an event occurs. Uther pretends to ask Gaioh to give him a power and Gaioh
fells in his trap, but Uther does not know if Gaioh has finally reveal his true form after he
explains why he pretends to follow Gaioh's order to ZEXIS people. The situation is bad. Gaioh
defeats Uther in a final blow. Moreover, Asakim appears to get Uther's Sphere, but Rand,
Setsuko, and Crowe stops him. Later Gaioh explains his existence and his true purpose to your
people. This means ZEXIS have 2 choices:
1. Deny Gaioh leads you on Gaioh's status and the event are same as Stage 60 ZEUTH route
2. Admit Gaioh leads you another 2 choices:
Gaioh has mistaken for what has he done, which is same as choices no 1
Gaioh is accepted by Crowe and Gaioh increases his status to Level 99 (0____0)
It's your choice. If you damage Gaioh's HP by around 70-60%, an event will occur and he
releases a map attack. Moreover, he wants to attack ZEUTH world first, but ZEUTH and ZEXIS
people will not allow him with "RESISTANCE". You may have time to defeat Gaioh, BUT BE
VERY CAREFUL FOR HIS STATUS, MAP AND WEAPON ATTACKS. USE DEFENSE
AND ATTACK SP CASTINGS TO KEEP ALIVE AND TO GIVE A FINAL BLOW ON HIM.
That is all for me. You may use another strategy to defeat him.
After Gaioh is defeated, Crowe will get 2 nice choices during last dinner with ZEUTH members:
ZEUTH members say farewell to ZEXIS member go back to ZEUTH world via Abyss Gate, and
ZEXIS people say farewell to Crowe, Ester, and Traia. Later, Traia asks Crowe's answer for
which woman he chooses, Traia, Magriette, or Ester. End of stage 60 ZEXIS Route.
With SRW Z2-2 Saisei Hen (Regeneration Chapter) with ZEUTH and ZEXIS Route Complete,
you will get:
That is all for my walkthrough. I hope I can help anyone who has a problem in any stages.
SECRETS
This section will show secret characters, units or items, but I do not make any promises whether
I get all secrets because this is my version of getting secrets and I research few websites and
boards. More over, this is a secondhand, so I may not get them accurate or I may get wrong
secrets. As for how many counts of enemies destroy and Emblem System, I do not pay attention,
but I'm sure I got ACE. Sorry for that. Here I go:
1. Fight Anew with Lockon, but do not destroy her first, and you will get an event that Mr Bushido
appears
2. Fight Mr Bushido with Setsuna
3. Next, fight Sacheez with Lockon
4. Last, fight Anew with Lockon
5. If you succeed, you will get an event where Setsuna tells Lockon to get Anew out of her units
before it explodes
6. Setsuna has 102 destroy counts
7. Lockon has 62 destroy counts
YF-29 Durrandal:
1. Get Michelle's enemy counts are 50-100 or more before Stage 41 (F): Triangular Route
2. Maybe it's not connected, but just keep Alto and Michelle's units are in Tornado Pack (just in
case)
3. If you manage Michelle to reach around 100 counts or more, you will get him in both routes
1. Scenario 17 : Have C.C. engage Anya in battle. in Stage 17 (A Bride in The Vermillion Forbidden
City)
2. Have Lelouch shoot down the Rindou ( Da Longdan ) in Stage 17 (A Bride in The Vermillion
Forbidden City)
3. Have Wufei engage Kallen in battle in Stage 27 (Zero vs Zero)
4. Have Wufei engage Lelouch in battle in Stage 27 (Zero vs Zero)
5. Have Heero engage Kallen in battle in Stage 27 (Zero vs Zero)
6. Have Heero engage Lelouch in battle in Stage 27 (Zero vs Zero)
7. Shoot down Wufei in Stage 27 (Zero vs Zero)
8. Deploy Banjo and Roger on every stage where Roro wants to kill Shirley
9. Fight Lukian with Shinku and Zero (just in case)
10. Defeat Lukian with Zero (just in case) on Stage 38 (A11) (Assailant (an attack) from The Past)
11. Zero, Karen and C.C have ACE (Count Destroyed: 210 for total or 105 counts each)
1. He joins you on Choose "Believe in Zero" ----> ZEXIS (ZEXIS) Route and "Stage 57 (N (ZEUTH)):
Zero Requiem" Route
Shin Mazinger Z:
1. On stage 7, Japan route, move Tetsujin 28 over to Danube Alpha 1 and use the convince
command on her.
2. Finish the stage as normal, obtaining the skill point may be a requirement, and she will escape
instead of die after the battle with Mazinger Z.
3. On Stage 32, she will return and join you as a permanent member of your team.
NOTE: This secret may be tied to Skill Points. Missing some may result in Danube dying, even
if you had Tetsujin use the convince command on her.
Eureka 7 series:
VOTOMS series:
Scopdedog TC-ISS:
1. Have Ciricho's defeat count 70 or more before "Stage 43 (F): Shura" Route
2. Choose "Head to Frontier Fleet" Route
3. You will get it after "Stage 43 (F): Shura" Route
1. Defeat Ypsilon in any stages he shows up (including skill point in few stages)
2. You will get it after Route split part 4 ends
3. Get Ciricho's defeat count around 80 or more
Gregory:
1. Defeat her where she is an enemy in any stages she pops up.
2. She is available after Stage 45: Dimension Power
Secret Items
1. On stage 15, move Ester to the position 3 squares right and 9 up from the bottom left corner, or
1 square to the left and up from where the Macross Quarter deploys.
Kamina's Glasses
1. On stage 23, Dark Continent route, move Simon over to the Statue Of Kamina to receive
Kamina's Glasses.
NOTE: This may be performed after obtaining the skill point, as there is a second half to the
stage on the same map.
1. On stage 31, move Crowe (Li-Brasta) to the square where Zenitori was (from bottom left corner,
13 squares right and 6 up.)
Hyper Jammer
1. On stage 41, Japan route, move Kouji over to the Kabuto House to receive Hyper Jammer
CREDITS
Thanks to:
http://www.saint-ism.com/2012/03/famitsu-covers-first-six-stages-and-route-splits-for-super-
robot-wars-z2-saisei-hen/
www.mahq.net
wikipedia.org
http://www14.atwiki.jp/srwz2nd2/
http://akurasu.net/wiki/Super_Robot_Wars/Z2.2
First Page
Previous Page
Page 6 of 6