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CENTURY:GOLEM RULES SUMMARY! SETUP: Shuffle Caravan (brown) cards and deal 1 to each player. Card with the crystal icon decides ‘st player. Then players get: 1st Player = 3 yellow crystals 2nd & 3rd Player = 4 yellow crystals 4th 85th Player=3yellow+1 green crystals Give each player set of 2 starting cards (These have face with purple borders). Shuffle Point/Golem cards. Display rowof 5. Place coins(2 x total players for each type) Copper coins stacked by farthest card from Golem pile &silver coins at second farthest. Shuffle Merchant/Crystal cards and display a row of 6 cards under Point card row. Place bowls of crystals in ascending order: ‘ | &- 8-8-8 | TURNS: On tum player chooses 1 action: | 1) Play card from hand (do what it shows) | 2) Acquire Merchant card (drop crystals | — onany cards passed over in that row) | 3) Rest (take played cards back in hand) 4) Claim Point card (pay crystals needed) GAME END:When player claims their 5th Point card (6th in 2 or 3 player game) then finish round, | Total Scores: Point Cards + 1pteach non-yellow | crystal + coins (copper = 3pts / silver = tpt) | Ties go to player to have taken tum last.

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