CENTURY:GOLEM RULES SUMMARY!
SETUP: Shuffle Caravan (brown) cards and
deal 1 to each player. Card with the crystal
icon decides ‘st player. Then players get:
1st Player = 3 yellow crystals
2nd & 3rd Player = 4 yellow crystals
4th 85th Player=3yellow+1 green crystals
Give each player set of 2 starting cards
(These have face with purple borders).
Shuffle Point/Golem cards. Display rowof 5.
Place coins(2 x total players for each type)
Copper coins stacked by farthest card from
Golem pile &silver coins at second farthest.
Shuffle Merchant/Crystal cards and display
a row of 6 cards under Point card row.
Place bowls of crystals in ascending order:
‘
| &- 8-8-8
| TURNS: On tum player chooses 1 action:
| 1) Play card from hand (do what it shows)
| 2) Acquire Merchant card (drop crystals
| — onany cards passed over in that row)
| 3) Rest (take played cards back in hand)
4) Claim Point card (pay crystals needed)
GAME END:When player claims their 5th Point
card (6th in 2 or 3 player game) then finish round,
| Total Scores: Point Cards + 1pteach non-yellow
| crystal + coins (copper = 3pts / silver = tpt)
| Ties go to player to have taken tum last.