You are on page 1of 5

Birch http://www.pathguy.com/cg35.

htm

Birch
Male Human Druid 4
Neutral Good

Strength 11 (+0) Size: Medium


Dexterity 16 (+3) Height: 5' 6"
Constitution 13 (+1) Weight: 165 lb
Intelligence 13 (+1) Skin: Tan
Wisdom 18 (+4) Eyes: Light Brown
Charisma 9 (-1) Hair: Blond; Average Beard

Total Hit Points: 27

Speed: 30 feet

Armor Class: 13 = 10 +3 [dexterity]

Touch AC: 13
Flat-footed: 10

Initiative modifier: +3 = +3 [dexterity]


Fortitude save: +5 = 4 [base] +1 [constitution]
Reflex save: +4 = 1 [base] +3 [dexterity]
Will save: +8 = 4 [base] +4 [wisdom]
Attack (handheld): +3 = 3 [base]
Attack (unarmed): +3 = 3 [base]
Attack (missile): +6 = 3 [base] +3 [dexterity]
Grapple check: +3 = 3 [base]

Light load: 38 lb. or less


Medium load: 39-76 lb.
Heavy load: 77-115 lb.
Lift over head: 115 lb.
Lift off ground: 230 lb.
Push or drag: 575 lb.

Languages: Common Druidic Sylvan

Club [1d6, crit x2, range incr. 10 ft., 3 lb, one-handed, bludgeoning]

Spear [1d8, crit x3, range incr 20 ft., 6 lb., two-handed, piercing]

Feats:

Animal Affinity

1 of 5 6/30/2014 4:46 PM
Birch http://www.pathguy.com/cg35.htm

Point Blank Shot


Self-Sufficient

Traits:

Key Skill Ability Misc.


Skill Name Ranks
Ability Modifier Modifier Modifier
Appraise Int 1 = +1
Balance Dex* 3 = +3
Bluff Cha -1 = -1
Climb * 0= +0
Str
Concentration Con 1= +1
Craft_1 Int 1= +1
Craft_2 Int 1= +1
Craft_3 Int 1= +1
Diplomacy Cha -1 = -1
Disguise Cha -1 = -1
Escape Artist * 3= +3
Dex
Forgery Int 1= +1
Gather Information Cha -1 = -1
Handle Animal Cha 8= -1 +7 +2 [animal affinity]
Heal Wis 13 = +4 +7 +2 [self-sufficient]
Hide * 3= +3
Dex
Intimidate Cha -1 = -1
Jump * 0= +0
Str
Knowledge (nature) Int 12 = +1 +7 +2 [druid] +2 [survival]
Listen Wis 8= +4 +4
Move Silently * 5= +3 +2
Dex
Perform_1 Cha -1 = -1
Perform_2 Cha -1 = -1
Perform_3 Cha -1 = -1
Perform_4 Cha -1 = -1
Perform_5 Cha -1 = -1
Ride Dex 7= +3 +2 [handle animal] +2 [animal affinity]
Search Int 3= +1 +2
Sense Motive Wis 4= +4
Spot Wis 6= +4 +2
Survival Wis 15 = +4 +7 +2 [druid] +2 [self-sufficient]
Swim ** 0= +0
Str
Use Rope Dex 3= +3

2 of 5 6/30/2014 4:46 PM
Birch http://www.pathguy.com/cg35.htm

* = check penalty for wearing armor

Handle Animal >=5 ranks gives +2 on wild empathy checks.


Know Nature >=5 ranks gives +2 on survival checks above ground.

Zero-level Druid spells: 5 per day

First-level Druid spells: 4 (3+1) per day

Second-level Druid spells: 3 (2+1) per day

Human:

Extra feat at first level (already included)


Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)

Druid:

Spontaneous Casting (summon nature's ally)

Animal Companion

Wild Empathy

+2 on Knowledge (nature) and Survival (already included)

Woodland Stride (level 2)

Trackless Step (level 3)

Resist Nature's Lure (level 4)

Wild Shape (level 5)

Venom Immunity (level 9)

A Thousand Faces (level 13)

3 of 5 6/30/2014 4:46 PM
Birch http://www.pathguy.com/cg35.htm

Timeless Body (level 15)

High wisdom gains bonus spells daily

Class HP rolled
Level 1: Druid 8
Level 2: Druid 5
Level 3: Druid 5
Level 4: Druid 5 +1 to wisdom

Birch's Equipment:

9 lb Weapons / Armor / Shield (from above)


Holly and mistletoe
2 lb Spell component pouch
_____
11 lb Total

Animal Companion: Dog (riding)

Medium-Size Animal

Hit dice 4d8+8 (26 hit points)

Initiative +3 (Dex)

Speed 40 feet

AC: 19 ( +3 Dex +6 natural)

Attacks: Bite +6 melee;

Damage 1d6+4 (bite);

4 of 5 6/30/2014 4:46 PM
Birch http://www.pathguy.com/cg35.htm

Special Qualities: Scent

Saves: Fort +6; Ref +7; Will +2

Abilities: Str 16, Dex 16, Con 15, Int 2, Wis 12, Cha 6

Skills: Listen +5; Spot +5; Swim +6; Survival +1;


The animal is entitled to distribute an additional 2 skill points.

Link, share spells

Evasion

Bonus tricks: 2

More about Birch:

5 of 5 6/30/2014 4:46 PM

You might also like