Professional Documents
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SPORTS ENTERPRISES
Project Advisor
Presented by:
Faculty of Computing
Software Requirements
Specification
Version 01
Sports Enterprises
Advisor: Mr. Rana Marwat
Table of Contents
Table of Contents............................................................................................................iii
Revision History..............................................................................................................iv
1. Introduction.................................................................................................................1
1.1 Review of Related Literature........................................................................................1
1.2 Problem Statement......................................................................................................1
1.3 Proposed Solution........................................................................................................1
1.4 Problem Scope............................................................................................................ 1
1.5 Challenges................................................................................................................... 1
1.6 Knowledge Areas Required..........................................................................................1
1.7 Completeness Criteria..................................................................................................1
1.8 Research Outcomes/Nature of End Product................................................................1
1.9 Learning Outcomes......................................................................................................1
1.10 Document Conventions................................................................................................1
2. Background Study and Literature Survey...............................................................2
3. Overall Description....................................................................................................2
3.1 Proposed Solution........................................................................................................2
3.2 User Classes and Characteristics (if applicable)..........................................................2
3.3 Operating Environment................................................................................................2
3.4 Design and Implementation Constraints......................................................................2
3.5 Assumptions and Dependencies.................................................................................2
4. Functional Requirements..........................................................................................3
4.1 Requirement 1 OR Use-Case 1 (if requirements are modeled as use cases).............3
4.2 Requirement 2 OR Use-Case 2 (and so on)................................................................3
4.3 Proposed Workflow......................................................................................................4
4.4 Analysis and Modeling of Requirements......................................................................4
5. Nonfunctional Requirements....................................................................................4
5.1 Target Performance.....................................................................................................4
5.2 Safety Requirements (if applicable).............................................................................4
5.3 Security Requirements (if applicable)..........................................................................4
5.4 Additional Software Quality Attributes..........................................................................4
6. Other Requirements...................................................................................................4
7. Initial Results..............................................................................................................5
8. Revised Project Plan..................................................................................................5
9. References..................................................................................................................5
Appendix A: Glossary.....................................................................................................6
Appendix B: IV & V Report..............................................................................................7
(Independent verification & validation)..............................................................................7
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Revision History
Name Date Reason For Changes Version
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1. Introduction
The major problem in online shopping is that bad quality products are delivered and return or refund
policy is not good and user friendly.
1.5 Challenges
To compete with existing online shopping system and provide user a good and trusted
system in which good quality product delivered and user-friendly return and refund policy.
Web development
Back End (Database)
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Trade, be it barter exchange or buying and selling of goods and services has been prevalent for
centuries. No one can be self-sufficient. And this brings out the need for demand and supply of
goods and services. Transactions have been going on all over the world for centuries, locally, and
across locations. Keeping the same concept in mind, now think electronic.
E-Commerce, also known as e-Business, or electronic business, is simply the sale and purchase of
services and goods over an electronic medium, like the Internet. It also involves electronically
transferring data and funds between two or more parties. Simply put, it is online shopping as we
commonly know it.
E-Commerce started way back in the 1960s when organizations began to use Electronic Data
Interchange (EDI) to transfer documents of their business back and forth. The 1990s saw the
emergence of online shopping businesses, which is quite a phenomenon today.
It has become so convenient and easy, that anyone can shop for anything right from a living room,
with just a few clicks. This has evolved more with the emergence of smartphones, where now, you
can shop from anywhere and anytime, with a wireless device connected to the Internet. Now you can
search for almost any product or service online, without having to go anywhere physically.
Importance of e-Commerce:
With the use of mobile devices and laptops increasing every day, there are a lot of advantages of e-
commerce like –
Disadvantages of e-Commerce:
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3. Overall Description
3.3 Class diagram of login.
3.4 Class diagram of registration.
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3.5 Class diagram of add to cart.
3.6 Class diagram of making bill.
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4. Functional Requirements
Client Functionalities:
Registration
Login
Place an order
Track order
Feedback
Admin Functionalities:
Login
Insert product
Update product
Delete product
User detail
Security / Privacy
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Manufacturer Functionalities:
Order shipping
Feedback
5. Nonfunctional Requirements
Customer feedback
Promotion
Delivery time
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6. Other Requirements
Knowledge of
Html /Css
Bootstrap
Database
Tools required
Xampp
Dreamweaver
7. Revised Project Plan
Document type Date
Project proposal 17092019.
SRS 1 9-10-2019
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8. References
Introduction to Html/Css
MDN.com
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