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Cognitive Training for

Agility: The Integration


Between Perception and
Action
Tania Spiteri, PhD,1 Fleur McIntyre, PhD,1 Christina Specos, MSc,2 and Shawn Myszka, PhD3
1
School of Health Science, The University of Notre Dame Fremantle, Fremantle, Australia; 2Purdue University, West
Lafayette, Indiana; and 3Movement Mastery, Minneapolis, Minnesota

ABSTRACT attributes is agility movements, per- performance (37–39). As a result,


formed by athletes to evade and pur- there is an increasing need to estab-
AGILITY IS A KEY FEATURE WITHIN
sue opponents during sporting lish training drills that effectively
MANY STRENGTH AND CONDITION-
competition (35). Examination of integrate perception-action coupling
ING PROGRAMS, WITH THE DEVEL-
performance times during agility pro- to enhance decision making and agil-
OPMENT OF ATHLETE’S PHYSICAL tocols (6,30,31) suggests when com- ity performance.
AND TECHNICAL QUALITIES BEING bining perception and action during
THE PRIMARY FOCUS TO INCREASE agility, the task itself not only becomes
PERFORMANCE. HOWEVER, THIS WHAT IS DECISION MAKING?
more sport specific but elite athletes
APPROACH IS SOMEWHAT LIMITED Decision making is the ability to rap-
have the ability to produce a faster
AS TRUE RETENTION AND TRANS- idly and accurately identify task-
performance (8,21). Previous research
FER OF PERFORMANCE FROM relevant cues from a variety of stimuli
investigating differences between elite
TRAINING TO SPORT CANNOT BE within the environment, process the
and novice athletes during agility have
ACHIEVED UNLESS COACHES incoming information, and select the
primarily attributed these differences
appropriate response (37,38). Often
DEVELOP AN ATHLETE’S ABILITY TO to an improved ability to identify
referred to as “reading the play,” deci-
IDENTIFY RELEVANT STIMULI AND task-relevant cues to produce an accu-
sion making involves the integration
LEARN TO ADAPT MOVEMENT IN rate and rapid motor response
of internal and external feedback
RESPONSE TO VARYING CON- (2,8,29,42,45). From this body of
between the organism (the athlete),
STRAINTS. THE PURPOSES OF THIS research, athletes have been classified
the task, and the environment, which
ARTICLE ARE TO DISCUSS THE into one of the two groups; fast thinkers
assists in enabling movement adapta-
CONSTRAINTS ACTING ON THE with slow movement, or slow thinkers
tion to occur in response to various
ATHLETE AND PROVIDE EXAMPLES with fast movement (11), in an attempt
stimuli. Depending on the complexity
OF HOW THESE CAN BE MANIPU- to categorize and identify the main
of the task and environmental con-
LATED TO ENHANCE INFORMATION- weakness in one’s performance. Despite
straints acting on the athlete, the
MOVEMENT COUPLING DURING this, current training practices have pre-
perceptual-cognitive demand will
TRAINING TO IMPROVE THE OVER- dominantly focused on the development
vary. Specifically, as agility occurs in
ALL AGILITY PERFORMANCE. of physical qualities, technique (12,44)
a dynamic fast-paced environment
and strength (15,16), to overcome limi-
there are various organismic, task,
tations in perceptual-cognitive qualities.
and environmental constraints, which
However, this only addresses half of the
INTRODUCTION
equation to optimize an athlete’s agility
he most common athletic maneu- KEY WORDS:

T ver requiring a combination of


physical, technical, and tactical
Address correspondence to Dr. Tania Spiteri,
performance. It is well established that
an athlete’s ability to identify task-
relevant cues to produce an accurate
and rapid motor response (2,8,42,45)
agility; decision making; cognitive
training; movement
development; perception-action cou-
pling; dynamical systems
tania.spiteri@nd.edu.au. is a prerequisite for a faster agility

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Cognitive Training for Agility

have the potential to influence an ath- correlations between various strength impulse production have been identified
lete’s agility performance (Figure 1). qualities and agility performance as critical factors to detect differences in
(3,41), indicating that the decreased agility performance, with a greater appli-
ORGANISMIC CONSTRAINTS number and degree of directional cation of force and impulse (37), greater
Organismic constraints refer to indi- changes observed in agility tests rate of force development (39), and
vidual characteristics of the athlete reduce the amount of muscular shorter ground contact times (12,38)
and how these affect movement out- involvement (3). To address this limi- observed in faster performances. Fur-
put. Although all organismic con- tation, Spiteri et al. (2015) developed thermore, these authors also established
straints have the potential to effect a multidirectional agility test compris- that a clear relationship exists between
how an athlete executes an agility ing 2 directional changes. Despite lower-body strength, propulsive force,
movement, current research has pre- observing no relationship between and impulse application increasing reac-
dominantly focused on investigating strength and agility, athletes who pro- celeration out of agility movements (40).
physical, technical, and perceptual- duce a faster agility performance pos- These findings demonstrate that
cognitive qualities to identify the sessed greater lean body mass and although a clear relationship between
underlying mechanisms that contrib- lower total body mass (38). Increasing strength and agility is not observed, an
ute to agility and highlight the inte- lean mass is achieved through strength athlete’s ability to use their strength in
grated nature of these qualities to training subsequently increasing the a complex dynamic movement is critical
achieve a faster performance. muscle cross-sectional area and hyper- to coordinate force and impulse applica-
trophy (5). These findings indicate tion. This is further evident when inves-
PHYSICAL QUALITIES
while strength may not share a strong tigating kinematics during agility
relationship with overall agility perfor- maneuvers. Athletes with greater
Physical qualities refer to an athlete’s
mance, a greater strength capacity is lower-body strength have the capacity
anthropometrics and general motor
required to execute the movement, to execute the directional change with
abilities, which can influence the exe-
and assists with “over-coming” non- greater knee and spine flexion (12,37),
cution of an agility movement. Agility
modifiable characteristics (anthropo- allowing athletes to adopt a lower-
is underpinned by multiple strength
metrics), to positively influencing body position to better direct force
components as a result of the unique
performance. application improving propulsive ability.
demands associated with braking
(eccentric strength and stretch-
shortening cycle ability of the mus- TECHNICAL QUALITIES PERCEPTUAL-COGNITIVE
cle), adopting the appropriate body Technical qualities refer to an athlete’s QUALITIES
position during plant phase (isomet- ability to sequence appropriate muscle Perceptual constraints refer to an ath-
ric strength), and reaccelerating actions, adopt an appropriate body posi- lete’s ability to control their gaze and
in the new direction (concentric tion, and systemically coordinate force identify task-relevant cues within the sur-
and dynamic strength) (34,38). Pre- and impulse to produce a fast agility rounding environment, whereas cogni-
vious research has observed weak performance. Recently, both force and tive constraints refer to an athlete’s

Figure 1. Specific organismic, task, and environmental constraints influencing an individual athlete’s agility performance.

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ability to use their perceptual ability to observed (24,37,38). Failing to replicate agility performance. Therefore, manip-
identify familiar patterns of play and op- the required movement speed and time ulating environmental constraints that
ponent’s movements (6). Cognitive con- constraints limits the successful transfer mirror game situations is critical to
strains are therefore influenced by an to game environments, as athletes may improve movement output and the abil-
athlete’s prior knowledge of the game, not be able to adequately adjust move- ity to identify task-relevant cues.
level of concentration, and playing expe- ment output at the required game
rience. When considering the dynamic speed. In addition, many sports often LIMITATIONS IN CURRENT
control of a task like agility, there is a clear require directional changes to occur DECISION-MAKING TRAINING
integration between higher perceptual- while simultaneously manipulating Current training practices to improve
cognitive function and the athlete’s tech- equipment. Elite athletes have been decision-making ability typically
nical and physical qualities to modulate found to produce a faster performance, occur in sterile laboratory conditions,
motor behavior in response to the sur- by successfully adjusting their move- with confounding factors such as task
rounding environment. Specifically, fast- ment output to account for the task and environmental constraints being
er performers have demonstrated constraints (36,43). However, this has held constant. Various studies have
a greater ability to anticipate opponent’s only been investigated during a change investigated visual search strategies
movements (18), detect kinematic cues of direction task under closed pre- and the influence of knowledge
from an opponent’s proximal body seg- planned conditions. It can be assumed (1,9,17,28), prior experience (21,25),
ments (1), demonstrate more permanent that manipulating equipment (e.g., and practice (7,27) on decision making
search rates (21,27), and can recognize bouncing a basketball) during agility from a testing and training perspec-
and recall game situations (21,27), mak- will increase the cognitive demand tive. Findings from this research have
ing accurate and efficient sport-specific required and therefore increase the con- limited transfer to sporting environ-
decisions. Producing a faster initial straints placed on the athlete. ments as they used standardized or
response to the stimulus enables simulated conditions that do not elicit
athletes to prepare and adjust their ENVIRONMENTAL CONSTRAINTS true behaviors that occur during game
movement in response through preacti- Environmental constraints refer to the scenarios (23,33). As the transfer of
vation of the muscles (22,39), increasing environment in which the sport is performance into game environments
the rate of force development and mus- played; specifically how the type of is a key criterion in any training pro-
cular stiffness, resulting in a faster agility stimulus, external distractions, and play- gram (41), true improvements in agil-
performance (19). Despite these findings, ing surface influence movement output. ity performance will not occur unless
it is currently unknown what visual cues Several studies have assessed cognitive coaches develop an athlete’s ability to
and search strategies athletes use to function in agility tests by the inclusion identify relevant stimuli and learn to
achieve a faster agility performance. of an external sensory stimulus. Stimu- adapt movement in response to vary-
lus specificity and presentation is cru- ing constraints. Athletes who can rec-
TASK CONSTRAINTS cial, as anticipatory and perceptual ognize and recall a familiar situation
Task constraints vary across numerous expertise appear to be dependent on and associate that with a familiar
sports due to the aim and rules of the the type of stimulus used (32). Reacting action will typically produce a faster
activity. Simply put, they influence the to a stimulus requires processing based decision-making time (20). From an
control of movement and the effective- on retrieval of information from stored agility perspective, if an athlete could
ness of movement outcomes. These memory; therefore, greater similarity recall familiar movement solutions to
constraints include the number of play- between the stimulus and sporting envi- familiar task and environmental con-
ers, speed of the movement, object ronment should decrease response time straints, agility performance should
manipulation, and presentation of the (10). External distractions including the improve during competition (e.g.,
stimulus. Typically in sporting environ- number of players and atmosphere of improved retention and transfer).
ments, movement execution needs to the crowd can also impact an athlete’s Despite this, a majority of agility train-
occur rapidly. Although this is directly ability to identify relevant cues during ing occurs during preplanned drills,
influenced by an athlete’s organismic a game. Compared to tennis, basketball limiting athletes’ exposure to adjust
constraints, the inability to transfer agil- and football, have large numbers of ath- their movement strategy to reach the
ity performance from training to game letes on the field and greater crowd desired goal. This lack of perception-
environments is in part due to a lack of engagement, can increase an athlete’s action coupling in current training
replicating game speed (6). Studies have arousal and anxiety (14). According to environments is why movement
indicated when athletes approach the the inverted-U principle, an athlete will breakdown and injury occur during
stimulus at a faster velocity; the stimulus miss relevant stimuli if they experience competition and may explain why
is presented closer to the point of move- a low or high state of arousal (14). This athletes cannot replicate the same
ment execution; or there is a reduced will negatively affect an athlete’s ability movement kinematics in competition
time to respond to successive stimuli, to identify relevant stimuli resulting in as then they do in a closed training
a slower decision-making time is a slower decision-making time and environment.

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Cognitive Training for Agility

PERCEPTION-ACTION COUPLING a variety of directional changes (e.g., response that is flexible and adaptive
AND AGILITY PERFORMANCE backward pedaling, side-shuffling, and to a changing environment. Progressing
In any given situation, an athlete will be forward running) in close succession to from a closed training environment and
faced with a range of stimuli and move- evade or pursue opponents. These direc- introducing a nonspecific stimulus
ment choices that are directly depen- tional changes vary in their technical and (light, voice commands) creates a “con-
dent on how they perceive sensory physical demands (38), requiring athletes trolled reactive” environment and trains
information from their environment. to constantly adapt and change their an athlete’s ability to recognize and react
During agility, perceptual information movement strategy to produce a fast per- to a stimulus (Table). This provides ath-
is gathered from external and internal formance. Exposing athletes to this type letes with a goal-directed search strat-
sources, which is used to direct subse- of movement variability can be achieved egy, requiring basic information
quent movement output. This cyclical by implementing random practice con- processing to identify the stimulus and
relationship between perception and ditions. Random practice refers to a prac- react accordingly. Although similar
action is termed perception-action or tice sequence where individual skills or practice conditions can be implemented
information-movement coupling, and is drills are executed in a random order as the closed environment, variability
typically enhanced when there is an during the session (46). For example, per- within the training session will
inherent link between the stimulus and forming a 1808 directional change fol- predominantly be directed by the
movement response (4,6). From a practi- lowed by a lateral shuffle requires stimulus. For example, allocating a differ-
cal perspective, this highlights the need athletes to modify their biomechanics ent directional change to a colored cone,
to create training environments that to execute the movement efficiently. and verbally cueing which color cone to
expose athletes to context-specific stim- Varying the order of repetition allows move to, requires the athlete to visually
uli, enabling them to explore the multiple athletes to engage and explore the de- identify the correct cone and execute
combinations for a given situation. grees of freedom of each directional the appropriate movement response.
change to develop a coordinated and This introduces basic perception-action
adaptive movement output (46). Essen- coupling (6,23) requiring athletes to exe-
DETERMINING THE APPROPRIATE tially, although these types of changes to
“ACTION” TO TRAIN cute a predetermined movement in
the typical agility practice scenario may response to the correct stimulus. Imple-
From a movement development per- make the session itself appear “messier,”
spective, research has suggested a lower menting a time constraint, whereby ath-
the result will be an athlete who displays letes must react and respond urgently to
center of gravity, forward lean of torso more masterful movement solutions
and shoulders, lateral lean during direc- the command, often a requirement dur-
under a wider diversity of motor prob- ing competition, can further alter this
tional changes, and reduced knee flex- lems in sport. To direct athletes’ engage-
ion would be advantageous for a faster drill. Additional modifications to the
ment with the movement, implementing practice environment can be achieved
agility performance (13,32). Agility is a whole-part-whole practice methodol-
a context-specific movement where by introducing temporal and spatial var-
ogy, that is, breaking down the direc- iability. Temporal variability refers to the
athletes are required to match the most tional change into deceleration and
appropriate movement solution to timing variance of a signal, whereas spa-
re-acceleration phases, can direct ath-
a movement problem. As a result, tial variability refers to the various direc-
letes’ attention to individual components
movement execution during a game tions from which the stimulus can
of the movement before piecing the
may not reflect what research has originate. For example, increasing and
movement together and executing the
described as “optimal” agility technique. decreasing the length of time between
whole skill (14). Speed and distance
Thus, training should not always focus cueing the stimulus and changing the
available to execute the movement can
on movement perfection, rather the location of the colored cones after sev-
also be manipulated to reflect the con-
capability of an athlete to decelerate, eral repetitions changes the temporal
straints of the sport. This will alter the
adjust their body position, and reaccel- and spatial locating of the stimulus,
physical and technical requirements of
erate within their own physical and ensuring athletes do not anticipate or
each directional change requiring ath-
technical constraints and secondly, become complacent during the drill.
letes to further adjust and manipulate
the ability to successfully control movement output. Allowing athletes to explore the most
and coordinate their movement re- appropriate agility movement to execute
sponses to changing task and envi- in response to a given task or environ-
LINKING ACTION WITH
ronmental constraints. mental constraint during training reflects
PERCEPTION: DEVELOPMENT OF
When the aim of a training session is to A PRACTICAL FRAMEWORK the dynamic interaction between the
develop movement for agility, it is still To maximize the transfer of agility per- movement, an athlete’s perception, and
important to manipulate practice condi- formance from training to sport, ath- the environment. This enables athletes to
tions to replicate the ever-changing letes need to be able to recognize explore the biomechanical and percep-
nature of sport (Table). Simply put, ath- relevant stimuli, assess the situation, tual degrees of freedom for a particular
letes are often required to perform and formulate a controlled movement agility movement based on a variety of

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Table
Development of agility performance progressing from movement-orientated (basic) to perception-action coupling
(advanced) training using a structured practical framework
Training aim Movement competency and identification Create a “controlled reactive setting”: Allow athletes to explore movement
of limitations in physical and technical training ability to recognize and respond solutions in response to a movement
capacity to a stimulus (reaction) problem

Environment
Stimulus type No stimulus Introduce nonspecific stimulus Sport-specific/context-specific
(light, whistle, voice commands, stimulus (another team mate)
and colored cones) Responding to movement of an
object used in the game
Practice Random practice (order of drill Random practice Random practice
conditions repetition) Temporal variability (timing of the Temporal and spatial variability
Part-to-whole practice stimulus changes) (timing and location of the
Manipulate the environment Alter the type of stimulus stimulus)
(distance of movement execution) Time constraints Vary environmental and task
Manipulate the task (speed of constraints
movement execution)
Feedback and Extrinsic feedback (coach or Extrinsic feedback (start to decrease) Intrinsic feedback
cueing trainer) Intrinsic feedback (start to increase) KR
KR (outcome of the movement) KR KP
Cueing: external focus (movement KP (quality of the movement) Cueing: external focus (movement
cues) Cueing: external focus (movement and perceptual cues)
cues)
Example drill Star drill: emphasis deceleration Reactive star drill: emphasis Man-on-man drill (space restricted):
progression body control—“stick and hold” on deceleration body control—“stick athlete must perform a variety of
deceleration and hold” on reactive deceleration directional changes to bypass a
One repetition forward running Forward running (blue cone) defensive opponent and reach the
One repetition backward pedaling Backward pedaling (red cone) finish line
One repetition 458 forward running Lateral shuffle (orange cone)
One repetition lateral shuffle 458 backward pedaling (green
One repetition 458 backward pedaling cone)

*Can implement a time constraint,


size of the drill, add an object (e.g.,
basketball), or increase the number
*Can manipulate the size of this *Randomly alternate movement by of defensive or offensive opponents
drill cueing cone color

KP 5 knowledge of performance; KR 5 knowledge of results.

task and environment constraints to or environmental constraint to train the man drill (Table) requires athletes to
facilitate the development of a coordi- perceptual-cognitive skill (Figure 2). For identify relevant kinematic cues from
nated and controlled movement output. example, athletes are often required to a defensive opponent (task constraint)
This can be achieved during training by identify relevant kinematic cues from and perform multiple directional
identifying a perceptual-cognitive skill to an opponent to determine subsequent changes within a confined space (envi-
be trained and manipulating a task and/ movement direction. Using a man-on- ronmental constraint) to bypass the

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Cognitive Training for Agility

Figure 2. Practical model to develop an effective training environment for agility to aid movement development and exploration in
response to changing task and/or environmental constraints.

opponent and reach the finish line. Im- to focus on should be provided by the as quick as possible” or “push off the
plementing a time restriction required to coach, to reduce the number of op- ground as hard as possible” has been
reach the finish line, increasing the num- tions generated, enabling faster shown to increase agility performance
ber of defensive opponents, or perform- choices to be made throughout by creating an external focus of attention
ing directional changes with equipment the drill. allowing motor behavior to occur auto-
used in the sport adds additional task and matically (26). Although it is currently
environmental constraints increasing the unknown as to what specific visual cues
MAXIMIZING AGILITY TRAINING:
complexity and cognitive demand of the THE ROLE OF FEEDBACK AND and search strategies faster performers
drill. During training, it may be necessary CUEING use when changing direction, an external
to use directional instructions to help Verbal cues, instruction, and feed- focus of attention can still be imple-
guide athlete’s attention to the back are essential coaching tools im- mented to guide athlete’s attention to rel-
perceptual-cognitive skill and place fur- plemented before, during, and after evant perceptual-cognitive cues.
ther restrictions on the drill. This can be the performance of a skill to direct Research has indicated athletes who
achieved by implementing the following: athlete’s attention to certain compo- focus on proximal kinematic cues (trunk
 If-Then Rule: Assists to develop pat- nents of the movement to improve and hips) produce a faster decision-
tern recognition and an athlete’s abil- performance. Feedback is obtained making time compared with those who
ity to recall and transfer movement throughout the movement via 2 pri- focus on distal kinematic cues (arms and
solutions from training to games. mary sources, intrinsic and extrinsic legs) (1). Implicitly directing an athlete’s
For example, in a man-on-man drill, sensory information. Intrinsic feed- attention to a specific cue during the drill
rules including “if the defensive player back describes sensory information (i.e., hips), which can be achieved by plac-
moves towards you stepping forward sourced from inside and outside ing a colored belt to the opponent’s body
with their right leg, then change direc- (proprioception, vision, audition, or utilizing short cuing words such as
tion to your left,” allows athletes to and smell) the body, whereas extrin- “hips” before or during the drill, instructs
identify when their opponent will be sic feedback refers to information athletes where to fixate throughout the
at a disadvantage and rapidly adjust provided to the athlete via an outside drill, narrowing their attentional-focus.
their movement strategy by changing source (e.g., coach) (14). Knowledge
direction to the left. This rule empha- of results (KR) and knowledge of CONCLUSION
sizes basic perception-action cou- performance (KP) are 2 forms of Implementing drills that incorporate
pling, instructing athletes to focus extrinsic feedback relating to the out- task and/or environmental con-
on specific kinematic cues from their come and quality of the movement, straints replicates the ever-changing
opposition and provides a movement respectively. dynamic nature of sport, allowing
solution to a perceived movement When a learner is at the initial stage of athletes to explore and adapt move-
problem. movement development for agility per- ment output in response to situations
 Option Generation: Refers to the devel- formance, it is best to increase KR and they will typically encounter during
opment of different cognitive choices KP directing an athlete’s attention to er- sport. Furthermore, incorporating
for the same situation. For example, in rors within the movement. As the athlete perception-action coupling, by intro-
a man-on-man drill, instead of always learns to adjust, coordinate, and adapt ducing drills that develop decision
changing direction to the left when movement, intrinsic feedback becomes making and movement execution
the defensive opponent steps forward the predominant information source. simultaneously, strengthens the rep-
with their right leg, athletes are in- Although extrinsic feedback typically re- resentation between the stimulus and
structed to perform a different direc- duces as the learning process continues, it appropriate movement response re-
tional change for the same situation. is still important to provide movement sulting in a faster decision and move-
This allows athletes to explore the and perceptual cues to guide athlete’s ment execution for a given situation.
most appropriate movement output attention throughout the movement. Using these strategies allows strength
for a given situation. Initially, verbal Using external cues during agility such and conditioning coaches the oppor-
instruction of specific kinematic cues as “accelerate away from the opponent tunity to create a unique training

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