Professional Documents
Culture Documents
ru s ra c
Performance pieces, technical exercises and in-depth guidance
fo, Rockscho ol examinations
XH貞ごII冨 芯LARDC
No part of thk publication may be reproduced in any form or by
any means without the prior written permission of the Publisher.
CONTACTING ROCKSCHOOL
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Table of Contents
1 Title Page
2 Acknowledgements
3 Table of Contents
4 Welcome to Rockschool Drums Grade 8
Hit Tunes
Rockschool Originals
Technical Exercises
Supporting Tests
Additional Information
86 Marking Schemes
87 Entering Rockschool Exams
87 MechanicerlCopyrightInfonnation
88 Drums Notation E4plained
∞00”︼
0∽日ョ︼∩ ^
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Welcome to Rockschool Drums Grade I
D)runl Exams
At each grade,you have the option oftakng one oftwo differenttypes ofexaHlination:
・ Grade txam:a Grade Exam is a mixture ofmusic Performances,technical work and tests.You prepare threc Pieces
(tW0 0fWhiCh may be Free Choicё Pieces)and the cOntents ofthe Technical Exercise section.This accounts for 75%of
the exam markse The other 25%consists ofa QuiCk Study Piece(10%),a pa士 Ofinstrument specinc Ear Tests(10%),
and anally you win be asked flve General Musicianship QueStiOns(5%).The pass mark is 60%.
・ Perfornlance Certiflcate:in a Performance Certiflこ ate you Play flve pieces.Up to three ofthese can be Free Choice
Piecese Each song is lnarked out of20 and the pass IIlark is 60%.
Book Contents
The book is d市 ided into a numbeF OfSё Ctions.These are:
・ Exam Piecettin this book you wil and s破 specia■y commissioned Pieces ofGrade 8 standard.Each ofthese is
preceded by a lttε ″Fiir`.Each Fact Fle contains a summary ofthe song,its style,tempo,key and technical features,
along wlth a list ofthe musicians who Played On ito The song itselfis Printed on up to four pages.Immediately atter
each song is a ttIた 働ro暉 た.This covers the song from a performance perspect市 e,focusing 9n the technicalissues you
will encounten Each song comes宙 th a full ln破 version and a backing track Both versions have sPoken count― ins at
the beginninge Please note that any solos Played On the fun m破 versions are indicat市 e on与
・ Techdcal Exercises:you should Prepare the exercises setin this grade in the keys indicatedo You should also choose
ο g Stylistic Study from the three printed to practise and play to the backing track in the exame The style you choose
“ determine the style ofthe Quick Study Piece.
will
a Quick
・ Supporting Tests and General Musicianship QueStiOns:in Drums Grade 8 there are three suPPorting tests―
Study Piece,a pair ofEar Tests and a set ofGeneral Musicianship QueStiOns(GMQs)aSked atthe end ofeach exam.
Examples ofthe types oftests hkely to appear in the exam are printed in this book.Additional examples ofboth types
oftest and the GMQs can be fOund in the Rockschool Cο η α′ ο4G夕 ′ グarO Dr“ se
“ “
Audio
Audio is provided in the form 6f backing tracks(minus drums,and in two versions:click and no― click)and examples
(inCluding drums)for the pieces and the supporting tests where applicable.Audio files are supplied in MP3 formatto enable
pl″ baCk On a宙 dc range of compatible de宙 ces.Digital versions ofthe book indude audio nles in the download.Download
audio for hardcopy books from RSL directly at w″ ″rslα ″αrJs.ε ο″〃θ″ Iθ α法 ― you will need to input this code when
“
PЮ mpted:D3Y5N7MG9F
Syllabus Guide
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An candidates should read the accompanying syllabus guide when using this grade bookt This can be downloaded from the
RSL website:″ ″″rslα ″αrJseε θ
“
Errata
● ︼ぬ︻
UPdates and changes to Rockschool books are documented onlinee Candidates should check for errata periodically whie
studying fOr any examinationo Further deta■ s can be found on the RSL websitα ″w″ rSIα ″αrJs.ε ο たr“ ″
/一
“
B CObham
SONG TITLE: RED BARON
ALBUM: SPECTRUM
LtBEL: ATLANTIC
GENRE: 」感 Z FUSION J = 84 Fusion
」=84 F2s′ ο″
I j-I
l-3-J
l-3-l
t 3-J
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〔
48]
Play 4 times
∞ o芍“上り 望E︻
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07
Walkthrough
A Section (Bars 1-5) With reference to the improvised fills and orchestration,
This classic Fusion track, composed by and featuring the keep things stylistically appropriate, simple and spacious.
legendary Billy Cobham, has a predominantly swung Avoid overplaying.
16th-note feel throughout, which means that the "e's"
and "a's" of the 16th notes, though written 'straight', need
to be interpreted and played as 16th triplets. However, D Section (Bars 24-31) Guitar Solo (32 Bars)
this concept is not an exact science and the drums have a
wonderful loose and organic feel, so it's important to get
familiar with the time-feel and movement of the 16th notes, E Section (Bars 32-39) Keys Solo (16 Bars)
which indeed are sometimes played a liule straighter than
swung but always with great feel and conviction.
F Section (Bars 40-47) Bass Solo (8 Bars)
This piece begins with a drum pick up fill and it's important
to feel the 16th-note triplet subdivisions before coming SectionS D, E and F, feature guitar, keys and bass solos,
in with the fill. This r+,ill help set up the A Section groove, respectively. The solos are played over a repeated melodic
which has an eighth note feel on the hi-hat, together vamp, as per the A Section.
urith selected 16th-note hi-hat embellishments. Also, pay
attention to the open and closed hi-hat figures and ghost Each solo section provides a sample two bar groove. In
stroke combinations. Listen to the backing track and work supporting the solos and developing the groove, it makes
through the groove many times, to establish a balanced and sense to create subtle embellishments of the groove, rather
dynamic sound and time-feel. than adding too much. For example, one idea might be to
move to the ride cymbal for part of a section - or create
The section ends with a snare drum and bass drum filL Be further hi-hat embellishments, such as open and closed
positive and definite with this fill to set up the following section. techniques. Perhaps add more 16th notes to hi-hat, ride
cymbal or snare, for example, to highlight the swung feel
B Section (Bars 6-14) and to build dynamics and intensity.
This section introduces the nine bar melodic cycle of the
arrangement and it's very important to get familiar with this Listen carefully to the melodic solos and develop the
cycle, together with the integral melodies and rhythmic hits. drum grooves accordingly with respect to stylistic and
dynamic authenticity.
The drum groove continues in a similar way against a
backdrop of the main melody. Pay attention to the iconic
drum fill at bar 9, which features a paradidcile feel, played G Section (Bars 48-51)
between hi-hat and snare drum, with the bass drum This section features a sixteen bar drum solo over the
following the hi-hat part. Playing the paradidcile through melodic vamp.
16th-note triplets creates a cross-rhythmic feel, which can
be challenging, so break down the fill - work slowly and Please note that the solo should not be a free form technical
methodically, locking in with the other instrumentation. demonstration but rather an extension of the groove
development section, with firrther improvisation. Of course,
Continue with the main groove and prepare to pick up the this is a drum feature, but, as always, pay respect to the
integral tutti section, which begins on beat 4 of bar 11 and runs context of the track.
through bars lz-L4,finishing with very definite rhythmic hit,
which should be played urith definition and conviction.
H Section (Bars 52-6A)
This final section returns to the familiar nine bar cycle,
C Section (Bars 15-23) featuring the integral melodies and rhythmic hits.
This section continues with a similar groove and, melodic.liy,
repeats the nine bar cycle introduced in the B Section. Pay attention to the paradiddle-based drum fill at bar 55,
continue with the main groove and prepare to pick up
∞暑 “︼
The section requires improvisation and orchestration the integral tutti section, which begins on beat 4 of bar 57
around the rhythmic hits and tutti melodies, as shown in and runs through bars 58-60, finishing strongly with a
o∽
bars 18 and bars 20-23, respectively, finishing positively linear-based 16th tripiet fill into the 16th-note rhythmic
日 〓 ∩ 0
with the 16th-note phrase, to set up the solo sections. hit, played between bass drum and choked crash cymbal,
to finish.
1
COle rOFttr
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ALBUM: BROADけ AY MY WAY
LABEL: CAPITOL J =200 Jazz/Funk
Gl弧 RE: 田SICだ LTmmE/SnZ
Ⅳ Drums solo
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UK CiLARI N/A
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J =200 Jazz/Funk
Drums solo
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o∽日〓 ∩ 3
1
Drums Solo (over first half of form)
t- 3-r r-3-r 1-3-1 1-3-1 r-3-r 1-3-1
l-3-r o r-3-r l-3-r o 1-3-1 1-3-1 o o+o
RRLRRLRLLRRL
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3_I l-J-t f-r-l \ I-r-I
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RLRLLRLRLL
1-3-1 r-J-----r l-3-r t-3-r t-3-r
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0∽日〓 ∩ 5
︲
Walkthrough
This piece is a modern interpretation of the Cole Porter The third chorus features a guitar solo and is again over the
jazz standard 'Alt Of You'. The regular jazz time playing is same 32 bars and once again looks to the drums to continue
replaced with a swung funk backbeat though retains the to develop and respond to the guitar solo but also to stay
original swing quality. The piece also features a 16-bar within the mezzo forte dynamic.
drum solo.
SONG TITLE: ME
田
鵬 UM: LOOPttD
3-1
LABEL: 阻 VE
GENRE: POP FUSION
J=130 Funk fr=fi
「
1 3-
WRIWEN BY: JONAH-ON,
HENRIK LttNDER,
ARON FELLERG」頓tDH
PRODUCED BY: DIRTY L00PS AND
DAD FOSTER
BACKGROUND NMO
Fill- -
∞遇 “︼
o∽日〓 ∩ 8
1
Chrysalis Music Limited, a BMG Company/BMG Rights Management (UK) Limited, a BMG Company-
Atl fughts Reserved. International Copyright Secured
Fill― ――――――――¨“――― い―・
3
∞ω電 ︼
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・
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♪ 7♪ .具 . 具͡
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wn h由 メ
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o∽日〓 ∩ 0
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Walkthrough
mⅨ GROUm mTFo and Gary Bartz. His sound became familiar to many
when he recorded with Herbie Hancock on the L973
`Some Skunk Funk'isthe opening track on The Head Hunters album, and to an even wider audience
Brecker Brothers'cPonymous debut albunl,released when he recorded with guitarist George Benson on
in lanuary 1975.The record was a great success the 1 97 6 multi-platinum - s ell tng Breezin'. Mas on
and`Some Skunk Funr recelved three G}raΠIIny started recording solo albums in L975 and achieved
Award nonlinatilns,inclllding Best lnstrttmental significant success in the late 1970s. In addition, he
Arrangelmtent for`Some Skunk Funに also recorded with Chick Corea, Donna Summer,
Patrice Rushen, Rufus, |oe Henderson, Casiopea,
Rantt Brecker worked宙 th Blood,Sweat&Tears, The Brothers |ohnson, Carole King and the classic
the Horace Silver Quintet and Art Blakeyゝ IaZZ Survival of The Fittest with The Headhunters. Since
Messengers.He recorded his flrst solo albunl,Sε θ
燿7,in 1990 he has been the drummer with smooth iazz
1968。 Michael Breckerwas also a sideman andjoined' sensation Fourplay, together with bassist Nathan East,
the Horace Silver Quintet.In the earけ 1970s he was pianist Bob |ames and guitarists Lee Ritenour and
an already estabhshed session inusician whose solos Larry Carlton.
were in demand in a varieサ ofstyliStic nelds ranging
fromjazz to R&B and rock The Brecker Brothers 'Some Skunk Funk' features Mason's classic groove
worked■ 7ith Billy Cobham in the band DreaIIIs, and displays the Brecker Brothers' musicality in full"
whose bass Player was Win Lee.Lee,oined the Their horn section work is highly rated by musicians
Brecker Brothers for`Some Skunk Funr and,together as is their individual playing. Both Randy and Michael
with drunllner H[arvey Mason,pro宙 ded a nuid and are gifted composers, arrangers and producers. 'Some
funky groove that pushed the tune along seamlesslヌ Skunk Funk is a classic of the jazz-fusion and jazz-
adding new elements to the musicalterritory explored funk eras. Michael Brecker died aged 57 in 2007.
by bandslike Tower OfPowen
∞Φ電 ︼
J=130 Funk/Fusion
∞壱 ”︼
o∽日〓 ∩ 4
2
Develop
Develop on repeat
Guitar 5o:o
Develop
Develop
0∽
D Section(BarS 18-25)
This section has the same melodic and rhythmic structure
as the B Section and features a two bar groove plus two
bars develoPment Ofthe groove,over bars 18-21 and bars
22-25 respectively.Listen to the backing track and refer
∞遇 ”︼
︱具
WRttEN BY: ROB SWIRE AND
GARETH MCGRmEN
PRODUCED BY: ROB SWIRE AND
GARETH MCGRmEN
UK mART HttK:45
) =fi4 Dubstep
∞遇 ”︼
0∽日〓 ∩ 。
3
回真
1491ノ
∞壱 ”﹄
o∽日 〓 ∩ 2
3
∞瑠 ”︼
o∽日〓 ∩ 3
3
Develop
Walkthrough
Notice the snare drum and bass drum figure at bar 16, which
needs to be played positivety, with the sn'are ptayed G Section (Bars 81-88)
as a power flam. This repeated section is similar in structure and feel to the B
Section, with a few minor variations, as directed. Notice the
dynamic change, as the hi-hal returns to a cleaner sound.
C Section (BarslT-32)
This is a breakdown section, featuring a predominant
quarter note bass drum throughout which anchors the H Section (Bars 89-96)
ofibeat feel ofthe hi-hatand the snare drum on beats 4 of This final section ofthe arrangement features an eighth note
bars 18 and 20, The section builds and introduces the unison hi-hat feel, together with snare backbeats, and syncopation,
tom fills in bars 22 and 24 and continues with this theme played over a quarter note bass drum. The arrangement ends
through bars 25-28 with the tom and snare drum figures with a 16th-note snare drum crescendo over bars 95-96 and
providing further intensity. Bars 29-30 have a repeated finishing on beat 3 ofbar 96, as directed.
snare drum phrasg together with specific accents and notice
the subtle crescendo leading into, and through, the driving
16th-note fiIl at bar 30, finishing on beat I ofbar 32. This
accented dead stop creates a degree ofmusical tension in
anticipation ofthe next section.
A
34
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ゝ、、
、、ヽ
ヽヽヽ
___
Moder説
BACKGROTIND NMO
\
、
Last Time
Moderat
Words & Music by Sascha Ring, Gernot Bronsert & Sebastian Szary
)=1a7 Electronica
Develop
∞還 ”︼
o∽日 〓 ∩ 6
3
To Coda S
S coda
Develop
∞ω罵 ︼
o∽
\
Walkthrough
The section ends at bar 24, with a syncopated cross stick The arrallgement ends with an improviseci syncoPated fill
phrase played against the hi-hat. around the Rhythm Hits at bar 57 -58.
︱美
TEσ H FEATUR“ : 墜巡 T DOUBL蘭
WITH RIGHT F00T
VARED NOTE VAL鵬
ODD TM SIGNATUR3
P酪 ONNEL: mm GRPmHS(GTR)
」SON BOWLD(DRUMS)
/
孤Ⅶ m鵬 o畑 )
Prog metal requires a great degree of focus and Even bands of other genres of nnetal have injected
accuracy to ensure the drums perfectly accentuate aspects of proginto their sound, including Megadeth
specific guitar riffs and accents. Rhythmic changes and Pantera, while prog rnetal's spirit continues tcday
to the groove and time signature are a natural in Mastodon, Opeth and Coheed And Cambria.
occurrence in this style so you must be familiar with
the 'road map of the song before embarking on a full
performance of it. RECOMMENDED IISTENING
as King Crimson, Uriah Heep and Rush championed The Hunter. Far something vintage that still stands
the style commercially at that time and the latter up, Peart's style can't be ignored. 'spirit Of The Radid
o∽
continue to do so to this day. Neil Peart of Rush set and other songs display a broad range of sryles and
日〓 ∩ 9
the standard for all aspiring prog metal and prog rock techniques that are essential to the prog sound.
3
Meet Darth Ear
Charlic Grimths&JasOn BOwld
」
=120 Pragrassナ に■
々″′
∞還 ”彙
o∽日 〓 ∩ 。
4
@ Copyright 2012 Rock School Ltd- This music is copyright- Photocopf ing is illegal.
〔
26〕
〔
301
@ Copyright 2012 Rock School Ltd- This music is copyright- Photocopy'ing is illegal.
□:」 翼Sd° .6詭 →
∞還 “︼
o∽日〓 ∩ 2
4
∞o電 ︼
0∽日〓 ∩ 3
4
@ Copyright 2012 Rock School Ltd. This music is copyrighl Photocopying is illegal.
Walkthrough
Bar 4 | Dotted crash filt Bars 49-56 | Developing the 7/8 cross stick grocve
This fill has a dotted eighth-note feel on the four crash Musically, this section is similar to the first 718 ride groove
cymbals. Try the sticking outlined in Fig. 1. which was played in bars 17 -24, but with more room for
developrnent. You have the freedom to play some dynamic
fills such as six stroke rol.ls or other rudimentary patterns.
B Section (Bars 10-16)
Odd time signatures lengthen and shorten the groove here
for dramatic rhythmic changes and fiIls. G Section (Bars 65-72)
It is important to explore possibilities such as playing over
Bars 10-16 | Odd time signatures the bar or creating two-bar phrases in this solo. Bar 72
In addition to 4l4there are four other time signatures in should form a unison drum and guitar fill.
this section. The easiest to way to think of them is simply as
extra beats added on to 414. Bar 13 in 314is a fill.
H & I Sections (Bars 73-57)
Section H is a reprise of the A section with slightly dif;ferent
C Section (Bars 17-32) filIs. Section I is a reprise of the B section, excePt that the
This section features a ride groove in718 that develops. ride bell is favoured over the hi-hats.
',
this rock groove. Therefore, the backbeats, bass drum and
the fills in bars 36 and 40 should be played as Powerfully.
Here, the cross stick plays on every quarter note. As it is in & (a) 2 (e) & (a) 3 (e) & a 4 triP let
7l\,be aware that this will displace onto the offbeat in every
other bar. The bass drum locks down with the bass and a
日 〓 ∩ 4
THE BIGGER PImURE and'Cut The Cake' and'school Boy Crush' 'with
Steve Ferrone behind the kit. Parliament's Mothership
o∽
IameS BrOヽヽ dassic funk was sharp and Punchヌ Connectian (L975) is a diverse set of grooves and
日〓 ∩ 5
while in New Orleans artistslike The Meters and tempos and a cornerstone for your funk collection.
4
Mind The Gaps
Kit Morgan
6
r3¬ 3¬
+
「
3¬ r3¬
+ +
3¬
+
「
3¬
+
「
3¬
Develop on repeat +
「
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3¬
+
0∽
「
日〓 ∩ 6
4
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0∽日〓 ∩ 7
4
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7♪ ・ 7♪ ・
︲
︲
3
5 回
Develop
∞還 ”︼
o∽日 〓 ∩ 8
4
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Bass Solo (12 bars)
□ 1
〔
55〕
L――-3-… ……J
L― …………6-― ―………」
∞o福 ︼
>
◆Coda
♪
0∽日〓 ∩ 9
4
@ Copyright 2012 Rock School Ltd. This music is copyrighl Photocopying is illegal.
Walkthrough
A Section(BarS l-4) the hi-hat that can be played with either singles or doubles.
This section features an introductoryhi-hat pattern and a fill In the following eight bars develop the part and provide a
in bar 4 that prepares for the entry ofthe groove in bar 5. solid foundation for the soloist.
Bar 4lEill
open/
The two challenges in this filI are the sextuplet and F Section (Bars 55-58)
closed hi-hat. With the sextuplet follow thesticking, The first 12 bars in this section are the bass solo and th.ere
RLRLFF, and ensure accuracy and flow. The open hi-hat are three drum parts to consider. The fust introduces an
ofthe e' ofbeats 1 and 2 should be followed by a closed advanced and intricate funk groove, the second is open for
hi-hat on the'&1 Co-ordinating this with the 166-note bass development and the third is similar to the A section with
drums will require practice but will improve your four-way added variations. Remember that when repeating the section
co― ordination(Fig.1). from bar 13 (on D.S.) you need to develop the part.
Bar20 1 SFiCた j暉
Ifyou already feel comfortable with the inverted Paradiddle― 0 + 0 +
diddle rudilnent,the sticking RLLRRL/LRRLLR will be ideal
when Playing the sextuplet on beat 3。
6
C Section(Bars 21-28) l e & a 2 e & a 3 & 4
The C secuon is effect市 ely the chorus and the groove is
moved to the ride cymbale This fbur― way co― ordination
groove requires control and a balanced Posturee ■■■│■ │││141,│‐
D Section(BarS 29-36)
Itis important to understand the rhメ hm ofthe written stabs
before attempting to soloe Start by holding quarter notes
with your hi― hat foot and playing the written stabs on the
snare.When you feel confldent vnth the placenlent ofall
the stabs,start adding flus and develoPing your soloo Aim to
demonstrate technical command,musicahty and dynamic
電 COntr。 1宙 thout compromising the pulse.
づ
む E Section(BarS 37-54)
自 The rlrst eight bars Ofthis section
―
are notated and the 12/8 ■11■ ■│■ rllrlゃ ││■ ││■ ■││
屋gr00Ve is based on the hi― hat.There are 16血 note phrases on
50
Lead Sh鏡
SONG TITLE: LttD S融
GⅢRE:ROCK
TEPIPO: 98 BPM
: 」 た
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DOUBLБ
COWOsER: JAⅣ 鵬 園 GS
孤Ⅶ ЩRKS CB趨 )
NOAPI LED3_AN(DRUMS)
omv「 Lw
RHCP's L99 I album BioodSugarSexMagik
`Lcad Sheet'is a rap rock track in the style ofRage spawned the rap rock classics 'Funlcy Monks', 'Suck
Against The Machine(RATM),Limp Bizkit and Red My Kiss' and 'Sir Psycho Sexyl The following yeai;
Hot Chili Peppers(RHCP).It cOntains snare drum RATM released their self-titied ciebut and turned
and tonl beats,16th・ note triplet a■ s and doubles. a generation of rockers on to a form of rock where
groove and aggression were k y.
fro]m Aero,mith,Slayer and Led Zeppelin.RHCR funk rock inspired styie. Limp Bizkit's 2000 album
RATM and others saw the potentialin this rap rock Chocolate Starfish And The Hotdog Flavoured Water
o∽
crossover and combined live,distorted guitar rilヽ isworth investigating for the tracks 'My Generation',
日〓 ∩
J=98 Rock
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o∽日 〓 ∩ 2
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∞o罵 ︼
o∽日〓 ∩ 3
5
@ Copyright 2012 Rock School Ltd. This music is copyrighl Photocopying is illegal.
Guitar Solo(12 bars)
Develop
∞0づ“︼
0∽日 〓 ∩ 4
147]
5
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__ │ : II::
151〕
153] _
i55]
157]
〔
59〕
7
5
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Walkthrough
A Section(BarS l-10) to the following sticking pattern: RLRR LRRL RRLR RLRL
The rnalrl groove enters in bar 2 atter the opening a■ and RLRR LRR. You will notice that there was one adjustment
consists ofopen hi― hats,riln― shot snare and 16th― note bass in the sticking when crossing bars. This is because playing
drumse The ilnprovlsed fl■ in bar 10 1eads to section B. three consecutive strokes with the same hand on the floor
tom would be hard to perform convincingly (Fig. 2).
Bar llS放 ″
θθ4滋 θ
たιr″ Jθ ′
“ PhraSC Played宙 th the guitar and bass
The unison opening
includes 16th― note triPlets and is knowrl as Csingle stroke E Section (Bars 37 -48)
fouri This rudilnent is Played宙 th alternate sticking,starting The guitar solo is 16 bars long and oPens with the main
with either your right or lett hando The main challenge is groove of the piece. This should be developed stylistically
maintaining the rhythm whie ensuring that the strokes from bar 41 to support the soloist on the backing track
sound consistent and even.Start by playing eighth notes
with the rnetronome,then divide the eight notes that Play
on the beatto three equal strokeso The eighth notes on the F (Bars 49-60) & G Sections (Bars 6l-67)
offbeat remain the same.Use the power ofyour wrist but In the F section you can demonstrate your technical ability,
ensure that it is relatively loose and your flngers are active in musicality and dynamic control. Listen to the drummer Brad
order to pё rform this accurate与 Wilk (RATkI, Audioslave) for ideas on improvisation in this
style. The G section inciudes a heavy crash cymbal groove
and thundering snare filIs.
B Section(Bars ll-18)
The B section groove is based on 16th notes on the snare and Bars 65-66 | Dynamic control
toms.Your hi― hat foot plays consistent eighth notes and the The snare fill in these bars should be played with crescendo.
bass druin maintains the 16山 ―
note feel frOm section A. A fluent combination of fingers, wrists and hands technique
is required to perform this convincingly. Remember to start
Bars ll-18 1 Groο νθ close to the drum head and gradually lift your hands higher
This drunl beat win require advanced co― ordination skills; to create a louder sound. The 32d notes in bar 66 will be
therefore,itis recominended that you break it down and straightforward to play with singles accenting as notated,
work on each Pattern scParate,Start With both hands on while maintaining a slightly loose griP and active fingers.
the snare,use alternate sticking and hit all the riln― shots wlth
your right hand.Yourlett hand win lnove to play the toms
and open hi― hato The 32nd notes atthe end ofthe bar can be
played with doubles using flngers techniqueo Next,add the R L R L R L R L R L R L R L R L
hi― hat foot pattern and,flnaly9the bass drum.Ensure that > > ヽ >
the sound is balanced and your posture is correct(Fig.1).
C Section(Bars 19-28)
This is a reprise ofthe A section with variations and flllse
You will notice that,because the tilne signature changes,
there are onけ two quttter notes in bar 28.
D Section(BarS 29-36)
The bass solo consists oftwo paFtS.The flrst is a breakdown
groove Ⅵnth hi― hat foot,cighth notes and accented stabs;the Ck「 gT・ OT: R L R L R L R L R L R L
・言
second,a lnusical interpretation around the kite
R L R R L R R L R R L R R L R R
could start vnth your right hand on the floor tom and follow
alternate sticking.Because both hands will have to FnOVe
o∽
」 〕θ
=170 正 s J]=」 ♪ Jπ 「
`Freightshaker'is the lKind ofhot blues that Texas Blues grew out ofthe music ofthe MississIPPi
has becomё renowned brthanks to the early ouっ ut Delta region and when the rnusicians lnoved iom the
ofrock trio ZZ Top and the legendary guitarist Stevie country to the cities,Particularly to Chicago,acoustic
Ray Vaughan,as well as later blueslnen lke Ke■ ny blues was electrinedo The chicago style,cPitomiSed
穐 yne Shepherd who were particularly insPired by by the blues elder statesman Mudtt Waters,has a
Vaughatt sound and style ofplaying.It ittures a stomping feel vnth a hea.vy emphasis on the downbeat。
triplet feel,shume variations and dynamic con廿 ol Texas blues was played lhster and soon became a
anlong its tedhniques。 showcasc for guitarists,whereas Chicago blues was
much more doseけ asSOCiated宙 th the grett blues
vocalists hke Howliゴ Worand harHlonica players
STYLE FOCUS such as Little Walten
could lり down big grooves and ZZ Ъ tt Frank Beard SPan五 ゝTttθ BI“ ハたν ノ(1964)perfOrmillg
`rDた
is rock solid.Both ofthese players know when to a great shuffle “
on CMust Have Been The Devill
o∽
lie back as the guitarists solo and when to kick their Bonamasζ ホ L′ ν θFratt Tた θRo/ar Aル ar′ H♭ II(2010)
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l-J-
ff oevetop on repeat
t3)
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t-3-l uE)
To Coda S
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>>>>
-3-¬ F 3… ¬ F 3… ¬ F 3-¬ r-3-r r-3-r l-3-r r-3-r
「
L3」
r-3-r 'r-3-r
3¬ 3¬
i l-3-r t-3-r t-3-r l-3-t t-3-r r-3-t r-3-t r-3-r ;-3-l 3¬
「 「 「
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3マ -3-¬ r-3… ¬
73¬ 3¬ r-3-r l-3-r r-3-r l-3-r r-3-t t-3-r r-3-r 「 t-3-r r-3-r r-3-r
o∽
「 「
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5
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-3-¬ -3-¬ -3-¬
t-3-r 1-3- r-3-r 「 73¬ 3¬ 3¬「 「 + l-3-r r-3-r l-3-r l-3-r r-3-r r-3-r
「 「
L-3」
L-3」
Cresc.
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6
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1)l D.%.alCoda 0
S coua
Bass Solo (12 bars)
oo
l-3-J l-3-J
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J*J
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Walkthrough
A Section (Bars L-4) written two bars you need to develop the part stylistically.
The opening section consists of crash hits, quarter-note open Listen to the backing track and interact with it musically.
hi-hats and triplet fills. The rhythmic figure above bar 1
indicates that all eighth notes should be swung in this piece.
F Section (Bars 73-104)
Ensure that you play the notated stabs and continue to
B Section (Bars 5-20) improvise between them. When repeating section B
The rnain shuffle groove is introduced here. This should remember to develop the drum part until you reach the Coda
be played on the hi-hat with swung eighth notes, rim-shot where the dynamic level drops once more to moderately soft.
backbeat on the snare and bass drum on beats 1 and 3. Ensure that all the written details in this final section (cross
stick, open/half open/closed hi-hat, splashed hi-hat foot, fills
Bar 6 | Swung eighth notes on hi-hat and syncopated stabs) are observed.
Playing consistent swung eighth notes in this tempo urill
require solid right hand technique. Use the concept of Bar 100 I Splashed hi-hat
downstroke on the beats and upstrokes on the offbeats, The circle below the hi-hat foot in this bar indicates that
while using a loose grip and active fingers. It is vital that you it should be played as open. This involves using the hi-hat
move your middle finger, ring finger and pinky together as splash technique because both hands are busy with playing
one unit in order to ensure a consistent rhythm and sound. the fill. The open splash sound is created by hitting the
middle part of the hi-hat pedal with your heel. However,
you need to ensure that your toes do not touch the pedal
C Section (Bars 2L-36) and allow the splash sound to ring. In this bar there are
In this section the groove moves to the ride cymbal and three splashed hi-hats on beat s 2, 3 and 4 without closing, so
stylistic fills are added. The hi-hat foot plays on the backbeat all you need to clo is strike the pedal with your heel on the
and the bass drum pattern varies. The syncopated push in required beats. The complete technique involves the closed
bar 35 and following fill lead to the guitar solo section. hi-hat as well. This will be played by pressing the top part of
the pedal with your toes. Achieving this consistent heel-toe
Bar 28 | Crossing sticks movement will allow you to play continuous oPen/closed
When playing intricate fills around the kit, it is common to hi-hat patterns with your foot.
cross sticks in order to help the flow of the movement. The
hand that plays the stroke usually crosses over the other
hand, so make sure that your sticks do not clash. Tiy the
Crossing sticks
following sticking pattern, practise the fill slowly and aim to f
internalise the movement: RLR LRL RLR LRL. (Fig. 1). R L R L R L ln'l L R L R L
Samba is the rhythmic, syncopated rnusic of Gilberto's Chega De Saudade (1959) is a bossa nova
∞o罵 ︼
believed to be a song called 'Pelo Telefond that was Veloso. Finally, Nosso 'Irio's modern take on samba
日〓 ∩ 3
released in 19L7, and gave the sryle its first significant can be heard on their 2A06 debut Vento Bravo.
6
Nosso Samba
Noam Lederman
J=1 10 Samba
?i[T,::i:xi,:''
E nqm
0
ノ '7ノ ・7'
0
メ '7ノ 7' ・
ノ ,7ノ 7'
0
ノ '7ノ 7'
∞暑 “︼
0∽日 〓 ∩ 4
6
@ Copyright 2012 Rock School Ltd- This music is copyright- Photocopying is illegal.
7
7
∞遇 “︼
0∽
7
日ご ∩ 5
7ソ フ
6
@ Copyright 2012 Rock School Ltd. This music is copyright- Photocopying is illegal.
Fi:l(4 bars)On%
@ Copyright 2012 Rock School Ltd. This music is copyrighL Photocopy'ing is illegal.
Develop
D口 %.ai Coda◆
S coda
∞ω環 ︼
o∽日 〓 ∩ 7
6
@ Copyright 2012 Rock School Ltd- This music is copyright- Photocopying is illegal.
Walkthrough
C Section(Bars 37-56)
In this section the groove moves to the ride cymbal and
stylistic fills are added. Sticking Options:
R L R L R L R L R L R L R L R L
R L R L L R L R L R L L R L R L
Bars 37… 38 1Sα bα ο Йθr′ ル ッ bα I > > > > > > >
“on the
The phrase played “ ride cymbal
“ can be counted as
“1-1受 a2-8Kゴ l lfyou are farniliar wlth the Moeller rnethod,
it would be idealto use it here in order to achieve accuracy
and a consistent soundo The bass drun■ Pattern remains the
same and the hi‐ hat footis added on every o■ beat(Fig。 2).
D Section(BarS 57-84)
電 The nrst groove ofthis section is samba funk,which 1(e)&a2(e)&a l(e)&a2(e)&a
罵 inCludes 16th notes on the hi― hat,backbeat snare and
O syncopated bass drun■ vnth open hi"hats.The broken
碧 rhythmic Phrasc thatis the basis for the second groove
known as Parudo dtd
││:│││‐ ││IⅢ ⅢIⅢIIII
属WhiCh begins h bar 69お
68
Dafc M r
SONG TttLE: DARK MAttER
GmE: 3ユ Z
TEPIPO: 121 BPM
tO IOhn scOfleld and groundbreaking groups hke Alongside Davis, key early exponents included
Mahavishnu C)rchestra and Tony Williattnis Lifetilne. Herbie Hancock and Donald Byrd, who blended iazz
It features funk syncopation,buzzes and ghosts,and and funk respectively, the Mahavishnu Orchestra
sextuplet fills among its techniques. with the powerhouse Billy Cobham on drums, and
Weather Report who threw world music and Afro
Cuban rhythms into the mix.
STYLE FOCUS
Composer and keyboardist Chick Corea became
Fusion sprang fro]m thei]mprovisation ofjazz a keyfigure in the 1970s and 1980s with his groups
meeting the power ofrockelt,an be technica■ y Return To Forever and Chick Corea's Elektric Band.
demanding beCause rnany fusion artists favour odd―
tilne signatures and comPlex arrangeIIlents.From Fusion has produced many technically gifted
the drummerb perspect市 e,fusion is all attract市 e drummers including Dave Weckl, Tory Williams,
genre because you can draw on a wide vocabulary of Steve Smith and Lenny White.
styles.U」 ike tradittonaljazz,where the drummer
has to carefuny lnatch his volume to the acoustic
instruments,the prevelence ofelectric guitars and RECOMMENDED I.TSIENING
keyboards in fusion anows the drunllner to Play
with in Power and Lltensiサ while stin ettoying the Birds af Fire (1973) by the Mahavishnu Orchestra,
improvisational possibiitieS ofjazz. and Jeff Beck's albumBlow By Blow (L975) are jazz
rock fusion favourites. From the same period, check
out Cobham's solo outing Spectrum i1973). For a
∞o罵 ︼
THE BIGGER PImE funkier flavour try Hancock's Head Hunters (L973),
with Harvey Mason Sr on the kit. More recently,
o∽
The birth ofilsion is often traced back to Miles Israeli borrr, London based Asaf Sirkis has impressed
日〓 ∩ 9
Da宙 s'3Jた たoB“ ″ (1970),on WhiChiazz muSiCians with his trio and the album The Song Within (2007).
6
Dark Matter
Stuart Ryan, Kung Fu Drummer & Henry Thomas
@ J=rZr Jazz
∞壱 ”︼
o∽日 〓 ∩ 0
7
o Copyright 2ol2 Rock School Ltil This music is copyrighl Photocopyirrg is illegal.
Develop
∞暑 ”︼
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7
Play 4 times
│■ │
∞o罵 ︼
D.C.a:Fine
0∽日 〓 ∩ 3
l- 5-l
7
@ Copyright 2012 Rock School Ltd. -6 This music is cop.yright Photocopying is illegal.
Walkthrough
R L R L R L R L R L R L R L R L
Bars 33-34 | Bass solo groove
The 16s-note snare strokes will be played in three dynamic
levels: accented rim-shot, unaccented snare and ghost note.
It is vital that these are projected with conviction and the
groove flows well. The 32d notes in bar 34 canbe played
with either doubles or singles. However, doubles should be
easier, especially if you feel comfortable with the five stroke
roll rudiment. The most logical way of sticking this groove is │││■ 111111111111:│││
alternate starting with the right hand but feel free to choose
another option if it suits your technique better (Fig. 1).
with the guitarist Mike Stern, will offer you creative ways of
improvising in this style.
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7
Technical Exercises
In this section the examiner will ask you to playa selection of exercises drawn from each of the five groups shown below. In
Group E you will be asked to prepare oze stylistic study from the three printed. The choice of stylistic study will determine
the style of the Quick Study Piece. You do not need to memorise the exercises (and can use the book in the exam) but the
examiner will be looking for the speed of your response.
The stickings shown (L & R) are there as a guide for right handed drummers. Left handed drummers should reverse the
sticking patterns. All exercises must be played to a metronome cliclc Groups A-E should be played at the tempo shown for
eac.h exercise.
l--g------l I-9 I
t49----_----I t--9-----J
o∽日 配 ∩ 6
7
Group C: Triplets
Swiss Ar*y triplet and pataflafla. The tempo is J = 85.
R >
LR R L LR R L LR R L LR R L LR R RL LR R RL R RL LR L R RL
> > > > > > >
L
R
﹂月
Group D: Ratamacues
Triple ratamacue. The tempo is J = 85.
LLR LLR LLR L R L RP.L RRL RR!- R L R LLR LLR LLR L R L RRL R L R
3-¬ :>
r-3-¬ :>
Group E: Rolls
1. Seven stroke rollphrase with accents on toms. The tempo is J=90.
R>
R LLRRLLR L R L R L
>
J=l35 Rock
J
∞還 “︼
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7
Technical Exercises
J=80 Funk
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7
Technical Exercises
J=200 Salsa
∞毛 ”︼
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8
Quick Study Piece
At this grade you will be asked to prepare and play a short Quick Study Piece (QSP). Printed below are three examples of
the type of QSP you are likely to receive in the exam. You will be shown the test and played the track with the notated parts
played. Any bars that require improvisation will not be demonstrated. You will then have three minutes to study the test.
The backing track will be played twice more. You will be allowed to practise during the first playing of the backing track'
with the notated parts now absent, before playing it to the examiner on the second playing ofthe backing track
The style of your QSP is determined by the stylistic study you selected in the technical exercise section. The QSP is in the
form of a lead sheet and it is up to you to create yow own interpretation of the music in the parts marked for improvisation.
)=140 Rock
Develop
=コ
∞0電 ︼
0∽日〓 ∩
8.
Quick Study Piece
J=80 Funk
Develop
∞還 ”︼
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8
Quick Study Piece
J=l10 Latin
o+
Develcp
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8
Ear Tests
There are two Ear Tests in this grade. The examiner will play each test to you twice. You will find one example of each type
of test printed below.
Each time the test is played it is preceded by a one bar count in. There will be a short gap for you to practise. Next you will
hear the vocal count in and you will then play the fill to the click The tempo is J = 70.
l-- 6-_--J
L3--J
- -6-----J
6,-l
Each time the test is played it is preceded by a one bar vocal count-in. The tempo is J= 80-160.
A: Samba
B: Funk
C: TripHop
D: Blues
).=st
∞壱 ”︼
o∽日 配 ∩ 4
8
General Musicianship Questions
In this part ofthe exam you will be asked five questions. Four ofthese questions will be about general music knowledge and
the fifth question asked will be about your instrument.
MusicKnowledge
The examiner will ask you four music knowledge questions based on a piece of music that you have played in the exam. You
will nominate the piece of music about which the questions will be asked. In this grade you will be asked to identify and
demonstrate your answers on your instrument as directed by the examiner.
lnstrument Knowiedge
The examiner will also ask you one question regarding your instrument.
. How to tune the drum kit according to the style ofone ofthe pieces played
. How to producs cross stick, choke cymbal, bell ofride, rim-shots, ghost notes, halfopen hi-hat, accents
Further Information
Tips on how to approach this part of this exam can be fbund in the Syllabus Guide for Drums" the Roclschool Drums
Companion Guide ar.d on the Rockschool websTte: www.rslawards.com.
∞ω罵 ︼
o∽日〓 ∩ 5
8
Markirg Schemes
二16ut‐ もf生 6
111111111111111 1'│1410110fll 1511フ 10111111 1な
GⅢ Ⅲ
ⅢⅢl平│1111111Ⅲ l'IQIIltiOII l1310111f31111 l1410111f;││ l1501tlf31‐ │
11111:島 Iふ 轟tど r長 ど
■│││ 1五 │1410111f10 131ニ ブ101110fll 18116it‐ 6f26
Technical Exercises 9-10 0ut of■ 5 l■ -12 0ut Of■ 5 13+Out Of15
1ラ 1311110FI:│:│ ,■ │¨ │111●
llllllllllllll11111 11‐
`16tt 6f11611
Ear Tests 6 out of■ o ァー8 out of■ o 9+Out Oflo
Entering a Rockschooi exam is easy, just go online and follow our simple six step process. Ail details for entering online,
dates, fees, regulations and Free Choice pieces can be found atwww.rslawards.com
. All candidates should ensure they bring their own Grade syllabus book to the exam or have proof of digital purchase
ready to show the examiner.
. All Grade 6-8 candidates must ensure that they bring valid photo ID to their exam.
Red Baron
(Cobham)
BMG Rights [,lanagement (UK) LimiteC
All Of You
(Porter)
Warner/Chappell Music Limited
Hit ll{e
C arlss o n / Mellergeargh / Linder / N ilss o n
Chrysalis Music Limited/BMc Rights Management (UK) Limited
Bonfire
(Swire/McGrillen)
Sony/ATV Music Publishirg (UK) Limited/EMl Music Publishing Limited
Last'fime
( Ring/ Bro n s er t / S zar y )
Budde Music Publishing GmbH/Copyright Control
mcps
∞壱 ”︼
o∽日〓 ∩ 7
8
Drums Notation Explained
BASS DRUM&TOMS ¬
Bass drum Floor tom Medium tom High tom Ghost snare Rim-shot Cross stick Buz snare
Strike snare dium Place palm on snare
and surrounding drum head and
rim at same time strike im wtth sti.k
I OTHER CYMBALS
Closed Half open Open Ctosedt Closedt Hi-hatfoot Hi-hatfoot Ride Ride (bell) Crash Crash* Crash roll
closed open
Allow all cymbals to ring on unlss explicitly stoppd, as indicated by
t Used on the first closd hi-hat that follows an open hi-hat the keword 'Choke'. accasionally ties may be used (*) to emphasise that
t The hi-hat is closd without being struck. Note that the hi-hat closed (cross) symbol may appar above qmbals should be allowed to ring on. This can awid confusion duirq
drum voices other than the hihat (as shown above). This simply means another drum voice is being playd syncopations and pushes.
at the same moment that the hi-hat is being closed.
Repeat the previous bar. ln higher Repeat the previous two bars. ln
grades these may also be marked higher grades these may also be
sim. or cont. sim. marked sim. or cont. sim.
R>
LLRRLL
ln rudiments, each stem slash
subdivides the note value by half.
Fill PIay an individual, stylistic fill. Develop Extend the musical part in a stylistically
appropriate manner.
o∽
Cont. sim. Continue in similar way but vary the Rit. (rltardando) Gradually slow the tempo.
pattern slightly.
日 〓 ∩ 8
8