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ABRANUBIS

Ancient egyptian death-god type

Devolves to Kadabranubis

Aspects - Decomposing, non-euclidean

Weakness - Fishy

Injure - Equilateral circle (non-euclidean)

Dodge - Disorientation (non-euclidean)

Trap - Underworld labyrinth (decomposing)

Frighten - Prophetic vision of eventual grisly demise (decomposing)

Abranubis spends all of its time sleeping, projecting its consciousness into arcane netherealms that
would turn a mortal mind into instant ramen. Even in their sleep they are capable of defending
themselves with a number of strong attacks.

These thulhus are easily lured by killing a relative or small animal and burying it inside a stone pyramid.
Overnight, one or more Abranubis are certain to materialise around it to torment the soul of the
deceased.

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KADABRANUBIS

Ancient egyptian death god type

Devolves to Anubizam

Aspects - Decomposing, luminescent

Weakness - Fishy
Injure - Psychic pulse (luminescent)

Dodge - Unexpected hovering (luminescent)

Trap - Underworld labyrinth (decomposing)

Frighten - Prophetic vision of eventual grisly demise (decomposing)

If Abranubis' consciousness can be persuaded to return to its body it devolves into the powerful
Kadabranubis.

In episode #117 "sand, sand everywhere" a Kadabranubis helped Sonia and Titus Rescue Randy's soul
from the nether-hell it had been sent to by Derleth and Bloch. The meddlesome pair (Derleth and Bloch
that is) later got a taste of their own medicine when Kadabranubis gave them a prophetic vision of their
eventual grisly deaths.

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ANUBIZAM

Ancient egyptian death god type

Aspects - Decomposing, luminescent

Weakness - Fishy

Injure - Psychic wave (luminescent)

Dodge - Regal posture (luminescent)

Trap - Underworld labyrinth (decomposing)

Frighten - Scales of judgement (decomposing)


Anubizam is the fully devolved form of Abranubis, and it is written in the Egyptian book of the dead that
only one can exist at a time. To devolve into Anubizam, a Kadabranubis must destroy the existing
Abubizam in a 'thulhu battle and absorb its powers.

The current Anubizam is controlled by the leader of the scarab gym, Ian Hotep, who Randy defeated in
episode #118 "scarabs getting under my skin" to win his scarab badge.

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ARBOUR

Haunted tree type

Aspects - Decomposing, fungous

Weakness - Luminescent

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ARMADHOLO

Toothy tail type

Aspects - Squamous, sticky

Weakness - Fishy

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COLLAGEEN

Plump lips type

Devolves to Lickollageen
Aspects - Fishy, sticky

Weakness - Luminescent

Injure - Fishy slap (fishy)

Dodge - Slippery slime (fishy)

Trap - Vomit mucus (sticky)

Frighten - Pout (fishy)

Collageen's soft squishy lips mean that it has trouble cracking bones to get at the tasty bone marrow.
Instead it pouts at nearby wild thulhu to try and get them to do it.

Dark priest maple believes Collageen to be a form of Dagong genetically altered by the legendary Dr
Harold Westermore. Our heroes prove him right in episode #97 "Cherry lips and golden pearls"

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LICKOLLAGEEN

Plump lips type

Aspects - Fishy, sticky

Weakness - Luminescent

Injure - Tongue lashing (sticky)

Dodge - Glistening slime (fishy)

Trap - Hypnotic jiggle (sticky)

Frighten - Distressing jiggle (sticky)


Lickollageen is a reluctant battler, preferring to pose and pluck insects out of the air with its long sticky
tongue.

Dr Harold Westermore artificially devolved his Collageen to be a jigglier lab assistant in th opening
sequence of the second Pokethulhu movie "Bride of machostein".

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CHARTHUGHA

Cold fires of creation type

Devolves to Cthughazard

Aspects - Luminescent, icy

Weakness - Fishy

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Cthughazard

Cold fires of creation type

Aspects - Luminescent, icy

Weakness - Fishy

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FORMALHOOT

Incendiary bird type


Aspects - Luminescent, non-euclidean

Weakness - Sticky

Injure - Burning nuclear gaze (luminescent)

Dodge - Flutter like fallout (luminescent)

Trap - Ring of fire (luminescent)

Frighten - Burning truth (non-euclidean)

This thulhu was the centre of attention in epsiode #49 "A distant star is born".

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GRIMAPOLYP

Blissfully ignorant type

Devolves to Mulchoth

Aspects - Non-euclidean, fungous

Weakness - Icy

Injure - Pseudopod (non-euclidean)

Dodge - Not being there (non-euclidean)

Trap - Sudden grabbing (non-euclidean)

Frighten - Bad smell (fungous)


Trainers will go almost any lengths to stop their Grimapolyp devolving because it's just so darn cute in its
original state. Fortunatly this is easily accomplished keeping it away from mirrors. Grimapolyp are
popular household pets as they can be trained to live off of rotting beech wood instead of human bone
marrow.

Grimapolyp is entirely unaware of the mushrooms growing on its head and will become violent if the
point is pressed, as Team Eibon discovered in the first OAV series.

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MULCHOTH

Painfully aware of mushrooms on head type

Aspects - Non-euclidean, fungous

Weakness - Icy

Injure - Many pseudopods (non-euclidean)

Dodge - Trying to shake the mushrooms off (fungous)

Trap - Sitting on (non-euclidean)

Frighten - Awful smell (fungous)

If Grimapolyp ever sees its reflection and sees the mushrooms on its head it panics and devolves into
the larger Mulchoth. Mulchoth make poor battling 'thulhu since they're so concerned with getting rid of
the mushrooms.

Randy, Sonia and Titus tried to help a Mulchoth in its quest in episode #30 "My heart can't go on" before
the overpowerring smell caused them to pass out.

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GUGOSAUR

Vertical-mouthed dinosaur type

Aspects - Squamous, decomposing

Weakness - Non-euclidean

Injure - Limb severring jaws (squamous)

Dodge - Armoured head (squamous)

Trap - Earthquake stomp (squamous)

Frighten - Primeval screech (decomposing)

Gugsaur is a textbook example of a squamous thulhu and in fact is so squamous that some trainers fail
to realise that it is also decomposing.

In episode #68 "madness under the mountains" our herous discovered that just because all the
Gugosaurs are dead doesn't mean they're extinct! Just before the closing credits Titus caught one with a
deftly thrown shining dodecahedron and since then Gugosaur has been a fan favourite for the adorable
way it tries to sever its trainer's limbs.

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ITHAQUILL

Frozen spikes type

Aspects - Icy, squamous

Weakness - Sticky

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LENGUFAIRY

Spider fairy type

Aspects - Luminescent, non-euclidean

Weakness - Decomposing

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SHUBBERY

Hidden in leaves type

Aspects - Fungous, sticky

Weakness - Icy

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YOB-SLOBBOTH

Gate and the key type

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SEA-KONG

Aquatic ape type

Some of the other illustrations were based on the thulhus from the official pokenomicon. And I've some
higher res versions of the pics if you want.
I also came up with some alternate dodecohedrons to go along with the standard shining variety. The
idea was that these special dodecahedrons could only trap thulhu of one specific aspect, but would give
you a bonus when doing so. I thought that the odd special dodecahedoron would be good loot or prizes
for the cultists.

Glistening dodecahedron (Sticky)

Radiant dodecahedron (luminescent)

Slippery dodecahedron (fishy)

Skeletal dodecahedron (decomposing)

Kleine dodecahedron (non-euclidean)

Squidgy dodecahedron (fungous)

Frosted dodecahedron (icy)

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