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Stalker's
Mercy
PERKS
+15
Power: 550
+6 Conduit
+   Umbral
Using your lantern
Perks: +3 Wild Frenzy Cell +3 Conduit Cell
hold ability grants
Wild 25% attack speed
+3
Frenzy to all Slayers for 8
Stalker's Mercy Unique Effect:
seconds.
Dealing damage has a chance (based on damage
dealt) to generate a shadow orb that increases
damage dealt by 2.5% for 5 seconds. If 5 or more +6 Cunning
orbs are present, the bonus doubles. 10% critical strike
chance, +30%
critical strike
damage.
Grim Onslaught
Throw the axe forward, damaging enemies in its
path before landing a distance away. Hitting a +6 Iceborne
Behemoth can generate Resolve and will bounce
the axe back towards the user. When under 50%
health, grants
+30% decreased
damage taken
While Iceborne is
Overcharged Cylinder active, grants 8%
Determination can now stack up to 4 times. lifesteal that
cannot heal
beyond 50%
Hellplate health

Casque +15
+6 Rage
Resistance: 138
When under 50%
+   Blaze-   Frost
health, deal +25%
k
Perks: +3 Cunning Cell damage
+3 Ragehunter
Boreal +6 Ragehunter
Resolve +15 +40% Damage vs
Enraged
Resistance: 138
Behemoths
+   Frost-   Blaze
+3 Iceborne Cell
Perks: +3 Rage
+6 Wild Frenzy
When under 50%
Gnasher
health, increase
Grips +15 attack speed by
Resistance: 138 25%
Perks:
+3 Rage Cell
Drask's
+3 Ragehunter

Boreal March
Eye
+15
Instant:
Deal 30% 138
Resistance:
increased
+   Frost-   Blaze
damage
Perks: +3 Cunning Cell
for 6
+3 Iceborne
seconds.
Hold:
Fires a
lightning
bolt in a
direction
+3 Conduit Cell
that
deals 150
Shock
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damage
multiple
times as
it passes
through
enemies.

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