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+1 to die-rolls in close
combat (sergeant bonus)
POWER SWORD:
Parry close combat
attack from front; enemy
has to reroll his highest
M.I.A.
scoring dice.
MISSING IN ACTION

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CHAIN FIST:
Automatically destroys a
door in close assault.

M.I.A.
MISSING IN ACTION

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M.I.A.
MISSING IN ACTION

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HEAVY FLAMER:
Range: 12 spaces.
Cost: 2AP for one shot.

M.I.A.
Area effect on whole
map section. Destroys
any model on roll of 2-6.
Persistent effect: map
section is blocked until
end of turn.
MISSING IN ACTION
Cannot destroy doors.
Cannot go overwatch.

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Every reference to SPACE HULK is copyright of GAMES WORKSHOP LTD. This template is published under GNU FDL by Martin Dockner for personal use.
Cut and fold in marked spots. Then, put into card sleeves.
fold at dottet line  fold at dottet line


 

M.I.A.
MISSING IN ACTION

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LIGHTNING CLAWS:
In close combat roll two
dice; higher roll +1 is

M.I.A.
close combat result.
No storm bolter; no
ranged attacks
allowed.
MISSING IN ACTION

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M.I.A.
MISSING IN ACTION

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ASSAULT CANNON:
Roll three dice. If at least
one dice shows a result

M.I.A.
of 5-6 you hit. Over-
watch is allowed.
Sustained fire: result of
4-6 is a hit.
After reload: If three-of-
MISSING IN ACTION
a-kind show up, the as-
sault cannon malfunc-
tions and explodes (see
rulebook, page 20)
 

Every reference to SPACE HULK is copyright of GAMES WORKSHOP LTD. This template is published under GNU FDL by Martin Dockner for personal use.
Cut and fold in marked spots. Then, put into card sleeves.
fold at dottet line  fold at dottet line


 

+1 to die-rolls in close
combat (sergeant bonus)
THUNDER HAMMER:
Additional +1 modifier
to close combat attack.
STORM SHIELD:
M.I.A.
Enemy in front uses one
less dice for close com-
MISSING IN ACTION
bat attack.
No storm bolter; no
ranged attacks allowed.

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M.I.A.
MISSING IN ACTION

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M.I.A.
MISSING IN ACTION

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+1 to die-rolls in close
combat (librarian bonus)
FORCE AXE:
In close combat, spend
psi points; for each psi
point get a +1 modifier
M.I.A.
to close combat result.
PSYCHIC POWERS:
MISSING IN ACTION
Prescience; Force
Barrier; Psychic Storm.

 

Every reference to SPACE HULK is copyright of GAMES WORKSHOP LTD. This template is published under GNU FDL by Martin Dockner for personal use.

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