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In order to fully understand the possible render output in Vray using various environment settings such as Vray Sun and Sky, Domelight+ HDRI and Vray Environment + HDRI, I made a simple rendering
experimentation that highlights different parameters or settings which generally affect the tonality and atmosphere of the rendered image output.
During the test render experimentation, I enabled the material override and set the water pool to ‘Can be Overridden ‘. I also added a Sphere model inside the scene with silver polished material in order to
For Vray Sun and Sky System, I set up a basic scene in default setting and lit it a couple of different ways, (enabling and disabling) Vray sun, background, and GI (Skylight). For Vray dome light with HDRI
texture, a comparative test render was made using default setting and optimized setting. For Vray Environment with HDRI texture, the test render will highlights the possible output when render in optimized
setting using HDRI as the light source and Vray sun as an additional light source.
General Settings
Parameters
GENERAL SETTINGS
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In Vray default setting, Vray Sun and Vray Sky are special features which are provided by the Vray Render engine. When set in default setting, notice the sunlight is enabled. If you go to Vray Asset Editor>
Settings> Environment> Background, you can see that the default background is set to Vray Sky or technically the Vray Sun (Vray sunlight). Under Environment Overrides, the GI Skylight is technically turn-
off in default settings. However, when you turn on the GI Skylight option and choose the Vray sky as the light source, the render result will be similar to Vray default settings. In comparison with the
Domelight and Vray Environment settings, the shadow use to appear sharper when rendered using Vray Sun and sky system.
Settings 1.1 (default) and 1.2 show a similar render output, which produces clearer environment. Here, when enabling the GI skylight and using Vray sky as the light source while the Vray sun is turned
on, the render result is similar to default settings. This particular render output goes the same in Setting 1.9 with a slight difference in terms of its background.
Settings 1.3 and 1.4 show a similar render output. Enabling the GI skylight with Vray sky as the light source while the Vray Sun is turned off doesn’t produce such brighter environment. Here, the
light power using GI skylight with Vray sky as the light source does not produce a brighter environment as compared with the Vray sun when turned on. The Vray Sky as the background image enable to
illuminate in the material of the 3-D object. In terms of atmosphere, Setting 1.7 has almost the same result to settings 1.3 and 1.4 but with different background.
Setting 1.5 shows that turning off the Vray sun and GI sky light (which means there is no light source) makes the model illuminate to darker environment, but still manages to render the background with
Setting 1.6 shows that when using both Vray sun and GI skylight with no light source (None) the environment becomes warmer, cloudy or hazy. This atmosphere goes the same in Setting 1.8 with a slight
Setting 1.10 shows that increasing the value of GI skylight with Vray sky as the light source while the Vray sun is disabled produce a brighter illumination of materials.
Using Vray for SketchUp, when loading a Dome light+ HDRI in default setting, the render result will be darker in nature (See image 2.0/ Setting 2.1.A). Thus, optimizing the Dome light settings is important
in order to produce a suitable environment in relation to HDRI map. (See image 2.0/ Setting 2.1.B). In order to set-up the Dome light: click the Dome light icon and place it in your SketchUp scene. To
change the parameters for Dome light follow the procedures: under ‘Vray Asset Editor’> go to ‘Lights’> click the Vray Dome light> under Light dome, you can see two main parameters (Main and Options).
Follow the parameters set-up I made for this test render experiment (See image 2.1 Dome light Setting). The shadow in Dome light+ HDRI setting appears to be smoother than Vray sun setting. This can be
illustrated in test render sample (see image 2.0/ Setting 2.1.B and Setting 2.2.B). Using Dome light setting, the lights come from HDRI map as direct light, and all kinds of effects like shadows, reflection,
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In Dome light, adjusting the intensity will generally affect both the background and the light at the same time. The advantage of using Vray Environment than Dome light is that you can use different maps
for both lighting and background while at the same time, adjusting the intensity separately by multipliers. Optimizing the Vray Environment is important in order to produce a suitable environment to your
scene. Enabling Vray sun while GI skylight is turned on (with optimized setting) is not necessary, since you don’t need to have two light sources in your scene. Having two light sources in one scene will just
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Hosek et al. – The VRaySky procedural texture will be generated based on the Hosek et al. method.
Preetham et al. – The VRaySky procedural texture will be generated based on the Preetham et al. method.
CIE Clear – The VRaySky procedural texture will be generated based on the CIE method for clear sky.
CIE Overcast – The VRaySky procedural texture will be generated based on the CIE method for cloudy sky.
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SOURCE: Click Here
PARAMETERS:
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1. Vray Sun (Default setting)
Vray Sun and Sky system, ensure a faster render than Domelight and Vray Environment. This render setting is the very basic of Vray sun environment.
The Vray Dome light is a really quick way to get clean results if you can't use irradiance maps which is typical in Vray Environment setting. The V-Ray dome light does the importance sampling which gives
you a better shadows, quicker and cleaner render than Vray Environment.
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On the other hand, Vray Environment setting offers a more flexible option as compare to Dome light setting. Here, you can adjust the intensity of the light source and the visibility of the background (both in
HDRI map) separately using multiplier. Although, this is a more tedious work as compared to Dome light setting from which the intensity of the light source and background can be adjusted all at once, I
prefer this set-up because you have the liberty to adjust the background and the light source separately, based on your preferred settings.
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nice
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Unknown March 27, 2019 at 8:50 PM
Thank You :)
REPLY
hello sir,
these settings pictures are just not readable.. kindly make it visible that we can use these settings
You can try this link from sketchupartist. Same tutorial but with more readable quality.
http://www.sketchupartists.org/tutorials/sketchup-and-v-ray/exterior-render-settings-v-ray-3-4-for-sketchup/
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Thanks 3000
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Amazing Article ! I have bookmarked this article page as i received good information from this. All the best for the upcoming articles. I will be waiting
for your new articles.
Thank you!
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Good
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