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THE FORCES OF LOVE

AND JUSTICE

New Patron Option for 5e Warlocks

by Nic Lowther
The Forces of Good and Evil

Table of Contents
About 2
Otherworldly Patron 3
Eldritch Invocations 4
Sample Characters
Brook 5
Blossom 6-7
Bunny 8-9
Belle 10

About
It’s no secret that this option is for making magical girl characters. Warlocks already fit
most of the tropes (charisma based, magic from higher power, familiars, fantastical
weapons), but this patron option seeks to replace the more eldritch and sinister features
of warlocks with those of love and justice. It also introduces an expanded spell list and
of course the Magical Transformation ability.

At the end of the document are four pre-made characters at different levels for those
looking to jump right into playing. They also features the three different pacts and
demonstrate how some features work in practice. (Any similarities to fictional characters
is probably a coincidence, or satire if you’re some sort of anime lawyer.)

Happy Slaying, Nic


Otherworldy Patron protect your identity. You can also disguise any
distinguishing weapons you choose to keep.
At 1st level, a warlock gains the Otherworldly
Regardless of your chosen appearance, your
Patron feature. The following is a custom feature
AC equals 10 + your Dexterity modifier + your
to be played with the 5th edition rules.
Charisma modifier.
An additional action is required to transform
Forces of Love and Justice back into your standard form. If you are killed,
Perhaps you have been picked out as a paragon you automatically return to your standard form.
of virtue, or you stumbled upon an ancient
artifact that favours only the pure-hearted, or Revitalization
maybe it’s always been your destiny to become Starting at 6th level, when you transform into
a champion of all things good. your alternate form you can gain hit points equal
In any case, you have been imbued with the to 2 times your warlock level.
powers of love are now expected to provide Once you use this feature, you can’t use it again
justice for those that are in need. until you finish a long rest.
Unlike standard Warlocks, you only have
access to your abilities when transformed into an
Teamwork Makes the Dream Work
alternate persona, magically veiled to protect
Starting at 10th level, if you are within 10 feet of
your identity.
any allies, you and those allies cannot be
frightened.
Expanded Spell List
The Forces of Love and Justice let you choose
Second Chance
from an expanded list of spells wen you learn a
Starting at 14th level, you can call upon your
warlock spell. The following spells are added to
patron to spare your life.
the warlock spell list for you.
If you are declared dead, you can make a DC
25 Charisma saving throw. If you succeed, you
Forces of Love and Justice Expanded Spells
Spell Level Spells are stabilized at 0 HP and all creatures are
1st cure wounds, chromatic orb charmed by you for 1 minute.
2nd calm emotions, moonbeam After using this feature, you cannot use it again
3rd conjure animals, Leomund’s tiny hut for 7 days.
4th aura of purity, guardian of faith
5th mass cure wounds, conjure elemental
Pact Boons granted by the Forces of Love and
Justice tend towards the cutesy side.
Magical Transformation
Pact of the Chain. Tressym and sprites are
At 1st level, you gain the ability to transform
good fits, but any creature, like imps, can be
into an alternate persona.
reimagined as fluffy companions if that better
While in your standard form you do not have
fits your aesthetic.
access to any warlock features (including ability
Pact of the Blade. Your weapons can look
score improvements). You cannot perform a
harmless, while still retaining their ability to
long rest unless in your standard form.
dispense justice. A pink wand could deal maul
As an action you can transform yourself into
damage, and a tiara could have the properties
your alternate form gaining full use of your
of a spear when thrown.
abilities. All spells cast require Verbal and
Pact of the Tome. Could be something simple
Somatic, but never Material components.
and like a personalized notebook, or something
When using your magical transformation your
more interesting like deck of magical cards.
equipment merges into your new form and is
replaced by a outfit that is decided upon the first
use of the feature. While transformed, your
appearance and voice are magically obscured to

The Forces of Love and Justice Warlock Patron, N. Lowther 3


Eldritch Invocations Thirsting Blade
At 2st level, a warlock gains the the Eldritch (PHB) 5th level, attack twice with Pact of Blade
Invocations feature. Those that patronize the
Forces of Love and Justice can choose from the Translator
following. Prerequisite: Pact of the Chain
Your familiar has an intelligence of 11, it can
Agonizing Blast speak common, celestial and read all writing.
(PHB) More damage for eldritch blast
Unstoppable
Ascendant Step Prerequisite: 11th Level
(PHB) 9th level, levitate at will
You can cast Freedom of Movement on yourself.
You can’t do so again until you finish a long
Animal Mentor
rest.
Prerequisite: Pact of the Chain
Your familiar has an intelligence of 14 (+2) and Weapon of Light
has (+2) proficiency in Arcana, Nature and Prerequisite: 12th level, Pact of the Blade
Religion checks.
When you hit a creature with your pact weapon,
the creature takes extra radiant damage equal to
Beast Speech
your Charisma modifier (minimum 1).
(PHB) speak with animals at will

Beguiling Influence Witch Sight


(PHB) 15th level, see through illusions
(PHB) Deception and Persuasion skills
Eldtritch Blast
Book of Ancient Secrets
“A beam of crackling energy” may not fit with
(PHB) Rituals for Pact of Tome
Love and Justice. If this spell is chosen it is
recommended that the description is changed to
Magical Tracker fit your character’s theme.
Prerequisite: 7th Level The damage can also be changed to
You can cast Locate Creature once using a bludgeoning, cold, fire, lightning, piercing,
warlock spell slot. You can’t do so again until radiant, or slashing.
you finish a long rest. Once a type is chosen, it cannot be changed.

Mask of Many Faces


(PHB) disguise self at will

Misty Visions
(PHB) silent image at will

Otherworldly Leap
(PHB) 9th level, jump at will

Repelling Blast
(PHB) eldritch blast pushes 10 ft

The Forces of Love and Justice Warlock Patron, N. Lowther 4


Brook
Water Genasi Warlock-1
Armour Class 14 Researcher.
(13 in standard form)
Skills (Proficiency +2)
Initiative +2
Strength 10
Movement 30 ft, swim 30 ft. Fluent in Common, Primordial,
Check +0
Size: Medium two more language
Saving Throw +0
Athletics +0
Hit Point Maximum: 9
Current Hit Points
Dexterity 14 Equipment
Check +2
Saving Throw +2 Money: 10 gp
Acrobatics +2
Hit Dice: 1d8
Sleight of Hand +2 Common Clothes, Leather
Stealth +2 Armour, Crystal, 2 Daggers
Backpack: book of lore, 2 bottles
Death Saves
Constitution 12 of ink, 2 pens, 10 sheets of
Success O O O
Check +1 parchment, bag of sand, small
Failure O O O
Saving Throw +1 knife.

Intelligence 12 Attacks
Check +1 Water Blast, 120 ft, +4 to hit
Saving Throw +1 Hit: 1d10 cold damage
Arcana +3
History +3 Dagger, (20/60 ft) +4 to hit
Investigation +3 Hit: 1d4 + 2 piercing
Nature +1
Religion +1 Features Spells
Amphibious. Can breath air and Save DC 12
Wisdom 10 water. Spell Attack Modifier +4
Check +0
Saving Throw +2 Magical Transformation. Cantrips
Animal Handling +0 As an action you can transform
Insight +0 between standard and alternate Blade Ward
Medicine +0 forms, gaining full use of your
abilities only in the alternate. Shape Water
Perception +0
Survival +0 All spells cast require Verbal Water Blast (Eldritch Blast)
and Somatic, but never Material Stream of water summoned to
Charisma 15 components. blast a target within 120 feet.
Check +2 Your equipment merges into
Saving Throw +4 your new form and your 1st Level | slots: O
Deception +4 appearance and voice are
Intimidation +2 magically obscured. Armour of Agathys
Performance +2
Persuasion +2 Expeditious Retreat

The Forces of Love and Justice Warlock Patron, N. Lowther 5


Blossom
Aarakocra Warlock-4
Armour Class 17 Pact of the Tome.
(14 in standard form)
Skills (Proficiency +2)
Initiative +3 By Popular Demand.
Strength 12
Movement 25 ft, fly 50 ft.
Check +1
Size: Medium Fluent in Common, Aarakocra,
Saving Throw +1
Auran, and
Athletics +1
Hit Point Maximum: 27
Dexterity 18 Current Hit Points Equipment
(17 in standard form)
Check +4 Money: 15 gp
Saving Throw +4 Hit Dice: 4d8
Acrobatics +6 O O O O Common Clothes, Leather
Sleight of Hand +4 Armour, Quarterstaff, Deck of
Stealth +4 Shadows.
Death Saves Backpack: book of lore, bottle of
Constitution 12 Success O O O ink, pen, 10 sheets of parchment,
Check +1 Failure O O O bag of sand, small knife.
Saving Throw +1
Intelligence 9 Attacks
Check -1 Shot Blast, 120 ft, +5 to hit
Saving Throw -1 Hit: 1d10 force damage
Arcana +1
History -1 Shillelagh +5 to hit
Investigation +1 Hit: 1d8 + 3 bludgeoning
Nature -1
Religion -1 Talons (unarmed). +3 to hit
Hit: 1d4 + 1 slashing
Wisdom 9
Check -1 Features
Saving Throw +1 Flight. To use this, you can’t be
Animal Handling -1 wearing medium or heavy
Insight -1 armour.
Medicine -1
Perception -1 Magical Transformation.
Survival -1 As an action you can transform
between standard and alternate
Charisma 16
forms, gaining full use of your
(15 in standard form)
abilities only in the alternate.
Check +3
All spells cast require Verbal
Saving Throw +5
and Somatic, but never Material
Deception +3
components.
Intimidation +3
Your equipment merges into
Performance +5
your new form and your
Persuasion +3
appearance and voice are
magically obscured.
Drums
Disguise Kit

The Forces of Love and Justice Warlock Patron, N. Lowther 6


Blossom
Aarakocra Warlock-4 Spot the Tressym Familiar
Tiny celestial
Spells
Armour Class 12
Save DC 13
Hit Points 5
Spell Attack Modifier +5
Speed 40 ft., fly 40 ft.
Cantrips
STR DEX CON
Create Bonfire
3 (-4) 14 (+2) 10 (+0)
INT WIS CHA
Minor Illusion
10 (+0) 12 (+1) 12 (+1)
Shot Blast (Eldritch Blast)
Skills: Perception +5, Stealth +4
A blinding shot of force energy
is fired at a target.
Telepathy with Blossom to 100 ft.
Shocking Grasp (touch)
Keen Smell. Helen has advantage
on Wisdom (Perception) checks
Guidance
that rely on smell.
Shillelagh
Reactions
Cast spells with a range of touch,
Disguise Self (at will)
when within 100 ft of you.
2nd Level | slots: O O
Armor of Agathys

Darkness

Expeditious Retreat

Mirror Image

Witch Bolt

Rituals
Find Familiar

Illusory Script

Invocations: book of ancient


secrets, mask of many faces

The Forces of Love and Justice Warlock Patron, N. Lowther 7


Bunny
Half-Elf Warlock-7
Armour Class 17 Magical Transformation.
(15 in standard form) As an action you can transform
Skills (Proficiency +3)
Initiative +3 between standard and alternate
Strength 12
Movement 30 ft. forms, gaining full use of your
Check +1
Size: Medium abilities only in the alternate.
Saving Throw +1
All spells cast require Verbal
Athletics +1
Hit Point Maximum: 52 and Somatic, but never Material
Current Hit Points components.
Dexterity 16
Your equipment merges into
Check +3
your new form and your
Saving Throw +3
appearance and voice are
Acrobatics +6
Hit Dice: 7d8 magically obscured.
Sleight of Hand +3
O O O O O O O Once per long rest, when you
Stealth +3
transform into your alternate
form you can gain 14 hit points.
Constitution 14
Death Saves
Check +2
Success O O O Pact of the Chain.
Saving Throw +2
Failure O O O
Rustic Hospitality.
Intelligence 8
Check -1 Attacks
Tiara Blast, 120 ft, +7 to hit Fluent in Common, Elvish, and
Saving Throw -1
Hit: 1d10 + 4 radiant damage one more
Arcana -1
History -1 Makes two attacks
Investigation -1 Knocks target(s) back 10 ft. Equipment
Nature -1
Religion -1 Thunderclap, 5 foot radius Money: 10 gp
DC 15 Con saving throw
Wisdom 8 Fail: 2d6 thunder damage Common Clothes, Leather
Check -1 Armour, Crystal, 1 Dagger, 1
Saving Throw +2 Dagger, (20/60 ft) +6 to hit Quarterstaff
Animal Handling +2 Hit: 1d4 + 3 piercing Backpack: Cooks’ tools, iron pot,
Insight -1 crowbar, hammer. 10 pitons, 10
Medicine -1 Quarterstaff, (versatile) +4 to hit torches, tinderbox, 10 days of
Perception -1 Hit: 1d8 + 1 bludgeoning rations, waterskin, 50 feet of
Survival +2 hempen rope.
Features
Charisma 19 Darkvision. You can see in dim
(17 in standard form) light within 60 feet as bright, and
Check +4 darkness as if it were dim.
Saving Throw +7
Deception +7 Fey Ancestry. You have
Intimidation +7 advantage on saving throws
Performance +4 against being charmed and magic
Persuasion +7 can’t put you to sleep.

Cooks’ utensils

The Forces of Love and Justice Warlock Patron, N. Lowther 8


Bunny
Half-Elf Warlock-7 Helen the Cat Familiar
Tiny celestial
Armour Class 12
Spells
Hit Points 2
Save DC 15
Speed 40 ft., climb 30 ft.
Spell Attack Modifier +7
STR DEX CON
Cantrips
3 (-4) 15 (+2) 10 (+0)
Alter Self (at will)
INT WIS CHA
14 (+2) 12 (+1) 7 (-2)
Thunderclap
Skills: Arcana +4, Nature +4,
Tiara Blast (Eldritch Blast)
Perception +3, Religion +4,
Tiara turns into a spinning disk
Stealth +4
of radiant energy that hits up to
two targets.
Telepathy with Bunny to 100 ft.
True Strike
Keen Smell. Helen has advantage
on Wisdom (Perception) checks
that rely on smell.
4th Level | slots: O O
Aura of Purity
Reactions
Claws. (Uses your attack action)
Cure Wounds (touch)
Melee Weapon Attack: +0 to hit,
reach 5 ft., one target.
Dispel Magic
Hit: 1 slashing damage.
Expeditious Retreat
Cast spells with a range of touch,
when within 100 ft of you.
Moonbeam

Protection from Evil and Good


(touch)

Remove Curse (touch)

Shatter

Invocations: agonizing blast,


animal mentor, mask of many
faces, repelling blast,

The Forces of Love and Justice Warlock Patron, N. Lowther 9


Belle Position of Privilege.
Armour Class 17
Human Fighter-4/Warlock-6
(16 in standard form) Fluent in Common and two more
Initiative +5
Skills (Proficiency +4)
Movement 30 ft.
Strength 13
Size: Medium Equipment
Check +1
Saving Throw +5
Hit Point Maximum: 81 Money: 25 gp
Athletics +5
Current Hit Points
Dexterity 20 Fine Clothes, Breastplate,
(18 in standard form) Crystal, Rapier, Signet Ring.
Check +5 Hit Dice: 4d10 O O O O Backpack: crowbar, hammer, 10
Saving Throw +5 6d8 O O O O O O pitons, 10 torches, tinderbox, 10
Acrobatics +9 days rations, waterskin, 50 feet of
Sleight of Hand +5 Death Saves hempen rope.
Stealth +5 Success O O O
Failure O O O Spells
Constitution 16
Save DC 14
Check +3 Attacks Spell Attack Modifier +6
Saving Throw +7 +1 Cutlass: +10 to hit, 5 ft.
Intelligence 9 Hit: 1d8 + 8 slashing Cantrips
Check -1 (Can attack twice per attack) Blade Ward
Saving Throw -1
Sword Blast, 120 ft, +6 to hit True Strike
Arcana -1
History +3 Hit: 1d10 + 2 slashing damage
Sword Blast (Eldritch Blast)
Investigation -1 2 attacks, 10 ft knock-back
Summons a pair of swords that
Nature -1 are hurled at the target(s)
Religion -1 Features
Dueling Fighting Style: +2 bonus 3rd Level | slots: O O
Wisdom 9 to damage, one handed only. Armour of Agathys
Check -1
Saving Throw -1 Second Wind (1/rest). Use bonus Arms of Hadar
Animal Handling -1 action to regain 1d10+4 hp.
Insight -1 Cure Wounds
Medicine -1 Action Surge (1/rest). One Cloud of Daggers
Perception -1 additional action (and bonus).
Survival -1 Fly
Magical Transformation.
Charisma 14 Hex
As an action you can transform
Check +2
between forms, gaining warlock Vampiric Touch
Saving Throw +2
abilities only in alternate.
Deception +2
All spells only V, S. Invocations: agonizing blast,
Intimidation +2
Can merge equipment and repelling blast, thirsting blade
Performance +2
identity is magically obscured.
Persuasion +6
(1/long rest) gain 12 hp when
transforming into alternate.
Chess
Pact of the Blade.

The Forces of Love and Justice Warlock Patron, N. Lowther 10

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