Introduction to Engineering
Design and Graphics
SolidWorks
A Set of PDFs
Authors
Ronald Barr
Davor Juricic
Thomas Krueger
Theodore Aanstoos
Honorary Author
James Earle
Contributors
Billy Wood
Laneda Miller
Mostafa Pirnia
Table of Contents
Introduction to Design
Role of Graphics in Engineering Design
Teamwork
Team Project: Forming Teams
Team Project: Proposal
Graphics Visualization Modes for Design Sketching
Graphics Projections
Isometric Sketching I: Straight Edges
Isometric Sketching II: Circular Edges
Introduction to SolidWorks
Creating Parts in SolidWorks Using Extrusion and Revolutions I
Creating Parts in SolidWorks Using Extrusion and Revolutions II
Team Project: Planning Charts and Diagrams
Creating 3-D Parts and Features in SolidWorks I
Creating 3-D Parts and Features in SolidWorks II
Reverse Engineering and Product Dissection
Team Project: Sketching Parts and Assemblies
Multi-view Orthographic Layout Sketching
Assembly Modeling and Mating Using SolidWorks
Sketching Common Design Features
Sketching Design Modifications
Design Analysis Using SolidWorks: Mass Properties
Design Analysis Using SolidWorks: Design Tables
Design Analysis Using SolidWorks: Finite Element
Team Project: Computer Part and Assembly Modeling
Team Project: Mass Properties Analysis
Kinematics Animation Using SolidWorks
Team Project: Finite Element Analysis (FEA) of One Part
Section Views in Design Documentation
Creating Section Views Using SolidWorks
Team Project: Materials and Manufacturing
Dimensions in Design Documentation
Creating Three-View Dimension Drawings in SolidWorks
Team Project: Product Re-Design
Team Project: Digital Printing of Parts
Team Project: Final Engineering Drawings
Team Project: Final Design Project Report
Team Project: Oral Presentations
Class 1:
Introduction To Engineering Design,
Graphics, and Teamwork
1.1 History of Graphics
1.2 Engineering Design and Graphics
1.3 Teamwork
1.4 Myers-Briggs Type Indicator
Figure 1.1 Throughout the history of civilization, builders and innovators have
used graphical techniques to convey design ideas. Here is a plan view of an
ancient Babylonian temple sitting on the lap of a statue (circa 2130 BC).
Figure 1.2 The Egyptians developed papyrus (ancient paper) and a form of grid
system that helped them draw designs of their portable shrines (circa 1500
BC).
Figure 1.3 The Romans sketched out the dimensions of their structures on the
pavement in front of the eventual building (circa 120 AD).
Figure 1.4 Leonardo Da Vinci used a sketching method to convey ideas for his
many inventions during the great Renaissance era (circa 1400-1500 AD). His
sketching techniques are still much respected and used today.
Figure 1.5 In 1790, Gaspard Monge formalized the theory of graphical
projections by creating the field of Descriptive Geometry. It was his theory of
orthographic projection on folding planes that dominated the field of
engineering graphics for almost two centuries.
Figure 1.6 A draftsman working on large drafting table was the typical way
engineering drawings were made during the 20th century.
Figure 1.7 By the 1980’s, computers had replaced the manual drawing process
with an electronic drafting board.
A B C D
Figure 1.8 In 1990, Barr and Juricic* convened a symposium on modern
engineering graphics education based on the 3-D solid modeling method. A. A
design idea is sketched by the engineer. B. The sketch is then used to create a
3-D solid computer model. C. The computer model can be analyzed for
behavior under stress. D. Eventually, the computer model data can be sent to
a 3-D printer.
* Barr, R. and Juricic, D. (editors): Proceedings of the NSF Symposium on Modernization of the
Engineering Design Graphics Curriculum, Austin, Texas, August 1990.
Figure 1.9 A three-view engineering drawing can be projected from the solid
computer model rather than being drawn manually as was the earlier tradition.
Figure 1.10 The concurrent engineering design paradigm has the 3-D
geometric data base as the center for all design activities: computer modeling,
design analysis and simulation, assembly modeling, and 3-D printing. At the
final stage, an engineering drawing can be projected from the data base, and
the drawing can be completed with dimensions and notes.
Engineering
The profession in which a knowledge of the mathematical
and natural sciences gained by study, experience, and
practice is applied with judgment to develop ways to
utilize, economically, the materials and forces of nature
for the benefit of mankind. (ABET)
Figure 1.11 The definition of engineering (per ABET) includes considerations to
improve the quality of life for mankind.
Figure 1.12 The engineering profession can span a wide range of career paths,
from pure science to marketing and sales. However, DESIGN is the central
function of the engineering enterprise, and GRAPHICS is the language of
design.
Figure 1.13 Design is an iterative process. The various stages of design are highly
related to the graphics and computer fundamentals that are taught in a modern
engineering graphics course.
Characteristics of Engineering Design
Education
1. Focus on Real-World Problems
2. Use the Engineering Design Process
3. Provide Hands-on Learning Activities
4. Use Teamwork Productively
5. Use Rigorous Math and Science Skills
6. Explore Multiple Solutions and Failures
Figure 1.14 Engineering design education should have these characteristics
for an excellent student learning experience.
Graphics and the Four C’s
Critical Thinking: graphics helps to visualize and analyze
solutions to critical engineering problems.
Creativity: graphical techniques such as sketching help
develop creative ideas.
Collaboration: graphics team projects develop inter-personal
and collaborative skills.
Communication: graphics is a form of communication and
is the language of engineering design.
Figure 1.15 Engineering design is central to the practice of engineering.
Design requires adeptness in many areas. The four C’s identify key areas that
need development. Graphics plays a role in each area.
What Is a Team?
A team is several persons who are
grouped together to accomplish a
common goal, who are dependent on one
another for results, and who are equally
accountable for the quality of the results.
Figure 1.16 any engineering tasks require teamwork. A team works towards a
common goal and all team members are equally responsible for the outcome of
the project
Characteristics of an Effective Team
• Clear understanding of purpose and objectives
• Mutual respect, trust, and support
• Open, honest, and frequent communication
• Appreciation of and productive use of individual
differences
• Ability to accept leadership authority and to
manage conflict
Figure 1.17 Teams must possess certain characteristics to be successful.
Trust and open communication, and the ability to manage divergent ideas, lead
to successful teamwork.
*NACE: National Association of Colleges and Employers
Figure 1.18 While engineering is considered a highly technical field, there are
inter-personal skills that employers deem important. These inter-personal
skills can be developed and refined through participation in team projects.
Common Sense Advice for Freshmen
Engineering Students
Stay organized and take good notes. Ask for help when you
need it. There's no such thing as a stupid question. Do not be
afraid to approach your Professor.
You probably will not use everything you are required to learn,
but you still need to learn it.
You need to push yourself and take initiative. Take challenging
classes and never settle for just “good enough.” Operate in the
continuous improvement mode.
Get hands-on experience and be a team player.
Socializing can be as important as studying. Join
extracurricular activities and start networking. People skills are
sometimes as important as technical skills.
Reflect on what inspires you the most. Write a compelling
essay on why you want to be a great engineer.
Take advantage of the summer months. Get a summer
internship in industry or take a study abroad course. Explore
summer outreach or service learning projects.
Figure 1.19 Some common sense advice as you start your engineering student
career.
Figure 1.20 Decades of research by organizational scientists, psychologists,
sociologists, economists and demographers show that socially diverse groups
(that is, those with a diversity of race, ethnicity, gender and sexual orientation)
are more innovative than homogeneous groups. (Source: Scientific American,
Oct. 2014)
Figure 1.21 Engineering managers realize that “it takes all types to make the
best teams work.” (Source: Mechanical Engineering, Feb. 2010)
Meyers-Briggs Type Indicator
Meyer-Briggs Personality Types:
• Extroversion and Introversion (E/I)
• Intuition and Sensing (N/S)
• Thinking and Feeling (T/F)
• Judgment and Perception (J/P)
Figure 1.22 The Myers-Briggs Type Indicator is a brief personality test of about
60 questions concerning social attitudes and preferences. When taken
honestly, it will reveal your personality type with a four-letter characterization.
Figure 1.23 The distribution of MBTI scores in a large engineering class shows
a concentration in sensing and judging categories; but all sixteen personality
types are represented in the class.
MBTI Personality Inventory and Team Assignment
Questionnaire
Access the web site: http://www.humanmetrics.com/cgi-win/JTypes2.asp
Take the personality inventory and have it scored. Supply the four-letter
personality code in the MBTI type box below. Then fill out the rest of the Team
Assignment Questionnaire.
Team Assignment Questionnaire
Name:
Email address:
Phone:
Classification at UT (circle one): Fr So Jr Sr
MBTI Type: Graphics Lab Section (Unique Number):
Which of the following courses below have you taken or currently taking ():
PHY 303K EM 306
List other people you would prefer to work with. They must be in your Graphics Lab Section.
Leave blank if you have no preferences:
1. _______________________________________________________
2. _______________________________________________________
3. _______________________________________________________
Bring This Completed Form to the Next Class