Professional Documents
Culture Documents
Sarah Greer
Z1689155
Comprehensive Exam
Professor Freedman
Summer 2019
Visual Culture Curriculum
2
Teaching visual culture has been growing in popularity and relevance within art
education over Discipline Based Art Education (DBAE). Visual culture is a more diverse form of
teaching while also being regarded as more interdisciplinary than DBAE. DBAE is a more linear
approach to teaching art and aims to validate the importance of art as a subject. DBAE
emphasizes art history, aesthetics, art criticism, and art production. Heise (2004) stated that
DBAE was criticized early on in the 1980’s as not being inclusive “in that [DBAE] only focused
on fine arts from a narrow perspective” (p. 42). While the DBAE model can produce exemplary
work from students, the visual culture approach taps into more student interest while being more
inclusive. Visual culture holds an emphasis on process and to learn how to interact with a visual
world. Freedman (2003) states that in the past, art was considered “an elite and isolated form of
human production” and that instead, art is now “increasingly realized as a part of daily life” (p.
1). Art is no longer for the social elite. Art is for all and art teachers should reflect that shift
A major problem that the visual culture teaching method addresses is inclusivity of
multiculturalism in the classroom. Freedman (2003) explains that “people with different
backgrounds and interests do not have the same foundations for interpretation and will
experience the same visual culture in different ways” (pp. 36-8). With each experience differing,
this is a point to argue against a formalist approach. Since we each do not experience visual
culture the same, aesthetics will differ from person to person, and from culture to culture.
Teaching in the visual culture method allows for individualization for each student. The topic of
art becomes more relevant and engaging to the individual versus a smaller niche. Visual culture
changes over time and differs in each culture and experience. Teaching the varying dimensions
Visual Culture Curriculum
3
of visual culture is essential, and Freedman argues that the traditional formalist aesthetic does not
Curriculum Change
visual culture approach in order to increase the attraction of art elective courses to potential
students. As stated in the above section, Visual Culture Reform in Art Curriculum, teaching
with a visual culture method is not only widely accepted within the art education community, but
this method is beneficial and sparks individual student interests. Our student body is both
culturally and socioeconomically diverse, thus, teaching via a visual culture approach is crucial
We currently have four art courses that emphasize instruction in formalist and technical
methods: Drawing, Painting, Ceramics, and Sculpture. My proposal to change the curriculum
Course Changes
We currently hold four art classes: Drawing, Painting, Ceramics, and Sculpture.
Instructing students how to construct and manipulate these four mediums will still be present in
the new curriculum yet will no longer be the emphasis of these classes. The four course topics to
1) Digital Media – The Visual Culture of Graphic Design and Digital Expression
Digital Media – The Visual Culture of Graphic Design and Digital Expression
Media: Use of Computer Lab, mobile tablets, art tablets, button maker, and screen-printing
materials
Software: Adobe Illustrator, Adobe Photoshop, Adobe In-Design, Adobe Fireworks, Adobe
Digital arts are expanding rapidly within the visual art world. Graphic design skills are
useful in multiple career fields and all students frequent the digital art realm to some degree,
largely via social media. This course focuses on the SAMR Model, current areas of graphic
design, video animations, videogames, and website design. This course is built to introduce
students to global these of digital art while building on previous interest and knowledge about
digital art. Discussions and activities relating to graphic design production will also be integrated
in this course.
technologies and new media can assist in creating Figure 1 SAMR Graphic by Jonathan Brubaker
http://techtipsedu.blogspot.com/2013/11/samr-model-
metaphor-mistakes.html
art. Many students are familiar with mobile devices
and “these devices are personal, universal, and closely linked to identity” (Traxler, 2010, p. 152).
All students may use their own personal mobile devices or classroom mobile tablets for portable
lessons. Images taken with these mobile devices will be used in lessons involving Adobe
Photoshop, Illustrator, and In-Design. Romrell, Kidder, and Wood (2014) discuss that mobile
Visual Culture Curriculum
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devices and computer software have allowed “for the creation of tasks that could not have been
done without the use of the technology” (p. 4). This digital media course is outlined around the
creation of new media and will allow students to explore the new media they are in connection
Media: Graphite, Charcoal, Ink, Oil Pastel, Printmaking, Collage, Watercolor, Acrylic Painting,
Students will explore cultural histories and visual culture that they identify with and will
be encouraged to continue to form those identities. This course is aimed to continue two-
dimensional tradition within art education but will focus predominantly on contemporary art and
visual culture. This course will expand on previously taught media exploration. Through
students will determine what art mediums they identify with and wish to continue practicing
with. With the opportunity to explore in a variety of two-dimensional media and to create work
of their own choosing, students will build on previous knowledge while working to discover new
Subject matter will include sequential art; students will be encouraged to discuss and
explore sequential art they consume. Students will also be introduced to global sequential works
to expand their knowledge on sequential art. Discussions and activities focusing on popular
culture will span from comic books to Instagram. Discussions about sequential art will be
encouraged and students will develop artwork based on types of visual culture they consume.
Duncan, Smith, and Levitz (2016) cited this statement from Waugh’s (1947) research: “between
the ages of six and eleven 95 percent [sic] of boys and 91 percent of girls buy comic books for a
Visual Culture Curriculum
6
steady reading diet. Between twelve and seventeen, the figure falls to 87 percent of boys and 81
percent of girls” (p. xvii). Duncan, Smith, and Levitz (2016) state that these statistics, while
older, are relevant today because this means that comic books have been involved in the lives of
almost everyone living today (p. xvii). Visual culture consumption such as comic books will be
Students will explore, discuss, and develop solely three-dimensional work in this course.
Three-dimensional media is an often-neglected area within art classrooms; this bias will be a
frequent topic discussed in this course. The Guerrilla Girls (1998) believe that quilting is an
overlooked yet important art medium within history (pp. 54-5). The Guerrilla Girls describe the
importance and need for more inclusion of arts such as quilting, particularly of African American
quilt-making:
This question from the Guerrilla Girls will be applied to other mediums within this course as
well. Textiles are often considered women’s craft along with porcelain plate collections. Textiles
and ceramic-ware are important mediums to be skilled in and are equally, if not more important,
This course will expand on the previous ceramic and sculpture courses to encourage a
Media: All media available; this includes media not explored in any other classes taught
This course’s main objective is to dive into individual preferences in visual culture and to
explore individual interests and talents. Students will continue to develop work, discuss visual
culture within the classroom, and conduct research on their visual culture interests. Efland,
Freedman, and Stuhr (1996) ask this important question: “how can the classroom art teacher
hope to find out who the underrepresented artists are and what have they accomplished without
such support?” (p. 13). This question is important for students to answer to continuous
Closing Thoughts
A major advantage to a teaching visual culture approach is that course content and
discussions can be adjusted to the cultural and socioeconomic needs of the student population.
To focus on the interest of all students will continue to enhance the professional integrity of the
school. As for parental notifications and involvement, weekly newsletters will serve to continue
communication with the art program and student families. As course content is addressed via
these newsletters, continued discussion and engagement at home will be encouraged, thus,
References
Duncan, R., Smith, M. J., & Levitz, P. (2016). The power of comics history, form and culture.
London: Bloomsbury Academic, an imprint of Bloomsbury Publishing Plc.
Efland, A., Freedman, K. J., & Stuhr, P. L. (1996). Postmodern art education: An approach to
curriculum. Reston, VA: National Art Education Association.
Freedman, K. (2003). Teaching visual culture: Curriculum, aesthetics and the social life of art.
New York: Teachers College Press.
Guerrilla Girls. (1998). The Guerrilla Girls’ Bedside Companion to the History of Western Art.
New York, NY: Penguin books.
Heise, D. (2004). Is Visual Culture Becoming Our Canon of Art? Art education, 57(5), 41-46.
Retrieved from http://www.ulib.niu.edu:2535/stable/3194103
Romrell, D., Kidder, L., & Wood, E. (2014). The SAMR model as a framework for evaluating
mLearning. Online Learning, 18(2). doi:http://dx.doi.org/10.24059/olj.v18i2.435
Traxler, J. (2010). Students and mobile devices. Research in learning technology, 18(2), 149-
160. doi:10.1080/09687769.2010.492847