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Nevermore, the Shadow Fiend, is a ranged agility hero possessing abilities that inflict

superb burst damage from varying distances. Whether near or far, Shadow Fiend is able to
release incredible offensive power, both physical and magical. Shadow Fiend's true power
comes from the souls he takes, making him more dangerous every time he kills. With
enough souls, he can release all of the captured souls in a devastating burst, dealing more
damage to enemies that are closer to him. Shadow Fiend is a carry who is powerful at all
stages of the game, a trait most carries don't share. He can harass and conquer the early
game, gank unsuspecting heroes during the mid-stages of the game, and has huge right-
click potential in the late game thanks to his passives, although his active abilities scale off
by the end-game.

Contents

 1Bio
 2Abilities
 3Talents
 4Recent Changes
 5Recommended items
 6Gameplay
 7Audio
 8History
 9Equipment
 10Trivia
 11Gallery

Bio[edit]
Nevermore, the Shadow Fiend
"So, you're curious where I come from? There's one easy way to find out for yourself."
Lore:
It is said that Nevermore the Shadow Fiend has the soul of a poet, and in fact he has thousands of them.
Over the ages he has claimed the souls of poets, priests, emperors, beggars, slaves, philosophers,
criminals and (naturally) heroes; no sort of soul escapes him. What he does with them is unknown. No one
has ever peered into the Abysm whence Nevermore reaches out like an eel from among astral rocks.
Does he devour them one after another? Does he mount them along the halls of an eldritch temple, or
pickle the souls in necromantic brine? Is he merely a puppet, pushed through the dimensional rift by a
demonic puppeteer? Such is his evil, so intense his aura of darkness, that no rational mind may penetrate
it. Of course, if you really want to know where the stolen souls go, there's one sure way to find out: Add
your soul to his collection. Or just wait for Nevermore.
Voice:
John Patrick Lowrie (Responses)

Abilities[edit]
Shadowraze (Near)

Q
Z
Ability
No Target

Affects
Enemies

Damage
Magical
Shadow Fiend razes the ground directly in front of him, dealing damage to enemy units in
the area. Adds a stacking damage amplifier on the target that causes the enemy to take
bonus Shadow Raze damage per stack.
Cast Animation: 0.55+0
Distance: 200
Radius: 250
Base Damage: 90/160/230/300 ( 240/310/380/450)
Damage Increase per Stack: 50/60/70/80
Stack Duration: 8
10 ( 6)
90
Debuff persists if placed before spell immunity and when not dispelled.
Modifiers
Shadowraze debuff: Dispellable with any dispel.
Shadowraze Counter: Dispellable with any dispel.
Nevermore's trademark for harvesting souls.

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