Professional Documents
Culture Documents
Giants
Introduction
Introduction The Harmonde
The Seasonling Codex has been
drafted so that the interpretive players of HISTORY OF THE DECAN
the Seasonling Inspired will further
define their Decan. Many technical
THE LEGEND OF ORIGINS
details have been specified under the
Janus pronounced his sentence. The
new rules. Additional elements on the
Decans were born, the seasons began to
cultural peculiarities of each Decan have
alternate. The Harmonde, responding to
been added - including the magic of the
this sentence, created the Ladies. At the
seasons.
height of the scorching drought of a
The Gray Eminences are invited to
distant desert, the heat waves became
consult the different volumes of the
animated and began to dance. They
Codex of Seasonlings. It is indeed a new
accelerated the rhythm of their
"Compendium of the Twilight Realms"
exuberant dance, more and more, until a
which as the bestiary and Gray
hurricane of heat was formed, a tornado
Notebooks provide information on the
of burning sand that rose until Diurne
Harmonde and its inhabitants.
himself. Intrigued, he leaned over the
Despite this introduction, one
swirling column. Like the cocoon of a
question remains: should players be
mature butterfly, the tornado opened and
forbidden to read the Codex of the
gave birth to the Lady of Summer. The
seasonlings? In other words, are EGs the
Lady was strong. beautiful, burning,
only people who know what Inspired by
lively, brutal, delicate, choleric.
the Decanates looks like? The answer is
Friendly... Diurne was frightened and
no. Every player needs to know the role
went back to heaven, moving away from
they play during a role play game. In
this strange creature. It was the first
order to respect this spirit, the last
morning of the Summer Lady.
paragraphs of each volume give no
The lady conceived bitterness. Before
secret. However, they present to the
anger rumbled in her, she realized,
players what they might believe, think,
however, that she was not alone. From a
guess... Inspired of each Decan. But they
heat stroke, riding a dazzling sunbeam,
may be wrong ... or maybe not. It is up
she joined her sisters.
to the Eminences Grises to unveil these
As soon as she saw them, forgetful of
mysteries.
Diurne, who had fled from her, she
The Codex of the seasonlings is thus
began a dance of joy. Her hot steps
intended for all the players of AGONE.
opened the ground and minotaurs sprang
All the information in this volume - just
up to accompany her. The round
like the first three booklets of AGONE -
continued. The Lady of the Summer
are known to all inspired giants!
then looked up and saw Diurne, shining
It only remains for us to wish you a
with light. To attract him, she began a
good reading, good role play sessions
crazy dance. The solar star, seduced by
with Agone of Rochronde in the
the luminous rhythm of the Eternal, ends
Twilight Realms.
up joining - with general euphoria. The
May the Ladies of the Seasons
desire was born between Diurne and the
preserve you from the dangers of
Lady of the Summer. From this desire,
Harmonde.
burning like the mouth (the thousand
roaring volcanoes, and the frenetic
rhythm of the dance, brutal as a
thousand earthquakes) were born the
ogres. Finally, the round ceased, the
Lady of the Summer saw then what she The Poucets
had made poor Harmonde, who was
cracking and blowing, the Minotaurs Many legends run on these
had ripped open the floor, digging deep mysterious representatives of spring.
crevices where the darkness was pierced The giants have long since lost the
only by the glimmers of the furious lava. memory of what the members of this
The ogres had charred the ground, people could look like. They just
leaving dust and The lady also saw that remember that they are dead. that it is
the Harmonde was recovering already a tragic loss for the Harmonde and
and that her wounds were closing that the fault lies entirely with the war
rapidly, but feeling guilty of having of the Decanates. As for knowing
ravaged what was only beauty, Summer their appearance or the reasons that
decided to prevent such a cataclysm led to their disappearance, all that
from renewing itself, and she put all her giants know. it was because the
power in. She picked up a hard rock and poucets were very small and their
the ashes of a forest, and melted them fragility was proportional to their size.
into a burning embrace from which the them, more and more numerous. The
giants sprang. she bequeathed Its domains of summer disappeared one
mission to monitor the Harmonde: that after the other. Seeing their season
what a lady had done does not happen threatened, the giants took action. They
again. In order for them to carry out this chose a Champion. It was Womgom
mission, she gave them the strength to with an iron ax.
defeat any enemy. To make sure they Womgom came to the battlefields. He
never made mistakes, she gave them was crying while killing and smashing,
time to live three ogre lives and a taste and his brothers. who crying, smashing
for thinking three times more than an and killing, fought with their bare fists -
ogre. and yet no one could cut them down so
Thus were born the giants. great was their power.
Seeing this, the ogres designed a
THE BATTLE OF EBONY project. They forged the biggest axes
...Now it happened that the ogres that had never been seen. Three
attacked the fortresses of spring. The minotaurs bent under the weight of one.
Spriggans, weak and rickety, tiny, light They were all whole metal, big as a
poucets, the satyrs, versatile and Tarasque and heavy as a mountain.
luxurious, did not seem able to stem the From a reel, each giant could sweep an
power of summer. The ogre armies army.
poured over the sprites, the poucets and As the troops progressed, the giants
the satyrs. But, emerging from the hands came to fight in the Ebony Forest, so
of sprites and poucets, the monsters named because of the Primarbre - the
appeared and repelled the army. The pearl of spring whose Elder Roots had
ogres appealed to the Minotaurs. The spawned life on the Harmonde - so high
army, again, resumed its progress. But that it hid Diurne's face. Seeing this, the
the other seasons entered the dance of ogres thought themselves lost, far from
blood and shouting, declaring war on the favors of the Lord.
summer. The ogres appealed to the The giants, who did not fear the
giants. darkness, launched the assault. In the
For a long time, the giants thought. darkness. they delivered the most
Should they participate in this madness? terrible battle ever. The blood and sap
However. the cries of the ogres and the flowed so thick that their ankles were
groans of the Minotaurs rose toward splattered. The corpses piled up so high
Womgom
The giants themselves do not know what to think of Womgom. He was a hero,
who agreed to sacrifice himself to serve the cause of the summer. But he was
responsible for a terrible cataclysm. Created, like all his brothers, to make sure that
the Harmonde no longer knows the ravages that the Lady had made him suffer, he
provoked instead one of the most formidable.
Over the centuries. Womgom has become the incarnation of the cruel dilemma
that paralyzes the giants: even if the Lady has given them time - the wrath of a
giant is slow to come - it has not taken away their facility to enter terrible fury.
And then, the lure of the fight is not dead in the hearts of giants. The trumpets, the
cries, the troops that move, the fortresses in flames are among the few things that
are on their scale. In the heat of battle, a giant is, finally, in its place. There he
finds a part of his seasonal heritage. Womgom is the symbol of this dilemma: the
call of the war and the repugnance for this activity, the despair of seeing the
armies destroy the Harmonde and the jubilation to participate in these ravages.
Many are the giants who leave the huge lands where the majority of them found
refuge to travel the Harmonde in the secret hope to be, once again, drawn into a
confrontation to which they will have no other choice than to participate. This is
called the "Womgom Way". the accomplishment of a ruthless destiny. but secretly
desired.
that the giants stumbled and fell into an annihilate all the participants, without
apocalyptic crash. The resistance, pause, without mercy, without
however, dwindled. Inebriated by the hesitation.
confrontation, blinded by the blood of a Then he turned to the Gulf of Ebony
thousand wounds and driven mad by the and began to cry tears of blood so much
ardor of the fight. the giants swung all that he fell asleep where he was.
their axes on the Primarbre and made it
fall. HARMONY OATH
The Elder Roots, which touched the For all eternity, the giants know that
heart of the Harmonde itself, came out they have betrayed their Lady. Once,
of the ground, ravaging the whole once only, they did not make use of the
country. The earth opened and the sea qualities they had been granted. Carried
rushed into the huge hole left by the away by the fire of battle, they did not
Primarbre. The armies were swept away. take the time for reflection. They acted
Only Womgom survived, carried by the impulsively and failed in their mission.
gigantic trunk that ran aground on a new They ravaged the Harmonde as easily as
beach. When he saw the disaster, their mother did. For a long time they
Womgom turned to the armies of the begged the Lady to forgive them.
summer. Everyone saw that his face was Finally, seeing them in such deep
writhing in the throes of anger and affliction. the Lady conceived of pity.
despair: immense. Designating the sea She visited them and gave them an extra
covered with debris, the engulfed land, gift so that the giants could never forget.
the swollen corpses, and the fragments They all gathered in the deepest jungle
of the Primarbre, Womgom screamed of the present Keshe Empire. There,
with rage. He swore that if the ogres and they swore that never again would they
minotaurs did not end the war, the giants ravage the Harmonde, that they would
would march against them. He swore never betray the resplendent nature that
that if another conflict was to tear the the Lady of the Summer granted them.
summer, the giants would work to
The Secrets of the Harmonic Oath
The solemn oath the giants gave was unexpected. When the Flames began to
die. the giants were forced out of their reserve. The Flames were an important
element of the Harmonde, as was the normal alternation of day and night. The
changes that the Association of the Mask and the Lady of the Autumn brought
were not at all the taste of the giants. While their society had retreated away from
men and their wars. they began to pace the Harmonde again. Finally, the Way of
Womgom was going to be able to express itself.
Faithful to their oath, the giants launched into a campaign of extermination on
the scale of the Harmonde, annihilating all the concentrations of servants of the
Master of the Semblant, all the groupings of Automlings. It is difficult to judge
whether the reasons that the giants currently invoke were actually those that
pushed them to act. But with intense jubilation, they went into battle against the
enemies of stability.
Contrary to what one might think, the giants, taking advantage of the fact that
the corrupt prefer to gather in discrete and isolated places, led this war very
secretly. not asking for the help of anyone and winning their victories or assuming
their routines without fanfare. as if they were basically ashamed of what they were
doing.
Anyway. all know what was done during those troubled times. Since,
understanding that the isolation is a mistake, they claim more and more often
Flames to the Council of the Decans and do not hesitate to cross the roads of
Harmonde in Company to hunt down the Mask.
The voices of the giants carried so far advantage and an equally important
that the Harmonde itself heard them and weakness.
came to visit the solemn assembly. No From a very young age, a giant must
one knows what form it took, nor how it pay close attention to his gestures. A
manifested itself. But all the giants kick launched by nervousness: a
know it was there, as an infinitely centenary tree splits and collapses. A
powerful and friendly presence. When game a little brutal: a hamlet that was in
the oath was pronounced, the Harmonde the path of a fight is shaved. A giant
gave the Lady some of it’s perceptions must think about everything he does.
and it gave them to the giants to use This explains to a large extent its
them. legendary slowness. Not that he is
So was done. When the giants mentally limited, but he simply has
withdrew to reflect on what had more things to think, analyze, and watch
happened, the animals spoke to them than the rest of the mortals. The anger of
and the plants greeted them like a giant has so much more consequences
brothers. than that of a minotaur... He ends up
weighing the pros and cons of even the
SOCIETY most trivial situations.
In return, the only enemy that a giant
can meet is another giant. Harmonde's
THE LIFE OF A GIANT
creatures do not compare to him: he is
A giant is incredibly strong, tall, robust.
too powerful to meet an opponent on his
The most massive of them measure six
equal who dares to confront him - and
meters high for a mass of more than one
he also has a gift to coax animals.
ton. Paradoxically, it is a powerful
A giant is also terribly alone. Even for
him, the Harmonde is immense. This is
why, tacitly, the giants separate as soon can create a real disaster, destroying
as possible from their brothers, joining houses, killing dozens of people.
them only on very rare occasions. Their In addition, the isolation is a little in
goal is to cover as much as possible to the nature of a giant. Alone, he can
keep vigilance over Harmonde despite devote himself to listening to the life of
their small numbers. Harmonde & through its children, plants
and animals. It is to them that, before all
HARMONY OATH other considerations, goes the loyalty of
As a general rule, a family of giants a giant.
includes both parents and one or two The weakness of this way of thinking
children. lies in the fact that only the wildest
A giant comes out of childhood at age countries are suitable for giants who
thirty. A thirty year old giant is as follow the path of isolation, while it is
mature as a fifteen year old man. He precisely the most populated areas that
must then bow to a ceremony of extreme most require their presence. That is why,
importance: the harmonic oath. All adult despite this apparent contradiction, these
giants must pronounce it. Those who try strange hermits are regularly found on
to escape from it, whatever their reasons, the roads of the Harmonde, seeking evil
are condemned to death by all their wherever it is, that is to say: mortals
brothers. The law could not be any who slaughter whole forests,
exception. This oath renews the disembowel the soil and leave piles of
allegiance of the giant to his Lady and rubbish behind them. When a giant
consecrates his acceptance of the burden arrives in such a place, he first wants to
which is incumbent upon his people. It convince the inhabitants of the error
is also a way to be, once again, to they are committing, If they do not want
forgive Womgom's fault. By lending it, to hear anything, he tries to destroy the
he gains access to a part of himself that conditions that they thus allow to ravage
remained dormant: natural empathy. As the Harmonde. If this last method does
long as he has not willingly and honestly not give more results, it is resolved to
accepted his responsibilities as a giant, use force…
he can not make use of this ability. The
harmonic oath is a very important THE WOMGOM PATH
occasion of tradition and celebration, The giants who follow Womgom's path
especially among a people where are seen as both people of steadfast
children are so rare. It is in fact one of courage and great risk, better to watch
the rare circumstances that gather the from afar. They are indeed the greatest
giants around the same fire and the same hope of the giants because they draw,
table. from this way of living, great martial
skills, equipment and experience of
THE WAY OF ISOLATION mortals that is sorely lacking to other
For centuries, giants have avoided, as giants. But in return, they run the risk of
much as possible, to mingle with the being embarked on an adventure as
society of “Little People "- What they catastrophic as the one that led
call all those who are smaller than them. Womgom to disaster.
Their immense size and their gigantic For those who do not follow this path,
strength forced them into isolation respect is therefore mutilated with
simply for fear of causing the misery of infinite circumspection. We watch the
those around them. A giant step can so madmen who dare to follow her.
easily crush a sprite... A stumbling giant For those who have made the choice to
take the Womgom way, life is a
Ohomwahl the Loser cons whereas, like all the giants, he
needs time to think and analyze each
Ohomwahl followed Womgom's gesture. Of course when it comes to
way. His first thirty years were combat or more generally action, there is
fruitful and he had only to not enough time to do it.
congratulate himself for making this
choice. Then, one day, he made the
acquaintance of a little noble at bay Inspiration
who asked him to help him: his
neighbors had assembled an immense Inspiration plays, for giants, the role
army to shave his fief, and his men, of an accelerator. They think faster, act
exhausted by months of combat, were faster. It is, for the giants who posses it,
about to succumb under the number. a blessing. Their brothers, however,
The noble was clever enough to have a more mixed opinion. For a giant,
present his request under the seal of speed is not a blessing. It is better to
the greatest urgency. Ohomwahl only make a mediocre decision than to make
had time to verify the veracity of what a brilliant decision in a hurry.
the victim explained to him. namely Fortunately, the Flame allows for greater
that two jealous lords had allied speed by thinking better rather than
themselves to steal his wife. The thinking faster. Therefore, it is classified
giants are sensitive to the joys of the in the neutral phenomena, with which it
family and Ohomwahl was fooled. is necessary to count, without more. The
The nobleman was a henchman of the giants are probably the most reserved
Mask, his wife, a morgana. and his people against the Inspiration.
so-called jealous neighbors, Inspired
trying to shoot down a citadel of
corruption. Ohomwahl therefore ADVANTAGES &
slaughtered the opponents of the DISADVANTAGES
corrupt. For a reward, he received a
place in the heart of the morgana. Ten
days later, the Mask had at his
ADVANTAGES
disposal one more servant who began
to ravage the surrounding countries. Bourgeois (Charge, 3)
In the case. three powerful Flames This text replaces that of Advantage p.
were lost and the Council of Decans 95 from AGONE.
was forced to call upon a host of You are one of those rare giants who
giants who, to neutralize their brother, have chosen to establish themselves
completely destroyed the area where among men to watch over them and, on
he had taken refuge. occasion, to put them back on track. You
This was one of the many awards have put your colossal force at the
the giants paid for in the Womgom service of the works that claim it
Way. (architecture, destruction of building,
guidance of ships in the port ...). You
perpetual bet. They are also numerous to have gained exceptional importance in
surround themselves with ogres, whose the city through your involvement in
mentality is quite close, because of their business and your thoughtfulness. You
taste for the game. Following the way of are one of the most influential notables:
Womgom, a giant puts on the fact that it the local lord regularly asks you for your
will do more good that he will be able to
retreat before the damage is irreparable.
He must constantly weigh the pros and
What we Think
THE DECANS
Draken: let them die. but not all. They threaten the balance of the Harmonde and yet are
also the Harmonde. We must not annihilate them completely, only weaken them.
Spriggans: they forgot that nature is more important than money and comfort. They
should follow the advice of their fellow sprites, regardless of the dissensions that separate
them.
Black fairies: the black fairy, even more than us. hear the voice of the Harmonde and
perceive the creative will of the Muses. We owe them respect. if not help and assistance.
for the malediction which strikes her is very cruel.
Sprites: Sprites are the guardians of the forests. Without them, part of our task would not
have been fulfilled. However. we must moderate their inclination to alter nature and to
engage in all sorts of strange and repugnant experiments.
Medusa: A Medusa can give just as good advice as it is inspired by a villainous intent.
Whenever possible, we avoid them.
Minotaurs: our brothers share this sad destiny of gradually seeing their people die out.
Furthermore. their minds are often strong enough to have escaped the Abyss and the
corrupting grip of Noxe. We respect them for that.
Morgana: the morgana are one of the most purulent wounds of the Harmonde. Those that
fall into our powerful hands find peace ... But they are too well hidden behind their
demented loves so that we can act effectively.
Dwarves: if they had a little more empathy for black fairies and a little less thirst to
disembowel the ground to build their fortresses, they would be our best allies. They can
not. Sadly. We must demonstrate to them the futility and fragility of the achievements
they hope to set as a challenge to time.
Ogres: they are so impulsive! Prompted to anger, they drag us incessantly into endless
trouble. But, by their knowledge of mortals, they are precious brothers.
Pixies: elusive, horrifying and subservient to the Mask. Their action is subtle but real. We
do not underestimate them. What are they, Draken? then we can crush them!
Satyrs: Are they one of the many voices by which the Harmony addresses us? We do not
know. They are. all in all, happy fellow travelers and always know interesting people.
THE ETERNAL
Shadow: she paid for her treachery with exile. We are not her enemies ... as long as she
does not go too far.
The Mask: it's our enemy. If we managed to destroy him. the Harmonde would be so
much better ...
The Muses: we still do not know if the Muses are the mothers of the Harmonde, an aspect
of it or its incarnation. Whatever the answer. we owe them respect and assistance.
Janus: Janus is the most trustworthy eternal. His opinions are wise: follow them always.
because he is greater than us and his vision goes further than ours.
MORTALS
The Cypher Sorcerer: the Cypher sorcerer’s indifference manipulates the results of a
major change in the laws of Harmonde without trying to understand the ins and outs.
The Square: The Square is capable of the best as well as the worst. But at least she does
it without thinking badly. One day. she will understand.
The Council of Decans: it emanates directly from Janus. Its importance, even if we do
not fully understand it, is crucial.
opinion. But this is mostly just hot air, You have put your gigantic strength at
especially those advisors whose masters the service of war. Perhaps because you
come to solicit you … are happy to help mortals kill each other
or simply because you know that war is
Captain of the Patrollers (Charge, 4) an incredibly destructive activity for the
This Advantage replaces "Chambellan" Harmonde and that you want to limit its
AGONE p. 96. effects as much as possible. Anyway
You are at the head of a small unit of you have a long habit of Beliad: the time
mercenaries who are not merely loyal to you need to collapse any structure is
you for money, but obey you to help halved. In addition, you know many
save the Harmonde from itself. Your soldiers and officers who owe you some
specialties are the destruction of waste, small services ... on your scale, of course.
the fighting of fires, emergency care In fact, it is generally considered that a
after a disaster such as earthquakes or battle in which you participate is easily
epidemics. Your area of expertise - won, with a minimum of bloodshed,
extremely rare! - makes you a very which gives you an enormous prestige.
popular individual. Especially since you Minimum requirements: Weapon (rock
work first for the cause and then for the throwing) 6.
money - and again: if only your men did
not have to eat ... Higher Empathy (Soul, 3)
Minimum requirements: Stewardship 5; You have an exceptional gift for
First Aid, Surgery or Medicine 5. giants' empathy, a mystical capacity that
goes far beyond what your people
Common Sense (Spirit 0) usually feel about the natural world.
This Advantage is not applicable to Your bonus is + 5 and not + 2. In
giants. who normally benefit regularly addition, a wild animal has joined you.
because of their careful and He is bound to you in a very deep way,
thoughtful nature. To the extent that it to the point of never being able to betray
is not always easy to interpret a you - even if one uses Ascendancy or
season of this kind. you are invited to the Magic Arts on him.
ask regularly your EG if what you are In return, you can not bear the
going to undertake is really common degradation of the Harmonde. You feel
sense - that of the Harmonde. of the trees suffer and die, you hear the
course ! moans of the murdered animals ...
Whatever your motives, you must act to
prevent this. No escape is possible for
Lord (Charge, 4)
you!
You must follow the path of Womgom
to be able to choose this Charge.
Tears of Womgom (Soul, 1 or 2)
You took power from the hands of a
You have, for whatever reason,
lord. If your decisions make you a savior
inherited one of Womgom's blessings.
in the eyes of the people, the
For 1 point, when you are about to
neighboring lords, they gnaw their
perform a wrong action - that is to say
brakes while waiting to shoot down the
something that, in the more or less short
usurper. Your task is clear: to right the
term, will endanger the balance and
wrongs that the former owner of these
beauty of the Harmonde (pollute a place,
lands has caused to his own estate.
destroy a forest, participate in an
expedition whose consequences could
War machine (Charge, 4)
be harmful for the Harmonde ...) - you
This Advantage replaces "Master at
cry tears of blood irrepressibly. For 2
Arms" (see AGONE pp. 96-97).
The Sleep of the Blood of Womgom
CIRCUMSTANCES OF DEATH SLEEPING TIME
The Tenebrous
You must understand, and believe that
I thought about it for a long time, that
the path of Darkness is a solitary way, at
least for the giants. If we take this dark
path. it's alone and for good reasons. We
have never seen, and we will probably
never see. families of giants turned to
Demonology. Perhaps because children
are such a rare and precious thing, and
Demons are such perverse and
disgusting creatures ... Fear also because
those with a family do not need the help
from the Demons.
INTERPRETATION
The giants who follow the path of the
shadow do it for one and only reason:
they are too few and desperately need them among their brothers. No woman
allies. But it's not always easy to find, will come near him, no parent will
especially in the specialties that the recognize him as a son, cousin, father or
giants are looking for. Demons have this uncle. Fortunately, mortals are not all as
invaluable advantage of always knowing stubborn as giants. Many of them are
what you want. It does not matter why quite ready to talk to him, to become his
or how. If a forester is necessary, you friends, to help him. If, in all these
will rescue them if you lack scouts, they "friends", there is a good part who is
are at your disposal. interested only in the knowledge of the
Better still, the Demons do not need giant, there are always some who,
anything. They do not eat, do not drink, solitary like him, seek a soul that will
do not sleep ... unless they have the understand them.
desire. There is still an important generality
Common sense would not be able to lie to know, a peculiarity of the giants that
allows them to be the best Conjurators
When establishing Connivences. of Harmonde: they have time to think
the EG should always remember that. about their Connivences. Other mortals,
being a giant, you automatically have when pressed by a Demon twice their
the 'Common Sense' Advantage. As a size and can tear them with a claw, tend
result, and if you take the time to to panic, hurry, and not carefully weigh
re-read very carefully the the terms of the Connivences.
Connivences you are going to sign - Giants do not have much to fear for
you have to spend at least an hour - their lives. They also rarely conjure
you can ask the EG if anything seems Demons to fight alongside them. Rather,
suspicious. This does not mean that they need spies, emissaries, thieves ... In
you have learned all the pitfalls of the short, effective servants who will
pact, but that you have felt that there accomplish all that they themselves
is a possibility of cheating. It's up to can’t achieve because of their size and
the EG to determine how exactly this strength. Moreover, as a result of this
can be done. attitude towards conspiracy, the giants
For our people, they are therefore traditionally prefer to call Demons at
extremely valuable allies, capable of daybreak. This gives them time to send
rendering invaluable services. But Connivence to an Advocatus Diaboli
everything has a price. And for a giant, while giving them ample leeway to
he is exceptionally high. First, the carefully analyze the terms of the pact.
reprobation of his brothers. The giants
make sure that Harmonde is not defiled. Circle I
Being themselves part of Harmonde, The giants who manage to cross this
they are supposed to beware of their stage are few. It is difficult for them to
own "purity". By choosing the way of find a teacher who teaches them
the Darkness, the giant admits a terrible Demonology and can not do face-to-face
report of failure. How, under these research. As a general rule, it is at this
conditions, can he only hope to preserve point that the necessary structures are
anything, if he himself has not known put in place. Indeed, a giant who
how to avoid corruption? In the best practices Demonology almost always
case, he can hope for contempt and lives in isolation. It is essential to build a
isolation. At worst, he risks death. network that will provide raw materials,
From all of this, and as I said earlier, inks and rare food, to satisfy the
it follows that the dark giants are "gourmet" Demons. But it will also
solitary beings. There is no affection for attract an Advocatus Diaboli or at least
Leading a Demonic Legion
Over the years, giants can develop a special empathy with the Darkness. This
allows them to more effectively lead their demons. This empathy must be
mentioned in the Connivence with the Devil. If it is not, he will not be able to
appeal. In terms of rules, this translates into the possibility of acquiring a particular
advantage. It is only possible to develop it. This Advantage can not be chosen
when the Inspired is created, unless there are exceptional circumstances and if the
EG allows it.