Professional Documents
Culture Documents
EDITING 101
Everything You Need to Know to
Start Crafting Professional Videos
13 Creative Editing Techniques
01 Every Video Editor Should Know
Video Compositing
05 How to Work With Alpha Mattes and Alpha Channels
TABLE
07 Using Adobe Premiere
OF CONTENTS
01 | 13 CREATIVE EDITING TECHNIQUES
Every Video Editor Should Know
Picture the quick-cut transitions and comedic editing style of any Edgar Wright movie such
as Baby Driver or Shaun of the Dead, the flash-bulb cuts and freeze frames of Martin Scorcese
films (editor Thelma Schoonmaker) or the frantic and fabulous opening scene in City of God
(editor Daniel Rezende). These are all different types of edits and cuts that one can make
when putting together a story.
STANDARD CUT
This is the basic cut (also known as a hard cut) that puts
two clips together, connecting the last frame of one and
the beginning frame of the next. This is the most com-
mon cut, and doesn’t really invoke any meaning or feel-
ings, as others do.
JUMP CUT
This is a cut that pushes forward in time. It’s normally
done within the same frame or composition, and many
times it’s used within montages.
NEXT CHAPTER » | TABLE OF CONTENTS | PAGE 4
01 13 CREATIVE EDITING TECHNIQUES Every Video Editor Should Know
MONTAGE
A montage is an editing technique that,
again, signifies the passage of time or
helps to give an overall context to the
story with quick cuts. You will often see
athletes training or preparing for a big
match in montages (Rocky IV has EIGHT!),
but it can really be used for almost any
transformation by any character(s), and
is normally underscored by music.
A cross dissolve can serve several purposes and motivations within the sto-
ry. It can signify a passage of time or it can use the overlapping “layers” or
dissolves to show multiple stories or scenes happening at once, but shot at PRO TIP
different times. The most famous example of this is probably the powerful
one in Apocalypse Now.
WIPE
A wipe is a transition that uses an animation (mostly digital these days) that
“wipes” the first scene away into the next scene. There are basic wipes (like
those in Star Wars), and there are more complex ones (the 90s TV show “Home
Improvement” comes to mind), but they can be seen as corny or cheesy. Star
wipes should really only be used as a joke.
FADE IN/OUT
Fading out one clip and fading in the oth-
er implies a passage of time most often,
like a night-to-day switch or someone fall-
ing asleep. It can be a bit jarring if not used
properly, so you don’t really want to use this
type of cut for standard applications.
J OR L CUT
J and L cuts are incredibly common, and they get their names from how the clips line up
in the editing software. An L cut is used when you want to have audio from clip A contin-
ue when clip B comes in. The J cut is the opposite, where the audio from clip B comes in
when we’re still seeing clip A. Pretty much every documentary interview you’ve ever seen
uses J and L cuts throughout.
CUTTING ON ACTION
This is exactly what it sounds like. You
cut at the point of action, because
that’s what our eyes and brains are
naturally expecting. When someone
kicks open a door, we expect to see
the change in angle when the door is
kicked, not after it’s flown open and
swaying for a moment. The bath-
room scene from Pulp Fiction is an
example of pretty much every cut
being on the action (other than the
cutaways).
CUTAWAY SHOTS
Cutaways are shots that take viewers away from
the main characters or action. They give extra
context to the scene, and can create more ten-
sion and foreshadowing. A good example is cut-
ting away to a clock.
MATCH CUT
A match cut is an edit that gives a context and continuity to the scene and
pushes it in a certain direction, without disorienting the viewer. You use it to
either move between scenes or around a space, while keeping everything
coherent. A very basic version is shooting someone opening a door from be-
hind, and then cutting to the opposite side as they walk through it. The most
famous examples of match cuts are 2001: A Space Odyssey and Lawrence of
Arabia (coincidentally, when he blows out a match).
SMASH CUT
If you’ve got a loud scene that immediately goes to a quiet scene or vice versa, this is where you’d use the smash
cut. You want to use it when you’re transitioning between two completely different scenes, emotions, or narratives
and you need to make an abrupt transition. This is used a ton when people wake up from dreams, and it’s also used
quite often in comedy — it’s also referred to as a “Gilligan Cut,” because the television show “Gilligan’s Island” often
employed this edit. A Gilligan Cut is when a character vehemently disagrees or is 100% confident about their stance,
and then you cut to them doing exactly the opposite.
INVISIBLE CUT
The goal of these types of cuts is to
keep the shot looking like one con-
tinuous take. You can replicate this
by filling the end of one frame en-
tirely with something black or low-lit
(or of a similar color in general) and
blending it with the beginning of the
next clip. Another way to create in-
SCENE 1 TRANSITION SCENE 2
visible cuts is by using something
like a light leak or lens flare, or by
using a foreground object to fill the
frame and transition to the next clip
or scene.
When it comes to editing, it’s a great idea to experiment by using multiple cuts at the same time. You can use a match
dissolve (someone turning into a monster or creature), a matching cross cut (twins experiencing a feeling at the same
time in different places), smash cut j cut (someone wakes up from a dream and their partner off camera asks them if
they’re okay), etc. The possibilities are endless!
When it comes to basic video terms, “A-roll” and “B-roll” are among
the ones to learn first. While it’s possibly the easiest and most fun-
damental distinction you’ll ever make, there is a big difference be-
tween how each one functions in video production.
A-roll and B-roll are terms from the old days of linear film editing,
when editors would use two rolls of identical footage — an actual
A-roll and a B-roll — to create transitions between shots. With mod-
ern non-linear editing tools, there’s no longer a need for two sepa-
rate rolls, but the terms are still used today — albeit with different
meanings. Now, you’ll often hear these terms used in journalistic
filmmaking, as in the case of documentaries and news stories.
A-ROLL
A great way to think of A-roll is media that
“tells” the story, such as an interview or a
news segment. It’s the primary audio and
video that often consists of one or more peo-
ple discussing a topic or relating a narrative.
A-roll is the driving media in most documen-
taries, news broadcasts, talk shows, and re-
ality shows.
B-ROLL
B-roll is supplemental footage used to visually support the
A-roll. Think of it as video that “shows” the story. If the A-roll
narrative talks about residences, then the B-roll might show
a house. It just needs to complement, and if possible, con-
firm the story told by the A-roll media. Using B-roll footage
helps break up the monotony of a common A-roll interview
shot, making the whole thing much more engaging.
CUTAWAYS
B-roll is also used as a “cutaway.” Cutaways
give an editor the opportunity to remove PRO TIP
parts of the A-roll undetected. In the same
Whatever B-roll footage you choose to use,
way, an editor may use a quick cutaway to
make sure each shot supports the narra-
combine two portions of the A-roll. Since the tive being driven by the A-roll media.
audio from the A-roll usually acts as a voice-
over on top of the B-roll footage, the editor
can then cut out or edit parts of the A-roll
audio as needed. Cutaways are perfect for
when you would like to remove a portion of
an interview, or when an interviewee sput-
ters, coughs, or says “um” too often.
A+B ROLL
Using editing software, A-roll and B-roll media can be mixed and merged to tell a much more engaging story. In this
example, we have our B-roll shown playing over the A-roll. It starts with the news anchor in the studio delivering his
news segment. Then, while the anchor’s audio continues to tell the story, the B-roll footage is cut in to help support
what he’s talking about.
Although this is just a basic example, you can see how A-roll and B-roll are used together to not just tell, but show
a story. If you’ve ever filmed an interview and used supporting-action footage to supplement it, then you’ve already
used A-roll and B-roll together properly. When you do, you tell a better story, and telling a better story is what it’s all
about.
For a video producer, so much time and attention can be paid to the camera, lighting, subject,
and background — the mise-en-scène, if you will. Audio can often be an afterthought, but
bad audio has the ability to sink your project like a lead balloon. The most commonly bungled
discipline for film students and novice filmmakers alike is audio recording and mixing, and
it’s an aspect that tends to be more objective than the visuals. If the audio is bad, everyone
knows it.
ADJUSTING GAIN
Once you’ve imported your audio clips into your project, take a look at where they’re peaking. Nothing should pass or
even approach zero; going above zero will result in distorted audio. All sound levels should stay in a range of about
-24 to -6. Often, dialogue sits between -18 and -9.
First, listen to your A-roll audio — your interviews and on-camera dialogue,with the footage that drives your narrative
— and start by adjusting the gain. This can be done in either your project panel or directly in your timeline.
KEYFRAMING LEVELS
Once your primary audio is adjusted using gain, you’ll want to move on to your secondary audio, which is often your
music. Again, preview your track and adjust the gain accordingly. Insert the music into your timeline and listen, then
work with the levels by inserting keyframes. You can figure out the levels by adjusting the clip keyframes, or adjust
keyframes on the entire track — whichever makes the most sense for your clip lengths.
AMBIENCE/ROOM TONE
When filming, you’ll often pick up some room tone or background noise in addition to your A-roll audio. Maybe the
air-conditioner or refrigerator kicked on and off during your interviews and there’s an inconsistency in the ambient
sound. Hopefully you’ve recorded some room tone on location that you can use to lay under your audio to keep the
sound consistent. You can then copy and paste “band-aids” of room tone in places where it should exist and doesn’t.
(You probably only need to do this if you don’t have a music bed underneath the dialogue that would dampen or en-
tirely cover the room tone.)
CROSSFADES
Pretty much every audio clip in your timeline should have a crossfade on either end. These
crossfades are usually only a few frames and cover subtle pops that occur when audio clips
cut in or out; sometimes they just ease the transition from one clip to another when “frank-
en-biting” multiple sound soundbites together. Longer crossfades are more common in music
tracks, especially when turning corners within the piece or at the beginning or end of a piece.
PANNING
Finally, pan your mono audio channels. You might prefer to track your audio as dual mono and individually pan the
tracks as the action in the video dictates. This gives you creative freedom in customizing the sound of your video. As
action moves from one direction to another, you can track it sonically by panning the audio track in that same direc-
tion.
DUAL MONO
No matter how great your cinematography is — or how great an underlying story is — your
finished product will ride or die in the edit. Fortunately, there are a handful of storytelling
techniques we can employ with no After Effects-level learning curve required. Humans are
designed to experience a great range of emotion, so here’s how to tug on those heartstrings
and play them like a fiddle.
With a strong theme comes the delicious storytelling cocktail that builds the narrative to drive an emotional impact.
This particular recipe, in this order, is a great starting point when designing your story:
1 2 3
THE MARKETING PARALLELS
TO FILMMAKING
As you layer these six components into your theme, your story will create powerful connections between your theme
and your audience, which will create both an emotional impact and a return on investment. Most arcs will follow this
recipe, from starting with a hook, asking, “what if,” and contrasting that with “what is.”
You can also create pans and swooshes in post by using pre-made PRO TIP
L and J cuts are subtle, but can deliver an emotional punch when the time is right. The rest of the time, it’s just good
filmmaking.
If you’ve spent any time working with green screens or green screen footage, you’re
aware of how much you can do when you have an isolated subject to work with.
This goes doubly for clips with alpha mattes or alpha channels, because you don’t
need to worry about keying out or removing anything, as it’s removed already. Part
of your work is finished before you even put it into your project!
ALPHA CHANNELS
An alpha channel is a mask that determines
how pixels are blended with another. It rep-
resents the degree of transparency/opacity)
of a color. But how is it removed? The key is
in the channels. Three main channels contain
all the color information: red, green, and blue
(RGB). There is also a fourth channel that’s
invisible and contains transparency informa-
tion, called the alpha channel. This allows you
to have transparent information that doesn’t
affect any of the colors in the video.
(ALPHA) MATTES
(Alpha) mattes, on the other hand, are lay-
ers that tell the software which layer or area
within a layer is where the transparent parts
are. Many mattes are displayed as black and
white, with black being the transparent area
and white being the opaque area. A lot of
times, the alpha channel is the matte, but not
always — that’s why “alpha” is in parenthesis.
You can make a matte in place of the alpha
channel in situations where a matte works
better, or if the file doesn’t actually have an
alpha channel built in.
There are many image-file types that contain alpha channels, and a few video codecs that
contain an alpha channel. If you see the bit depth has a 32-bit option, then you can usually
check a box or select the option to include an alpha channel.
Place the file in your canvas or drag it onto your timeline/sequence, and splice/edit
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the clip where the matte starts. Most clips are cut perfectly in half, so if the two halves
don’t line up, check your edit point and try again.
0:00:00:00
Getting a basic understanding of mattes and alpha channels is a great entry point into the world of compositing,
which can open up many new ways to create. You can utilize these techniques to blend real footage and VFX together,
helping to keep your projects fresh and interesting, while improving your skills.
You can use any video-conversion software (MPEG Streamclip works well for most projects), or you can do a batch
export from After Effects, Premiere, or Final Cut to get everything* to match perfectly.
SETTING UP A SEQUENCE
Your sequence’s settings will determine how your project
looks and how the added media will react, so you need to
decide what your piece’s final look will be when you create
your sequence. Usually, you can create a sequence from a
single clip, so keep that clip’s settings in mind if you go this
route, because it may not be the same as the rest of your
files.
Options for your frame rate while shooting include (but aren’t limited to):
In editing, however, you hardly see anything over 60 fps. All frame
rates have their drawbacks and benefits, but the differences in the
PRO TIP look of the video are pretty noticeable even to untrained eyes, so
keep that in mind when making your project.
Most feature films are 24 fps and have
been for decades; most web video is 30
fps. It’s fairly rare to see a sequence or Once you’ve picked your frame rate, start importing your footage. If
video that is playing back at anything you’ve selected “Keep Existing Settings,” the clips will be adjusted by
over 30 fps, so give it some thought
dropping, adding, and/or blending frames together to make them fit
when you’re picking your frame rate
(because it does matter). together in the sequence. If you haven’t conformed them, watch out
for anything looking off.
Dropped frames can look like a sudden jump or lag at an edit point,
so watch your video thoroughly and see anything catches your eye.
CROPPING
PILLARBOXING
LETTERBOXING
RESOLUTION
When working with different resolutions, your main caution should be going
from lower resolution into a higher resolution project. A 1080p clip in a 4K
sequence is much smaller, and an SD clip in a 4K sequence is even smaller.
Trying to scale those up can have disastrous results, so you may want to try
converting them beforehand.
If you’re doing the opposite, however, then you won’t have much to worry
about with losing video quality. Just scale it to fit.
4K SEQUENCE
4K SEQUENCE
EXPORTING
When your video is ready to go, the final thing to do is export it. With all these file types and frame rates and aspect
ratios together in one place, you also still have another chance to make final adjustments here.
Did you forget to change your camera’s white balance? Is your footage three stops
underexposed? Are you trying to add a unique tint to your video? Have no fear, some
quick and basic color-correction techniques are here!
COLOR CORRECTION
The process by which you fix footage
that is improperly exposed or balanced
through a combination of technical
adjustments and creativity.
COLOR GRADING
Enhancing the look of your footage
to achieve a certain style, usually done
after color correction.
Below is an overview of some of the basic color-correction tools available in Adobe Premiere, along with a
video demonstrating how to use these tools to color correct your footage.
Calibrate your monitor. This will ensure that your colors and blacks are accurate.
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There are a few different ways to go about doing this. The most convenient is to use
your computer’s built-in calibrator assistant. To find this on a Mac, go to your System
Preferences > Display > Color > Calibrate. Don’t forget to do this in your color-correc-
tion-friendly working environment. If you want
to take it a step further and you have the bud-
get, you can purchase a high-quality calibration
system like a Spyder5 or an X-Rite i1Display Pro.
WAVEFORM
The waveform scope displays the luma, or
brightness, levels from left to right on your
image. The IRE scale starts at 0 (black), and
goes up to 100 (white). Everything in between
40 – 60 IRE represents your midtones.
RGB PARADE
Video has three channels — red, green, and
blue. In the RGB parade, each color has its
individual waveform representing the in-
tensity of that color from left to right on the
image. The closer the three channels match,
the more balanced your image will be. This
scope is useful when adjusting the tempera-
ture and color balance of your footage. You
can see the two RGB parades above, one
where the red channel is pushed, making the
footage look more red, and one where the
color is more balanced.
YUV VECTORSCOPE
This scope is a different representation of
your red, green, and blue channels that fo-
cuses more on the hue and saturation. Hue
is your color balance and saturation is the
amount of color. Notice in the images above
that the further these pixels are spread out,
the more saturated the image is. The red,
magenta, blue, cyan, green, and yellow larg-
er squares on the vectorscope represent the
HD limits. Again, if you have pixels that pass
these limits, then broadcast entities might
not accept it.
For sound effects, subtle crowd noises, background sound effects, and other audio cues
help the audience feel like they’re really experiencing what they’re seeing on the screen.
If you’ve ever seen any behind-the-scenes videos of productions, you’ll notice that there’s
rarely music or sound effects being played in real time; it’s all added in post.
be emphasized in either slow or fast motion, but starts in real time. It can also be used to finesse your
clips so that they fit together better within your sequence. If you’ve got a three-second hole in your
sequence, but your clip is currently 3.5 seconds, experiment with ramping up the speed to the right
duration to make it fit. Conversely, you can slow it down if the gap is longer than your clip. Just make
sure it fits and looks realistic!
PREMIERE: You can ramp your clip by right-clicking on your clip in the sequence and
selecting Show Clip Keyframes > Time Re-mapping > Speed. The line on the clip will
Pr now represent the timing, and if you create markers (Command-click on Mac or Con-
trol-click on PC), you can move those markers to increase or decrease the duration
between them.
FINAL CUT X: You can ramp by selecting your range within your clip (or the whole clip),
clicking the Re-Time menu popup below the viewer, and selecting > to 0% for slow mo-
tion, or > from 0% to speed it up.
SPACE IT OUT
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By adding footage to either cover up cuts, make your video
flow more authentically, or transition to another location or
idea, you’re making for a better piece — but these may not add any drama or tension. Make your sub-
ject’s impactful statements stand out more by giving them some breathing room and letting the view-
er reflect on what they’ve just seen and heard. Keep the visuals going, but stop the A-roll and let the
music and/or visuals aid the pause by increasing the volume or putting in the perfect visual cap on the
soundbite. This video is a great example of letting the statements breathe while showing the wonderful
visuals to enhance the story.
STABILIZE IT
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In addition to poor-quality audio, having shaky footage can be a
death sentence for your project. The good news is, there are great
plug-ins and tools that will help you stabilize your footage that are
out there, and even built-in to your editing software. These can be a
game-changer: Warp Stabilizer in Adobe Premiere/After Effects and
SmoothCam in Final Cut X are the big ones, but there’s a powerful
third-party plugin called ReelSteady that also works well in After Ef-
fects. You can find apps that stabilize your phone video, as well, such
as the well-reviewed Emulsio.
Try out some of these tips to see what you like and how it ex-
pands your editing style. You may find that your filmmaking
becomes much more improved or inspired when you know
what you’re capable of in the editing process!