You are on page 1of 7

STORM KNIGHT RECORD

CLEARANCE LEVEL

NAME______________________ CONCEPT_________________

COSM AXIOMS
MAGIC SOCIAL SPIRIT TECH
q Native q Transformed

e
ATTRIBUTES & SKILLS

fil
CHARISMA DEXTERITY MIND SPIRIT STRENGTH
F COMBAT SKILLS ATT ADD VALUE F OTHER SKILLS ATT ADD VALUE

q ENERGY WEAPONS DEX q AIR VEHICLES* DEX


q FIRE COMBAT DEX q BEAST RIDING DEX
q HEAVY WEAPONS DEX q COMPUTERS MND
q MELEE WEAPONS DEX q DODGE DEX
q MISSILE WEAPONS DEX q EVIDENCE ANALYSIS MND
q UNARMED COMBAT DEX q FIND MND
F INTERACTION SKILLS ATT ADD VALUE q FIRST AID MND
q INTIMIDATE
q MANEUVER
q TAUNT
q TRICK
F SPECIAL SKILLS
SPR
DEX
CHA
MND
ATT ADD VALUE
e q LAND VEHICLES
q LANGUAGE* (next page)
q LOCKPICKING*
q MEDICINE*
q PERSUASION
DEX
MND
DEX
MND
CHA
MOVEMENT
= DEXTERITY + MODS

SHOCK
K O @ ______
DEFENSES & HEALTH
M.
RUN
X3
pl
q REALITY* SPR q PROFESSION (_______) ____
DODGE
q ALTERATION MAGIC* MND q SCHOLAR MND = SKILL + MODS

q APPORTATION MAGIC* SPR q SCIENCE MND BONUS


q CONJURATION MAGIC* SPR q STEALTH DEX
MELEE DEFENSE
q DIVINATION MAGIC* MND q STREETWISE CHA = SKILL + MODS

q FAITH SPR q SURVIVAL MND


q KINESIS* SPR q TRACKING MND
m

UNARMED DEFENSE
q PRECOGNITION* MND q WATER VEHICLES DEX = SKILL + MODS

q TELEPATHY* CHA q WILLPOWER SPR WOUNDS


*Cannot be used untrained *Cannot be used untrained TOUGHNESS
ARMOR = STRENGTH + ARMOR
ARMOR & SHIELD
ARMOR AXIOM ADDS NOTES
-1 -2 -3 -3 -3 KO +2 +4 -2 -4
WOUND TRACK VULNERABLE STYMIED
Sa

OTHER CONDITION
WEAPONS & ATTACKS
WEAPON AXIOM VALUE DAMAGE AMMO TRACK RANGE NOTES

BONUS CHART

DIE ROLL 1 2 3 5 7 9 11 13 15 16 17 18 19 20 21 26 31 36 41 46 51 56
4 6 8 10 12 14 25 30 35 40 45 50 55 60 +5
BONUS # FAIL -8 -6 -4 -2 -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 16 +1
FULL NAME_______________________ EQUIPMENT
DELPHI CALL SIGN/I.D. No. __________________ ITEM AXIOM NOTES/EFFECT
DELPHI DIVISION ________________________
BASE OF OPERATIONS _____________________

DOB______________ CURRENT AGE _________


BIRTHPLACE/COSM_______________________
HEIGHT____________ WEIGHT_____________
EYES______________ HAIR_______________

e
RACE/ETHNICITY_________________________
RELATIVES________________________
____________________________________
____________________________________

fil
LEGAL STATUS___________________________
AFFILIATION/RANK_______________________
TEAMMATES____________________________
____________________________________
____________________________________

LANGUAGES: English, (Native)_________________


F LANGUAGE SKILLS ATT ADD VALUE
q
q
q
q
MND
MND
MND
MND
e
pl
F ADDITIONAL SKILLS ATT ADD VALUE
q
q
q
q
EXPERIENCE POINTS Advancement Costs: Attributes: 2x new level, Skills: new level,
Perks: 1st new = 5, +2 each additional. BETA clearance @ 50 XP.

q
UNSPENT SPENT TOTAL
q
m

PERKS
NEXT PERK AT
PERK GROUP SUMMARY = PREVIOUS +2 XP PG.
XP
Sa
EXPERIENCE Advancement Costs: Attributes: 2x new level, Skills: new level,
Perks: 1st new = 5, +2 each additional.

UNSPENT SPENT TOTAL 3 ALPHA 0 XP q BETA 50 XP q GAMMA 200 XP


q
q DELTA 500 XP q OMEGA 1,000 XP
EXPENDITURE OLD COST NEW EXPENDITURE OLD COST NEW

e
fil
e
pl
m
Sa
SPELLS
ALTERATION APPORTATION CONJURATION DIVINATION CONCENTRATION
SKILL VALUE SKILL VALUE SKILL VALUE SKILL VALUE CURRENT MODIFIER (-2 PER EFFECT)

SPELL AXIOM DN EFFECT PG.

e
fil
e
pl
m
Sa
GRIMOIRE
SPELL SPELL SPELL

AXIOM____SKILL__________________ AXIOM____SKILL__________________ AXIOM____SKILL__________________


CASTING TIME_____________________ CASTING TIME_____________________ CASTING TIME_____________________
DN____________________________ DN____________________________ DN____________________________
RANGE__________________________ RANGE__________________________ RANGE__________________________
DURATION_______________________ DURATION_______________________ DURATION_______________________

e
EFFECT__________________________ EFFECT__________________________ EFFECT__________________________
______________________________ ______________________________ ______________________________
______________________________ ______________________________ ______________________________
______________________________ ______________________________ ______________________________
______________________________ ______________________________ ______________________________

fil
GOOD__________________________ GOOD__________________________ GOOD__________________________
______________________________ ______________________________ ______________________________
OUTSTANDING____________________ OUTSTANDING____________________ OUTSTANDING____________________
______________________________ ______________________________ ______________________________

SPELL SPELL SPELL

AXIOM____SKILL__________________ AXIOM____SKILL__________________ AXIOM____SKILL__________________

DN____________________________e
CASTING TIME_____________________

RANGE__________________________
DURATION_______________________
CASTING TIME_____________________
DN____________________________
RANGE__________________________
DURATION_______________________
CASTING TIME_____________________
DN____________________________
RANGE__________________________
DURATION_______________________
pl
EFFECT__________________________ EFFECT__________________________ EFFECT__________________________
______________________________ ______________________________ ______________________________
______________________________ ______________________________ ______________________________
______________________________ ______________________________ ______________________________
______________________________ ______________________________ ______________________________

GOOD__________________________ GOOD__________________________ GOOD__________________________


______________________________ ______________________________ ______________________________
m

OUTSTANDING____________________ OUTSTANDING____________________ OUTSTANDING____________________


______________________________ ______________________________ ______________________________

SPELL SPELL SPELL

AXIOM____SKILL__________________ AXIOM____SKILL__________________ AXIOM____SKILL__________________


Sa

CASTING TIME_____________________ CASTING TIME_____________________ CASTING TIME_____________________


DN____________________________ DN____________________________ DN____________________________
RANGE__________________________ RANGE__________________________ RANGE__________________________
DURATION_______________________ DURATION_______________________ DURATION_______________________

EFFECT__________________________ EFFECT__________________________ EFFECT__________________________


______________________________ ______________________________ ______________________________
______________________________ ______________________________ ______________________________
______________________________ ______________________________ ______________________________
______________________________ ______________________________ ______________________________

GOOD__________________________ GOOD__________________________ GOOD__________________________


______________________________ ______________________________ ______________________________
OUTSTANDING____________________ OUTSTANDING____________________ OUTSTANDING____________________
______________________________ ______________________________ ______________________________
MIRACLES
RELIGION____________________DIETY_____________________
FAITH
DOCTRINE____________________________________________ SKILL CONCENTRATION
VALUE CURRENT MODIFIER (-2 PER EFFECT)
SYMBOL PRAYER TIMES_________________________ SABBATH__________

MIRACLE AXIOM DN EFFECT PG.

e
fil
e
pl
m
Sa
LECTIONARY
MIRACLE WARD ENEMY MIRACLE MIRACLE

8 Faith 8
AXIOM____SKILL__________________ AXIOM____SKILL__________________ AXIOM____SKILL__________________
1 action
CASTING TIME_____________________ CASTING TIME_____________________ CASTING TIME_____________________
Standard (DN 10)
DN____________________________ DN____________________________ DN____________________________
5 meter radius
RANGE__________________________ RANGE__________________________ RANGE__________________________
Concentration
DURATION_______________________ DURATION_______________________ DURATION_______________________

e
EFFECT__________________________
While the ward is active all EFFECT__________________________ EFFECT__________________________
allies within 5m gain +1 to their de-
______________________________ ______________________________ ______________________________
fenses vs. supernaturally evil attack-
______________________________ ______________________________ ______________________________
ers, vs. both physical and interactive
______________________________ ______________________________ ______________________________
attacks.
______________________________ ______________________________ ______________________________

fil
GOOD__________________________
Those protected gain +2 to all GOOD__________________________ GOOD__________________________
defenses.
______________________________ ______________________________ ______________________________
As Good, but targets
OUTSTANDING____________________ OUTSTANDING____________________ OUTSTANDING____________________
that fail the attack are also Stymied.
______________________________ ______________________________ ______________________________

MIRACLE MIRACLE MIRACLE

AXIOM____SKILL__________________ AXIOM____SKILL__________________ AXIOM____SKILL__________________


CASTING TIME_____________________
DN____________________________
RANGE__________________________
DURATION_______________________
e CASTING TIME_____________________
DN____________________________
RANGE__________________________
DURATION_______________________
CASTING TIME_____________________
DN____________________________
RANGE__________________________
DURATION_______________________
pl
EFFECT__________________________ EFFECT__________________________ EFFECT__________________________
______________________________ ______________________________ ______________________________
______________________________ ______________________________ ______________________________
______________________________ ______________________________ ______________________________
______________________________ ______________________________ ______________________________

GOOD__________________________ GOOD__________________________ GOOD__________________________


______________________________ ______________________________ ______________________________
m

OUTSTANDING____________________ OUTSTANDING____________________ OUTSTANDING____________________


______________________________ ______________________________ ______________________________

MIRACLE MIRACLE MIRACLE

AXIOM____SKILL__________________ AXIOM____SKILL__________________ AXIOM____SKILL__________________


Sa

CASTING TIME_____________________ CASTING TIME_____________________ CASTING TIME_____________________


DN____________________________ DN____________________________ DN____________________________
RANGE__________________________ RANGE__________________________ RANGE__________________________
DURATION_______________________ DURATION_______________________ DURATION_______________________

EFFECT__________________________ EFFECT__________________________ EFFECT__________________________


______________________________ ______________________________ ______________________________
______________________________ ______________________________ ______________________________
______________________________ ______________________________ ______________________________
______________________________ ______________________________ ______________________________

GOOD__________________________ GOOD__________________________ GOOD__________________________


______________________________ ______________________________ ______________________________
OUTSTANDING____________________ OUTSTANDING____________________ OUTSTANDING____________________
______________________________ ______________________________ ______________________________

You might also like