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Alquimia avanzada (High Nivel Alchemy  en inglés) es un hechizo que requiere nivel 55

de Magia para ser usado. Este hechizo convierte objetos del inventario en monedas al mejor
precio que pueda obtener en las tiendas especializadas. La cantidad obtenida es por lo general
el 60% de su valor.

High Nivel alchemy Runass 503 coins to cast but is reduced to 288 coins to cast with a Staff of
fire, Fire battlestaff, Mystic fire staff, Steam battlestaff, Mystic steam staff, Lava
battlestaff, Mystic lava staff, any skeletal/necromancer versions of the above or a Dragon
staff, as these staves supply unlimited fire runes.

High Nivel Alchemy is a popular way for appropriately Nivelled mages to train their Magic
Nivel, by buying or making valuable items and nature runes, then casting the spell on the
items. For example, a player might buy or make yew longbows to cast High Nivel Alchemy on
them. Buying them would create profit or loss depending on the item's market price, while
making them from scratch would only create profit. For Free Players, it is suggested that they
cast the spell on adamant platebodies or Rune hatchets. For a list of commonly alchemised
items, see the High Alchemy calculator.

High Nivel Alchemy takes 5 game ticks, or 3 seconds, to cast. It can be cast up to exactly 1200
times in one hour which adds up to 78,000 xp/hr, although in practice many people cast a little
less, due to lag and timing inconsistency. In the past, users had to time this spell casting so that
they could maximize the number of alchs/hour (similar to burying bones at double speed).
However, Jagex implemented a spell-cast queue for this spell, so players can choose the cast
option while the previous animation runs, so the character will automatically queue another
cast.

It is possible to use High Nivel Alchemy without disrupting other tasks, such as using battle
spells or skill tasks like woodcutting or running. If the alchemy spell is cast any time after 5
game ticks since the last alchemy cast, you can cast alchemy as low as every 6th tick without it
disrupting the combat/task in any way, and continue battle as normal. If you click any time
BEFORE 5 ticks since the previous alchemy cast, then it WILL disrupt your task. You can still cast
alchemy and continue combat fluently, and have alchemy cast every 5th tick, but you will have
to issue the combat command again in order to keep casting the battle spell or melee/ranged
attack fluently. Auto retaliation can be effectively used to do this.

Archivo:CastleWarsAlchemy.png

In the past, Castle Wars was a favourite location for casting this spell because the 20 minute
time limit provided a reasonable amount of measurement. It was also enjoyable for the players
to watch others fight. Due to player complaints about other players free-loading this way, this
spell can no longer be cast inside a Castle Wars activity. However, people still go along the
walls of Castle Wars and cast alchemy spells, as you can still get somewhat of a show as you do
it. Soul Wars is now a very popular place to alch because there is a lack of random events.

High (and Low) Alchemy can be cast on noted items, saving much withdrawal time from the
bank, and simplifying the "click pattern". Also, it should be noted that High Alchemy always
grants 65 PEerience, regardless of the rarity or PEensiveness of the item you are alchemising.
For example, high-alchemising a Rune bar grants no more PEerience than high-alchemising a
Bronze bar.

In practice, a player might prefer training magic with High Nivel Alchemy by buying items from
other players, which usually results in more coins being created than paid for the converted
item. This is widely regarded as a major cause of inflation in the game.

Some items, such as rares, are worth far more on the street than in the store. Prior to the 9th
November 2009 update, it was inadvisable for players to carry such items in their inventory, as
accidentally alchemising them would cause a major loss for the player. A warning message
now appears if the player tries to cast high Nivel alchemy on an item with a market value of
500k or more.

Casting alchemy spells on stackable items will only alchemise one at a time; in RuneScape
Classic, the entire stack becomes alchemised.

Casting High Nivel Alchemy inside a Dungeoneering dungeon grants 6.5 PEerience (10% of 65).

During the week of 4 April 2008, Jagex altered the way High Nivel Alchemy and Low Nivel
Alchemy function so as to render them inoperable while standing inside the Barrows crypt
areas.

On 19 May 2009, Jagex updated low and high alchemy so that if a person clicks too early, the
early click will not disrupt the alchemy process.

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