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 Developing Multimedia Applications


 Types of Authoring Systems
 Stages of Authoring
 Editing, Organizing, Interactivity,
Performance Tuning
Source Acknowledgement
 Cross Platform Features and Authoring
Vaughon(2007): Multimedia – Making it Work, Tata McGraw Hill
Villamil et al(2001): Multimedia – An Introduction, PHI
Notes
 Flash MX
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 Framework for organizing and editing  Objects- elements and events


 Integrated environment for combining  exist in a hierarchical
 properties and modifiers
the content and functions
 On receiving messages, objects perform
 Enables to tasks depending on the properties and
 create modifiers.
 Edit
 import
 Integrate etc

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 Editing and organizing  editing


 Programming  create, edit, and convert
 Interactivity  eg animation and video clips

 Performance tuning  organization, design, and production


 storyboarding
 playback Delivery
 flowcharting
 cross-platform actions
 Internet playability

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 Visual programming  Interactivity


 Icons  user control over the content and flow
 Simple branching
 objects
 Conditional branching
 Visual authoring tools  Structured language supports
 Authorware and IconAuthor  complex programming logic
 Authoring tools  Subroutines
 offer ‘very high level language’ (VHLL) or  event tracking
 message passing among objects and elements
 interpreted scripting environment

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 Synchronization difficulty  Delivering the project


 development and delivery platform variations  building a run-time version of the project
 Precise timing of events.  Run-time version or standalone
 Component –wise testing immediately  play back without the complete authoring software
and all its tools and editors
 Easy transfer across platforms

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MM –capable Presentation Tools  Card- and page-based tools


 Allows interactive branching
 Icon-based, event-driven tools
 PowerPoint, HG, Macromedia Action
 Time-based tools
 Dedicated Media Integration Tools
 Allows sequencing of MM events and elements
 Assymetric Media Blitz, IBM soreynboard Live etc
 Professional MM Development Tools
 Complex and powerfull
 Used for highly interactive MMA
 Authorware, Director, Apple Hypercard etc

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 Simple and easily understood metaphor for  Event-driven tools


organizing multimedia elements  visual programming approach
 Objects  Quick organization
 Buttons  Elements and interaction cues
 Text fields  Organized as objects in a flowchart
 Graphic objects  Flowchart
 Linking objects to pages or cards  Drag and drop icons from a library, and then adding
the content.

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 Best suited for messages with a beginning and Director:


an end  A multimedia database, ‘Cast’, contains still images, sound
files, text, shapes, scripts, movies, and other Director files.
 Facilitate navigation and interactive control  Score is a sequencer for displaying, animating, and playing
 Examples: Cast members.
 Lingo is an object-oriented scripting language that enables
 Macromedia’s Director interactivity and programmed control.
 Flash
Flash:
 Flash is used for delivering rich multimedia content to the Web.
 It allows the creation of simple static HTML pages with the
Flash Player plug-in.

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 Macintosh and Windows computers use  CDROM-Based Authoring Tools


different schemes to manage text and colors.  multimedia-based authoring tools
 While using text fields, ensure that the text  Internet or Web-enabled (have Internet ‘play’
displays correctly on both platforms. capabilities)

 Outline and shadow styles on text should be  Web-Based Authoring Tools


avoided on Macintosh since they are not  WWW publishing tools
currently supported in Windows.  mostly used by developers

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