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(IJCRSEE) International Journal of Cognitive Research in science, engineering and education

Vol. 1, No.2, 2013.

FORMS OF MOVEMENT IN TERMS OF ELEMENTARY


GAMES AT PHYSICAL EDUCATION CLASSES
Dr. Igor Stanojević, College of professionals studies educators, Aleksinac, Serbia
E-mail: stanojevic3@gmail.com
Dr. Dejan Milenković, Faculty of Sport and Physical Education, Niš, Serbia
E-mail: dejan_milenkovic79@yahoo.com

Abstract: A sample of 60 respondents was the program that have to be implemented,


drawn from the population of students of the third didactical-methodical guidelines for their
grade of primary school in Nis, aged nine ± 6
months, male, who attend regular physical
implementation are defined as well. Based
education classes. Subsample of 30 respondents on these guidelines as well as on his own
worked on speed and strength development through ingenuity, the educator has to plan and
elementary games at additional physical education programme his school class considering
classes (experimental group), while the control the capabilities and characteristics of his
group had only regular physical education classes
defined by primary school curriculum. The aim of students determined at the initial
this study was to determine the effects of work on measuring and pretesting.
speed and strength development within the Exercise activities of the curriculum
framework of extra physical education classes in include so-called „elementary games―.
the third grade. Tests for the assessment of speed They are not only the framework of
implied six tests: running at 20, 40 and 60 meters,
hand tapping, foot tapping and feet tapping on the
educational process for the development of
wall; tests for the assessment of strength implied skills and qualities, but also for funny and
five tests: push-ups, back lifting, squats, trunk enjoyable activity that spontaneously leads
lifting on Swedish bench and trunk lifting for 30 to joy and satisfaction, in which the
seconds. For determining the effects multivariate students show themselves as they really are
analysis of covariance was applied. The results
indicated statistically significant effect of the work
(Grandić, 1997). Application of elementary
on the experimental group in both motor games in physical education classes is
dimensions. developing skills and qualities, acquisition
Keywords: forms of movement, elementary of motoric abilities, emotional enrichment
games, physical education, speed, strength. of life, volitional characteristics and
personality traits. Using this form of
exercise in addition to developing of their
1. INTRODUCTION physical abilities, students have the
opportunity to socialize and develop their
creative skills.
The essence of physical education Elementary games are kind of free
classes, besides the optimal development (voluntary) selected activities, which are
of anthropological characteristics of motivated by pleasure of participating in
students and the adoption of sport- and self-realization. They are not the result
technical education, is acting in direction of coercion or motivated by any financial
of inclusion process of physical exercise in gain. They are characterized by diverse
every daily life, ie. the systematic rallies of pairs or small groups of students
application of physical exercise becoming in order to satisfy the inherent needs for
a part of the value system of students. rectilinear, curvilinear and natural body
The contents of physical education movements (Ivanović, 2002). Since the
classes are focused on acquisition of earliest times of mankind, the game had its
motoric skills, knowledge, habits and place in physical activities of man. The
abilities, through implementation of the game had its beginnings in production
Curriculum as defined by the Ministry of work and in social consciousness of certain
Education. In addition to the contents of groups of people (the magical play, ritual

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(IJCRSEE) International Journal of Cognitive Research in science, engineering and education
Vol. 1, No.2, 2013.

dances). The ancient philosophers in their of status and desire for mobility, simplicity
theoretical discussions about society, and accessibility, simple means, play area,
talked about the game, considering it to be game rules and unlimited number of
of great importance in raising and participants. Elementary games can be
upbringing of new generations. It‘s the classified according to various criteria.
same with other ancient civilizations where According to motoric content: games with
physical education indicates that the running, jumping, catching and throwing,
ancient people had always practised the pushing games with dragging and wearing.
game for various purposes, especially Elementary games can also be divided ac-
because of its educational and artistic value cording to its influence on certain physical
and its impact on young people‘s health. fitness: strength, speed, endurance, agility,
The Middle Ages was a period of darkness volubility, etc. Based on equipment and
in development of physical education, the devices they can be: games with and
period when it was completely neglected, without equipment and appliances;
and therefore all its forms. The only form according to location and climate they are
of physical activity could be seen in the divided into indoor games (gym) and
repertoire of chivalric tournaments, where outdoor games (playground with hard
they fought by strictly defined rules. The court, grass, sand, snow, ice). Regardless
new century meant the return of physical of the characteristic of free activities in the
education to the position it deservs, and implementation of elementary games, it
therefore the game has become an should be noted that they are used in
important factor in education. Various education, and that students need to
forms of the game made an integral part of indicate the type and the way the game
culture of all human communities in the should be applied. All habits acquired in
course of their development. Therefore, it lifetime are the result of numerous and
had always been the subject of study of sometimes boring repe-titions, so in
historians, theoreticians of physical elementary games it should be known
education (Ivanović, 2002; Nemec, 1999). when, how and how many of them to use.
Elementary games can generally be
administered to all students regardless of
1.1. The concept and characteristics of their age and gender, along with paying
elementary games attention to duration and intensity of
efforts, size and shape of equipment and
playgrounds.
Elementary games are psychomotor How to choose a game and how to
activity based on natural way of movement apply it, depends on needs, available
and manipulation of own body, with or space, equipment and weather conditions.
without equipment, with expression of In order to perform the game the right way,
various emotional states, intelligence, first of all it has to be well-designed, well-
attitudes and behavior in accordance with prepared and the structure of its
moral ideals. At the beginning, they were performance with a certain number of
simple, childish, funny, national games, repetitions sholud be learnt. All the props
and later, in modern terminology of and means, if the game requires them,
physical education, they got the name - should be prepaerd on time in order to
elementary games, all in order to differ keep everything running smoothly. Before
from more complex sports games. the beginning, students should be briefly
Basic characteristics of elementary informed about the content and rules of the
games are free actions, demonstration of game.
abilities, skills, ingenuity, creativity,
perseverance, pal outwittings, expression

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(IJCRSEE) International Journal of Cognitive Research in science, engineering and education
Vol. 1, No.2, 2013.

2. WORKING METHOD are significantly different at the beginning


of the treatment; also when the
experimental and control groups do not
The aim of this study was to differ significantly, but their treatments are
determine the effects of work on speed and conducted under varying objective
strength development within the frame- conditions.
work of extra physical education classes in
the third grade. A sample of 60
respondents was drawn from the popu- 2.1. Elementary games for speed
lation of students of the third grade of development
primary school in Nis, aged nine ± 6
months, male, who attended regular
physical education classes. Subsample of As the content of elementary games
30 respondents worked on speed and for speed development, various forms of
strength development through elementary running can be distinguished (forward,
games at extra physical education classes backward, laterally, skip, high skip, skip
(experimental group), while the control laterally). These are mostly running and
group attended regular physical education catching tasks.
classes determined by primary school Catching its pair, Race of numbers,
curriculum. Speed hand, The prisoners, Protected
Tests for the assessment of speed helpers, The wolf and the sheep, Funny
implied six tests: running at 20 meters catching, Who catches the fastest?
(RA20), running at 40 meters (RA40),
running at 60 meters (RA60), hand tapping
(HTAP), foot tapping (FTAP) and feet 2.2. Elementary games for strength de-
tapping on the wall (FTW); tests for the velopment
assessment of strength implied five tests:
push-ups (PUSH), back lifting (BLIFT),
squats (SQUAT), trunk lifting on Swedish Elementary games for strength de-
bench (TLIFT) and trunk lifting for 30 velopment refer to various pulling,
seconds (TL30). Applied set of motor pushing, standing, squatting, sitting,
variables was taken from research of carrying on back and in arms, games like
Kurelića et al. (1975)and Šoša and RaĎe ―who can more‖ (sit-ups, push-ups,
(1998). squats).
For the purpose of this study, Crabs playing, Šmall scabies at
analysis of variance was used in the case squat, Lying relay, Lobster, Stations,
when the experimental and control groups Caterpillars.

Table 1. An example of an additional physical education class for speed and strength
development
 slow runninge
 lateral running step-by-step
The introductory  children‘s jump
part of the class  running with high skip
 running with lower leg throwing back
 jumpings from leg to leg
 jumpings on one leg
 running backwards
The preparatory part  stretching exercises (5-10x)
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(IJCRSEE) International Journal of Cognitive Research in science, engineering and education
Vol. 1, No.2, 2013.

of the class - S.P. foot by foot, arms in front of the body with
crossing, arms of the body with rising of toes.
- S.P. straddle, arms at hip – lateral position of the
body
- S.P. straddle, arms of the body - standing upper-
body rotation
- S.P. straddle, arms up - orbiting trunk
- S.P. spetni, arms to the body - squat-lying resistor
- S.P. lying on back – arms in front of body and step
forward, endure
- S.P. lying on belly, arms up. Rotate with trunk,
endure.
- S.P. resistor from squat position – high jump-
sprawled body
 elementary game for speed development:
Race of numbers
Students are arranged in two circles of the same numbers.
Each student has its own number and when it is called out, student
runs around its circle in a clockwise direction. The student who
arrives first at his place, makes one point to his circle (team).
The main part of the
 elementary game for strength development:
class
Stations
Several teams are competing. On a given signal, the first
from the column run to the turnstile and back. On that path there
are a few stations with stretching exercises. For example: 1.
station - three squats, 2. station - five push-ups, 3. station - five
sit-ups. The number of cells and the choice of design exercises are
arbitrary. The time is measuring and it is insisted on proper
exercise form.
The final part of the  the formation of a semi-circle, breathing exercises
class in order to establish the normal state of physiological
functions.

control groups at the final measuring with


3. RESEARCH RESULTS neutralization of differences from initial
measuring, indicates a statistically
significant effect of the program on speed
Table 2. Multivariate analysis of co- development through elementary games at
variance between exsperimental and additional physical education classes. The
control group in terms of speed at final level of significance P/level = .000, and
measuring with a neutralization of the dif- the value of F-ratio 5.98 point out that
ferences from the initial measuring difference.

Multivariate analysis of covariance


(Table 2) between experimental and

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(IJCRSEE) International Journal of Cognitive Research in science, engineering and education
Vol. 1, No.2, 2013.

Table 3. Univariate analysis of co-


variance between exsperimental and
control group in terms of speed at final
measuring with a neutralization of the dif-
ferences from the initial measuring
The values of individual tests at
analysis of covariance (Table 5) show a
significant intergroup difference (P  .01)
in favor of experimental group at the level
of all strength tests: push-ups (PUSH,
000), back lifting (BLIFT .000), squats
Table 3 shows the values of (SQUATS .000), trunk lifting on the
individual tests at analysis of covariance Swedish bench (TLIFT .000) and trunk
between the experimental and control lifting in 30 seconds (TL30 000).
groups at the final measuring with
neutralization of differences from initial
measuring of speed. There is a statistically 4. DISCUSSION AND CONCLUSION
significant intergroup difference (P .01)
in favor of the experimental group at the
Physical education should be well
level of four from six speed tests: running
organized and it should provide the
on 20 and 40 meters (RA20 .000; RA40
opportunity to students for having quality
.000), foot tapping (FTAP .016) and feet
practice as well as for having fun. Among
tapping on the wall (FTW .000).
other things, this can be achieved by
applying elementary games. They are very
Table 4. Multivariate analysis of co-
simple, but rich in motor and emotional
variance between exsperimental and
content, which develop and improve
control group in terms of strength at final
natural abilities and qualities of the child,
measuring with a neutralization of the dif-
as a manifestation of their great need for
ferences from the initial measuring
self-expression. The games make it
possible for them to experience the
environment actively, to adapt quickly to
new situations and to gain new life
experiences more effectively. Some games
teach children mastering complex efforts,
When it comes to strength development of personal preferences and
development through elementary games, adapting to possible failure, what is a
multivariate level of analysis of covariance positive effect on development of
(Table 4) points out a statistically character. That‘s how children build up
significant effect of the program on their own criteria of acceptance of positive
strength development through elementary personality by comparing abilities
games on the additional physical education (consciously or unconsciously) with the
classes, as indicated by the level of abilities of other participants. But it is
significance P/'evel = .000 and value of F- important to emphasize that priority is
ratio 7.96. given to health and proper physical and
Table 5. Univariate analysis of co- spiritual development of students.
variance between exsperimental and The world of games, which is the
control group in terms of strength at final closest and the most interesting to the
measuring with a neutralization of the dif- child, is a great starting point for the
ferences from the initial measuring development of mental and physical skills
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(IJCRSEE) International Journal of Cognitive Research in science, engineering and education
Vol. 1, No.2, 2013.

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