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Green Lantern - PL 14

Strength 2, Stamina 2, Agility 2, Dexterity 5, Fighting 10, Intellect 3, Awareness 5, Presence 3

Advantages
Accurate Attack, All-out Attack, Assessment, Attractive, Connected, Eidetic Memory,
Fearless, Improved Initiative, Move-by Action, Precise Attack (Ranged, Cover), Ranged Attack
7, Teamwork, Ultimate Effort: Will, Well-informed

Skills
Athletics 8 (+10), Deception 4 (+7), Expertise: Military 8 (+11), Expertise: Science 4 (+7),
Insight 8 (+13), Investigation 8 (+11), Perception 8 (+13), Persuasion 4 (+7), Sleight of Hand 4
(+9), Technology 8 (+11), Vehicles 12 (+17)

Powers
Green Lantern Ring (Removable (indestructible))
. . Comprehend: Comprehend 5 (Languages - Read All, Languages - Understand All,
Languages - You're Understood, Machines / Electronics)
. . Cosmic Communication: Other Cosmic Communication 5 (Rapid, Subtle: encrypted)
. . . . Communications Network: Other Area Cosmic Communication 4 (Alternate; Area,
Rapid, Subtle: encrypted)
. . Enhanced Trait: Enhanced Trait 2 (Advantages: Eidetic Memory, Well-informed)
. . Flight: Flight 14 (Speed: 32000 miles/hour, 60 miles/round)
. . Force Field: Force Field 16 (+16 Toughness; Impervious)
. . Green Energy Constructs
. . . . Aircraft Carrier: Create 15 (Volume: 32000 cft., DC 25; Extended Range 2, Impervious,
Movable, Precise)
. . . . B-2 Stealth Bomber Bombardment: Burst Area Damage 10 (DC 25; Burst Area 3: 120
feet radius sphere, DC 20, Extended Range 9, Increased Range: ranged, Indirect 4: any point,
any direction)
. . . . Base Hospital: Burst Area Healing 12 (Burst Area: 30 feet radius sphere, DC 22,
Extended Range 2, Increased Range: ranged, Selective, Stabilize)
. . . . C-17 Globemaster Cargo Lift: Move Object 16 (1600 tons; Extended Range 14, Indirect
4: any point, any direction, Split 13: 14 targets)
. . . . F-22 Raptor Missile Strike: Damage 16 (DC 31; Extended Range 7, Homing 4: 4 extra
attempts, Increased Range: ranged, Indirect 4: any point, any direction, Multiattack)
. . . . Fortified Base: Create 15 (Volume: 32000 cft., DC 25; Extended Range 2, Impervious,
Precise, Selective)
. . Immunity: Immunity 10 (Life Support)
. . Movement: Movement 3 (Space Travel 3: other galaxies)
. . Scanners: Senses 20 (Analytical (Type): Auditory, Analytical (Type): Visual, Analytical
(Type): Chemical, Awareness: Chemical, Darkvision, Extended: Visual 5: x100k, Microscopic
Vision 4: atom-size, Tracking: Chemical 2: full speed)

Offense
Initiative +6
B-2 Stealth Bomber Bombardment: Burst Area Damage 10 (DC 25)
C-17 Globemaster Cargo Lift: Move Object 16, +12 (DC 26)
F-22 Raptor Missile Strike: Damage 16, +12 (DC 31)
Grab, +10 (DC Spec 12)
Throw, +12 (DC 17)
Unarmed, +10 (DC 17)

Languages
Native Language
Defense
Dodge 10, Parry 10, Fortitude 6, Toughness 18, Will 16

Power Points
Abilities 64 + Powers 160 + Advantages 18 + Skills 38 (76 ranks) + Defenses 23 = 303

Hal Jordan is the senior Green Lantern of Earth and it's nearby region of space. While there
are a number of human Green Lanterns only one of them is supposed to be on Earth at any
one time. The others range widely across the galaxy and beyond on the business of the Corps,
pursuing criminals, dispensing justice and waging wars, all in accord with the policies of the
Guardians of the Universe. There are countless hostile forces in the universe, such as warlike
alien races like the Khunds, the Dominators, the Gordanians and many others. Malevolent
space tyrants such as Darkseid and Lady Styx send their armies out to plunder and despoil. As
well there is also just a lot of criminality, with slaving, smuggling and piracy rampant. If not
for the Green Lantern Corps the galaxy would be a wasteland endlessly fought over by brutal
armies. They enable otherwise peaceful worlds to maintain a defense against hostile forces
without needing to maintain large standing armies, with all the political and economic
problems they cause.

Not everyone likes the GLC, such as the various hostile forces mentioned above. They take
the opportunity to kill Green Lanterns whenever they can. The life expectancy of a new GL
can be very short, many new recruits are pitched straight into combat with only a minimum
of training. The longer a GL has to practice with their ring and gain field experience the more
powerful they become. Indeed theoretically there is no limit to the amount of energy a GL
ring can channel. The greatest GL's can conjure entire armies and battlefleets to fight for
them and wage entire space wars by themselves. Much of the time though the ring is used as
a detective tool with its extensive suite of scanning and analysis beams. GL's are forbidden
from taking over their worlds, all they can do is enforce native laws and the wider policies of
the Guardians. On Earth this mostly takes the form of combating supervillains. A GL who
disobeys the rules can have their ring overridden by higher-ranking GL's or any Guardian.
Using the ring requires intense concentration and can be tiring and painful at higher energy
levels.

Hal is a former air force pilot and still fights as one. What a GL envisions determines the form
of their green energy constructs. As a pilot Hal always thinks in terms of aircraft and military
facilities. Most of his attacks take the form of fighters and bombers coming in to attack. He
strongly dislikes fighting in confined spaces and will usually bust out of them and take to the
air, moving at great speed while he conjures up massive bombers to lay down carpets of
bombs and entire squadrons of fighters to fire swarms of missiles. He can also construct major
facilities for conventional Earth military forces and to protect and aid civilians caught up in
fighting. The level of detail can be astonishing, with all the ancillary personnel and
equipment as well as the aircraft and buildings. Figures made out of green energy load cargo
planes, medical personnel perform transfusions and operations, aircraft carriers can land and
refuel and rearm entire squadrons. The green energy can take on the properties of almost any
substance, even complex mechanical parts or flesh and blood. Even when he does have to
fight on the ground Hal conjures up missiles and spitting gatling cannons as weapons.

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