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RESORT PRINCIPLES AND RECREATIONAL DESIGN

TRAILS

 PRIMITIVE TRAILS

 MINOR TRAILS

 MAJOR TRAILS

 WALKS

 SPECIAL PURPOSE TRAILS

Be sure that everything has a purpose...

ALBERT J. RUTLEDGE’S

 Be sure that everything has a purpose

 Design for people

 Satisfy both function and aesthetics

 Establish a substantial experience

Design for People

 WHY IS IT THERE?

-PHYSICAL CHARACTERISTICS OF THE SITE

INTENSIFICATION OF WHAT ALREADY EXISTS

-PERSONALITY OF THE USER

-AMBIANCE

 SCALE

-HUMAN SCALE

-SPEED SCALE

 It is important to balance both dollar and human values

 “adding or deducting from a person’s well being”


 Guest satisfaction and functional profitability must go hand in hand.

Satisfy both function and aesthetics...

Establish a substantial experience...

 NATURAL ELEMENTS

 USE AREAS

 MAJOR STRUCTURES

 MINOR STRUCTURES

 PEOPLE AND ANIMALS

 FORCES OF NATURE

 SIZE

In balancing quality with cost, it is important to locate facilities where a minimum remodeling of
topography is necessary.

 QUANTITY

Plan for expansion

 ORIENTATION TO NATURAL FORCES

Sun, wind and rain effects

 OPERATING NEEDS – a variety of specific restrictions to be adhered to.

Meet needs for the lowest possible cost...

Hardiness

- Theme – a vision of what should be

- 4 Elements of Site Label:

 Lines – single edges indicating directional movement

 Forms – external appearance of objects defined by lines making closed circuits

 Textures – distribution of lights and darks over surfaces caused by inconsistencies in illumination

 Colors – qualities of light reflected off surfaces as refracted by the eye’s prism
 All development should be thought of ahead of time, and attractions and facilities that are built
should be there for some reason.

 First, establish the purpose then determine the most important design criteria.

 Establish an appropriate experience

 Satisfy technical requirements

 Meet needs f0r the lowest possible cost

 Provide for supervision ease

PLAY AREAS

3 TYPES OF PLAY EQUIPMENT

 Stationary (climbers, horizontal ladders, balance beams)

 Manipulated (wagons, bicycles, balls, toys)

 Motion (slides, swings, merry-go-round)

 Balance needs and budget

-Considering development as well as maintenance costs.

 Use existing site resources

 Provide appropriate structural materials

-Durability

-Appearance

-Availability

-Tactile qualities

-Climatic adaptability

-Drainability

PARTS OF AN OUTDOOR RECREATIONAL SITE:

Resort Design Principles & Practices

Establish a substantial experience...

 Physical strengths and weaknesses of a site


 Do we develop what the guest wants, what the guest needs or what we think the guest needs?

 Balance personal and impersonal needs

 Proper design can encourage “good” behavior while discouraging “bad”

 Traffic flows can be anticipated and obstacles eliminated.

 Vandalizing

Provide for supervision ease...

Satisfy technical requirements...

Susceptibility to disease

 Dominance

-Every element must be seen in relation to one another.

 Enclosure

-Static or Complete - stop

-Linear - go

-Free – wander

WHAT IS THERE..

Daryl Ace V. Cornell

8 PRINCIPLES OF RESORT DESIGN

Thank You!

 Provide appropriate plant materials

- USE AREAS:

 SLOPE (FLAT, DEGREE OF PITCH)

 TYPE OF SOIL (STABILITY, FERTILITY, PERMEABILITY)

 NEED FOR VEGETATIVE COVER

- OVERSHADING

- TRANSPORTATION:
 INTERNAL ROAD

 STREET SYSTEM

Establish an appropriate experience...

Life Span

Sewer Works

Parking

Homes

Sun

Amphitheathre

School

Soil

Moisture

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