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In a Trench Coat
When not in a trench coat raccoons can more or less
do whatever they want, but this isn’t a game about 3
raccoons not in a trench coat.
While in a trench coat, raccoons have to sit on each
other’s shoulders in a stack to reach the approximate
height of a people (around 4.5–5 feet in height). As
such, their actions are restricted by the position in the
stack.
▶▶ Top: Responsible for speaking on behalf of the
person they’re pretending to be and directing the
other raccoons to act accordingly.
▶▶ Middle: Responsible for manipulating objects,
either directly or through arm extensions.
▶▶ Bottom: Responsible for moving the stack
around, maintaining balance, and doing any
other feet-related tasks.
Playing The Game
Whenever a raccoon attempts to do something (in a
trench coat or not) where there is a reasonable chance
of failure, they must test one of their attributes. This is
done by rolling two dice and adding the results together,
if the total is equal to or less than the relevant attribute
the attempt is a success. If a task is particularly easy
the roll is made versus the attribute +2, if particularly
difficult it’s made versus the attribute −2.
Things that may be considered average or difficult for
normal raccoons, but are mundane for 3 raccoons in
a trench coat, should be treated as easy. For example,
just walking around normally while balancing two
other raccoons on your shoulders would be difficult
for the average raccoon, but is the most basic skill for 3
raccoons in a trench coat, and should be treated as easy.
However, running, climbing a set of stairs, or dancing
are considerably more difficult tasks.
Keeping it Together
Pretending to be a people can be a difficult undertaking
for 3 raccoons, even in a trench coat, It requires
teamwork and coordination. Any time two or more
raccoons attempt an action requiring extraordinary
coordination, all fail a test on a coordinated action,
or change positions, they must make a coordination
check. All involved raccoons roll one die, if the results
are the same number or are all lower than the current
Masquerade Points, the raccoons manage to hold
everything together. If the check is failed, the raccoons’
carefully crafted disguise begins to unravel and they
lose 1 Masquerade Point.
Changing Positions
Raccoons can switch positions at any time, but doing
so while being observed requires a coordination check.
Only the raccoons changing positions need to make
the check, unless the top and bottom raccoons are
switching, in which case all raccoons must roll.
Story hooks
The raccoons attempt to acquire a dozen eggs from the
market. Do they have money? Do they have a plan?
Probably not.