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Adding Dirt To Objects in Blender PDF
Adding Dirt To Objects in Blender PDF
CONTENTS:
Preamble
Prerequisites
Procedure
Tips
Workflow Summary
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Adding Dirt to Xplane Models | Blender
Preamble
Grunge makes models look more authentic.
For those of us without software packages such as substance painter, the idea of adding
grunge to our models seems like a very difficult task at first. Google searches will often point
towards the introduction of complex node setups which is not ideal if you are looking to
quickly add dirt and grime to your model.
This tutorial will demonstrate how you can use resources from the internet to add grunge to
your model both quickly and painlessly.
This procedure is to be carried out after the final model has been exported with its respective
diffuse/albedo texture map.
It is important to note that this technique will not be used to incorporate the dirt into the
normal maps/PBR, only the diffuse/albedo map.
This technique could also be used to add visible surface damage if the appropriate textures
are found.
Prerequisites
1. A dirt/grunge .png file with a transparent background
2. A model that has already been textured (1 model with 1 texture map)
3. Blender 2.79 (the procedure will work similarly in 2.8, but I am using 2.79 for BI
engine to keep things quick and simple)
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Adding Dirt to Xplane Models | Blender
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Adding Dirt to Xplane Models | Blender
Procedure
1. Back up the original texture map as the dirt will be transferred directly onto the .png
file and the original will be overwritten.
2. Here is an old model of mine. Buildings are never this clean in real life and ambient
occlusion still doesn’t cut it.
3. Make sure you are using 1 material with your diffuse texture assigned to it and with
the appropriate UV map. My UV map is called ‘final’ and my texture file is called
jpjets1.png
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Adding Dirt to Xplane Models | Blender
4. Add a new texture slot for the grunge, and import the grunge texture you found earlier
into this slot. Make sure to select show alpha. Deselect the slot otherwise it will
overlay the grunge everywhere.
5. Go into edit mode and select the faces you want to add dirt to and hide unwanted
faces accordingly
6. Go into texture paint mode and select ‘face selection masking for painting’
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Adding Dirt to Xplane Models | Blender
7. Edit the brush by selecting the grunge texture in the brush texture slot. Also make
sure alpha is checked. Adjust brush strength accordingly.
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Adding Dirt to Xplane Models | Blender
There are several brush mapping options, but the main two are:
b. Stencil brush mapping | Uses the texture file as a stencil and simply projects
the image as you see it onto the selected face when using the brush. If using
an alternative keymapping layout (i.e. LMB instead of RMB, you can use the
following keybinds)
Action Key Mapping
8. When done, opening the image editor window will reveal that a new texture file has
been created with the same name as the original model’s texture file. Save this and
you’re done.
Tips
1. Think about where you place the dirt. In this tutorial, I added dirt to
random places for the sake of demonstrating the technique
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Adding Dirt to Xplane Models | Blender
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Adding Dirt to Xplane Models | Blender
Workflow Summary
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