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Rust/rustds/RustDedicated_Data/Managed'
Mono config path = 'C:/Users/gaming002/Desktop/server
Rust/rustds/MonoBleedingEdge/etc'
Initialize engine version: 2019.3.5f1 (d691e07d38ef)
[Subsystems] Discovering subsystems at path C:/Users/gaming002/Desktop/server
Rust/rustds/RustDedicated_Data/UnitySubsystems
GfxDevice: creating device client; threaded=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c8c)
Vendor:
VRAM: 4021 MB
Driver: 27.21.14.5148
Begin MonoManager ReloadAssembly
- Completed reload, in 0.196 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance
Field' not found
UnloadTime: 6.088300 ms
Bootstrap Startup
Loading maps/maps.bundle
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Loading shared/content.bundle
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Loading shared/content.private.bundle
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Loading shared/items.preload.bundle
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Loading shared/monuments.bundle
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Loading shared/skinnables.preload.bundle
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System
Name: DANI
OS: Windows 10 (10.0.0) 64bit
CPU
Model: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
Cores: 12
Memory: 8047 MB
GPU
Model: NVIDIA GeForce GTX 1050 Ti
API: Direct3D 11.0 [level 11.1]
Memory: 4021 MB
SM: 50
Process
Memory: 445 MB
Mono
Collects: 31
Memory: 4 MB
Unloading 348 unused Assets to reduce memory usage. Loaded Objects now: 31597.
Total: 60.497800 ms (FindLiveObjects: 1.419600 ms CreateObjectMapping: 2.748700 ms
MarkObjects: 56.040700 ms DeleteObjects: 0.288100 ms)
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the
maximum polygons limit (256). The partial hull will be used. Consider simplifying
your mesh.
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Unloading 114755 unused Assets to reduce memory usage. Loaded Objects now: 1770279.
Total: 2396.777500 ms (FindLiveObjects: 611.444400 ms CreateObjectMapping:
599.685000 ms MarkObjects: 1030.046600 ms DeleteObjects: 155.601000 ms)
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done.
Spawning 36362 entities
done.
Enforcing SpawnPopulation Limits
done.
Initializing 39233 entity links
done.
Initializing 286 stability supports
done.
Initializing 36426 entity save caches
done.
SteamServer Initialized
Server startup complete
SteamServer Connected
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