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Dune Wars PDF
Dune Wars PDF
Prequel to
Prescience by Christian Meador
“It is by my will alone I set my prize worthy of the Harkonnens! He his voice, “how might I be of
mind in motion. It is by the juice of focused his mind on to the concept assistance?”
sapho that the thoughts acquire of proferred rewards… and “Speak to me again of the
speed, the lips acquire stain, the studiously avoided thinking what the nature of space we seek.”
stain becomes a warning.” Genlo Beast would do to him if he failed. Genlo stopped for a second,
dripped the bittersweet taste of the “Mentat, I would have your his eyes searching through the
sapho down upon his ruddy lips. counsel.” The crisp tenor of Lord shadows of the command chamber.
Each drop shimmered from the Captain Torn Ruatha penetrated He registered again the hum of Ixian
display lights on the bridge, the Genlo’s reverie, and for a moment a machinery throughout the room,
steady thrumming of the machinery look of distaste shimmered on the heard the low voices of the junior
of the ship of war fading away into Mentat’s face. Then realizing his officers passing information from
nothingness. “It is by will alone I set error, it quickly vanished, and Genlo station to station. The machines he
my mind in motion.” bowed and walked humbly up to the trusted, as they had been thoroughly
Genlo shuddered, his every young naval officer. While not as vetted using snooper-scopes. He
nerve on fire. He then sighed like a favored as Feyd, the Ruathas still had seen to this himself. The
satiated lover as the sapho spread had far to much influence at Geidi crewmen, however… how could you
first through his veins, then straight Prime for one such as he to show ever tell the thoughts of the human
to his hyper-accelerated neurons. disrespect. Yet if the strangers mind? Such calculations should be
He disliked using the precious juice technology could do as his within his boundaries as a mentat,
so far from home and any chance of calculations had predicted… Hugh but there were so many variables,
replenishment, yet he understood Genlo might yet be a name to be so many subtleties that could make
the reward offered by this reckoned with in the Halls of the the difference between loyalty and
unexpected opportunity. To break Harkonnens. betrayal. What could not be
the Guild Monopoly on space travel, “Yes, Lord Captain Ruatha,” calculated still filled Genlo with a
his thoughts reflected. That is a Genlo purred with a sibilant note to sense of dread.
Dune Wars
Part 1 of 2
The Padishah Emperor rules the Tleixalu. The Fremen suffer
The Spice Must Flow: the Imperium in the universe of under the depredations of their
The Birth of Dune Wars Dune, but only as long as he can planetary governor, awaiting for their
By Christian Meador maintain the flows of the spice Mahdi to arise. And a single act of
Mélange. All intersystem space love and devotion can derail the
travel is dictated by the monopoly of machinations of a thousand years of
the Spacing Guild, and the Guild’s genetic manipulation, leading to the
Introduction dominance means nothing without creation of a savior and tyrant
the prescient abilities granted to their destined to bring all the careful
“The space above Arrakis is filled navigators by the Spice. The power compromises and binding alliances
with the ships of the Guild. The triumvirate of the Great Convention crashing down to their knees.
Padishah Emperor himself is there. exists to ensure that the spice flow Welcome to Dune Wars.
With his favorite Truthsayer and five is never threatened. The existence Part one of this article will deal with
legions of Sardaukar. The old Baron of the Imperium depends entirely on the universal components of star
Vladimir Harkonnen is there with Spice. combat in the Imperium – the
Thufir Hawat and seven ships Yet the million worlds omnipresent Spacing Guild, and the
jammed with every conscript he controlled by these great powers ships themselves that are largely
could muster. Every Great House burns with passions that must find created by one planet, Ix. Part two
has its raiders above us... waiting.” their expression. Generation long of this article will investigate the
rivalries between the Great feudal various political factions of the Dune
“For what are they waiting?” Houses have created detailed and universe, and the unique talents
deadly laws concerning war and each brings to the table.
“For the Guild’s permission to land.
assassination. Great ideological While conflict in the
The Guild will strand on Arrakis any clashes arise between the Reverend Imperium is most often settled by the
force that lands without Mothers of the Bene Geserit archaic rules of politics and
permission.” sisterhood and the ghola masters of assassination dictated in the code of
Dune Wars
Part 12
The Spice Must Flow:
Political Factions Major Political
Dune Wars Continued of Dune Factions in the
By Christian Meador While the great system of Dune Universe
controls and restrictions
implemented by the Guild, Bene House Corrino
Gesserit and Great Houses House Atreides
“Many elements of the
Imperium believe they hold the
averted open warfare in the
Imperium for centuries, the limited
House Harkonnen
ultimate power: The Spacing Bene Gesserit
Guild with their monopoly on
warfare of Kanly and even the Bene Tleilaxu
interstellar travel, CHOAM with mandated elimination of Great
The Spacing Guild
its economic stranglehold, the Houses such as that which nearly
Bene Gesserit with their secrets, claimed Ix show how thin the
the Mentats with their control of Minor factions include
veneer of civility actually was. The various lesser houses such as
mental processes, House
Corrino with their throne, the
coming of the Kwisatz Haderach House Ordos and House Moritari,
Great and Minor Houses of the only underscored this point. Until the mercantile alliance known as
Landsraad with their extensive then, the intrigues, duels, CHOAM, the Fremen (this changes
holdings. Woe to us on the day assassinations and stratagems of to Major faction later in the books),
that one of those factions the great factions of the Imperium and the Spice Smugglers.
decides to prove the point.
” pulsed like a magma flow under the The second part of this article
will look at the Major Factions of the
Count Hasimir Fenring, surface, awaiting only the proper
Dispatches from Arrakis 1 128 spark to surge forth into the open, Dune universe, while the third will
reveal the secrets of the Minor
spreading destruction in their wake.
Factions and the role they play in the
Imperium.
Sardaukar Burseg
A proven warrior of rank and
skill, the Burseg directs his
Sardaukar with brutal efficiency.
Aboard either a breaching pod or a
Sardaukar Boarding Corvette that
has attached itself to another ship,
he provides the following benefits:
(1) any breaching pod the Burseg
commands gains +1 thrust
(2) may join a boarding party in an
attempt to capture an enemy
vessel, and rolls three dice on the
first turn instead of the normal one
mission – a Duel. The Duel Controlling an empire based Atriedes, beginning the cycle of
mission is announced against a on fear and uncertainty from their events that led to the destruction of
specific location on the ship, in the Siridar Fief of Geidi Prime, House House Atreides and the coming of
same manner as a Sabotage Harkonnen has come to be regarded the Kwisatz Haderach.
attempt. If an enemy character is as the most amoral of all the Houses
of the Landsraad. Made rich by the
located at that location, roll on the Allies: Varies
following chart for resolution control of the Spice Trade of Arrakis,
The Harkonnens have no
the Harkonnens have reached the
recurring allies, seeing all others as
3 or less: The Ginaz Swordmaster uppermost reaches of power in the
either too strong to assail or as
slays the enemy character in the Imperium. The cunning treachery
potential victims. However, they are
duel. of Count Vladimar Harkonnen and
masters of political deception – they
4-5: The Ginaz Swordmaster kills the brutal thuggery of the Beast
may choose one (1) other faction in
the enemy character, but is Rabban ensure that the Harkonnens
any scenario to be treated as a
wounded in return. He is out of will do anything to remain at the top
reluctant ally. However, their
the scenario, but is presumably of Dune’s hierarchy. This
reluctant allies cost them 10% more
returned to the player’s ship. combination ensured their action
than if they were true allies. And,
6-7: Both the enemy character and when the Emperor removed the
due to Harkonnen double-dealing,
the Ginaz Swordmaster are charter for spice production from
they may not choose the same allies
considered wounded and out of the Harkonnen and granted it to
two scenarios in a row!
scenario.
8-9: The Ginaz Swordmaster is
wounded, but the enemy character
escapes.
10: Both the enemy character and
the Ginaz Swordmaster are slain.
* * *
Dune
Part 3
3
Wars
Part
The Spice Must Flow: So without ado let us
continue our examination of the
“ The Fremen must return to
his original faith, to his genius
Dune Wars Continued Minor Factions! in forming human communities;
By Christian Meador he must return to the past,
were that lesson of survival
The last part of our
The Fremen was learned in the struggle on
The descendants of the Arrakis. The only business of
discussion of the universe of the the Fremen should be that of
Million worlds details some of the Zensunni wanderers, whose epic
opening his soul to the inner
lesser-known factions. While tale of forced migration at the hands teachings. The worlds of the
important in their own right, they of the Corrino Emperor has become Imperium, the Landsraad and
have a less prominent role to play in the stuff of legend, the Fremen have the CHOAM Confederacy have
the books, with the exception of the been vastly underestimated over the no message to give him. They
Fremen. The Fremen are put here
due to their lack of political power in
years. The combination of the
harsh survival requirements of ”
will only rob him of his soul.
(3) the ship may ignore safety A Naib is known as much for his Dominic Vernius,
considerations in weapons wisdom as his battle acumen, and a The Secret Workings of IX.
recharge times. Any weapon may true Naib’s presence can have a
decrease its Rate of Fire by 1, but dramatic affect on battles. The artificers and machinists
must pay the additional energy of the Imperium, the House of Ix has
necessary to charge it in one turn (1) All ships in the Fremen fleet shown itself to be complacent with
less. So if the weapon had a one and her allies gain +1 to their its place in the social hierarchy.
every two turns rate of fire and initiatives However, despite their relative lack
required 5 energy per turn, it would (2) All critical hits caused by the of ambition compared to other
fire as a one shot every turn ship the Naib is on add +2 to their powers, personal matters and the
weapon but require an additional die rolls manipulations of other Great Houses
order. Consider them normal troops space, the Cargo lighter. However, the fact that they can afford to bribe
in all respects, with a cost of 10 the break-away casings in front of guildsmen with the Spice Melange
points per unit. the primary weapons turrets can allows them free reign over all of the
reveal the ship for what it is, an agile Million worlds.
Spice Smuggler Fleets and dangerous light combat vessel
It is rare when a smuggler intended to either outfight or outrun Leadership
fleet becomes a real danger in an any systems defense ships a local Spice Smuggler fleets may
area, though it has happened. It is minor house or trading coalition contain the following elite characters
more common when Spice might employ. The spice smuggler at normal cost:
Smuggler fleets are hired as extra lighter is particularly dangerous
muscle by those who aren’t too because of the wealth and power the Expert Helmsman
worried about the letter of the law. smugglers enjoy as the only illicit Expert Navigator
The Spice Smuggler Lighter is a source of spice in the Imperium. Expert Dogfighter
common ship to be found for Instead of the normal missile or Expert Evader
mercenary work, and the Smugglers matter weapon suite, they can afford Expert Coordinator
often use the generic Assault the Medium Lasgun, a particularly Expert Scavenger (S7, p6, 15% of
Lighters and corvettes and Sirat vicious weapon far above what is ships base value)
Light Fighters. An occasional Ordos normally available in civilian circles. Expert Analyst (S7, p7, 10% of ships
Taqwa Missile fighter has been know Ships without shields are threatened base value)
to make it in their rosters. by its power and the fact as a laser
weapon it can’t be intercepted. Ships
with shields have to determine if the
Spice Smuggler Lighter
The ship of choice of the potential Holtzman reaction is worth New Weapon
Desert Spice Smugglers, the Lighter the cost of closing on the smuggler.
While smuggler ships are
Systems
is similar in appearance to one of the While the Guild Peace gives
most ubiquitous ships in Imperial just as reliant on Guild
the illusion that arms technology has
Transportation as any other faction,
Endings
“ There is in all things a pattern
that is part of our universe. It has
symmetry, elegance, and grace -
these qualities you find always in
Last of the Destroids
that the true artist captures. You By Paul Brown
can find it in the turning of the
seasons, the way sand trails
along a ridge, in the branch Having failed to complete Phalanx
clusters of the creosote bush of the Destroids for the better part of a The Phalanx is the space-
the pattern of its leaves. We try to month, I decided to feature the last borne counterpart to the Defender,
copy these patterns in our lives of them in this month’s Great though both were utilised by the
and in our society, seeking the Machine. Such an article will ensure SDF-1 during its many battles.
rhythms, the dances, the forms that I finish them, as I have little Rather than using direct-fire
that comfort. Yet, it is possible to choice. Expect to see the website armaments, the Phalanx is equipped
see peril in the finding of ultimate updated with these new units, and solely with powerful and accurate
perfection. It is clear that the some others that have still yet to see missiles. Large missile drums allow
ultimate pattern contains its own the light of day. the Phalanx to be engaged for a
fixity. In such perfection, all things
sustained period of time as
move towards death.
” MAC II Monster
Heavily armoured and
ammunition is plentiful. It is however
totally hopeless in any close-
Leto Atreides
equipped with powerful cannons and quarters situation.
anti-ship missiles, the Monster forms
Thus we finish our tour of the
the core of any destroid defensive Masamune
universe of Frank Herbert’s Dune. I
formation. The SDF-1 carried only a Apart from the Mac II, the
hope you will enjoy the ships and
couple of these massive robots, Masamune is the rarest of the RDF
characters of Dune in your own which proved their worth time and
gaming in the future, and perhaps Destroids. Developed in tandem
time again. Despite their long-ranged with the Tomahawk as a lighter,
one day we will return for more prowess, they are quite vulnerable
information of the land of spice, more agile Destroid the Masamune
in close combat as they lack the saw only limited success. Equipped
intrigue and conspiracy to find new agility of other mecha. with a battery of missiles and a GU-
battles among the sand. Long live
11 Gunpod, the Masamune was
the Fighters! Defender designed to be a quick-response
The Defender is the primary destroid. In practice however, the
* * * anti-fighter Destroid in use by the RDF preferred the Valkyrie for the
RDF. Equipped with a quad of either task while at the same time, as a
long-ranged autocannons or lasers, destroid the Masamune was lightly
the Defender’s range and accuracy armed compared to one like the
is unparalleled by any other Destroid Tomahawk..
weapon. At short ranges it is more
vulnerable, being both slow and * * *
lightly armoured to the rear.
Dune Wars
Part 3
4
Ships of the
Dune Campaign
Ships of the
But with the Butlerian Jihad an ever
The Battle for Dune present but no longer immediate
Continues memory, and with the best wishes
By Christian Meador
Dune of the Guild Bankers and CHOAM
merchant empire, by Imperial decree
the super-freighter was reborn.
Introduction
Welcome! Here are some
Campaign However, little of such an
investment is left to chance any
more, with every calculation and risk
ships suitable for campaigns for the manipulated and extolled by endless
Dune Wars net supplement, as well
as some of the core concepts behind
CHOAM mentats and the finest Ixian
architects. The current super
the upcoming Dune Red Crescent freighters, while vulnerable as only
tactical campaign. Enjoy, and CHOAM Super Freighter a cargo ship can be, are far from
comments are always welcome at Limited Deployment 33% toothless. Pirates operating from
my Yahoo Group http:// When the Baroness Katrina the cover of gravity shadows and
games.groups.yahoo.com/group/ was brought forth from the Magyara nebula have much to fear from the
b5wcrossovers/ Shipyards in 9485, it was the rebirth twin heavy blast cannons mounted
I hope these are helpful, and of the grand majesty of the super- in the front of the ponderous vessel,
that you enjoy them either as stand freighters of the seventh millennium. and many a sirat fighter has gone
alone vessels or part of an ongoing The style had gone out of vogue down in flames after a strafing run
Dune or Crossover campaign. some nearly three millennia ago due against the flak canons and triple
to the risk involved in concentrating chainguns that guard the perimeter
so much of the wealth of individual of this gargantuan craft.
houses into these majestic ships. Many spacers consider the
Campaign
on the premise and strategic
Tender carries 3 Owl Scouts to situation. In general though build
deploy to search out enemy times for the factions will be
deployments in system, in order to While originally intending to considerably slower than those of
provide accurate intelligence to the present a full Tactical Campaign for other settings.
House Mentats for fleet the Dune Universe, I realized that I However, the bulk of fleets in
deployments. would not have time to adequately Dune are still comprised of the
The Veritas (“Truth”) Scout play test this project. Instead, I wish vessels shown in the Landsraad
Tender carries 3 fighters for local to present some ideas on how the section. These ships are common
defense in addition to the three specific scope of Dune Wars designs employed by all of the
catapults to launch and recover the campaign play is significantly factions in the galaxy. The rather
Owls, a Super Heavy Fighter design. modified to most B5 Wars players’ mediocre build rates of the individual
expectations. The following are factions is then supplemented by
Landsraad Owl Scout Fighter some of the specific alteration I plan what is available in the bid!
Unlimited Deployment to include in the Red Crescent Depending on the scope of
campaign when time allows for a your campaign, you’ll need to assign
A super-heavy reconnaissance
more thorough examination. a bid impulse. This is the number of
craft, the Owl seeks out enemy fleets
campaign turns between a new
and hopes to live through the
allotment of units that are brought to
experience. The Owl is well
equipped for its job, with extended The Bid System the bid pool. For a campaign the
scale of those in Showdowns 6, it is
endurance (in Campaigns that use
endurance give it the same rating as
a general overview suggest a bid impulse of 10 turns as
Production in the Dune a good starting point. Though this
a Medium Ship), long range
universe is quite different than the may be modified if an expanded Bid
scanners (increased searching
normal tactical campaign for the B5 chart is used – this would include
capabilities), and an unusual
Wars system. This is because of more than just what hulls were
defense - the DF Missile Rack.
the lack of diversity in production available, but also elite characters,
The DF Missile Rack holds 9
capabilities. While Major Houses campaign specific items, Imperial
missiles of type C, I, Y or Z. In the
and the assorted great powers of Offices, and other such goodies that
Owl’s case, three of these are
mankind’s empire have the ability to modify game play in the player’s
mounted in the forward magazine,
create shipyards, most production is advantage. Each bid impulse
and six to the rear.
done at several institutionalized consult the chart to determine what
locations, such as Ix and Richese. of interest is being offered in the
What this means to the different CHOAM markets. The information
in the chart is laid out as follows:
Concealed
Movement
Without the churning
computers and expert systems that
sift through data patterns and
analyze sensor readings, the
admirals of the Dune universe have
to deal with the vagaries of the fog
of war. This allows for terrain and
hidden movement to be a much
larger factor when determining the
course of battles When added to
the stealth technologies spear
headed by the elusive Bene Tleilax,
the limits of the Imperium’s ability to
analyze sensor information can
become a serious source of concern.
However, as in all things where the
mental training orders sought to find
surrogates for the banished machine
minds, the Order of Mentats found a
way.
In game terms, a scenario
employing the search game is run
on a separate map for each player.
After movement but before combat
another sequence is played. Each
player announces the locations
where that player has his units
searching, and whether they are
Routes
Range 6, Accuracy +3, Damage 18, interdiction – that is how even Great
Signature 4 Houses die.
Coriolis-2 Captor Mine: Cost 20, All FTL travel between
Conclusion
Range 5, Accuracy +6, Damage 20, systems in Dune is handled by the
Signature 3 Spacing Guild. The Guild Peace
prevents conflict of any type on a
Only Ix and their allies may That’s all for now, though
Heighliner between opposed
deploy DEW weapons. However, as more Dune campaign ships and rule
factions. While FTL travel is
some of these may fire lasgun blasts, systems will be forthcoming.
instantaneous in the Imperium, most
their affect on shielded ships may be Remember, slow and steady gets the
such activity is standardized and
totally out of proportion to their Crysknife’s point under the Shield!
follows specific routes between
normal effectiveness. systems. These do not always
* * *
make sense in astronomical terms,
Sunfire-1 DEW Mine: Cost 60, but instead follows the political and
Range 8, Accuracy +5, Signature 3